Cortex  10.0.0-a4
PointsPrimitive.h
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34 
35 #ifndef IE_CORE_POINTSPRIMITIVE_H
36 #define IE_CORE_POINTSPRIMITIVE_H
37 
38 #include "IECore/Export.h"
39 #include "IECore/Primitive.h"
40 #include "IECore/VectorTypedData.h"
41 
42 namespace IECore
43 {
44 
51 class IECORE_API PointsPrimitive : public Primitive
52 {
53  public:
54 
55  PointsPrimitive( size_t numPoints = 0 );
56  PointsPrimitive( V3fVectorDataPtr points, FloatVectorDataPtr radii = nullptr );
57  ~PointsPrimitive() override;
58 
59  IE_CORE_DECLAREOBJECT( PointsPrimitive, Primitive );
60 
64  size_t getNumPoints() const;
68  void setNumPoints( size_t n );
69 
70  Imath::Box3f bound() const override;
71 
74  size_t variableSize( PrimitiveVariable::Interpolation interpolation ) const override;
75 
76  void render( Renderer *renderer ) const override;
77 
78  void topologyHash( MurmurHash &h ) const override;
79 
80  private:
81 
82  static const unsigned int m_ioVersion;
83 
84  size_t m_numPoints;
85 
86 };
87 
88 IE_CORE_DECLAREPTR( PointsPrimitive );
89 
90 }
91 
92 #endif // IE_CORE_POINTSPRIMITIVE_H
Definition: MurmurHash.h:64
Definition: PointsPrimitive.h:51
Definition: Renderer.h:93
Interpolation
Definition: PrimitiveVariable.h:53
Definition: Primitive.h:54
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43