Cortex
10.0.0-a4
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This is the complete list of members for IECoreGL::Shader::Setup, including all inherited members.
addRef() const | IECore::RefCounted | inline |
addUniformParameter(const std::string &name, ConstTexturePtr value) (defined in IECoreGL::Shader::Setup) | IECoreGL::Shader::Setup | |
addUniformParameter(const std::string &name, IECore::ConstDataPtr value) (defined in IECoreGL::Shader::Setup) | IECoreGL::Shader::Setup | |
addVertexAttribute(const std::string &name, IECore::ConstDataPtr value, GLuint divisor=0) | IECoreGL::Shader::Setup | |
hasCsValue() const | IECoreGL::Shader::Setup | |
IE_CORE_DECLAREMEMBERPTR(RefCounted) (defined in IECore::RefCounted) | IECore::RefCounted | |
RefCount typedef (defined in IECore::RefCounted) | IECore::RefCounted | |
refCount() const | IECore::RefCounted | inline |
RefCounted() (defined in IECore::RefCounted) | IECore::RefCounted | |
removeRef() const | IECore::RefCounted | inline |
Setup(ConstShaderPtr shader) (defined in IECoreGL::Shader::Setup) | IECoreGL::Shader::Setup | |
shader() const (defined in IECoreGL::Shader::Setup) | IECoreGL::Shader::Setup | |
~RefCounted() (defined in IECore::RefCounted) | IECore::RefCounted | protectedvirtual |
~Setup() override (defined in IECoreGL::Shader::Setup) | IECoreGL::Shader::Setup |