#include <NumericTraits.h>
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MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
MFnNumericData::Type | dataType () |
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template<> |
MFnNumericData::Type | baseDataType () |
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template<> |
bool | isColor () |
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static MFnNumericData::Type | dataType () |
| Returns the maya data type suitable for representing this type of number.
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static MFnNumericData::Type | baseDataType () |
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static bool | isColor () |
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template<typename T>
struct IECoreMaya::NumericTraits< T >
This traits class is useful for determining the appropriate maya types to use for the basic numeric types in different contexts.
For compound numeric types, returns the maya data type suitable for representing a single element of the compound.
Returns whether or not the maya useAsColor() flag should be set on attributes representing this kind of data.
The documentation for this struct was generated from the following file: