Cortex  10.0.0-a4
IECoreGL::NameStateComponent Member List

This is the complete list of members for IECoreGL::NameStateComponent, including all inherited members.

addRef() const IECore::RefCountedinline
BaseClass typedefIECore::RunTimeTyped
baseTypeId()IECore::RunTimeTypedstatic
baseTypeId(TypeId typeId)IECore::RunTimeTypedstatic
baseTypeIds(TypeId typeId)IECore::RunTimeTypedstatic
baseTypeName()IECore::RunTimeTypedstatic
baseTypeRegistry() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
BaseTypeRegistryMap typedef (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotected
BaseTypesRegistryMap typedef (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotected
bind() const overrideIECoreGL::NameStateComponentvirtual
Bindable() (defined in IECoreGL::Bindable)IECoreGL::Bindable
completeBaseTypesRegistry() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
completeDerivedTypesRegistry() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
derivedTypeIds(TypeId typeId)IECore::RunTimeTypedstatic
derivedTypeIdsWalk(TypeId typeId, std::set< TypeId > &) (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
derivedTypesRegistry() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
DerivedTypesRegistryMap typedef (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotected
g_baseTypeIdsMutex (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
g_derivedTypeIdsMutex (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
glName() const IECoreGL::NameStateComponent
glNameFromName(const std::string &name, bool createIfMissing=false)IECoreGL::NameStateComponentstatic
IE_CORE_DECLAREMEMBERPTR(RunTimeTyped) (defined in IECore::RunTimeTyped)IECore::RunTimeTyped
IE_CORE_DECLAREMEMBERPTR(RefCounted) (defined in IECore::RefCounted)IECore::RefCounted
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::NameStateComponent, NameStateComponentTypeId, StateComponent) (defined in IECoreGL::NameStateComponent)IECoreGL::NameStateComponent
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::StateComponent, StateComponentTypeId, Bindable) (defined in IECoreGL::StateComponent)IECoreGL::StateComponent
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::Bindable, BindableTypeId, IECore::RunTimeTyped) (defined in IECoreGL::Bindable)IECoreGL::Bindable
inheritsFrom(TypeId typeId)IECore::RunTimeTypedstatic
inheritsFrom(const char *typeName)IECore::RunTimeTypedstatic
inheritsFrom(TypeId type, TypeId baseType)IECore::RunTimeTypedstatic
inheritsFrom(const char *typeName, const char *baseTypeName)IECore::RunTimeTypedstatic
isInstanceOf(TypeId typeId) const IECore::RunTimeTypedvirtual
isInstanceOf(const char *typeName) const IECore::RunTimeTypedvirtual
name() const IECoreGL::NameStateComponent
nameFromGLName(GLuint glName)IECoreGL::NameStateComponentstatic
NameStateComponent(const std::string &name="unnamed") (defined in IECoreGL::NameStateComponent)IECoreGL::NameStateComponent
refCount() const IECore::RefCountedinline
RefCount typedef (defined in IECore::RefCounted)IECore::RefCounted
RefCounted() (defined in IECore::RefCounted)IECore::RefCounted
registerType(TypeId derivedTypeId, const char *derivedTypeName, TypeId baseTypeId)IECore::RunTimeTypedstatic
removeRef() const IECore::RefCountedinline
RunTimeTyped() (defined in IECore::RunTimeTyped)IECore::RunTimeTyped
StateComponent() (defined in IECoreGL::StateComponent)IECoreGL::StateComponentprotected
staticTypeId()IECore::RunTimeTypedstatic
staticTypeName()IECore::RunTimeTypedstatic
typeId() const IECore::RunTimeTypedvirtual
typeIdFromTypeName(const char *typeName)IECore::RunTimeTypedstatic
typeIdsToTypeNames() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
TypeIdsToTypeNamesMap typedef (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotected
typeName() const IECore::RunTimeTypedvirtual
typeNameFromTypeId(TypeId typeId)IECore::RunTimeTypedstatic
typeNamesToTypeIds() (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotectedstatic
TypeNamesToTypeIdsMap typedef (defined in IECore::RunTimeTyped)IECore::RunTimeTypedprotected
~Bindable() override (defined in IECoreGL::Bindable)IECoreGL::Bindable
~NameStateComponent() override (defined in IECoreGL::NameStateComponent)IECoreGL::NameStateComponent
~RefCounted() (defined in IECore::RefCounted)IECore::RefCountedprotectedvirtual
~RunTimeTyped() override (defined in IECore::RunTimeTyped)IECore::RunTimeTyped
~StateComponent() override (defined in IECoreGL::StateComponent)IECoreGL::StateComponent