Cortex  10.0.0-a4
MeshPrimitiveBuilder.h
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34 
35 
36 #ifndef IE_CORE_MESHPRIMITIVEBUILDER_H
37 #define IE_CORE_MESHPRIMITIVEBUILDER_H
38 
39 #include "IECore/Export.h"
40 #include "IECore/VectorTypedData.h"
41 #include "IECore/MeshPrimitive.h"
42 
43 namespace IECore
44 {
45 
51 class IECORE_API MeshPrimitiveBuilder : public RefCounted
52 {
53  public:
54 
55  IE_CORE_DECLAREMEMBERPTR( MeshPrimitiveBuilder );
56 
58 
60  template<typename T>
61  void addVertex( const Imath::Vec3<T> &p, const Imath::Vec3<T> &n );
62 
65  void addTriangle( int v0, int v1, int v2 );
66 
68  MeshPrimitivePtr mesh() const;
69 
70  protected:
71 
72  V3fVectorDataPtr m_P;
73  V3fVectorDataPtr m_N;
74  IntVectorDataPtr m_verticesPerFace;
75  IntVectorDataPtr m_vertexIds;
76 };
77 
78 IE_CORE_DECLAREPTR( MeshPrimitiveBuilder );
79 
80 }
81 
82 #endif
Definition: MeshPrimitiveBuilder.h:51
Definition: RefCounted.h:124
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43