Cortex  10.0.0-a4
FontLoader.h
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34 
35 #ifndef IECOREGL_FONTLOADER_H
36 #define IECOREGL_FONTLOADER_H
37 
38 #include "IECoreGL/Export.h"
39 #include "IECore/RefCounted.h"
40 #include "IECore/SearchPath.h"
41 
42 #include <map>
43 #include <string>
44 
45 namespace IECoreGL
46 {
47 
48 IE_CORE_FORWARDDECLARE( Font );
49 IE_CORE_FORWARDDECLARE( FontLoader );
50 
53 class IECOREGL_API FontLoader : public IECore::RefCounted
54 {
55 
56  public :
57 
58  IE_CORE_DECLAREMEMBERPTR( FontLoader );
59 
60  FontLoader( const IECore::SearchPath &searchPaths );
61 
62  FontPtr load( const std::string &name );
63 
65  void clear();
66 
70  static FontLoader *defaultFontLoader();
71 
72  private :
73 
74  typedef std::map<std::string, FontPtr> FontMap;
75  FontMap m_fonts;
76 
77  IECore::SearchPath m_searchPaths;
78 
79 };
80 
81 } // namespace IECoreGL
82 
83 #endif // IECOREGL_FONTLOADER_H
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: FontLoader.h:53
Definition: SearchPath.h:49
Definition: RefCounted.h:124