Cortex  10.0.0-a4
TypeIds.h
1 //
3 // Copyright (c) 2008-2011, Image Engine Design Inc. All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 // * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // * Redistributions in binary form must reproduce the above copyright
13 // notice, this list of conditions and the following disclaimer in the
14 // documentation and/or other materials provided with the distribution.
15 //
16 // * Neither the name of Image Engine Design nor the names of any
17 // other contributors to this software may be used to endorse or
18 // promote products derived from this software without specific prior
19 // written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
22 // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
23 // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
24 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
25 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 //
34 
35 #ifndef IECORENUKE_TYPEIDS_H
36 #define IECORENUKE_TYPEIDS_H
37 
38 namespace IECoreNuke
39 {
40 
41 enum TypeId
42 {
43  FromNukeConverterTypeId = 107000,
44  MeshFromNukeTypeId = 107001,
45  ToNukeConverterTypeId = 107002,
46  ToNukeGeometryConverterTypeId = 107003,
47  FromNukePointsConverterTypeId = 107004,
48  FromNukeCameraConverterTypeId = 107005,
49  FromNukeTileConverterTypeId = 107006,
50  NukeDisplayDriverTypeId = 107007,
51  LastCoreNukeTypeId = 107999
52 };
53 
54 } // namespace IECoreNuke
55 
56 #endif // IECORENUKE_TYPEIDS_H
The IECoreNuke namespace holds all the functionality of libIECoreNuke.
Definition: BoolParameterHandler.h:40
TypeId
Definition: TypeIds.h:46