CustomOptions¶
Applies arbitrary user-defined options to the root of the scene. Note that for most common cases the StandardOptions, OpenGLOptions, RenderManOptions, ArnoldOptions and AppleseedOptions nodes should be used in preference - they provide predefined sets of options with customised user interfaces. The CustomOptions node is of most use when needing to set a custom option not supported by the specialised nodes.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
out¶
The processed output scene.
enabled¶
The on/off state of the node. When it is off, the node outputs the input scene unchanged.
in¶
The input scene
options¶
The options to be applied - arbitrary numbers of user defined options may be added as children of this plug via the user interface, or using the CompoundDataPlug API via python.
prefix¶
A prefix applied to the name of each option. For example, a prefix of “myCategory:” and a name of “test” will create an option named “myCategory:test”.