RenderManRender¶
Performs offline batch rendering using a RenderMan renderer. This is done in two phases - first a RIB file is generated and then the renderer is invoked to render it in a separate process. Note though that the RIB file is lightweight, and contains a single procedural which will invoke Gaffer to generate the scene on demand at runtime. The RIB therefore requires very little disk space.
user¶
Container for user-defined plugs. Nodes should never make their own plugs here, so users are free to do as they wish.
preTasks¶
Input connections to upstream nodes which must be executed before this node.
postTasks¶
Input connections to nodes which must be executed after this node, but which don’t need to be executed before downstream nodes.
task¶
Output connections to downstream nodes which must not be executed until after this node.
dispatcher¶
Container for custom plugs which dispatchers use to control their behaviour.
dispatcher.batchSize¶
Maximum number of frames to batch together when dispatching tasks.
dispatcher.immediate¶
Causes this node to be executed immediately upon dispatch, rather than have its execution be scheduled normally by the dispatcher. For instance, when using the LocalDispatcher, the node will be executed immediately in the dispatching process and not in a background process as usual.
When a node is made immediate, all upstream nodes are automatically considered to be immediate too, regardless of their settings.
in¶
The scene to be rendered.
out¶
A pass-through of the input scene.
mode¶
When in “Render” mode, a RIB file is generated and then renderered by running the renderer on it. In “Generate RIB only” mode, only the RIB is generated, and a subsequent node could be used to post-process or launch the render in another way - a SystemCommand node may be useful for this.
command¶
The system command used to invoke the renderer - this can be edited to add any custom flags that are necessary, or to use a different renderer. The rib filename is automatically appended to the command before it is invoked.