35 #ifndef IECOREGL_TOGLMESHCONVERTER_H
36 #define IECOREGL_TOGLMESHCONVERTER_H
38 #include "IECoreGL/Export.h"
39 #include "IECoreGL/ToGLConverter.h"
43 IE_CORE_FORWARDDECLARE( MeshPrimitive );
49 IE_CORE_FORWARDDECLARE( MeshPrimitive );
68 IECore::RunTimeTypedPtr doConversion( IECore::ConstObjectPtr src, IECore::ConstCompoundObjectPtr operands )
const override;
80 #endif // IECOREGL_TOGLMESHCONVERTER_H
Definition: MeshPrimitive.h:47
Definition: ToGLConverter.h:51
Definition: ToGLMeshConverter.h:53
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: MeshPrimitive.h:56
Definition: ToGLConverter.h:88
Definition: RunTimeTyped.h:211
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43