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include
IECore
VecAlgo.h
Go to the documentation of this file.
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//
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// Copyright (c) 2011-2013, Image Engine Design Inc. All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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//
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in the
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// documentation and/or other materials provided with the distribution.
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//
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// * Neither the name of Image Engine Design nor the names of any
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// other contributors to this software may be used to endorse or
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// promote products derived from this software without specific prior
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// written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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// IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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// PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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// CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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// EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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// PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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// PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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// LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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// SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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#ifndef IECORE_VECALGO_H
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#define IECORE_VECALGO_H
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#include "OpenEXR/ImathVec.h"
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// Putting these operators in the Imath namespace so that the compiler can find them
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// using argument dependent lookup.
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#ifdef IMATH_INTERNAL_NAMESPACE
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namespace
IMATH_INTERNAL_NAMESPACE
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#else
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namespace
Imath
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#endif
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{
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template
<
typename
T>
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bool
operator < ( const Imath::Vec2<T> &left,
const
Imath::Vec2<T> &right );
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template
<
typename
T>
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bool
operator < ( const Imath::Vec3<T> &left,
const
Imath::Vec3<T> &right );
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}
// namespace Imath
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#include "IECore/VecAlgo.inl"
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#endif // IECORE_VECALGO_H
Imath
Definition:
VecAlgo.h:49
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