35 #ifndef IECOREHOUDINI_SOPSCENECACHETRANSFORM_H
36 #define IECOREHOUDINI_SOPSCENECACHETRANSFORM_H
38 #include "SOP/SOP_Node.h"
40 #include "IECore/SceneCache.h"
42 #include "IECoreHoudini/SceneCacheNode.h"
55 static const char *typeName;
63 static PRM_Name pMode;
64 static PRM_Name pInvert;
66 static PRM_Default modeDefault;
68 static PRM_ChoiceList modeList;
70 static OP_Node *create( OP_Network *net,
const char *name, OP_Operator *op );
71 static OP_TemplatePair *buildParameters();
73 virtual void getNodeSpecificInfoText( OP_Context &context, OP_NodeInfoParms &parms );
77 virtual OP_ERROR cookMySop( OP_Context &context );
91 #endif // IECOREHOUDINI_SOPSCENECACHETRANSFORM_H
The IECoreHoudini namespace holds all the functionality of libIECoreHoudini.
Definition: CoreHoudini.h:51
double time(OP_Context context) const
Definition: SceneCacheNode.h:54
Definition: SceneInterface.h:69
IECore::ConstSceneInterfacePtr scene() const