Cortex  10.0.0-a4
Interpolator.h
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34 
35 #ifndef IE_CORE_INTERPOLATOR_H
36 #define IE_CORE_INTERPOLATOR_H
37 
38 #include <cassert>
39 #include <vector>
40 #include <math.h>
41 
42 namespace IECore
43 {
44 
46 template<typename T>
48 
50 template<typename T>
52 
53 template<typename T>
54 struct LinearInterpolator
55 {
57  void operator()(const T &y0, const T &y1, double x, T &result ) const;
58 
59 };
60 
61 template<typename T>
62 struct CubicInterpolator
63 {
65  void operator()(const T &y0, const T &y1, const T &y2, T const &y3, double x, T &result ) const;
66 
67 };
68 
69 } // namespace IECore
70 
71 #include "Interpolator.inl"
72 #include "QuatInterpolator.inl"
73 #include "BoxInterpolator.inl"
74 #include "MatrixInterpolator.inl"
75 #include "TransformationMatrixInterpolator.inl"
76 #include "TypedDataInterpolator.inl"
77 #include "GeometricTypedDataInterpolator.inl"
78 
79 #endif // IE_CORE_INTERPOLATOR_H
A function object which performs linear interpolation.
Definition: Interpolator.h:47
void operator()(const T &y0, const T &y1, const T &y2, T const &y3, double x, T &result) const
Interpolate between y1 and y2. Requires additional data points on either side.
void operator()(const T &y0, const T &y1, double x, T &result) const
Interpolate between y0 and y1.
A function object which performs cubic interpolation.
Definition: Interpolator.h:51
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43