Cortex  10.0.0-a4
PrimitiveVariable.h
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34 
35 #ifndef IE_CORE_PRIMITIVEVARIABLE_H
36 #define IE_CORE_PRIMITIVEVARIABLE_H
37 
38 #include "IECore/Export.h"
39 #include "IECore/VectorTypedData.h"
40 
41 namespace IECore
42 {
43 
47 struct IECORE_API PrimitiveVariable
48 {
54  Invalid,
55  Constant,
56  Uniform,
57  Vertex,
58  Varying,
59  FaceVarying
60  };
61 
71  PrimitiveVariable( Interpolation i, DataPtr d );
73  PrimitiveVariable( Interpolation i, DataPtr d, IntVectorDataPtr indices );
75  PrimitiveVariable( const PrimitiveVariable &other );
76 
79  PrimitiveVariable( const PrimitiveVariable &other, bool deepCopy );
80 
81  bool operator==( const PrimitiveVariable &other ) const;
82  bool operator!=( const PrimitiveVariable &other ) const;
83 
89  DataPtr expandedData() const;
90 
96  DataPtr data;
103  IntVectorDataPtr indices;
104 };
105 
107 typedef std::map<std::string, PrimitiveVariable> PrimitiveVariableMap;
108 
109 } // namespace IECore
110 
111 #endif // IE_CORE_PRIMITIVEVARIABLE_H
Definition: PrimitiveVariable.h:47
Interpolation interpolation
The interpolation type for this PrimitiveVariable.
Definition: PrimitiveVariable.h:92
DataPtr data
Definition: PrimitiveVariable.h:96
IntVectorDataPtr indices
Definition: PrimitiveVariable.h:103
Interpolation
Definition: PrimitiveVariable.h:53
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43
std::map< std::string, PrimitiveVariable > PrimitiveVariableMap
A simple type to hold named PrimitiveVariables.
Definition: PrimitiveVariable.h:107