35 #ifndef IECOREGL_HITRECORD_H
36 #define IECOREGL_HITRECORD_H
38 #include "IECore/InternedString.h"
40 #include "IECoreGL/Export.h"
57 HitRecord(
float dMin,
float dMax, GLuint name );
68 bool operator < (
const HitRecord &other )
const;
73 size_t offsetToNext()
const;
79 #endif // IECOREGL_HITRECORD_H
float depthMin
Definition: HitRecord.h:61
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
GLuint name
Identifier for the hit object.
Definition: HitRecord.h:65
Definition: HitRecord.h:48