Cortex  10.0.0-a4
IECoreGL::ShaderLoader Member List

This is the complete list of members for IECoreGL::ShaderLoader, including all inherited members.

addRef() const IECore::RefCountedinline
clear() (defined in IECoreGL::ShaderLoader)IECoreGL::ShaderLoader
clearUnused()IECoreGL::ShaderLoader
create(const std::string &vertexSource, const std::string &geometrySource, const std::string &fragmentSource)IECoreGL::ShaderLoader
defaultShaderLoader()IECoreGL::ShaderLoaderstatic
IE_CORE_DECLAREMEMBERPTR(ShaderLoader) (defined in IECoreGL::ShaderLoader)IECoreGL::ShaderLoader
IE_CORE_DECLAREMEMBERPTR(RefCounted) (defined in IECore::RefCounted)IECore::RefCounted
load(const std::string &name)IECoreGL::ShaderLoader
loadSource(const std::string &name, std::string &vertexSource, std::string &geometrySource, std::string &fragmentSource)IECoreGL::ShaderLoader
RefCount typedef (defined in IECore::RefCounted)IECore::RefCounted
refCount() const IECore::RefCountedinline
RefCounted() (defined in IECore::RefCounted)IECore::RefCounted
removeRef() const IECore::RefCountedinline
ShaderLoader(const IECore::SearchPath &searchPaths, const IECore::SearchPath *preprocessorSearchPaths=nullptr)IECoreGL::ShaderLoader
~RefCounted() (defined in IECore::RefCounted)IECore::RefCountedprotectedvirtual
~ShaderLoader() override (defined in IECoreGL::ShaderLoader)IECoreGL::ShaderLoader