SOP for loading an IECore::SceneCache from disk.
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#include <SOP_SceneCacheTransform.h>
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enum | Mode { Name = 0,
Root
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enum | Space |
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enum | GeometryType |
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| SOP_SceneCacheTransform (OP_Network *net, const char *name, OP_Operator *op) |
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virtual void | getNodeSpecificInfoText (OP_Context &context, OP_NodeInfoParms &parms) |
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| SceneCacheNode (OP_Network *net, const char *name, OP_Operator *op) |
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std::string | getFile () const |
| convenience methods for the common parameters;
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void | setFile (std::string file) |
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std::string | getPath () const |
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void | setPath (const IECore::SceneInterface *scene) |
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Space | getSpace () const |
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void | setSpace (Space space) |
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GeometryType | getGeometryType () const |
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void | setGeometryType (GeometryType type) |
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void | getAttributeFilter (UT_String &filter) const |
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void | getAttributeFilter (UT_StringMMPattern &filter) const |
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void | setAttributeFilter (const UT_String &filter) |
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void | getAttributeCopy (UT_String &value) const |
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void | setAttributeCopy (const UT_String &value) |
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void | getTagFilter (UT_String &filter) const |
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void | getTagFilter (UT_StringMMPattern &filter) const |
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void | setTagFilter (const UT_String &filter) |
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bool | getTagGroups () const |
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void | setTagGroups (bool tagGroups) |
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void | getShapeFilter (UT_String &filter) const |
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void | getShapeFilter (UT_StringMMPattern &filter) const |
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void | setShapeFilter (const UT_String &filter) |
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void | getFullPathName (UT_String &name) const |
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void | setFullPathName (const UT_String &name) |
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void | referenceParent (const char *parmName) |
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IECore::ConstSceneInterfacePtr | scene () const |
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double | time (OP_Context context) const |
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static OP_Node * | create (OP_Network *net, const char *name, OP_Operator *op) |
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static OP_TemplatePair * | buildParameters () |
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static int | sceneParmChangedCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static int | reloadButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static void | buildRootMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static void | buildTagFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static void | buildShapeFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static bool | tagged (const IECore::SceneInterface *scene, const UT_StringMMPattern &filter) |
| Determine if the given scene has any tag matching the filter.
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static const char * | typeName |
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static PRM_Name | pMode |
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static PRM_Name | pInvert |
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static PRM_Default | modeDefault |
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static PRM_ChoiceList | modeList |
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static PRM_Name | pFile |
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static PRM_Name | pRoot |
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static PRM_Name | pSpace |
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static PRM_Name | pReload |
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static PRM_Name | pGeometryType |
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static PRM_Name | pAttributeFilter |
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static PRM_Name | pAttributeCopy |
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static PRM_Name | pTagFilter |
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static PRM_Name | pTagGroups |
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static PRM_Name | pShapeFilter |
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static PRM_Name | pFullPathName |
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static PRM_Default | rootDefault |
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static PRM_Default | spaceDefault |
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static PRM_Default | filterDefault |
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static PRM_Default | geometryTypeDefault |
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static PRM_ChoiceList | rootMenu |
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static PRM_ChoiceList | spaceList |
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static PRM_ChoiceList | geometryTypeList |
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static PRM_ChoiceList | attributeCopyMenu |
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static PRM_ChoiceList | tagFilterMenu |
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static PRM_ChoiceList | shapeFilterMenu |
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virtual OP_ERROR | cookMySop (OP_Context &context) |
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virtual void | sceneChanged () |
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Imath::M44d | worldTransform (const std::string &fileName, const std::string &path, double time) |
| Computes the worldTransform for the specified path.
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bool | ensureFile (std::string &file) |
| get the file and ensure it is a valid SCC
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void | descendantNames (const IECore::SceneInterface *scene, std::vector< std::string > &descendants) |
| get a breadth first list of all descendant paths
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void | objectNames (const IECore::SceneInterface *scene, std::vector< std::string > &objects) |
| get a depth first list of all object names
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void | createMenu (PRM_Name *menu, const std::vector< std::string > &values) |
| utility method to build a UI menu from one of the previous lists
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static IECore::ConstSceneInterfacePtr | scene (const std::string &fileName, const std::string &path) |
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static std::string | getFullScenePath (const IECore::SceneInterface *scene) |
| get the full path to a scene including the name
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static OP_TemplatePair * | buildMainParameters () |
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static OP_TemplatePair * | buildOptionParameters () |
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bool | m_loaded |
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boost::tribool | m_static |
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IECore::MurmurHash | m_hash |
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SOP for loading an IECore::SceneCache from disk.
virtual void IECoreHoudini::SOP_SceneCacheTransform::sceneChanged |
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protectedvirtual |
Called from setFile, setPath, and when either the file or path parameters are changed. The default implementation sets m_loaded false. Derived nodes may override this if convenient.
Reimplemented from IECoreHoudini::SceneCacheNode< SOP_Node >.
The documentation for this class was generated from the following file: