Cortex  10.0.0-a4
Public Types | Public Member Functions | Static Public Member Functions | Static Public Attributes | Protected Member Functions | List of all members
IECoreHoudini::SOP_CortexConverter Class Reference

SOP class for converting between GU_CortexPrimitives and native Houdini geometry. More...

#include <SOP_CortexConverter.h>

Inherits SOP_Node.

Public Types

enum  ResultType { Cortex = 0, Houdini }
 

Public Member Functions

virtual void getNodeSpecificInfoText (OP_Context &context, OP_NodeInfoParms &parms)
 

Static Public Member Functions

static OP_Node * create (OP_Network *net, const char *name, OP_Operator *op)
 

Static Public Attributes

static const char * typeName
 
static PRM_Template parameters []
 
static CH_LocalVariable variables []
 
static PRM_Name pNameFilter
 
static PRM_Name pAttributeFilter
 
static PRM_Name pResultType
 
static PRM_Name pConvertStandardAttributes
 
static PRM_Default convertStandardAttributesDefault
 
static PRM_Default filterDefault
 
static PRM_Default resultTypeDefault
 
static PRM_ChoiceList resultTypeList
 

Protected Member Functions

 SOP_CortexConverter (OP_Network *net, const char *name, OP_Operator *op)
 
virtual OP_ERROR cookMySop (OP_Context &context)
 

Detailed Description

SOP class for converting between GU_CortexPrimitives and native Houdini geometry.


The documentation for this class was generated from the following file: