Cortex  10.0.0-a4
CoordinateSystem.h
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34 
35 #ifndef IECORE_COORDINATESYSTEM_H
36 #define IECORE_COORDINATESYSTEM_H
37 
38 #include "IECore/Export.h"
39 #include "IECore/StateRenderable.h"
40 
41 namespace IECore
42 {
43 
44 IE_CORE_FORWARDDECLARE( Transform )
45 
46 class IECORE_API CoordinateSystem : public StateRenderable
50 {
51  public:
52 
53  CoordinateSystem();
54  CoordinateSystem( const std::string &name, TransformPtr transform=nullptr );
55  ~CoordinateSystem() override;
56 
57  IE_CORE_DECLAREOBJECT( CoordinateSystem, StateRenderable );
58 
59  const std::string &getName() const;
60  void setName( const std::string &name );
61 
66  Transform *getTransform();
67  const Transform *getTransform() const;
69  void setTransform( TransformPtr transform );
70 
75  void render( Renderer *renderer ) const override;
76 
77  private:
78 
79  std::string m_name;
80  TransformPtr m_transform;
81 
82  static const unsigned int m_ioVersion;
83 };
84 
85 IE_CORE_DECLAREPTR( CoordinateSystem );
86 
87 } // namespace IECore
88 
89 #endif // IECORE_COORDINATESYSTEM_H
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43