Cortex  10.0.0-a4
BoxAlgo.h
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34 
38 
39 #ifndef IE_CORE_BOXALGO_H
40 #define IE_CORE_BOXALGO_H
41 
42 #include <iostream>
43 
44 #include "OpenEXR/ImathBox.h"
45 
46 namespace IECore
47 {
48 
50 template<class T>
51 std::ostream &operator <<( std::ostream &os, const Imath::Box<T> &obj );
52 
54 template <class T>
55 Imath::Vec2<T> closestPointInBox(const Imath::Vec2<T>& p, const Imath::Box< Imath::Vec2<T> >& box );
56 
57 } // namespace IECore
58 
59 #include "IECore/BoxAlgo.inl"
60 
61 #endif // IE_CORE_BOXALGO_H
Imath::Vec2< T > closestPointInBox(const Imath::Vec2< T > &p, const Imath::Box< Imath::Vec2< T > > &box)
Closest point in box for 2D box types.
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43