35 #ifndef IE_COREHOUDINI_FROMHOUDINIPOLYGONSCONVERTER_H
36 #define IE_COREHOUDINI_FROMHOUDINIPOLYGONSCONVERTER_H
38 #include "IECore/MeshPrimitive.h"
40 #include "IECoreHoudini/TypeIds.h"
41 #include "IECoreHoudini/FromHoudiniGeometryConverter.h"
59 static FromHoudiniGeometryConverter::Convertability
canConvert(
const GU_Detail *geo );
76 #endif // IE_COREHOUDINI_FROMHOUDINIPOLYGONSCONVERTER_H
Converter which converts from a Houdini GU_Detail to an IECore::MeshPrimitive.
Definition: FromHoudiniPolygonsConverter.h:47
static FromHoudiniGeometryConverter::Convertability canConvert(const GU_Detail *geo)
Determines if the given GU_Detail can be converted.
The IECoreHoudini namespace holds all the functionality of libIECoreHoudini.
Definition: CoreHoudini.h:51
Definition: FromHoudiniGeometryConverter.h:65
const GU_DetailHandle & handle() const
returns a reference to the GU_DetailHandle
Definition: CompoundObject.h:46
Definition: FromHoudiniGeometryConverter.h:123
virtual IECore::ObjectPtr doDetailConversion(const GU_Detail *geo, const IECore::CompoundObject *operands) const
performs conversion to a IECore::MeshPrimitive
Definition: ToCoreConverter.h:49