Cortex  10.0.0-a4
Font.h
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34 
35 #ifndef IECOREGL_FONT_H
36 #define IECOREGL_FONT_H
37 
38 #include "IECore/Font.h"
39 
40 #include "IECoreImage/Font.h"
41 
42 #include "IECoreGL/Export.h"
43 #include "IECoreGL/TypeIds.h"
44 #include "IECoreGL/AlphaTexture.h"
45 
46 namespace IECoreGL
47 {
48 
49 IE_CORE_FORWARDDECLARE( MeshPrimitive );
50 IE_CORE_FORWARDDECLARE( State );
51 
52 class IECOREGL_API Font : public IECore::RunTimeTyped
53 {
54  public :
55 
56  IE_CORE_DECLARERUNTIMETYPEDEXTENSION( IECoreGL::Font, FontTypeId, IECore::RunTimeTyped );
57 
58  Font( IECore::FontPtr font );
59  ~Font() override;
60 
61  IECore::Font *coreFont();
62 
63  const MeshPrimitive *mesh( char c ) const;
64  const AlphaTexture *texture() const;
65 
68  void renderSprites( const std::string &text ) const;
70  void renderMeshes( const std::string &text, State *state ) const;
71 
72  private :
73 
74  IECore::FontPtr m_font;
75  IECoreImage::FontPtr m_imageFont;
76 
77  typedef std::vector<ConstMeshPrimitivePtr> MeshVector;
78  mutable MeshVector m_meshes;
79 
80  mutable ConstAlphaTexturePtr m_texture;
81 
82 };
83 
84 IE_CORE_DECLAREPTR( Font );
85 
86 } // namespace IECoreGL
87 
88 #endif // IECOREGL_FONT_H
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: RunTimeTyped.h:211
Definition: Font.h:53