Cortex  10.0.0-a4
SXExecutor.h
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34 
35 #ifndef IECORERI_SXEXECUTOR_H
36 #define IECORERI_SXEXECUTOR_H
37 
38 #include "boost/noncopyable.hpp"
39 
40 #include "OpenEXR/ImathVec.h"
41 
42 #include "sx.h"
43 
44 #include "IECore/CompoundData.h"
45 
46 #include "IECoreRI/Export.h"
47 
48 namespace IECoreRI
49 {
50 
53 class IECORERI_API SXExecutor : public boost::noncopyable
54 {
55 
56  public :
57 
58  typedef std::vector<SxShader> ShaderVector;
59 
64  SXExecutor( const ShaderVector &shaders, SxContext context, const ShaderVector &coshaders, const ShaderVector &lights );
65  ~SXExecutor();
66 
70  IECore::CompoundDataPtr execute( const IECore::CompoundData *points ) const;
77  IECore::CompoundDataPtr execute( const IECore::CompoundData *points, const Imath::V2i &gridSize ) const;
78 
79  private :
80 
81  IE_CORE_FORWARDDECLARE( Implementation );
82  ImplementationPtr m_implementation;
83 
84 };
85 
86 } // namespace IECoreRI
87 
88 #endif // IECORERI_SXEXECUTOR_H
Definition: CompoundData.h:47
Definition: SXExecutor.h:53
The IECoreRI namespace holds all the functionality implemented in libIECoreRI.
Definition: IECoreRI.h:41