Cortex  10.0.0-a4
FromMayaArrayDataConverter.h
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34 
35 #ifndef IE_COREMAYA_FROMMAYAARRAYDATACONVERTER_H
36 #define IE_COREMAYA_FROMMAYAARRAYDATACONVERTER_H
37 
38 #include "maya/MIntArray.h"
39 #include "maya/MDoubleArray.h"
40 #include "maya/MStringArray.h"
41 #include "maya/MVectorArray.h"
42 #include "maya/MPointArray.h"
43 
44 #include "IECore/VectorTypedData.h"
45 
46 #include "IECoreMaya/FromMayaObjectConverter.h"
47 
48 namespace IECoreMaya
49 {
50 
54 template<typename F, typename T>
56 {
57 
58  public :
59 
60  FromMayaArrayDataConverter( const MObject &object );
61 
62  IECORE_RUNTIMETYPED_DECLARETEMPLATE( FromMayaArrayDataConverter, FromMayaObjectConverter )
63 
64  protected :
65 
66  virtual IECore::ObjectPtr doConversion( const MObject &object, IECore::ConstCompoundObjectPtr operands ) const;
67 
69 
70 };
71 
82 
83 } // namespace IECoreMaya
84 
85 #endif // IE_COREMAYA_FROMMAYAARRAYDATACONVERTER_H
Definition: FromMayaObjectConverter.h:53
Definition: FromMayaArrayDataConverter.h:55
virtual IECore::ObjectPtr doConversion(const MObject &object, IECore::ConstCompoundObjectPtr operands) const
The IECoreMaya namespace holds all the functionality of libIECoreMaya.
Definition: BoolParameterHandler.h:44