Cortex  10.0.0-a4
PlaybackFrameList.h
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34 
35 #ifndef IE_COREMAYA_PLAYBACKFRAMELIST_H
36 #define IE_COREMAYA_PLAYBACKFRAMELIST_H
37 
38 #include "IECore/FrameList.h"
39 
40 #include "IECoreMaya/TypeIds.h"
41 
42 namespace IECoreMaya
43 {
44 
49 {
50  public:
51 
52  typedef enum
53  {
54  Animation,
55  Playback,
56  } Range;
57 
58  IE_CORE_DECLARERUNTIMETYPEDEXTENSION( PlaybackFrameList, PlaybackFrameListTypeId, IECore::FrameList );
59 
60  PlaybackFrameList( Range r );
61 
62  virtual ~PlaybackFrameList();
63 
64  Range getRange() const;
65  void setRange( Range r );
66 
67  virtual void asList( std::vector<Frame> &frames ) const ;
68  virtual std::string asString() const;
69  virtual bool isEqualTo( IECore::ConstFrameListPtr other ) const ;
70  virtual IECore::FrameListPtr copy() const ;
71 
72  static IECore::FrameListPtr parse( const std::string &frameList );
73 
74  protected :
75 
76  Range m_range;
77 
78  private :
79 
80  static IECore::FrameList::Parser< PlaybackFrameList > g_parserRegistrar;
81 };
82 
83 IE_CORE_DECLAREPTR( PlaybackFrameList );
84 
85 } // namespace IECoreMaya
86 
87 #endif // IE_COREMAYA_PLAYBACKFRAMELIST_H
Definition: PlaybackFrameList.h:48
The IECoreMaya namespace holds all the functionality of libIECoreMaya.
Definition: BoolParameterHandler.h:44
virtual void asList(std::vector< Frame > &frames) const
Definition: FrameList.h:52