Cortex  10.0.0-a4
ViewportPostProcess.h
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34 
35 #ifndef IE_COREMAYA_VIEWPORTPOSTPROCESS_H
36 #define IE_COREMAYA_VIEWPORTPOSTPROCESS_H
37 
38 #include <string>
39 
40 #include "IECore/RefCounted.h"
41 
42 #include "maya/MString.h"
43 #include "maya/MImage.h"
44 #include "maya/M3dView.h"
45 
46 namespace IECoreMaya
47 {
48 
51 {
52  friend class ViewportPostProcessCallback;
53 
54  public:
55 
56  IE_CORE_DECLAREMEMBERPTR( ViewportPostProcess );
57 
59  virtual ~ViewportPostProcess();
60 
61  virtual bool needsDepth() const;
62 
63  protected:
64 
65  virtual void preRender( const std::string &panelName );
66 
68  virtual void postRender( const std::string &panelName, MImage &image ) = 0;
69 
70  private :
71 
73  ViewportPostProcess& operator =( const ViewportPostProcess &other );
74 };
75 
76 
77 IE_CORE_DECLAREPTR( ViewportPostProcess );
78 
79 }
80 
81 #endif
virtual void postRender(const std::string &panelName, MImage &image)=0
Derived classes should implement this, and modify the image in-place.
Definition: ViewportPostProcessCallback.h:66
The IECoreMaya namespace holds all the functionality of libIECoreMaya.
Definition: BoolParameterHandler.h:44
A class which defines a post-process on a viewport. Use ViewportPostProcessCallback to register the p...
Definition: ViewportPostProcess.h:50
Definition: RefCounted.h:124