35 #ifndef IECOREGL_STATECOMPONENT_H
36 #define IECOREGL_STATECOMPONENT_H
38 #include "IECoreGL/Export.h"
40 #include "IECoreGL/Bindable.h"
41 #include "IECoreGL/State.h"
46 IE_CORE_FORWARDDECLARE( StateComponent );
65 class Description :
protected IECore::RunTimeTyped::TypeDescription< T >
70 static StateComponentPtr creator();
79 #include "IECoreGL/StateComponent.inl"
81 #endif // IECOREGL_STATECOMPONENT_H
Definition: StateComponent.h:51
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: Bindable.h:49