Cortex
10.0.0-a4
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This is the complete list of members for IECoreGL::MeshPrimitive, including all inherited members.
addPrimitiveVariable(const std::string &name, const IECore::PrimitiveVariable &primVar) override | IECoreGL::MeshPrimitive | virtual |
addPrimitiveVariablesToShaderSetup(Shader::Setup *shaderSetup, const std::string &vertexPrefix="vertex", GLuint vertexDivisor=0) const | IECoreGL::Primitive | |
addRef() const | IECore::RefCounted | inline |
addUniformAttribute(const std::string &name, IECore::ConstDataPtr data) | IECoreGL::Primitive | protected |
addVertexAttribute(const std::string &name, IECore::ConstDataPtr data) | IECoreGL::Primitive | protected |
BaseClass typedef | IECore::RunTimeTyped | |
baseTypeId() | IECore::RunTimeTyped | static |
baseTypeId(TypeId typeId) | IECore::RunTimeTyped | static |
baseTypeIds(TypeId typeId) | IECore::RunTimeTyped | static |
baseTypeName() | IECore::RunTimeTyped | static |
baseTypeRegistry() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
BaseTypeRegistryMap typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
BaseTypesRegistryMap typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
bound() const override | IECoreGL::MeshPrimitive | virtual |
completeBaseTypesRegistry() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
completeDerivedTypesRegistry() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
depthSortRequested(const State *state) const | IECoreGL::Primitive | protected |
derivedTypeIds(TypeId typeId) | IECore::RunTimeTyped | static |
derivedTypeIdsWalk(TypeId typeId, std::set< TypeId > &) (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
derivedTypesRegistry() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
DerivedTypesRegistryMap typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
DrawBound typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
DrawOutline typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
DrawPoints typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
DrawSolid typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
DrawWireframe typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
Font class | IECoreGL::MeshPrimitive | friend |
g_baseTypeIdsMutex (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
g_derivedTypeIdsMutex (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
IE_CORE_DECLAREMEMBERPTR(RunTimeTyped) (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | |
IE_CORE_DECLAREMEMBERPTR(RefCounted) (defined in IECore::RefCounted) | IECore::RefCounted | |
IE_CORE_DECLAREPTR(DrawBound) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(DrawWireframe) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(WireframeWidth) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(DrawSolid) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(DrawOutline) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(OutlineWidth) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(DrawPoints) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(PointWidth) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(Selectable) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLAREPTR(TransparencySort) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::MeshPrimitive, MeshPrimitiveTypeId, Primitive) (defined in IECoreGL::MeshPrimitive) | IECoreGL::MeshPrimitive | |
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::Primitive, PrimitiveTypeId, Renderable) (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
IE_CORE_DECLARERUNTIMETYPEDEXTENSION(IECoreGL::Renderable, RenderableTypeId, IECore::RunTimeTyped) (defined in IECoreGL::Renderable) | IECoreGL::Renderable | |
inheritsFrom(TypeId typeId) | IECore::RunTimeTyped | static |
inheritsFrom(const char *typeName) | IECore::RunTimeTyped | static |
inheritsFrom(TypeId type, TypeId baseType) | IECore::RunTimeTyped | static |
inheritsFrom(const char *typeName, const char *baseTypeName) | IECore::RunTimeTyped | static |
isInstanceOf(TypeId typeId) const | IECore::RunTimeTyped | virtual |
isInstanceOf(const char *typeName) const | IECore::RunTimeTyped | virtual |
MeshPrimitive(unsigned numTriangles) (defined in IECoreGL::MeshPrimitive) | IECoreGL::MeshPrimitive | |
Mutex typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
OutlineWidth typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
PointWidth typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
Primitive() (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
refCount() const | IECore::RefCounted | inline |
RefCount typedef (defined in IECore::RefCounted) | IECore::RefCounted | |
RefCounted() (defined in IECore::RefCounted) | IECore::RefCounted | |
registerType(TypeId derivedTypeId, const char *derivedTypeName, TypeId baseTypeId) | IECore::RunTimeTyped | static |
removeRef() const | IECore::RefCounted | inline |
render(State *currentState) const override | IECoreGL::Primitive | virtual |
render(const State *currentState, IECore::TypeId style) const | IECoreGL::Primitive | virtual |
Renderable() (defined in IECoreGL::Renderable) | IECoreGL::Renderable | |
renderInstances(size_t numInstances=1) const override | IECoreGL::MeshPrimitive | virtual |
RunTimeTyped() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | |
Selectable typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
shaderSetup(const Shader *shader, State *state) const (defined in IECoreGL::Primitive) | IECoreGL::Primitive | virtual |
staticTypeId() | IECore::RunTimeTyped | static |
staticTypeName() | IECore::RunTimeTyped | static |
TransparencySort typedef | IECoreGL::Primitive | |
typeId() const | IECore::RunTimeTyped | virtual |
typeIdFromTypeName(const char *typeName) | IECore::RunTimeTyped | static |
typeIdsToTypeNames() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
TypeIdsToTypeNamesMap typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
typeName() const | IECore::RunTimeTyped | virtual |
typeNameFromTypeId(TypeId typeId) | IECore::RunTimeTyped | static |
typeNamesToTypeIds() (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protectedstatic |
TypeNamesToTypeIdsMap typedef (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped | protected |
WireframeWidth typedef (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
~MeshPrimitive() override (defined in IECoreGL::MeshPrimitive) | IECoreGL::MeshPrimitive | |
~Primitive() override (defined in IECoreGL::Primitive) | IECoreGL::Primitive | |
~RefCounted() (defined in IECore::RefCounted) | IECore::RefCounted | protectedvirtual |
~Renderable() override (defined in IECoreGL::Renderable) | IECoreGL::Renderable | |
~RunTimeTyped() override (defined in IECore::RunTimeTyped) | IECore::RunTimeTyped |