35 #ifndef IECOREGL_TOGLSPHERECONVERTER_H
36 #define IECOREGL_TOGLSPHERECONVERTER_H
38 #include "IECoreGL/ToGLConverter.h"
42 IE_CORE_FORWARDDECLARE( SpherePrimitive );
48 IE_CORE_FORWARDDECLARE( SpherePrimitive );
67 IECore::RunTimeTypedPtr
doConversion( IECore::ConstObjectPtr src, IECore::ConstCompoundObjectPtr operands )
const override;
79 #endif // IECOREGL_TOGLSPHERECONVERTER_H
Definition: ToGLConverter.h:51
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: SpherePrimitive.h:47
Definition: ToGLConverter.h:88
IECore::RunTimeTypedPtr doConversion(IECore::ConstObjectPtr src, IECore::ConstCompoundObjectPtr operands) const override
Definition: RunTimeTyped.h:211
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43
Definition: ToGLSphereConverter.h:52