Cortex
10.0.0-a4
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#include <RunTimeTyped.h>
Public Types | |
typedef RefCounted | BaseClass |
A typedef for the class this class derives from. All RunTimeTyped classes define this typedef. | |
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typedef size_t | RefCount |
Public Member Functions | |
IE_CORE_DECLAREMEMBERPTR (RunTimeTyped) | |
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IE_CORE_DECLAREMEMBERPTR (RefCounted) | |
void | addRef () const |
Add a reference to the current object. | |
void | removeRef () const |
Remove a reference from the current object. | |
RefCount | refCount () const |
Returns the current reference count. | |
Protected Types | |
typedef std::map< TypeId, TypeId > | BaseTypeRegistryMap |
typedef std::map< TypeId, std::vector< TypeId > > | BaseTypesRegistryMap |
typedef std::map< TypeId, std::set< TypeId > > | DerivedTypesRegistryMap |
typedef tbb::spin_rw_mutex | Mutex |
typedef std::map< TypeId, std::string > | TypeIdsToTypeNamesMap |
typedef std::map< std::string, TypeId > | TypeNamesToTypeIdsMap |
Static Protected Member Functions | |
static BaseTypeRegistryMap & | baseTypeRegistry () |
static DerivedTypesRegistryMap & | derivedTypesRegistry () |
static BaseTypesRegistryMap & | completeBaseTypesRegistry () |
static DerivedTypesRegistryMap & | completeDerivedTypesRegistry () |
static void | derivedTypeIdsWalk (TypeId typeId, std::set< TypeId > &) |
static TypeIdsToTypeNamesMap & | typeIdsToTypeNames () |
static TypeNamesToTypeIdsMap & | typeNamesToTypeIds () |
Static Protected Attributes | |
static Mutex | g_baseTypeIdsMutex |
static Mutex | g_derivedTypeIdsMutex |
Type identification functions. | |
These functions provide useful queries about the typing of both classes and instances. They must be reimplemented appropriately in all derived classes. This is achieved through the use of the IE_CORE_DECLARERUNTIMETYPED macro. | |
virtual TypeId | typeId () const |
virtual const char * | typeName () const |
virtual bool | isInstanceOf (TypeId typeId) const |
virtual bool | isInstanceOf (const char *typeName) const |
static TypeId | staticTypeId () |
Returns the TypeId for this class, without needing an instance. | |
static const char * | staticTypeName () |
Returns the type name for this class, without needing an instance. | |
static TypeId | baseTypeId () |
static const char * | baseTypeName () |
static bool | inheritsFrom (TypeId typeId) |
Returns true if this class inherits from the specified type. | |
static bool | inheritsFrom (const char *typeName) |
Returns true if this class inherits from the specified type. | |
static bool | inheritsFrom (TypeId type, TypeId baseType) |
Returns true if type inherits from baseType. | |
static bool | inheritsFrom (const char *typeName, const char *baseTypeName) |
Returns true if typeName inherits from baseTypeName. | |
static TypeId | baseTypeId (TypeId typeId) |
Returns the base type of the given type, or InvalidTypeId if no such base exists. | |
static const std::vector< TypeId > & | baseTypeIds (TypeId typeId) |
static const std::set< TypeId > & | derivedTypeIds (TypeId typeId) |
static TypeId | typeIdFromTypeName (const char *typeName) |
static const char * | typeNameFromTypeId (TypeId typeId) |
static void | registerType (TypeId derivedTypeId, const char *derivedTypeName, TypeId baseTypeId) |
Allows external modules to register their own type ids. | |
An abstract base class for objects whose type we wish to determine at runtime. The rationale for using such a type system rather than the std c++ typeid() stuff is as follows :
1) The GCC implentation of the C++ system breaks down with templated types across module boundaries.
2) We wish to use the type system to identify the type of serialised objects in files (see the serialisation interface defined in Object), but the C++ type_info object provides us with no information we can usefully use for that.
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Returns the TypeId of the base of this class, without needing an instance. The base type of RunTimeTyped itself is defined to be InvalidTypeId;
Referenced by IECoreMaya.ParameterUI::create(), IECore.ParameterParser::parse(), and IECore.ParameterParser::serialise().
Returns all bases of the given type, or an empty vector if no such bases exist. The elements are ordered by "distance" from the given TypeId. That is to say, the first element will be the immediate base class, and the last elemenet will be RunTimeTyped. Should not be called during static initialization as it's likely that not all types will have been registered at that point, so to do so would yield an incomplete list.
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Returns the type name of the base of this class, without needing an instance. The base type name of RunTimeTyped itself is defined to be "InvalidType";
Returns all derived types of the given type, or an empty set if no such derived types exist. Should not be called during static initialization as it's likely that not all types will have been registered at that point, so to do so would yield an incomplete list.
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virtual |
Returns true if this object is an instance of the specified type, or of a class inherited from the specified type.
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virtual |
Returns true if this object is an instance of the specified type, or of a class inherited from the specified type.
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Returns a unique numeric identifier for the type of this instance. For classes defined in the core library this should be a member of the TypeId enum defined in IECore/TypeIds.h
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Returns the corresponding TypeId for the specified typeName, or InvalidTypeId if typeName is not a registered type.
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Returns a unique name for the type of this instance. This should be implemented to return the class name.
Referenced by IECoreMaya.FnParameterisedHolder::ls().
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Returns the corresponding typeName for the specified TypeId, or InvalidTypeId if typeId is not a registered type.
Referenced by IECore::registerRunTimeTyped().