35 #ifndef IECOREGL_EXCEPTION_H
36 #define IECOREGL_EXCEPTION_H
38 #include "IECoreGL/Export.h"
41 #include "IECore/Exception.h"
61 static void throwIfError();
64 static void throwIfError( GLenum error );
70 #endif // IECOREGL_EXCEPTION_H
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: Exception.h:49
Definition: Exception.h:48