OBJ for loading a single transform and leaf Objects from an IECore::SceneCache.
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#include <OBJ_SceneCacheGeometry.h>
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| OBJ_SceneCacheGeometry (OP_Network *net, const char *name, OP_Operator *op) |
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virtual bool | runCreateScript () |
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virtual void | expandHierarchy (const IECore::SceneInterface *scene) |
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virtual void | pushToHierarchy () |
| Implemented to push the GeometryType and attribute filter values to the sop below.
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| OBJ_SceneCacheNode (OP_Network *net, const char *name, OP_Operator *op) |
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virtual void | collapseHierarchy () |
| Implemented to destroy all child nodes.
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| SceneCacheNode (OP_Network *net, const char *name, OP_Operator *op) |
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std::string | getFile () const |
| convenience methods for the common parameters;
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void | setFile (std::string file) |
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std::string | getPath () const |
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void | setPath (const IECore::SceneInterface *scene) |
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Space | getSpace () const |
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void | setSpace (Space space) |
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GeometryType | getGeometryType () const |
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void | setGeometryType (GeometryType type) |
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void | getAttributeFilter (UT_String &filter) const |
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void | getAttributeFilter (UT_StringMMPattern &filter) const |
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void | setAttributeFilter (const UT_String &filter) |
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void | getAttributeCopy (UT_String &value) const |
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void | setAttributeCopy (const UT_String &value) |
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void | getTagFilter (UT_String &filter) const |
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void | getTagFilter (UT_StringMMPattern &filter) const |
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void | setTagFilter (const UT_String &filter) |
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bool | getTagGroups () const |
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void | setTagGroups (bool tagGroups) |
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void | getShapeFilter (UT_String &filter) const |
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void | getShapeFilter (UT_StringMMPattern &filter) const |
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void | setShapeFilter (const UT_String &filter) |
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void | getFullPathName (UT_String &name) const |
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void | setFullPathName (const UT_String &name) |
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void | referenceParent (const char *parmName) |
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IECore::ConstSceneInterfacePtr | scene () const |
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double | time (OP_Context context) const |
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static OP_Node * | create (OP_Network *net, const char *name, OP_Operator *op) |
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static OP_TemplatePair * | buildParameters () |
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static PRM_Template * | buildParameters (OP_TemplatePair *extraParameters=0) |
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static int | expandButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static int | pushButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static int | collapseButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static int | sceneParmChangedCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static int | reloadButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
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static void | buildRootMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static void | buildTagFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static void | buildShapeFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
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static bool | tagged (const IECore::SceneInterface *scene, const UT_StringMMPattern &filter) |
| Determine if the given scene has any tag matching the filter.
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static const char * | typeName |
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static PRM_Name | pMainSwitcher |
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static PRM_Name | pExpand |
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static PRM_Name | pPush |
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static PRM_Name | pCollapse |
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static PRM_Name | pExpanded |
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static PRM_Name | pOverrideTransform |
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static PRM_Name | pOutTranslate |
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static PRM_Name | pOutRotate |
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static PRM_Name | pOutScale |
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static PRM_Name | pFile |
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static PRM_Name | pRoot |
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static PRM_Name | pSpace |
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static PRM_Name | pReload |
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static PRM_Name | pGeometryType |
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static PRM_Name | pAttributeFilter |
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static PRM_Name | pAttributeCopy |
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static PRM_Name | pTagFilter |
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static PRM_Name | pTagGroups |
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static PRM_Name | pShapeFilter |
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static PRM_Name | pFullPathName |
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static PRM_Default | rootDefault |
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static PRM_Default | spaceDefault |
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static PRM_Default | filterDefault |
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static PRM_Default | geometryTypeDefault |
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static PRM_ChoiceList | rootMenu |
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static PRM_ChoiceList | spaceList |
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static PRM_ChoiceList | geometryTypeList |
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static PRM_ChoiceList | attributeCopyMenu |
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static PRM_ChoiceList | tagFilterMenu |
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static PRM_ChoiceList | shapeFilterMenu |
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virtual void | doExpandGeometry (const IECore::SceneInterface *scene) |
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virtual int * | getIndirect () const |
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virtual void | sceneChanged () |
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virtual OP_ERROR | cookMyObj (OP_Context &context) |
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virtual bool | getParmTransform (OP_Context &context, UT_DMatrix4 &xform) |
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virtual bool | updateParmsFlags () |
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void | updateState () |
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Imath::M44d | worldTransform (const std::string &fileName, const std::string &path, double time) |
| Computes the worldTransform for the specified path.
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bool | ensureFile (std::string &file) |
| get the file and ensure it is a valid SCC
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void | descendantNames (const IECore::SceneInterface *scene, std::vector< std::string > &descendants) |
| get a breadth first list of all descendant paths
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void | objectNames (const IECore::SceneInterface *scene, std::vector< std::string > &objects) |
| get a depth first list of all object names
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void | createMenu (PRM_Name *menu, const std::vector< std::string > &values) |
| utility method to build a UI menu from one of the previous lists
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enum | Space |
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enum | GeometryType |
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static IECore::ConstSceneInterfacePtr | scene (const std::string &fileName, const std::string &path) |
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static std::string | getFullScenePath (const IECore::SceneInterface *scene) |
| get the full path to a scene including the name
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static OP_TemplatePair * | buildMainParameters () |
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static OP_TemplatePair * | buildOptionParameters () |
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UT_Matrix4D | m_xform |
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bool | m_loaded |
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boost::tribool | m_static |
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IECore::MurmurHash | m_hash |
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OBJ for loading a single transform and leaf Objects from an IECore::SceneCache.
Called by expandHierarchy() to load the SceneCache. The Space parameter will determine what settings are used. World and Path will load all descedants, while Local and Object will load the immediate child object only.
The documentation for this class was generated from the following file: