Cortex  10.0.0-a4
Classes | Public Member Functions | List of all members
IECoreGL::Buffer Class Reference

#include <Buffer.h>

+ Inheritance diagram for IECoreGL::Buffer:

Classes

class  ScopedBinding
 

Public Member Functions

 IE_CORE_DECLARERUNTIMETYPEDEXTENSION (Buffer, BufferTypeId, IECore::RunTimeTyped)
 
 Buffer (GLuint buffer)
 
 Buffer (const void *data, size_t sizeInBytes, GLenum target=GL_ARRAY_BUFFER, GLenum usage=GL_STATIC_DRAW)
 Creates a buffer from the specified data.
 
 ~Buffer () override
 Deletes the buffer with glDeleteBuffers().
 
size_t size () const
 Returns the size of the buffer in bytes.
 
- Public Member Functions inherited from IECore::RunTimeTyped
 IE_CORE_DECLAREMEMBERPTR (RunTimeTyped)
 
virtual TypeId typeId () const
 
virtual const char * typeName () const
 
virtual bool isInstanceOf (TypeId typeId) const
 
virtual bool isInstanceOf (const char *typeName) const
 
- Public Member Functions inherited from IECore::RefCounted
 IE_CORE_DECLAREMEMBERPTR (RefCounted)
 
void addRef () const
 Add a reference to the current object.
 
void removeRef () const
 Remove a reference from the current object.
 
RefCount refCount () const
 Returns the current reference count.
 

Additional Inherited Members

- Public Types inherited from IECore::RunTimeTyped
typedef RefCounted BaseClass
 A typedef for the class this class derives from. All RunTimeTyped classes define this typedef.
 
- Public Types inherited from IECore::RefCounted
typedef size_t RefCount
 
- Static Public Member Functions inherited from IECore::RunTimeTyped
static TypeId staticTypeId ()
 Returns the TypeId for this class, without needing an instance.
 
static const char * staticTypeName ()
 Returns the type name for this class, without needing an instance.
 
static TypeId baseTypeId ()
 
static const char * baseTypeName ()
 
static bool inheritsFrom (TypeId typeId)
 Returns true if this class inherits from the specified type.
 
static bool inheritsFrom (const char *typeName)
 Returns true if this class inherits from the specified type.
 
static bool inheritsFrom (TypeId type, TypeId baseType)
 Returns true if type inherits from baseType.
 
static bool inheritsFrom (const char *typeName, const char *baseTypeName)
 Returns true if typeName inherits from baseTypeName.
 
static TypeId baseTypeId (TypeId typeId)
 Returns the base type of the given type, or InvalidTypeId if no such base exists.
 
static const std::vector< TypeId > & baseTypeIds (TypeId typeId)
 
static const std::set< TypeId > & derivedTypeIds (TypeId typeId)
 
static TypeId typeIdFromTypeName (const char *typeName)
 
static const char * typeNameFromTypeId (TypeId typeId)
 
static void registerType (TypeId derivedTypeId, const char *derivedTypeName, TypeId baseTypeId)
 Allows external modules to register their own type ids.
 
- Protected Types inherited from IECore::RunTimeTyped
typedef std::map< TypeId, TypeIdBaseTypeRegistryMap
 
typedef std::map< TypeId, std::vector< TypeId > > BaseTypesRegistryMap
 
typedef std::map< TypeId, std::set< TypeId > > DerivedTypesRegistryMap
 
typedef tbb::spin_rw_mutex Mutex
 
typedef std::map< TypeId, std::string > TypeIdsToTypeNamesMap
 
typedef std::map< std::string, TypeIdTypeNamesToTypeIdsMap
 
- Static Protected Member Functions inherited from IECore::RunTimeTyped
static BaseTypeRegistryMap & baseTypeRegistry ()
 
static DerivedTypesRegistryMap & derivedTypesRegistry ()
 
static BaseTypesRegistryMap & completeBaseTypesRegistry ()
 
static DerivedTypesRegistryMap & completeDerivedTypesRegistry ()
 
static void derivedTypeIdsWalk (TypeId typeId, std::set< TypeId > &)
 
static TypeIdsToTypeNamesMap & typeIdsToTypeNames ()
 
static TypeNamesToTypeIdsMap & typeNamesToTypeIds ()
 
- Static Protected Attributes inherited from IECore::RunTimeTyped
static Mutex g_baseTypeIdsMutex
 
static Mutex g_derivedTypeIdsMutex
 

Detailed Description

The Buffer class provides a simple reference counted wrapper around an OpenGL buffer object, making the lifetime management of shared buffers straightforward.

Constructor & Destructor Documentation

IECoreGL::Buffer::Buffer ( GLuint  buffer)

Wraps an existing buffer. Ownership of the buffer is taken, and it will be deleted with glDeleteBuffers() in the destructor.


The documentation for this class was generated from the following file: