35 #ifndef IECOREGL_TOGLPOINTSCONVERTER_H
36 #define IECOREGL_TOGLPOINTSCONVERTER_H
38 #include "IECoreGL/Export.h"
39 #include "IECoreGL/ToGLConverter.h"
43 IE_CORE_FORWARDDECLARE( PointsPrimitive );
49 IE_CORE_FORWARDDECLARE( PointsPrimitive );
68 IECore::RunTimeTypedPtr doConversion( IECore::ConstObjectPtr src, IECore::ConstCompoundObjectPtr operands )
const override;
72 static ConverterDescription<ToGLPointsConverter> g_description;
78 #endif // IECOREGL_TOGLPOINTSCONVERTER_H
Definition: ToGLConverter.h:51
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: PointsPrimitive.h:51
Definition: ToGLPointsConverter.h:53
Definition: RunTimeTyped.h:211
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43