Cortex  10.0.0-a4
OrthographicCamera.h
1 //
3 // Copyright (c) 2007-2012, Image Engine Design Inc. All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 // * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // * Redistributions in binary form must reproduce the above copyright
13 // notice, this list of conditions and the following disclaimer in the
14 // documentation and/or other materials provided with the distribution.
15 //
16 // * Neither the name of Image Engine Design nor the names of any
17 // other contributors to this software may be used to endorse or
18 // promote products derived from this software without specific prior
19 // written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
22 // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
23 // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
24 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
25 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 //
34 
35 #ifndef IECOREGL_ORTHOGRAPHICCAMERA_H
36 #define IECOREGL_ORTHOGRAPHICCAMERA_H
37 
38 #include "IECoreGL/Export.h"
39 #include "IECoreGL/Camera.h"
40 
41 namespace IECoreGL
42 {
43 
44 class IECOREGL_API OrthographicCamera : public Camera
45 {
46 
47  public :
48 
49  OrthographicCamera( const Imath::M44f &transform = Imath::M44f(),
50  const Imath::V2i &resolution = Imath::V2i( 640, 480 ),
51  const Imath::Box2f &screenWindow = Imath::Box2f( Imath::V2f( -1 ), Imath::V2f( 1 ) ),
52  const Imath::V2f &clippingPlanes = Imath::V2f( 0.1, 1000 )
53  );
54 
55  IE_CORE_DECLARERUNTIMETYPEDEXTENSION( IECoreGL::OrthographicCamera, OrthographicCameraTypeId, Camera );
56 
57  void render( State *currentState ) const override;
58 
59 };
60 
61 IE_CORE_DECLAREPTR( OrthographicCamera );
62 
63 };
64 
65 #endif // IECOREGL_ORTHOGRAPHICCAMERA_H
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41