Cortex  10.0.0-a4
V3Manipulator.h
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34 
35 #ifndef IEMAYAFUR_V3MANIPULATOR_H
36 #define IEMAYAFUR_V3MANIPULATOR_H
37 
38 #include <IECoreMaya/ParameterManipContainer.h>
39 
40 #include <maya/MPxCommand.h>
41 #include <maya/MFnNumericData.h>
42 #include <maya/MMatrix.h>
43 #include <maya/MPoint.h>
44 #include <maya/MFnDagNode.h>
45 
46 #include <vector>
47 
48 namespace IECoreMaya
49 {
50 
60 {
61  public:
62 
63  V3Manipulator();
64  virtual ~V3Manipulator();
65 
66  static void *creator();
67  static MStatus initialize();
68 
69  virtual MStatus createChildren();
70  virtual MStatus connectToDependNode( const MObject &node);
71 
72  virtual void draw( M3dView & view,
73  const MDagPath & path,
74  M3dView::DisplayStyle style,
75  M3dView::DisplayStatus status );
76 
77  MManipData vectorPlugToManipConversion( unsigned int manipIndex );
78  MManipData vectorManipToPlugConversion( unsigned int plugIndex );
79 
80  static MTypeId id;
81 
82  private:
83 
84  MPoint getPlugValues( MPlug &plug );
85  void getPlugValues( MPlug &plug, double *values );
86  void getPlugValues( MPlug &plug, MFnNumericData &data );
87 
88  void readParameterOptions( MFnDagNode &nodeFn );
89  bool m_worldSpace;
90 
91  MDagPath m_translateManip;
92  MPlug m_translatePlug;
93  MMatrix m_localMatrix;
94  MMatrix m_localMatrixInv;
95 };
96 
97 
98 }
99 #endif // IEMAYAFUR_V3MANIPULATOR_H
Definition: V3Manipulator.h:59
The IECoreMaya namespace holds all the functionality of libIECoreMaya.
Definition: BoolParameterHandler.h:44
Definition: ParameterManipContainer.h:51