Cortex  10.0.0-a4
DisplayIop.h
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34 
35 #ifndef IECORENUKE_DISPLAYIOP_H
36 #define IECORENUKE_DISPLAYIOP_H
37 
38 #include "DDImage/Iop.h"
39 
40 #include "IECoreImage/DisplayDriverServer.h"
41 
42 namespace IECoreNuke
43 {
44 
45 IE_CORE_FORWARDDECLARE( NukeDisplayDriver );
46 
47 class DisplayIop : public DD::Image::Iop
48 {
49 
50  public :
51 
52  DisplayIop( Node *node );
53  virtual ~DisplayIop();
54 
55  virtual const char *Class() const;
56  virtual const char *node_help() const;
57 
58  virtual void knobs( DD::Image::Knob_Callback f );
59  virtual int knob_changed( DD::Image::Knob *knob );
60  virtual void append( DD::Image::Hash &hash );
61  virtual void _validate( bool forReal );
62  virtual void engine( int y, int x, int r, const DD::Image::ChannelSet &channels, DD::Image::Row &row );
63 
64  private :
65 
66  static const Description g_description;
67  static DD::Image::Op *build( Node *node );
68 
69  DisplayIop *firstDisplayIop();
70  void driverCreated( NukeDisplayDriver *driver );
71  void connectToDriver( NukeDisplayDriver *driver );
72  void driverDataReceived( NukeDisplayDriver *driver, const Imath::Box2i &box );
73 
74  int m_portNumber;
75 
76  DD::Image::Format m_format;
77  DD::Image::Format m_fullSizeFormat;
78 
79  IECoreImage::DisplayDriverServerPtr m_server;
80  // we only bother updating these for firstDisplayIop(),
81  // and then refer to them from all other instances. this
82  // avoids problems where nuke might make new ops mid render
83  // and those ops would have missed the display driver creation.
84  unsigned int m_updateCount;
85  IECoreNuke::NukeDisplayDriverPtr m_driver;
86 
87 };
88 
89 } // namespace IECoreNuke
90 
91 #endif // IECORENUKE_DISPLAYIOP_H
void append(DD::Image::Hash &hash, const Imath::Vec2< T > &v)
Appends the contents of an Imath::Vec2 to a hash.
The IECoreNuke namespace holds all the functionality of libIECoreNuke.
Definition: BoolParameterHandler.h:40