Cortex  10.0.0-a4
FromMayaNumericDataConverter.h
1 //
3 // Copyright (c) 2007-2011, Image Engine Design Inc. All rights reserved.
4 //
5 // Redistribution and use in source and binary forms, with or without
6 // modification, are permitted provided that the following conditions are
7 // met:
8 //
9 // * Redistributions of source code must retain the above copyright
10 // notice, this list of conditions and the following disclaimer.
11 //
12 // * Redistributions in binary form must reproduce the above copyright
13 // notice, this list of conditions and the following disclaimer in the
14 // documentation and/or other materials provided with the distribution.
15 //
16 // * Neither the name of Image Engine Design nor the names of any
17 // other contributors to this software may be used to endorse or
18 // promote products derived from this software without specific prior
19 // written permission.
20 //
21 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
22 // IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
23 // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
24 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
25 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
26 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
27 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
28 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
29 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
30 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
31 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
32 //
34 
35 #ifndef IE_COREMAYA_FROMMAYANUMERICDATACONVERTER_H
36 #define IE_COREMAYA_FROMMAYANUMERICDATACONVERTER_H
37 
38 #include "IECoreMaya/FromMayaObjectConverter.h"
39 
40 #include "IECore/VectorTypedData.h"
41 
42 #include "maya/MString.h"
43 
44 namespace IECoreMaya
45 {
46 
51 {
52 
53  public :
54 
55  IE_CORE_DECLARERUNTIMETYPEDEXTENSION( FromMayaNumericDataConverter, FromMayaNumericDataConverterTypeId, FromMayaObjectConverter );
56 
57  FromMayaNumericDataConverter( const MObject &object );
58 
59  protected :
60 
61  virtual IECore::ObjectPtr doConversion( const MObject &object, IECore::ConstCompoundObjectPtr operands ) const;
62 
63  private :
64 
73 };
74 
75 IE_CORE_DECLAREPTR( FromMayaNumericDataConverter );
76 
77 } // namespace IECoreMaya
78 
79 #endif // IE_COREMAYA_FROMMAYANUMERICDATACONVERTER_H
Definition: FromMayaObjectConverter.h:53
Definition: FromMayaNumericDataConverter.h:50
virtual IECore::ObjectPtr doConversion(const MObject &object, IECore::ConstCompoundObjectPtr operands) const
The IECoreMaya namespace holds all the functionality of libIECoreMaya.
Definition: BoolParameterHandler.h:44