Cortex  10.0.0-a4
OBJReader.h
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34 
35 #ifndef IE_CORE_OBJREADER_H
36 #define IE_CORE_OBJREADER_H
37 
38 #include <vector>
39 
40 #include "OpenEXR/ImathVec.h"
41 
42 #include "IECore/Export.h"
43 #include "IECore/Reader.h"
44 
45 namespace IECore
46 {
47 
48 IE_CORE_FORWARDDECLARE(MeshPrimitive);
49 
53 class IECORE_API OBJReader : public Reader
54 {
55  public:
56 
57  IE_CORE_DECLARERUNTIMETYPED(OBJReader, Reader);
58 
59  OBJReader( const std::string &fileName );
60 
61  static bool canRead( const std::string &filename );
62 
63  protected:
64 
65  ObjectPtr doOperation( const CompoundObject * operands) override;
66 
67  private:
68 
69  static const ReaderDescription<OBJReader> m_readerDescription;
70 
71  // top-level parse method
72  void parseOBJ();
73 
74  // statement-level parse methods
75  void parseVertex(const char *, const char *);
76  void parseTextureCoordinate(const char *, const char *);
77  void parseNormal(const char *, const char *);
78 
79  // elements
80  void parseFace(const char *, const char *);
81 
82  // grouping
83  void parseGroup(const char *, const char *);
84 
85  // pointers to mesh data
86  std::vector<int> *m_vpf, *m_vids;
87  std::vector<Imath::V3f> *m_vertices, *m_normals;
88  std::vector<float> *m_sTextureCoordinates, *m_tTextureCoordinates;
89 
90  // local data for assembling mesh
91  std::vector<Imath::V3f> m_introducedNormals, m_introducedTextureCoordinates;
92 };
93 
94 IE_CORE_DECLAREPTR(OBJReader);
95 
96 } // namespace IECore
97 
98 #endif // IE_CORE_OBJREADER_H
Definition: Reader.h:56
Definition: CompoundObject.h:46
Definition: Reader.h:128
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43
Definition: OBJReader.h:53