Cortex  10.0.0-a4
NURBSPrimitive.h
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34 
35 #ifndef IECORE_NURBSPRIMITIVE_H
36 #define IECORE_NURBSPRIMITIVE_H
37 
38 #include "IECore/Export.h"
39 #include "IECore/Primitive.h"
40 #include "IECore/VectorTypedData.h"
41 
42 namespace IECore
43 {
44 
48 class IECORE_API NURBSPrimitive : public Primitive
49 {
50 
51  public:
52 
53  IE_CORE_DECLAREOBJECT( NURBSPrimitive, Primitive );
54 
57  NURBSPrimitive( int uOrder, ConstFloatVectorDataPtr uKnot, float uMin, float uMax,
58  int vOrder, ConstFloatVectorDataPtr vKnot, float vMin, float vMax, ConstV3fVectorDataPtr p = nullptr );
59 
63 
64  int uOrder() const;
65  const FloatVectorData *uKnot() const;
66  float uMin() const;
67  float uMax() const;
68  int uVertices() const;
69  int uSegments() const;
70  int vOrder() const;
71  const FloatVectorData *vKnot() const;
72  float vMin() const;
73  float vMax() const;
74  int vVertices() const;
75  int vSegments() const;
77  virtual void setTopology( int uOrder, ConstFloatVectorDataPtr uKnot, float uMin, float uMax,
78  int vOrder, ConstFloatVectorDataPtr vKnot, float vMin, float vMax );
80 
81  size_t variableSize( PrimitiveVariable::Interpolation interpolation ) const override;
82 
83  void render( Renderer *renderer ) const override;
84 
85  void topologyHash( MurmurHash &h ) const override;
86 
87  private:
88 
89  static const unsigned int m_ioVersion;
90 
91  int m_uOrder;
92  FloatVectorDataPtr m_uKnot;
93  float m_uMin, m_uMax;
94  int m_vOrder;
95  FloatVectorDataPtr m_vKnot;
96  float m_vMin, m_vMax;
97 
98 };
99 
100 IE_CORE_DECLAREPTR( NURBSPrimitive );
101 
102 }
103 
104 #endif // IECORE_NURBSPRIMITIVE_H
Definition: MurmurHash.h:64
Definition: NURBSPrimitive.h:48
Definition: Renderer.h:93
Interpolation
Definition: PrimitiveVariable.h:53
Definition: Primitive.h:54
This namespace contains all components of the core library.
Definition: AddSmoothSkinningInfluencesOp.h:43