Cortex  10.0.0-a4
DetailSplitter.h
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34 
35 #ifndef IECOREHOUDINI_DETAILSPLITTER_H
36 #define IECOREHOUDINI_DETAILSPLITTER_H
37 
38 #include <map>
39 #include <string>
40 
41 #include "GU/GU_DetailHandle.h"
42 
43 #include "IECore/RefCounted.h"
44 
45 namespace IECoreHoudini
46 {
47 
53 {
54 
55  public :
56 
57  IE_CORE_DECLAREMEMBERPTR( DetailSplitter );
58 
61  DetailSplitter( const GU_DetailHandle &handle, const std::string &key = "name" );
62 
63  virtual ~DetailSplitter();
64 
67  const GU_DetailHandle split( const std::string &value );
68 
70  void values( std::vector<std::string> &result );
71 
73  const GU_DetailHandle &handle() const;
74 
75  private :
76 
77  bool validate();
78 
79  typedef std::map<std::string, GU_DetailHandle> Cache;
80 
81  int m_lastMetaCount;
82  const std::string m_key;
83  const GU_DetailHandle m_handle;
84  Cache m_cache;
85 
86 };
87 
88 IE_CORE_DECLAREPTR( DetailSplitter );
89 
90 } // namespace IECoreHoudini
91 
92 #endif // IECOREHOUDINI_DETAILSPLITTER_H
DetailSplitter(const GU_DetailHandle &handle, const std::string &key="name")
The IECoreHoudini namespace holds all the functionality of libIECoreHoudini.
Definition: CoreHoudini.h:51
void values(std::vector< std::string > &result)
Fills the result vector with all valid values in the GU_Detail.
const GU_DetailHandle split(const std::string &value)
Definition: DetailSplitter.h:52
Definition: RefCounted.h:124
const GU_DetailHandle & handle() const
Returns the handle held by the splitter.