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| IE_CORE_DECLARERUNTIMETYPEDEXTENSION (IECoreGL::MeshPrimitive, MeshPrimitiveTypeId, Primitive) |
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| MeshPrimitive (unsigned numTriangles) |
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Imath::Box3f | bound () const override |
| Returns the bounding box for the primitive.
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void | addPrimitiveVariable (const std::string &name, const IECore::PrimitiveVariable &primVar) override |
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void | renderInstances (size_t numInstances=1) const override |
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| IE_CORE_DECLARERUNTIMETYPEDEXTENSION (IECoreGL::Primitive, PrimitiveTypeId, Renderable) |
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void | render (State *currentState) const override |
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virtual const Shader::Setup * | shaderSetup (const Shader *shader, State *state) const |
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void | addPrimitiveVariablesToShaderSetup (Shader::Setup *shaderSetup, const std::string &vertexPrefix="vertex", GLuint vertexDivisor=0) const |
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virtual void | render (const State *currentState, IECore::TypeId style) const |
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| IE_CORE_DECLAREPTR (DrawBound) |
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| IE_CORE_DECLAREPTR (DrawWireframe) |
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| IE_CORE_DECLAREPTR (WireframeWidth) |
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| IE_CORE_DECLAREPTR (DrawSolid) |
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| IE_CORE_DECLAREPTR (DrawOutline) |
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| IE_CORE_DECLAREPTR (OutlineWidth) |
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| IE_CORE_DECLAREPTR (DrawPoints) |
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| IE_CORE_DECLAREPTR (PointWidth) |
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| IE_CORE_DECLAREPTR (Selectable) |
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| IE_CORE_DECLAREPTR (TransparencySort) |
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| IE_CORE_DECLARERUNTIMETYPEDEXTENSION (IECoreGL::Renderable, RenderableTypeId, IECore::RunTimeTyped) |
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| IE_CORE_DECLAREMEMBERPTR (RunTimeTyped) |
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virtual TypeId | typeId () const |
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virtual const char * | typeName () const |
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virtual bool | isInstanceOf (TypeId typeId) const |
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virtual bool | isInstanceOf (const char *typeName) const |
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| IE_CORE_DECLAREMEMBERPTR (RefCounted) |
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void | addRef () const |
| Add a reference to the current object.
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void | removeRef () const |
| Remove a reference from the current object.
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RefCount | refCount () const |
| Returns the current reference count.
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typedef TypedStateComponent< bool, PrimitiveBoundTypeId > | DrawBound |
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typedef TypedStateComponent< bool, PrimitiveWireframeTypeId > | DrawWireframe |
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typedef TypedStateComponent< float, PrimitiveWireframeWidthTypeId > | WireframeWidth |
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typedef TypedStateComponent< bool, PrimitiveSolidTypeId > | DrawSolid |
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typedef TypedStateComponent< bool, PrimitiveOutlineTypeId > | DrawOutline |
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typedef TypedStateComponent< float, PrimitiveOutlineWidthTypeId > | OutlineWidth |
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typedef TypedStateComponent< bool, PrimitivePointsTypeId > | DrawPoints |
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typedef TypedStateComponent< float, PrimitivePointWidthTypeId > | PointWidth |
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typedef TypedStateComponent< bool, PrimitiveSelectableTypeId > | Selectable |
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typedef TypedStateComponent< bool, PrimitiveTransparencySortStateComponentTypeId > | TransparencySort |
| Used to trigger sorting of the components of a primitive when the TransparentShadingStateComponent has a value of true.
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typedef RefCounted | BaseClass |
| A typedef for the class this class derives from. All RunTimeTyped classes define this typedef.
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typedef size_t | RefCount |
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static TypeId | staticTypeId () |
| Returns the TypeId for this class, without needing an instance.
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static const char * | staticTypeName () |
| Returns the type name for this class, without needing an instance.
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static TypeId | baseTypeId () |
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static const char * | baseTypeName () |
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static bool | inheritsFrom (TypeId typeId) |
| Returns true if this class inherits from the specified type.
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static bool | inheritsFrom (const char *typeName) |
| Returns true if this class inherits from the specified type.
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static bool | inheritsFrom (TypeId type, TypeId baseType) |
| Returns true if type inherits from baseType.
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static bool | inheritsFrom (const char *typeName, const char *baseTypeName) |
| Returns true if typeName inherits from baseTypeName.
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static TypeId | baseTypeId (TypeId typeId) |
| Returns the base type of the given type, or InvalidTypeId if no such base exists.
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static const std::vector< TypeId > & | baseTypeIds (TypeId typeId) |
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static const std::set< TypeId > & | derivedTypeIds (TypeId typeId) |
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static TypeId | typeIdFromTypeName (const char *typeName) |
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static const char * | typeNameFromTypeId (TypeId typeId) |
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static void | registerType (TypeId derivedTypeId, const char *derivedTypeName, TypeId baseTypeId) |
| Allows external modules to register their own type ids.
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typedef std::map< TypeId, TypeId > | BaseTypeRegistryMap |
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typedef std::map< TypeId, std::vector< TypeId > > | BaseTypesRegistryMap |
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typedef std::map< TypeId, std::set< TypeId > > | DerivedTypesRegistryMap |
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typedef tbb::spin_rw_mutex | Mutex |
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typedef std::map< TypeId, std::string > | TypeIdsToTypeNamesMap |
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typedef std::map< std::string, TypeId > | TypeNamesToTypeIdsMap |
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void | addUniformAttribute (const std::string &name, IECore::ConstDataPtr data) |
| Called by derived classes to register a uniform attribute. There are no type or length checks on this call.
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void | addVertexAttribute (const std::string &name, IECore::ConstDataPtr data) |
| Called by derived classes to register a vertex attribute. There are no type or length checks on this call.
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bool | depthSortRequested (const State *state) const |
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static BaseTypeRegistryMap & | baseTypeRegistry () |
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static DerivedTypesRegistryMap & | derivedTypesRegistry () |
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static BaseTypesRegistryMap & | completeBaseTypesRegistry () |
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static DerivedTypesRegistryMap & | completeDerivedTypesRegistry () |
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static void | derivedTypeIdsWalk (TypeId typeId, std::set< TypeId > &) |
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static TypeIdsToTypeNamesMap & | typeIdsToTypeNames () |
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static TypeNamesToTypeIdsMap & | typeNamesToTypeIds () |
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static Mutex | g_baseTypeIdsMutex |
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static Mutex | g_derivedTypeIdsMutex |
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