Cortex  10.0.0-a4
Renderable.h
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34 
35 #ifndef IECOREGL_RENDERABLE_H
36 #define IECOREGL_RENDERABLE_H
37 
38 #include "IECoreGL/Export.h"
39 #include "IECoreGL/TypeIds.h"
40 
41 #include "IECore/RunTimeTyped.h"
42 
43 #include "OpenEXR/ImathBox.h"
44 
45 namespace IECoreGL
46 {
47 
48 IE_CORE_FORWARDDECLARE( State );
49 
53 class IECOREGL_API Renderable : public IECore::RunTimeTyped
54 {
55 
56  public :
57 
58  Renderable();
59  ~Renderable() override;
60 
61  IE_CORE_DECLARERUNTIMETYPEDEXTENSION( IECoreGL::Renderable, RenderableTypeId, IECore::RunTimeTyped );
62 
69  virtual void render( State *currentState ) const = 0;
71  virtual Imath::Box3f bound() const = 0;
72 
73 };
74 
75 IE_CORE_DECLAREPTR( Renderable );
76 
77 } // namespace IECoreGL
78 
79 #endif // IECOREGL_RENDERABLE_H
The namespace within which all CoreGL functionality is defined.
Definition: AlphaTexture.h:41
Definition: Renderable.h:53
Definition: RunTimeTyped.h:211