#include <SceneCacheNode.h>
|
enum | Space { World,
Path,
Local,
Object
} |
|
enum | GeometryType { Cortex,
Houdini,
BoundingBox,
PointCloud
} |
|
|
| SceneCacheNode (OP_Network *net, const char *name, OP_Operator *op) |
|
std::string | getFile () const |
| convenience methods for the common parameters;
|
|
void | setFile (std::string file) |
|
std::string | getPath () const |
|
void | setPath (const IECore::SceneInterface *scene) |
|
Space | getSpace () const |
|
void | setSpace (Space space) |
|
GeometryType | getGeometryType () const |
|
void | setGeometryType (GeometryType type) |
|
void | getAttributeFilter (UT_String &filter) const |
|
void | getAttributeFilter (UT_StringMMPattern &filter) const |
|
void | setAttributeFilter (const UT_String &filter) |
|
void | getAttributeCopy (UT_String &value) const |
|
void | setAttributeCopy (const UT_String &value) |
|
void | getTagFilter (UT_String &filter) const |
|
void | getTagFilter (UT_StringMMPattern &filter) const |
|
void | setTagFilter (const UT_String &filter) |
|
bool | getTagGroups () const |
|
void | setTagGroups (bool tagGroups) |
|
void | getShapeFilter (UT_String &filter) const |
|
void | getShapeFilter (UT_StringMMPattern &filter) const |
|
void | setShapeFilter (const UT_String &filter) |
|
void | getFullPathName (UT_String &name) const |
|
void | setFullPathName (const UT_String &name) |
|
void | referenceParent (const char *parmName) |
|
IECore::ConstSceneInterfacePtr | scene () const |
|
double | time (OP_Context context) const |
|
|
static int | sceneParmChangedCallback (void *data, int index, float time, const PRM_Template *tplate) |
|
static int | reloadButtonCallback (void *data, int index, float time, const PRM_Template *tplate) |
|
static void | buildRootMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
|
static void | buildTagFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
|
static void | buildShapeFilterMenu (void *data, PRM_Name *menu, int maxSize, const PRM_SpareData *, const PRM_Parm *) |
|
static bool | tagged (const IECore::SceneInterface *scene, const UT_StringMMPattern &filter) |
| Determine if the given scene has any tag matching the filter.
|
|
|
static PRM_Name | pFile |
|
static PRM_Name | pRoot |
|
static PRM_Name | pSpace |
|
static PRM_Name | pReload |
|
static PRM_Name | pGeometryType |
|
static PRM_Name | pAttributeFilter |
|
static PRM_Name | pAttributeCopy |
|
static PRM_Name | pTagFilter |
|
static PRM_Name | pTagGroups |
|
static PRM_Name | pShapeFilter |
|
static PRM_Name | pFullPathName |
|
static PRM_Default | rootDefault |
|
static PRM_Default | spaceDefault |
|
static PRM_Default | filterDefault |
|
static PRM_Default | geometryTypeDefault |
|
static PRM_ChoiceList | rootMenu |
|
static PRM_ChoiceList | spaceList |
|
static PRM_ChoiceList | geometryTypeList |
|
static PRM_ChoiceList | attributeCopyMenu |
|
static PRM_ChoiceList | tagFilterMenu |
|
static PRM_ChoiceList | shapeFilterMenu |
|
|
Imath::M44d | worldTransform (const std::string &fileName, const std::string &path, double time) |
| Computes the worldTransform for the specified path.
|
|
virtual void | sceneChanged () |
|
bool | ensureFile (std::string &file) |
| get the file and ensure it is a valid SCC
|
|
void | descendantNames (const IECore::SceneInterface *scene, std::vector< std::string > &descendants) |
| get a breadth first list of all descendant paths
|
|
void | objectNames (const IECore::SceneInterface *scene, std::vector< std::string > &objects) |
| get a depth first list of all object names
|
|
void | createMenu (PRM_Name *menu, const std::vector< std::string > &values) |
| utility method to build a UI menu from one of the previous lists
|
|
|
static IECore::ConstSceneInterfacePtr | scene (const std::string &fileName, const std::string &path) |
|
static std::string | getFullScenePath (const IECore::SceneInterface *scene) |
| get the full path to a scene including the name
|
|
static OP_TemplatePair * | buildMainParameters () |
|
static OP_TemplatePair * | buildOptionParameters () |
|
template<typename BaseType>
class IECoreHoudini::SceneCacheNode< BaseType >
Abstract class for using an IECore::SceneCache in Houdini. Derived nodes will do something useful with the data.
template<typename BaseType>
Access point to the actual SceneCache. All users should only access the cache using this method, in order to avoid re-opening existing files.
template<typename BaseType>
static IECore::ConstSceneInterfacePtr IECoreHoudini::SceneCacheNode< BaseType >::scene |
( |
const std::string & |
fileName, |
|
|
const std::string & |
path |
|
) |
| |
|
staticprotected |
Access point to the actual SceneCache. All derived classes should only access the cache using this method, in order to avoid re-opening existing files.
template<typename BaseType>
template<typename BaseType>
Return the SceneCache time represented by this Houdini Context. This is not a simple getTime() call, because Houdini treats time starting at Frame 1, while SceneCaches treat time starting at Frame 0. Note that this function should really be adjusting time by 1/fps used at cache time, but we don't have access to that, so we assume that Houdini's current frame rate is representative.
The documentation for this class was generated from the following file: