using System;
using System.Collections.Generic;
using System.Text;

namespace MonoMac.OpenGL
{
	/// <summary>
	/// Enumerates available window borders.
	/// </summary>
	public enum WindowBorder
	{
		/// <summary>
		/// The window has a resizable border. A window with a resizable border can be resized by the user or programmatically.
		/// </summary>
		Resizable = 0,
		/// <summary>
		/// The window has a fixed border. A window with a fixed border can only be resized programmatically.
		/// </summary>
		Fixed,
		/// <summary>
		/// The window does not have a border. A window with a hidden border can only be resized programmatically.
		/// </summary>
		Hidden
	}
}
