MonoMac 0.0.0.0 MonoMac.CoreAnimation.CAAnimation MonoMac.Foundation.Register("CAPropertyAnimation", true) An animation that can animate object properties. To be added.
- Constructor
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  MonoMac.Foundation.Export("init")
  System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)
  Default constructor that initializes a new instance of this class with no parameters.
- Constructor
  0.0.0.0
  MonoMac.Foundation.Export("initWithCoder:")
  System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)
  The unarchiver object.
  A constructor that initializes the object from the data stored in the unarchiver object.
  This constructor is provided to allow the class to be initialized from an unarchiver (for example, during NIB deserialization).
- Constructor
  0.0.0.0
  System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)
  Unused sentinel value, pass NSObjectFlag.Empty.
  Constructor to call on derived classes when the derived class has an [Export] constructor.

  This constructor should be called by derived classes when they are initialized using an [Export] attribute. The argument value is ignore, typically the chaining would look like this:

  public class MyClass : BaseClass { [Export ("initWithFoo:")] public MyClass (string foo) : base (NSObjectFlag.Empty) { ... }
- Constructor
  0.0.0.0
  System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Advanced)
  Pointer (handle) to the unmanaged object.
  A constructor used when creating managed representations of unmanaged objects; Called by the runtime.

  This constructor is invoked by the runtime infrastructure () to create a new managed representation for a pointer to an unmanaged Objective-C object. You should not invoke this method directly, instead you should call the GetNSObject method as it will prevent two instances of a managed object to point to the same native object.

- Property
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  get: MonoMac.Foundation.Export("isAdditive")
  set: MonoMac.Foundation.Export("setAdditive:")
  System.Boolean To be added. To be added. To be added.
- Property
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  System.IntPtr The handle for this class. The pointer to the Objective-C class. Each MonoMac class mirrors an unmanaged Objective-C class. This value contains the pointer to the Objective-C class, it is similar to calling objc_getClass with the object name.
- Property
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  get: MonoMac.Foundation.Export("isCumulative")
  set: MonoMac.Foundation.Export("setCumulative:")
  System.Boolean To be added. To be added. To be added.
- Method
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  System.Void ``

  If set to , the method is invoked directly and will dispose manage and unmanaged resources; If set to the method is being called by the garbage collector finalizer and should only release unmanaged resources.

  Releases the resources used by the CAPropertyAnimation object.

  This Dispose method releases the resources used by the CAPropertyAnimation class.

  This method is called by both the Dispose() method and the object finalizer (Finalize). When invoked by the Dispose method, the parameter disposting is set to and any managed object references that this object holds are also disposed or released; when invoked by the object finalizer, on the finalizer thread the value is set to .

  Calling the Dispose method when you are finished using the CAPropertyAnimation ensures that all external resources used by this managed object are released as soon as possible. Once you have invoked the Dispose method, the object is no longer useful and you should no longer make any calls to it.

  For more information on how to override this method and on the Dispose/IDisposable pattern, read the ``Implementing a Dispose Method'' document at http://msdn.microsoft.com/en-us/library/fs2xkftw.aspx

- Method
  0.0.0.0
  MonoMac.Foundation.Export("animationWithKeyPath:")
  MonoMac.CoreAnimation.CAPropertyAnimation `` A key path represening the property to animate. Creates a property animation from the specified keypath. The new animation.

  The animation created will animate the property specified by the keypath.

  Property
  Actio
  anchorPoint
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  backgroundColor
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. Subproperties are animated with basic animations.
  backgroundFilters
  Animates using a CATransition for 0.25 seconds or the duration of the transaction. The default animation type is CATransition.Fade and the range is from 0.0 to 1.0. The filter subproperties are animated with a CABasicAnimation.
  borderColor
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  borderWidth
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  bounds
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  compositingFilter
  Animates using a CATransition for 0.25 seconds or the duration of the transaction. The default animation type is CATransition.Fade and the range is from 0.0 to 1.0. Subproperties are animated with basic animations.
  contents
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  contentsRect
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  cornerRadius
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  doubleSided
  No default implied animation is set.
  filters
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. Sub-properties of the filters are animated using the default implied CABasicAnimation described in Table 10.
  frame
  The frame property itself is not animatable. You can achieve the same results by modifying the bounds and position properties instead.
  hidden
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  mask
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. This property is available only on Mac OS X.
  masksToBounds
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  opacity
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  position
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  shadowColor
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. This property is available only on Mac OS X.
  shadowOffset
  Uses the default implied CABasicAnimation described in Table 10. This property is available only on Mac OS X.
  shadowOpacity
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. This property is available only on Mac OS X.
  shadowRadius
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation. This property is available only on Mac OS X.
  sublayers
  Animates using a CATransition for 0.25 seconds or the duration of the transaction. The default animation type is CATransition.Fade and the range is from 0.0 to 1.0..
  sublayerTransform
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  transform
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
  zPosition
  Animates for 0.25 seconds or the duration of the current transaction using a CABasiCanimation.
- Property
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  get: MonoMac.Foundation.Export("keyPath", MonoMac.ObjCRuntime.ArgumentSemantic.Copy)
  set: MonoMac.Foundation.Export("setKeyPath:", MonoMac.ObjCRuntime.ArgumentSemantic.Copy)
  System.String To be added. To be added. To be added.
- Property
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  get: MonoMac.Foundation.Export("valueFunction", MonoMac.ObjCRuntime.ArgumentSemantic.Retain)
  set: MonoMac.Foundation.Export("setValueFunction:", MonoMac.ObjCRuntime.ArgumentSemantic.Retain)
  MonoMac.CoreAnimation.CAValueFunction To be added. To be added. To be added.