GLSLShader
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DESCRIPTION:

Simple GLSL shader harness program.  Does nothing more than draw a line
on the screen.  The color is controlled by the shader.vert GSL source.

Concepts shown:

Create a shader program.
Load GLSL source from a file.
Compile the source to attach to a Shader program.
Use Program Parameters. 
Shader Program linkage.
Obtaining log info for the different program objects.

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SAMPLE REQUIREMENTS

The supplied solution requires MonoMac bindings from the Mono Project.

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CHANGES FROM PREVIOUS VERSIONS:

n/a
