MonoMac 0.0.0.0 System.ValueType System.IEquatable<MonoMac.OpenGL.Color4> Represents a color with 4 floating-point components (R, G, B, A). To be added.
- Constructor
  0.0.0.0
  System.Obsolete("Use new Color4(r, g, b, a) instead.")
  The System.Drawing.Color containing the component values.
  Constructs a new Color4 structure from the specified System.Drawing.Color.
  To be added.
- Constructor
  0.0.0.0
  The red component of the new Color4 structure.
  The green component of the new Color4 structure.
  The blue component of the new Color4 structure.
  The alpha component of the new Color4 structure.
  Constructs a new Color4 structure from the specified components.
  To be added.
- Constructor
  0.0.0.0
  The red component of the new Color4 structure.
  The green component of the new Color4 structure.
  The blue component of the new Color4 structure.
  The alpha component of the new Color4 structure.
  Constructs a new Color4 structure from the specified components.
  To be added.
- Field
  0.0.0.0
  System.Single The alpha component of this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (240, 248, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (250, 235, 215, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 255, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (127, 255, 212, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (240, 255, 255, 255). To be added. To be added.
- Field
  0.0.0.0
  System.Single The blue component of this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (245, 245, 220, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 228, 196, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 0, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 235, 205, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 0, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (138, 43, 226, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (165, 42, 42, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (222, 184, 135, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (95, 158, 160, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (127, 255, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (210, 105, 30, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 127, 80, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (100, 149, 237, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 248, 220, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (220, 20, 60, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 255, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 0, 139, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 139, 139, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (184, 134, 11, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (169, 169, 169, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 100, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (189, 183, 107, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (139, 0, 139, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (85, 107, 47, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 140, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (153, 50, 204, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (139, 0, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (233, 150, 122, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (143, 188, 139, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (72, 61, 139, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (47, 79, 79, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 206, 209, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (148, 0, 211, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 20, 147, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 191, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (105, 105, 105, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (30, 144, 255, 255). To be added. To be added.
- Method
  0.0.0.0
  System.Boolean `` The Color4 structure to compare to. Compares whether this Color4 structure is equal to the specified Color4. True if both Color4 structures contain the same components; false otherwise. To be added.
- Method
  0.0.0.0
  System.Boolean `` An object to compare to. Compares whether this Color4 structure is equal to the specified object. True obj is a Color4 structure with the same components as this Color4; false otherwise. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (178, 34, 34, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 250, 240, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (34, 139, 34, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 0, 255, 255). To be added. To be added.
- Field
  0.0.0.0
  System.Single The green component of this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (220, 220, 220, 255). To be added. To be added.
- Method
  0.0.0.0
  System.Int32 Calculates the hash code for this Color4 structure. A System.Int32 containing the hashcode of this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (248, 248, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 215, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (218, 165, 32, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (128, 128, 128, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 128, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (173, 255, 47, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (240, 255, 240, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 105, 180, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (205, 92, 92, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (75, 0, 130, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 255, 240, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (240, 230, 140, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (230, 230, 250, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 240, 245, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (124, 252, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 250, 205, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (173, 216, 230, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (240, 128, 128, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (224, 255, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (250, 250, 210, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (211, 211, 211, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (144, 238, 144, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 182, 193, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 160, 122, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (32, 178, 170, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (135, 206, 250, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (119, 136, 153, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (176, 196, 222, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 255, 224, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 255, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (50, 205, 50, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (250, 240, 230, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 0, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (128, 0, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (102, 205, 170, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 0, 205, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (186, 85, 211, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (147, 112, 219, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (60, 179, 113, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (123, 104, 238, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 250, 154, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (72, 209, 204, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (199, 21, 133, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (25, 25, 112, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (245, 255, 250, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 228, 225, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 228, 181, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 222, 173, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 0, 128, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (253, 245, 230, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (128, 128, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (107, 142, 35, 255). To be added. To be added.
- Method
  0.0.0.0
  System.Boolean `` `` The left-hand side of the comparison. The right-hand side of the comparison. Compares the specified Color4 structures for equality. True if left is equal to right; false otherwise. To be added.
- Method
  0.0.0.0
  System.Drawing.Color `` The Color4 to convert. Converts the specified Color4 to a System.Drawing.Color structure. A new System.Drawing.Color structure containing the converted components. To be added.
- Method
  0.0.0.0
  MonoMac.OpenGL.Color4 `` The System.Drawing.Color to convert. Converts the specified System.Drawing.Color to a Color4 structure. A new Color4 structure containing the converted components. To be added.
- Method
  0.0.0.0
  System.Boolean `` `` The left-hand side of the comparison. The right-hand side of the comparison. Compares the specified Color4 structures for inequality. True if left is not equal to right; false otherwise. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 165, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 69, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (218, 112, 214, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (238, 232, 170, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (152, 251, 152, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (175, 238, 238, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (219, 112, 147, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 239, 213, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 218, 185, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (205, 133, 63, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 192, 203, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (221, 160, 221, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (176, 224, 230, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (128, 0, 128, 255). To be added. To be added.
- Field
  0.0.0.0
  System.Single The red component of this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 0, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (188, 143, 143, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (65, 105, 225, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (139, 69, 19, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (250, 128, 114, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (244, 164, 96, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (46, 139, 87, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 245, 238, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (160, 82, 45, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (192, 192, 192, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (135, 206, 235, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (106, 90, 205, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (112, 128, 144, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 250, 250, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 255, 127, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (70, 130, 180, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (210, 180, 140, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (0, 128, 128, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (216, 191, 216, 255). To be added. To be added.
- Method
  0.0.0.0
  System.Int32 Converts this color to an integer representation with 8 bits per channel. A that represents this instance. This method is intended only for compatibility with System.Drawing. It compresses the color into 8 bits per channel, which means color information is lost.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 99, 71, 255). To be added. To be added.
- Method
  0.0.0.0
  System.String Creates a System.String that describes this Color4 structure. A System.String that describes this Color4 structure. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 255, 255, 0). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (64, 224, 208, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (238, 130, 238, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (245, 222, 179, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 255, 255, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (245, 245, 245, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (255, 255, 0, 255). To be added. To be added.
- Property
  0.0.0.0
  MonoMac.OpenGL.Color4 Gets the system color with (R, G, B, A) = (154, 205, 50, 255). To be added. To be added.