EffectRipple.qml Example File

multimedia/video/qmlvideofx/qml/qmlvideofx/EffectRipple.qml

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  import QtQuick 2.1
  import QtQuick.Window 2.1

  Effect {
      parameters: ListModel {
          ListElement {
              name: "Amplitude"
              value: 0.5
          }
          ListElement {
              name: "Frequency"
              value: 0.5
          }
          onDataChanged: updateParameters()
      }

      function updateParameters()
      {
          amplitude = parameters.get(0).value * 0.03;
          n = parameters.get(1).value * 7;
      }

      // Transform slider values, and bind result to shader uniforms
      property real amplitude: 0.5 * 0.03
      property real n: 0.5 * 7
      property real pixDens: Screen.pixelDensity

      property real time: 0
      NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 600 }

      fragmentShaderFilename: "ripple.fsh"
  }