static const char *stock_fragment_xmb_simple =
   "#ifdef GL_ES\n"
   "precision mediump float;\n"
   "#endif\n"
   "uniform float time;\n"
   "void main()\n"
   "{\n"
   "  gl_FragColor = vec4(1.0, 1.0, 1.0, 0.05);\n"
   "}\n";
