#include <pcl/surface/3rdparty/opennurbs/opennurbs_mesh.h>
Definition at line 416 of file opennurbs_mesh.h.
§ ComputeFaceNormal() [1/2]
§ ComputeFaceNormal() [2/2]
§ Flip()
void ON_MeshFace::Flip |
( |
| ) |
|
§ IsQuad()
bool ON_MeshFace::IsQuad |
( |
| ) |
const |
§ IsTriangle()
bool ON_MeshFace::IsTriangle |
( |
| ) |
const |
§ IsValid() [1/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count | ) |
const |
§ IsValid() [2/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count, |
|
|
const ON_3fPoint * |
V |
|
) |
| const |
§ IsValid() [3/3]
bool ON_MeshFace::IsValid |
( |
int |
mesh_vertex_count, |
|
|
const ON_3dPoint * |
V |
|
) |
| const |
§ Repair() [1/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count | ) |
|
§ Repair() [2/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count, |
|
|
const ON_3fPoint * |
V |
|
) |
| |
§ Repair() [3/3]
bool ON_MeshFace::Repair |
( |
int |
mesh_vertex_count, |
|
|
const ON_3dPoint * |
V |
|
) |
| |
§ vi
The documentation for this class was generated from the following file:
- /build/pcl-ykqcJu/pcl-1.8.0+dfsg1/surface/include/pcl/surface/3rdparty/opennurbs/opennurbs_mesh.h