#include <pcl/outofcore/visualization/camera.h>
Definition at line 19 of file camera.h.
§ Camera() [1/2]
Camera::Camera |
( |
std::string |
name | ) |
|
§ Camera() [2/2]
§ computeFrustum()
void Camera::computeFrustum |
( |
| ) |
|
§ getCamera()
§ getCameraActor()
§ getDisplay()
bool Camera::getDisplay |
( |
| ) |
const |
|
inline |
§ getFrustum()
void Camera::getFrustum |
( |
double |
frustum[] | ) |
|
|
inline |
§ getHullActor()
§ getModelViewMatrix()
Eigen::Matrix4d Camera::getModelViewMatrix |
( |
| ) |
|
|
inline |
§ getPosition()
Eigen::Vector3d Camera::getPosition |
( |
| ) |
|
|
inline |
§ getProjectionMatrix()
Eigen::Matrix4d Camera::getProjectionMatrix |
( |
| ) |
|
|
inline |
§ getViewProjectionMatrix()
Eigen::Matrix4d Camera::getViewProjectionMatrix |
( |
| ) |
|
|
inline |
§ printFrustum()
void Camera::printFrustum |
( |
| ) |
|
§ render()
virtual void Camera::render |
( |
vtkRenderer * |
renderer | ) |
|
|
virtual |
§ setClippingRange()
void Camera::setClippingRange |
( |
float |
near_value = 0.0001f , |
|
|
float |
far_value = 100000.f |
|
) |
| |
|
inline |
§ setDisplay()
void Camera::setDisplay |
( |
bool |
display | ) |
|
|
inline |
§ setModelViewMatrix()
void Camera::setModelViewMatrix |
( |
const Eigen::Matrix4d & |
model_view_matrix | ) |
|
|
inline |
§ setProjectionMatrix()
void Camera::setProjectionMatrix |
( |
const Eigen::Matrix4d & |
projection_matrix | ) |
|
|
inline |
The documentation for this class was generated from the following file:
- /build/pcl-ykqcJu/pcl-1.8.0+dfsg1/outofcore/include/pcl/outofcore/visualization/camera.h