#include <pcl/outofcore/visualization/object.h>
Definition at line 23 of file object.h.
§ Object()
Object::Object |
( |
std::string |
name | ) |
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§ ~Object()
virtual Object::~Object |
( |
| ) |
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inlinevirtual |
§ addActor()
void Object::addActor |
( |
vtkActor * |
actor | ) |
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§ getActors()
§ getName()
std::string Object::getName |
( |
| ) |
const |
§ hasActor()
bool Object::hasActor |
( |
vtkActor * |
actor | ) |
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§ removeActor()
void Object::removeActor |
( |
vtkActor * |
actor | ) |
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§ render()
virtual void Object::render |
( |
vtkRenderer * |
renderer | ) |
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virtual |
§ setName()
void Object::setName |
( |
std::string |
name | ) |
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§ actors_
§ actors_mutex_
boost::mutex Object::actors_mutex_ |
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protected |
The documentation for this class was generated from the following file:
- /build/pcl-ykqcJu/pcl-1.8.0+dfsg1/outofcore/include/pcl/outofcore/visualization/object.h