22 #include "../../SDL_internal.h" 24 #ifndef _SDL_windowsshape_h 25 #define _SDL_windowsshape_h 29 #include "../SDL_sysvideo.h" 30 #include "../SDL_shape_internals.h" int Win32_ResizeWindowShape(SDL_Window *window)
A collection of pixels used in software blitting.
SDL_WindowShaper * Win32_CreateShaper(SDL_Window *window)
SDL_ShapeTree * mask_tree
int Win32_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
The type used to identify a window.
A struct that tags the SDL_WindowShapeParams union with an enum describing the type of its contents...