SDL  2.0
SDL_pspgl_c.h File Reference
#include <GLES/egl.h>
#include <GLES/gl.h>
#include "SDL_pspvideo.h"
+ Include dependency graph for SDL_pspgl_c.h:

Go to the source code of this file.

Data Structures

struct  SDL_GLDriverData
 

Functions

voidPSP_GL_GetProcAddress (_THIS, const char *proc)
 
int PSP_GL_MakeCurrent (_THIS, SDL_Window *window, SDL_GLContext context)
 
void PSP_GL_SwapBuffers (_THIS)
 
void PSP_GL_SwapWindow (_THIS, SDL_Window *window)
 
SDL_GLContext PSP_GL_CreateContext (_THIS, SDL_Window *window)
 
int PSP_GL_LoadLibrary (_THIS, const char *path)
 
void PSP_GL_UnloadLibrary (_THIS)
 
int PSP_GL_SetSwapInterval (_THIS, int interval)
 
int PSP_GL_GetSwapInterval (_THIS)
 

Function Documentation

SDL_GLContext PSP_GL_CreateContext ( _THIS  ,
SDL_Window window 
)
void* PSP_GL_GetProcAddress ( _THIS  ,
const char *  proc 
)
int PSP_GL_GetSwapInterval ( _THIS  )
int PSP_GL_LoadLibrary ( _THIS  ,
const char *  path 
)
int PSP_GL_MakeCurrent ( _THIS  ,
SDL_Window window,
SDL_GLContext  context 
)
int PSP_GL_SetSwapInterval ( _THIS  ,
int  interval 
)
void PSP_GL_SwapBuffers ( _THIS  )
void PSP_GL_SwapWindow ( _THIS  ,
SDL_Window window 
)
void PSP_GL_UnloadLibrary ( _THIS  )