21 #include "../../SDL_internal.h" uint32_t Uint32
An unsigned 32-bit integer type.
GLint GLint GLsizei GLsizei GLsizei GLint GLenum GLenum const GLvoid * pixels
void SDL_DUMMY_DestroyWindowFramebuffer(_THIS, SDL_Window *window)
int SDL_DUMMY_UpdateWindowFramebuffer(_THIS, SDL_Window *window, const SDL_Rect *rects, int numrects)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
The type used to identify a window.
SDL_Rect rects[MAX_RECTS]
int SDL_DUMMY_CreateWindowFramebuffer(_THIS, SDL_Window *window, Uint32 *format, void **pixels, int *pitch)
A rectangle, with the origin at the upper left.