SDL
2.0
|
#include <SDL_sysaudio.h>
Data Fields | |
Uint8 | data [SDL_AUDIOBUFFERQUEUE_PACKETLEN] |
Uint32 | datalen |
Uint32 | startpos |
struct SDL_AudioBufferQueue * | next |
Definition at line 61 of file SDL_sysaudio.h.
Uint8 SDL_AudioBufferQueue::data[SDL_AUDIOBUFFERQUEUE_PACKETLEN] |
Definition at line 63 of file SDL_sysaudio.h.
Referenced by SDL_BufferQueueDrainCallback(), and SDL_QueueAudio().
Uint32 SDL_AudioBufferQueue::datalen |
Definition at line 64 of file SDL_sysaudio.h.
Referenced by open_audio_device(), SDL_BufferQueueDrainCallback(), and SDL_QueueAudio().
struct SDL_AudioBufferQueue* SDL_AudioBufferQueue::next |
Definition at line 66 of file SDL_sysaudio.h.
Referenced by free_audio_queue(), open_audio_device(), SDL_BufferQueueDrainCallback(), and SDL_QueueAudio().
Uint32 SDL_AudioBufferQueue::startpos |
Definition at line 65 of file SDL_sysaudio.h.
Referenced by open_audio_device(), SDL_BufferQueueDrainCallback(), and SDL_QueueAudio().