#include <VSDTypes.h>
|
unsigned char | r |
|
unsigned char | g |
|
unsigned char | b |
|
unsigned char | a |
|
libvisio::Colour::Colour |
( |
unsigned char |
red, |
|
|
unsigned char |
green, |
|
|
unsigned char |
blue, |
|
|
unsigned char |
sw_64 |
|
) |
| |
|
inline |
libvisio::Colour::Colour |
( |
| ) |
|
|
inline |
bool libvisio::Colour::operator! |
( |
| ) |
const |
|
inline |
bool libvisio::Colour::operator== |
( |
const Colour & |
col | ) |
const |
|
inline |
unsigned char libvisio::Colour::a |
Referenced by libvisio::VSDContentCollector::_fillAndShadowProperties(), libvisio::VSDContentCollector::_fillCharProperties(), libvisio::VSDContentCollector::_flushText(), libvisio::VSDContentCollector::_lineProperties(), operator==(), libvisio::VSD6Parser::readCharIX(), libvisio::VSDParser::readCharIX(), libvisio::VSDParser::readColours(), libvisio::VSD6Parser::readFillAndShadow(), libvisio::VSDParser::readFillAndShadow(), libvisio::VSDParser::readLayer(), libvisio::VSDParser::readLine(), and libvisio::VSDParser::readTextBlock().
unsigned char libvisio::Colour::b |
unsigned char libvisio::Colour::g |
unsigned char libvisio::Colour::r |
The documentation for this struct was generated from the following file: