Mir
gl_texture.h
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1 /*
2  * Copyright © 2014 Canonical Ltd.
3  *
4  * This program is free software: you can redistribute it and/or modify it
5  * under the terms of the GNU Lesser General Public License version 3,
6  * as published by the Free Software Foundation.
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU Lesser General Public License for more details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this program. If not, see <http://www.gnu.org/licenses/>.
15  *
16  * Authored by: Kevin DuBois <kevin.dubois@canonical.com>
17  */
18 
19 #ifndef MIR_GRAPHICS_GL_TEXTURE_H_
20 #define MIR_GRAPHICS_GL_TEXTURE_H_
21 
22 #include <GLES2/gl2.h>
23 
24 namespace mir
25 {
26 namespace graphics
27 {
28 class GLTexture
29 {
30 public:
31  GLTexture();
32  ~GLTexture();
33  void bind() const;
34 
35 private:
36  GLTexture(GLTexture const&) = delete;
37  GLTexture& operator=(GLTexture const&) = delete;
38  GLuint generate_id() const;
39  GLuint const id;
40 };
41 }
42 }
43 
44 #endif /* MIR_GRAPHICS_GL_TEXTURE_H_ */
All things Mir.
Definition: buffer_stream.h:37
void bind() const
Definition: gl_texture.cpp:35
GLTexture()
Definition: gl_texture.cpp:23
Definition: gl_texture.h:28
~GLTexture()
Definition: gl_texture.cpp:40

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