Mir
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#include "renderer.h"
#include "mir/compositor/buffer_stream.h"
#include "mir/gl/default_program_factory.h"
#include "mir/graphics/renderable.h"
#include "mir/graphics/buffer.h"
#include "mir/graphics/display_buffer.h"
#include "mir/gl/tessellation_helpers.h"
#include "mir/gl/texture_cache.h"
#include "mir/gl/texture.h"
#include "mir/log.h"
#include <glm/gtc/matrix_transform.hpp>
#include <glm/gtc/type_ptr.hpp>
#include <EGL/egl.h>
#include <boost/throw_exception.hpp>
#include <stdexcept>
#include <cmath>
Macros | |
#define | MIR_LOG_COMPONENT "GLRenderer" |
#define | GLM_FORCE_RADIANS |
#define GLM_FORCE_RADIANS |
#define MIR_LOG_COMPONENT "GLRenderer" |
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