![]() |
Computer Assited Medical Intervention Tool Kit
version 4.0
|
The manager of the VRML data. More...
#include <VRMLComponent.h>
Inherits camitk::Component.
Public Member Functions | |
virtual void | initRepresentation () |
do nothing to init the representation, as all representation are done in the sub-component More... | |
VRMLComponent (const QString &file) throw (camitk::AbortException) | |
default constructor More... | |
![]() | |
Component (const QString &file, const QString &name, Representation rep=NO_REPRESENTATION) | |
Component constructor for top-level component (please use the other constructor for sub-level components). More... | |
Component (Component *parentComponent, const QString &name, Representation rep=NO_REPRESENTATION) throw (AbortException) | |
Component constructor for a Component that is a child of another Component You should not use this constructor for a top-level component. More... | |
virtual | ~Component () |
default destructor. More... | |
Representation | getRepresentation () const |
return the type of representation concretely implemented by this Component in the InteractiveViewer. More... | |
bool | isTopLevel () const |
return true if this component is a top-level component More... | |
virtual Component * | getParentComponent () |
get the parent component More... | |
virtual Component * | getTopLevelComponent () |
get the top-level component More... | |
virtual InterfaceFrame * | getFrame () |
get the associated frame More... | |
virtual void | setModified (bool modified=true) |
set the modified flag More... | |
virtual bool | getModified () const |
set the modified flag More... | |
virtual void | setVisibility (Viewer *, bool) |
set the visibility for a viewer More... | |
virtual bool | getVisibility (Viewer *) const |
get the visibility of a viewer More... | |
virtual void | refresh () const |
refresh all the viewer that are currently displaying this Component More... | |
virtual void | refreshInterfaceNode () |
Asks all viewers that are currently displaying this Component to rebuild the representation of the InterfaceNode for this Component. More... | |
virtual bool | isSelected () const |
Check if this data component is selected. More... | |
virtual void | setSelected (const bool b, const bool recursive=true) |
Update the selection flag. More... | |
const QString | getFileName () const |
get the file name where the data have to be stored/were stored More... | |
void | setFileName (const QString &) |
set the file name where the data have to be stored More... | |
bool | event (QEvent *e) |
Overriden from QObject, this one is only intercepting signal for dynamic property changed (see constructor). More... | |
QMenu * | getActionMenu () |
Get a QMenu that contains all the action that can be applied to this component. More... | |
QStringList | getHierarchy () |
bool | isInstanceOf (QString className) |
Assert that a Component instance really inherits from a given className. More... | |
virtual unsigned int | getNumberOfPropertyWidget () |
get the number of alternative property widgets More... | |
virtual QWidget * | getPropertyWidgetAt (unsigned int i, QWidget *parent=0) |
Get the ith alternative property widget. More... | |
virtual QObject * | getPropertyObject () |
Get the property object that could be understood by PropertyEditor. More... | |
void | updateProperty (QString name, QVariant value) |
update property: if you override this method, do not forget to call the superclass method for the property not managed locally in order to properly manage all inherited dynamic properties. More... | |
virtual Q_INVOKABLE Property * | getProperty (QString name) |
Get a Property given its name. More... | |
virtual bool | addProperty (Property *) |
Add a new CamiTK property to the component. More... | |
virtual void | addChild (InterfaceNode *) |
add a child Component (sub item in the hierarchy), and modify the child's parent to be equal to this instance More... | |
virtual void | attachChild (InterfaceNode *) |
add a child Component (but leave its parent unchanged) More... | |
virtual void | removeChild (InterfaceNode *) |
remove from the the sub item vector. More... | |
virtual void | setParent (InterfaceNode *) |
set the parent Component. This method automatically remove this Component from its previous (if already had one parent Component) More... | |
virtual void | deleteChildren () |
delete all sub Component, but do not delete the pointer (only the top-level component has the right to do that) More... | |
virtual QString | getName () const |
get the name to be displayed More... | |
virtual void | setName (const QString &) |
set the name to be displayed More... | |
virtual const ComponentList & | getChildren () |
get the list of the InterfaceNode children (sub items in the hierarchy) More... | |
virtual bool | doubleClicked () |
this method is called each time the InterfaceNode is double clicked by the user. More... | |
virtual InterfaceNode * | getParent () |
get the parent Component More... | |
virtual QPixmap | getIcon () |
Get the pixmap that will be displayed for this node. More... | |
virtual bool | inItalic () const |
A component name is not displayed in italic by default. More... | |
virtual QMenu * | getPopupMenu (QWidget *parent=0) |
get the popup menu to display (always return NULL, overwrite this method if you want to give here you own popup) More... | |
const QString | getLabel () const |
void | setLabel (QString newName) |
set the string used to display the label, do the same as setName More... | |
delegateGet0 (myGeometry, getPointSet, vtkSmartPointer< vtkPointSet >) delegate1(myGeometry | |
vtkSmartPointer< vtkPointSet > | delegate1 (myGeometry, setPointData, vtkSmartPointer< vtkDataArray >) delegateConstGet0(myGeometry |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | delegate1 (myGeometry, setDataConnection, vtkSmartPointer< vtkAlgorithmOutput >) delegateGet1(myGeometry |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > const virtual RenderingModes vtkSmartPointer< vtkProp > | getProp (const QString ¶m) |
Return the vtkProp (actors, volumes and annotations) corresponding to the given name. More... | |
virtual unsigned int | getNumberOfProp () const |
return the number of additional prop More... | |
virtual vtkSmartPointer< vtkProp > | getProp (unsigned int index) |
return an additional prop by its index More... | |
virtual bool | addProp (const QString &name, vtkSmartPointer< vtkProp > prop) |
insert an additional prop, defining it by its name (default visibility = false). More... | |
virtual bool | removeProp (const QString &name) |
remove a given additional prop. More... | |
virtual void | pointPicked (vtkIdType, bool) |
an inherited class can redefine this method something specific. More... | |
virtual void | cellPicked (vtkIdType, bool) |
an inherited class can redefine this method something specific. More... | |
virtual void | getBounds (double *bounds) |
compute the object's bounding box [xmin,xmax, ymin,ymax, zmin,zmax], see Component.cpp More... | |
virtual double | getBoundingRadius () |
compute the object's bounding sphere radius, More... | |
delegate4 (myGeometry, setPointPosition, const unsigned int, const double, const double, const double) delegateAndInvokeChildren1(myGeometry | |
const virtual RenderingModes const InterfaceGeometry::RenderingModes | getRenderingModes () const |
see Component.cpp More... | |
delegateAndInvokeChildren1 (myGeometry, setEnhancedModes, const EnhancedModes) delegateConstGet0(myGeometry | |
const EnhancedModes | delegateAndInvokeChildren1Array (myGeometry, setActorColor, const RenderingModes, double, 4) delegateAndInvokeChildren4(myGeometry |
const EnhancedModes const const const const virtual double void | getActorColor (const RenderingModes, double [4]) |
see Component.cpp More... | |
delegateAndInvokeChildren3 (myGeometry, setColor, const double, const double, const double) delegateAndInvokeChildren4(myGeometry | |
const const const const double | delegateAndInvokeChildren2 (myGeometry, setActorOpacity, const RenderingModes, const double) delegateConstGet1(myGeometry |
const const const const double const RenderingModes | delegateAndInvokeChildren1 (myGeometry, setOpacity, const double) delegate2(myGeometry |
const const const const double const RenderingModes double | delegate1 (myGeometry, setTexture, vtkSmartPointer< vtkTexture >) virtual void setGlyphType(const GlyphTypes type |
delegate1 (myGeometry, setLinesAsTubes, bool) delegate1(myGeometry | |
delegateConstGet0 (mySlice, getImageData, vtkSmartPointer< vtkImageData >) delegate1(mySlice | |
vtkSmartPointer< vtkImageData > | delegateConstGet0 (mySlice, get2DImageActor, vtkSmartPointer< vtkImageActor >) delegateConstGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | delegateConstGet0 (mySlice, getPickPlaneActor, vtkSmartPointer< vtkActor >) delegateGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > | delegate3 (mySlice, pixelPicked, double, double, double) delegate0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane | delegate1 (mySlice, setSlice, int) delegate3(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double | delegate1 (mySlice, setRotationX, double) delegate1(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double | delegate1 (mySlice, setRotationZ, double) delegateConstGet0(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double int | delegate3 (mySlice, setPixelRealPosition, double, double, double) delegate1(mySlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double int virtual vtkSmartPointer< vtkTransform > double | getRotationX () const |
see Component.cpp More... | |
virtual double | getRotationY () const |
see Component.cpp More... | |
virtual double | getRotationZ () const |
see Component.cpp More... | |
virtual int | getNumberOfSlices () const |
see Component.cpp More... | |
virtual int | getSlice () const |
see Component.cpp More... | |
const QString & | getFrameName () const |
Hierarchy accessors / Modifyers. More... | |
delegate1 (myFrame, setFrameName, QString) InterfaceFrame *getParentFrame() const | |
void | setParentFrame (InterfaceFrame *frame, bool keepTransform=true) |
Set the parent frame and update or not its transform during the parent transition. More... | |
const QVector< InterfaceFrame * > & | getChildrenFrame () const |
Get the Children Frames from the current Frame in the Frame Hierarchy The Frame hierarchy may not be the same as the Component Hierarchy. More... | |
const vtkSmartPointer< vtkTransform > | getTransformFromWorld () const |
Transforms accessors / Modifyers. More... | |
const vtkSmartPointer< vtkTransform > | getTransform () const |
Get the transformation with respect to the parent frame. More... | |
const vtkSmartPointer< vtkTransform > | getTransformFromFrame (InterfaceFrame *frame) const |
Compute the transformation from any other frame to the current frame. More... | |
delegate1 (myFrame, setTransform, vtkSmartPointer< vtkTransform >) delegate0(myFrame | |
resetTransform | delegate3 (myFrame, translate, double, double, double) delegate3(myFrame |
resetTransform double | delegate3 (myFrame, rotateVTK, double, double, double) delegate3(myFrame |
resetTransform double double | delegate3 (myFrame, setTransformTranslationVTK, double, double, double) delegate3(myFrame |
resetTransform double double double | delegate3 (myFrame, setTransformRotationVTK, double, double, double) vtkSmartPointer< vtkAxesActor > getFrameAxisActor() |
delegate2 (myFrame, setFrameVisibility, Viewer *, bool) bool getFrameVisibility(Viewer *viewer) const | |
delegate1 (myFrame, addFrameChild, InterfaceFrame *) delegate1(myFrame | |
![]() | |
virtual unsigned int | getIndexOfPropertyExplorerTab ()=0 |
Get the index of the tab in the PropertyExplorer to select for display. More... | |
virtual void | setIndexOfPropertyExplorerTab (unsigned int index)=0 |
Set the index of the tab in the PropertyExplorer to select for display. More... | |
virtual | ~InterfaceProperty () |
empty virtual destructor, to avoid memory leak More... | |
![]() | |
virtual | ~InterfaceNode () |
empty virtual destructor, to avoid memory leak More... | |
![]() | |
virtual | ~InterfaceGeometry () |
empty virtual destructor, to avoid memory leak More... | |
virtual vtkSmartPointer< vtkPointSet > | getPointSet ()=0 |
virtual void | setPointSet (vtkSmartPointer< vtkPointSet >)=0 |
set the low-level data set. More... | |
virtual void | setPointData (vtkSmartPointer< vtkDataArray >)=0 |
set the point data (may contains a lookup table). More... | |
virtual void | setMeshWorldTransform (vtkSmartPointer< vtkTransform >)=0 |
set the transformation for 3D representation More... | |
virtual vtkSmartPointer< vtkAlgorithmOutput > | getDataPort () const =0 |
get the custom algorithm pipeline input. More... | |
virtual void | setDataConnection (vtkSmartPointer< vtkAlgorithmOutput >)=0 |
Set/reset the connection for the InterfaceGeometry internal algorithm. More... | |
virtual vtkSmartPointer< vtkActor > | getActor (const RenderingModes)=0 |
Return the actor for the representation mode, NULL if the actor doesn't exist. More... | |
virtual void | setTexture (vtkSmartPointer< vtkTexture >)=0 |
Set a texture to this object. More... | |
virtual void | setPointPosition (const unsigned int orderNumber, const double x, const double y, const double z)=0 |
set a given point position More... | |
virtual void | setRenderingModes (const RenderingModes)=0 |
virtual void | setEnhancedModes (const EnhancedModes)=0 |
set the enhanced mode More... | |
virtual const EnhancedModes | getEnhancedModes () const =0 |
get the current enhanced mode More... | |
virtual void | setActorColor (const RenderingModes, double *color)=0 |
Set the color of given representation modes. More... | |
virtual void | setActorColor (const RenderingModes, const double, const double, const double)=0 |
Set the color of given representation modes. More... | |
virtual void | getActorColor (const RenderingModes, double *color)=0 |
Get the color of given representation modes in the second parameter. More... | |
virtual void | setColor (const double, const double, const double)=0 |
Set an (r,g,b) color to all representation modes, without changing the opacity. More... | |
virtual void | setColor (const double, const double, const double, const double)=0 |
Set an (r,g,b,a) color to all representation modes. More... | |
virtual void | setActorOpacity (const RenderingModes, const double)=0 |
Set the opacity of this representation modes. WARNING color field (surfaceColor, ...) are not modified! More... | |
virtual double | getActorOpacity (const RenderingModes) const =0 |
Return the opacity of a given renderng mode. More... | |
virtual void | setOpacity (const double)=0 |
Set the opacity of this object. WARNING color field (surfaceColor, ...) are not modified! More... | |
virtual void | setMapperScalarRange (double min, double max)=0 |
Set the mapper scalar range. More... | |
virtual void | setGlyphType (const GlyphTypes type, const double size=0.0)=0 |
Set the glyph type (a glyph is a geometric representation attached to every point in the input dataset). More... | |
virtual void | setLinesAsTubes (bool)=0 |
set the lines as tubes (works only for vtkDataSet representation that contains lines) More... | |
![]() | |
virtual void | addFrameChild (InterfaceFrame *frame)=0 |
Add the input frame as a child of the current frame. More... | |
virtual vtkSmartPointer< vtkAxesActor > | getFrameAxisActor ()=0 |
Gives the 3D representation of the frame (based on xyz arrows) More... | |
virtual bool | getFrameVisibility (Viewer *viewer) const =0 |
Get the Component Frame visibility for a given viewer. More... | |
virtual void | removeFrameChild (InterfaceFrame *frame)=0 |
Remove the input frame as a child of the current frame. More... | |
virtual void | setFrameVisibility (Viewer *viewer, bool visible)=0 |
Set the Component Frame visible for a given viewer. More... | |
virtual | ~InterfaceFrame () |
empty virtual destructor, to avoid memory leak More... | |
virtual void | setFrameName (QString name)=0 |
Set the Frame Unique identifyer. More... | |
virtual InterfaceFrame * | getParentFrame () const =0 |
Get the parent frame. More... | |
virtual void | setTransform (vtkSmartPointer< vtkTransform > transform)=0 |
Set the current input frame position (according to its parent Frame) More... | |
virtual void | resetTransform ()=0 |
Set the current frame transform to identity. More... | |
virtual void | translate (double x, double y, double z)=0 |
Apply a translation relative to the current position. More... | |
virtual void | rotate (double aroundX, double aroundY, double aroundZ)=0 |
Apply rotations relative to the current position in the alphabetical order (X, Y, Z). More... | |
virtual void | rotateVTK (double aroundX, double aroundY, double aroundZ)=0 |
Apply a rotation relative to the current position, using the VTK rotation order (Z, X, Y) More... | |
virtual void | setTransformTranslation (double x, double y, double z)=0 |
Set the translation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformTranslationVTK (double x, double y, double z)=0 |
Set the translation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformRotation (double aroundX, double aroundY, double aroundZ)=0 |
Set the rotation part of the 3D space transformation of the current frame. More... | |
virtual void | setTransformRotationVTK (double aroundX, double aroundY, double aroundZ)=0 |
Set the rotation part of the 3D space transformation of the current frame. More... | |
Additional Inherited Members | |
![]() | |
enum | Representation { GEOMETRY, SLICE, NO_REPRESENTATION } |
The different representation that can be implemented to represent this Component in the InteractiveViewer. More... | |
![]() | |
enum | EnhancedMode { Normal = 0x0, Hidden = 0x1, Shaded = 0x2, Highlighted = 0x4 } |
(and QFlags EnhancedModes) handle the way the rendering actors will be enhanced or not (from completely hidden to highlighted) More... | |
enum | GlyphType { NoGlyph = 0x0, Sphere = 0x1 } |
(and QFlags GlyphTypes) is the type of glyph attached to the geometry representation More... | |
enum | RenderingMode { None = 0x0, Surface = 0x1, Wireframe = 0x2, Points = 0x4 } |
(and QFlags RenderingModes) handle actor rendering options (render this InterfaceGeometry as a surface, a wireframe and set of points). More... | |
![]() | |
setPointSet | |
vtkSmartPointer< vtkPointSet > | getDataPort |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | getActor |
vtkSmartPointer< vtkPointSet > vtkSmartPointer< vtkAlgorithmOutput > | vtkSmartPointer< vtkActor > |
setRenderingModes | |
getEnhancedModes | |
const EnhancedModes | setActorColor |
const EnhancedModes const | RenderingModes |
const EnhancedModes const const | double |
const EnhancedModes const const const | double |
setColor | |
const | double |
const const | double |
const const const | double |
const const const const double | getActorOpacity |
const const const const double | double |
const const const const double const RenderingModes | setMapperScalarRange |
const const const const double const RenderingModes | double |
const const const const double const RenderingModes double const double | size = 0.0) |
setMeshWorldTransform | |
setOriginalVolume | |
vtkSmartPointer< vtkImageData > | get3DImageActor |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > | getPixelActor |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane | setSlice |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane | double |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double | setRotationY |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double | getNumberOfColors |
vtkSmartPointer< vtkImageData > vtkSmartPointer< vtkImageActor > vtkSmartPointer< vtkActor > updatePickPlane double double int | setImageWorldTransform |
resetTransform | rotate |
resetTransform | double |
resetTransform double | setTransformTranslation |
resetTransform double | double |
resetTransform double double | setTransformRotation |
resetTransform double double | double |
removeFrameChild | |
![]() | |
ComponentList | childrenComponent |
The explorer sub items. More... | |
unsigned int | indexOfPropertyExplorerTab |
The PropertyExplorer tab index to select once refreshed. More... | |
bool | isSelectedFlag |
tells if this particular Component is selected or not More... | |
bool | modifiedFlag |
the modificatio flag (could be extended to manage a undo/redo list) More... | |
QString | myFileName |
the file name from which the Component is loaded More... | |
InterfaceFrame * | myFrame |
myFrame is the pose (position and orientation) of the Component in the world frame, the Component delegates all InterfaceFrame activity to myFrame (delegation pattern) More... | |
InterfaceGeometry * | myGeometry |
myGeometry is the 3d representation of this Component, the Component delegates all InterfaceGeometry activity to myGeometry (delegation pattern) More... | |
InterfaceNode * | myParentNode |
who is the boss? The Component! More... | |
InterfaceBitMap * | mySlice |
mySlice is the slice representation of this data component, the Component delegates all InterfaceBitMap activity to mySlice (delegation pattern) More... | |
The manager of the VRML data.
This also shows how to create a component composed by subcomponent (here all subcomponents are MeshComponent).
If the VRML document is composed by sub object (VRML children), they will appear as unspecialized MeshComponent children component of this component.
VRMLComponent::VRMLComponent | ( | const QString & | file | ) | |
throw | ( | camitk::AbortException | |||
) |
default constructor
|
inlinevirtual |
do nothing to init the representation, as all representation are done in the sub-component
Implements camitk::Component.