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Public API Reference |
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This is a base class for per-cell renderer-specific properties. More...
#include <imesh/terrain2.h>
Public Member Functions | |
virtual csPtr < iTerrainCellRenderProperties > | Clone ()=0 |
Get a copy of the properties object. | |
virtual size_t | GetParameterCount ()=0 |
Get number of parameters this object has set. | |
virtual const char * | GetParameterName (size_t index)=0 |
Get name of a parameter. | |
virtual bool | GetVisible () const =0 |
Get visibility flag (if it is not set, the cell does not get rendered) | |
virtual void | SetParameter (const char *param, const char *value)=0 |
Set named parameter. | |
virtual void | SetVisible (bool value)=0 |
Set visibility flag. | |
virtual const char * | GetParameterValue (size_t index)=0 |
Get value of a parameter. | |
virtual const char * | GetParameterValue (const char *name)=0 |
Get value of a parameter. |
This is a base class for per-cell renderer-specific properties.
The classes which hold the render-related data that is specific to a given cell and renderer. Also provides a shader variable context for the cell.
Definition at line 165 of file terrain2.h.
virtual csPtr<iTerrainCellRenderProperties> iTerrainCellRenderProperties::Clone | ( | ) | [pure virtual] |
Get a copy of the properties object.
virtual size_t iTerrainCellRenderProperties::GetParameterCount | ( | ) | [pure virtual] |
Get number of parameters this object has set.
virtual const char* iTerrainCellRenderProperties::GetParameterName | ( | size_t | index | ) | [pure virtual] |
Get name of a parameter.
virtual const char* iTerrainCellRenderProperties::GetParameterValue | ( | size_t | index | ) | [pure virtual] |
Get value of a parameter.
virtual const char* iTerrainCellRenderProperties::GetParameterValue | ( | const char * | name | ) | [pure virtual] |
Get value of a parameter.
virtual bool iTerrainCellRenderProperties::GetVisible | ( | ) | const [pure virtual] |
Get visibility flag (if it is not set, the cell does not get rendered)
virtual void iTerrainCellRenderProperties::SetParameter | ( | const char * | param, |
const char * | value | ||
) | [pure virtual] |
Set named parameter.
param | parameter name |
value | parameter value |
virtual void iTerrainCellRenderProperties::SetVisible | ( | bool | value | ) | [pure virtual] |
Set visibility flag.
value | new flag value |