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Public API Reference |
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Describes how to deal with alpha values in textures. More...
#include <ivideo/graph3d.h>
Public Types | |
enum | AlphaType { alphaNone = 1, alphaBinary, alphaSmooth } |
How to handle alpha. More... | |
Public Attributes | |
bool | autoAlphaMode |
Whether 'automatic alpha mode' should be used. | |
AlphaType | alphaType |
Alpha mode to use when autoAlphaMode is false . | |
CS::StringIDValue | autoModeTexture |
String ID for texture to retrieve the alpha mode from when autoAlphaMode is true . |