CrystalSpace

Public API Reference

Public Member Functions
csTriangleVerticesCost Class Reference

A class which holds vertices and connectivity information for a triangle mesh. More...

#include <csgeom/trimeshlod.h>

List of all members.

Public Member Functions

void CalculateCost (csTriangleLODAlgo *lodalgo)
 Calculate the cost of all vertices.
 csTriangleVerticesCost (csTriangleMesh *mesh, csVector3 *verts, int num_verts)
 Build vertex table for a triangle mesh.
void Dump ()
 Dump connectivity information.
int GetMinimalCostVertex (float &min_cost)
 Return the vertex id with minimal cost.
csTriangleVerticesSortedSortVertices ()
 Sort all vertices so that the lowest cost vertex is first.
void UpdateVertices (csVector3 *verts)
 Update vertex table for a given set of vertices (with the same number as at init).

Detailed Description

A class which holds vertices and connectivity information for a triangle mesh.

This is a general vertices structure but it is mostly useful for LOD generation since every vertex contains information which helps selecting the best vertices for collapsing.

Definition at line 129 of file trimeshlod.h.


Constructor & Destructor Documentation

csTriangleVerticesCost::csTriangleVerticesCost ( csTriangleMesh mesh,
csVector3 verts,
int  num_verts 
)

Build vertex table for a triangle mesh.

Parameters:
meshis the triangle mesh from which to calculate connectivity information.
vertsis an array of vertices that will be used to fill the cost vertex table.
num_vertsis the size of that table.

Member Function Documentation

Calculate the cost of all vertices.

Dump connectivity information.

Return the vertex id with minimal cost.

Sort all vertices so that the lowest cost vertex is first.

Update vertex table for a given set of vertices (with the same number as at init).


The documentation for this class was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.7.6.1