CrystalSpace

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iGenMeshAnimationControlFactory Struct Reference

This class is a factory for creating animation controls. More...

#include <imesh/genmesh.h>

Inheritance diagram for iGenMeshAnimationControlFactory:
iBase CS::Animation::iSoftBodyAnimationControlFactory

List of all members.

Public Member Functions

virtual csPtr
< iGenMeshAnimationControl
CreateAnimationControl (iMeshObject *mesh)=0
 Create a new animation control.
virtual const char * Load (iDocumentNode *node)=0
 Setup this animation control from a document node.
virtual const char * Save (iDocumentNode *parent)=0
 Save this animation control to a document node.

Detailed Description

This class is a factory for creating animation controls.

Main creators of instances implementing this interface:

Main ways to get pointers to this interface:

Main users of this interface:

Definition at line 715 of file genmesh.h.


Member Function Documentation

Create a new animation control.

virtual const char* iGenMeshAnimationControlFactory::Load ( iDocumentNode node) [pure virtual]

Setup this animation control from a document node.

Returns 0 on success or an error description on failure.

virtual const char* iGenMeshAnimationControlFactory::Save ( iDocumentNode parent) [pure virtual]

Save this animation control to a document node.

Returns 0 on success or an error description on failure.


The documentation for this struct was generated from the following file:

Generated for Crystal Space 2.0 by doxygen 1.7.6.1