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Public API Reference |
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AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
DisableMesh()=0 | CS::Mesh::iFurMesh | [pure virtual] |
EnableMesh()=0 | CS::Mesh::iFurMesh | [pure virtual] |
GenerateGeometry(iView *view, iSector *room)=0 | CS::Mesh::iFurMesh | [pure virtual] |
GetFurMeshProperties() const =0 | CS::Mesh::iFurMesh | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
ResetMesh()=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetAnimatedMesh(CS::Mesh::iAnimatedMesh *animesh)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetAnimationControl(CS::Animation::iFurAnimationControl *physicsControl)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetControlPointsLOD(float controlPointsLOD)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetFurMeshProperties(iFurMeshMaterialProperties *furMeshProperties)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetGuideLOD(float guideLOD)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetLOD(float lod)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetMeshFactory(CS::Mesh::iAnimatedMeshFactory *meshFactory)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetMeshFactorySubMesh(CS::Mesh::iAnimatedMeshSubMeshFactory *meshFactorySubMesh)=0 | CS::Mesh::iFurMesh | [pure virtual] |
SetStrandLOD(float strandLOD)=0 | CS::Mesh::iFurMesh | [pure virtual] |
StartAnimationControl()=0 | CS::Mesh::iFurMesh | [pure virtual] |
StopAnimationControl()=0 | CS::Mesh::iFurMesh | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |