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Public API Reference |
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Return structure for the iSector::HitBeam() and iSector::HitBeamPortals() routines. More...
#include <iengine/sector.h>
Public Attributes | |
iSector * | final_sector |
The final sector for the end point. | |
csVector3 | isect |
Intersection point in world space. | |
iMeshWrapper * | mesh |
The resulting mesh that was hit, or 0 if no mesh was hit. | |
int | polygon_idx |
The polygon/triangle index that was hit. |
Return structure for the iSector::HitBeam() and iSector::HitBeamPortals() routines.
The final sector for the end point.
Only for iSector::HitBeamPortals().