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Public API Reference |
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Classes | |
class | csFogInfo |
Information for vertex based fog. More... | |
class | csRenderContext |
This structure keeps track of the current render context. More... | |
struct | iCamera |
Camera class. More... | |
struct | iCameraListener |
Implement this interface if you are interested in learning when the camera changes sector or moves. More... | |
struct | iCameraPosition |
A camera position. More... | |
struct | iCameraPositionList |
A list of camera position objects. More... | |
struct | iCameraSectorListener |
Implement this interface if you are interested in learning when the camera changes sector. More... | |
struct | iCustomMatrixCamera |
An implementation of iCamera that renders a world with a custom projection matrix. More... | |
struct | iPerspectiveCamera |
An implementation of iCamera that renders a world with a classical perspective. More... | |
struct | iRenderView |
This interface represents all information needed to render some object in a current draw context. More... |