, including all inherited members.
AddNameChangeListener(iObjectNameChangeListener *listener) | csObject | [virtual] |
AddRefOwner(void **ref_owner) | scfImplementation< csObject > | [inline, virtual] |
Animate(csTicks current_time) | csProcAnimated | [virtual] |
Children | csObject | [protected] |
Clone() const | csProcTexture | [protected, virtual] |
CreateTexture(iObjectRegistry *object_reg) | csProcTexture | [protected, virtual] |
csid | csObject | [protected] |
csObject(iBase *pParent=0) | csObject | |
csObject(csObject &o) | csObject | |
DecRef() | scfImplementation< csObject > | [inline, virtual] |
DisableAutoUpdate() | csProcTexture | [inline] |
FireNameChangeListeners(const char *oldname, const char *newname) | csObject | [protected] |
GetAlwaysAnimate() const | csProcTexture | [protected, virtual] |
GetChild(int iInterfaceID, int iVersion, const char *Name, bool FirstName) const | csObject | [virtual] |
GetChild(const char *Name) const | csObject | [virtual] |
GetChild(int iInterfaceID, int iVersion, const char *Name=0) const | csObject | [virtual] |
GetDimension(int &w, int &h) const | csProcTexture | [inline, virtual] |
GetFactory() | csProcTexture | [protected, virtual] |
GetFlags() const | csProcTexture | [protected, virtual] |
GetID() const | csObject | [virtual] |
GetImageFile() | csProcTexture | [protected, virtual] |
GetInterfaceMetadata() | scfImplementation< csObject > | [inline, virtual] |
GetInternalRefCount() const | CS::Utility::InternalRefCount | [inline] |
GetIterator() | csObject | [virtual] |
GetKeyColor(int &red, int &green, int &blue) const | csProcTexture | [protected, virtual] |
GetName() const | csObject | [virtual] |
GetObjectParent() const | csObject | [virtual] |
GetRefCount() | scfImplementation< csObject > | [inline, virtual] |
GetTextureClass() | csProcTexture | [protected, virtual] |
GetTextureHandle() | csProcTexture | [protected, virtual] |
GetTextureWrapper() | csProcTexture | [inline] |
GetUseCallback() const | csProcTexture | [protected, virtual] |
IncRef() | scfImplementation< csObject > | [inline, virtual] |
Initialize(iObjectRegistry *object_reg) | csProcTexture | [virtual] |
Initialize(iObjectRegistry *object_reg, iEngine *engine, iTextureManager *txtmgr, const char *name) | csProcTexture | |
InitializeObject() | csObject | [protected] |
InternalDecRef() | CS::Utility::InternalRefCount | [inline] |
InternalIncRef() | CS::Utility::InternalRefCount | [inline] |
InternalRefCount() | CS::Utility::InternalRefCount | [inline] |
IsVisitRequired() const | csProcTexture | [protected, virtual] |
KeepImage() const | csProcTexture | [protected, virtual] |
listeners | csObject | [protected] |
Name | csObject | [protected] |
ObjAdd(iObject *obj) | csObject | [virtual] |
ObjAddChildren(iObject *Parent) | csObject | [virtual] |
ObjReleaseOld(iObject *obj) | csObject | [virtual] |
ObjRemove(iObject *obj) | csObject | [virtual] |
ObjRemoveAll() | csObject | [virtual] |
operator=(const scfImplementation &) | scfImplementation< csObject > | [inline] |
ParentObject | csObject | [protected] |
PrepareAnim() | csProcAnimated | [virtual] |
QueryObject() | csProcTexture | [protected, virtual] |
Register(iTextureManager *txtmng) | csProcTexture | [protected, virtual] |
RemoveNameChangeListener(iObjectNameChangeListener *listener) | csObject | [virtual] |
RemoveRefOwner(void **ref_owner) | scfImplementation< csObject > | [inline, virtual] |
scfImplementation(csObject *object, iBase *parent=0) | scfImplementation< csObject > | [inline] |
scfImplementation(const scfImplementation &) | scfImplementation< csObject > | [inline] |
SelfDestruct() | csProcTexture | [virtual] |
SetAlwaysAnimate(bool enable) | csProcTexture | [protected, virtual] |
SetFlags(int flags) | csProcTexture | [protected, virtual] |
SetImageFile(iImage *Image) | csProcTexture | [protected, virtual] |
SetKeepImage(bool k) | csProcTexture | [protected, virtual] |
SetKeyColor(int red, int green, int blue) | csProcTexture | [inline, virtual] |
SetName(const char *iName) | csObject | [virtual] |
SetObjectParent(iObject *) | csObject | [virtual] |
SetTextureClass(const char *className) | csProcTexture | [protected, virtual] |
SetTextureHandle(iTextureHandle *tex) | csProcTexture | [protected, virtual] |
SetUseCallback(iTextureCallback *callback) | csProcTexture | [protected, virtual] |
Visit() | csProcTexture | [protected, virtual] |
~csObject() | csObject | [virtual] |
~iBase() | iBase | [inline, protected, virtual] |