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Public API Reference |
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AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddToCollection(iObject *obj)=0 | iLoaderContext | [pure virtual] |
CheckDupes() const =0 | iLoaderContext | [pure virtual] |
CurrentCollectionOnly() const =0 | iLoaderContext | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
FindLight(const char *name)=0 | iLoaderContext | [pure virtual] |
FindMaterial(const char *filename, bool doLoad=true)=0 | iLoaderContext | [pure virtual] |
FindMeshFactory(const char *name, bool notify=true)=0 | iLoaderContext | [pure virtual] |
FindMeshObject(const char *name)=0 | iLoaderContext | [pure virtual] |
FindNamedMaterial(const char *name, const char *filename)=0 | iLoaderContext | [pure virtual] |
FindNamedTexture(const char *name, const char *filename)=0 | iLoaderContext | [pure virtual] |
FindSector(const char *name)=0 | iLoaderContext | [pure virtual] |
FindShader(const char *name)=0 | iLoaderContext | [pure virtual] |
FindTexture(const char *filename, bool doLoad=true)=0 | iLoaderContext | [pure virtual] |
GetCollection() const =0 | iLoaderContext | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetKeepFlags() const =0 | iLoaderContext | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetVerbose()=0 | iLoaderContext | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |