This is the complete list of members for
iSkeletonAnimationKeyFrame, including all inherited members.
AddRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
AddTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform, bool relative=false)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
DecRef()=0 | iBase | [pure virtual] |
GetDuration()=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
GetInterfaceMetadata()=0 | iBase | [pure virtual] |
GetKeyFrameData(iSkeletonBoneFactory *bone_fact, csQuaternion &rot, csVector3 &pos, csQuaternion &tangent, bool &relative)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
GetName() const =0 | iSkeletonAnimationKeyFrame | [pure virtual] |
GetRefCount()=0 | iBase | [pure virtual] |
GetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &dst_trans)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
GetTransformsCount()=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
IncRef()=0 | iBase | [pure virtual] |
QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0 | iBase | [pure virtual] |
RemoveRefOwner(void **ref_owner)=0 | iBase | [pure virtual] |
SetDuration(csTicks time)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
SetName(const char *name)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
SetTransform(iSkeletonBoneFactory *bone, csReversibleTransform &transform)=0 | iSkeletonAnimationKeyFrame | [pure virtual] |
~iBase() | iBase | [inline, protected, virtual] |