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Public API Reference |
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Data used by the shadow handler that needs to persist over multiple frames. More...
#include <csplugincommon/rendermanager/shadow_pssm.h>
Public Member Functions | |
void | SetConfigPrefix (const char *configPrefix) |
Set the prefix for configuration settings. |
Data used by the shadow handler that needs to persist over multiple frames.
Generally stored inside the light setup's persistent data.
Definition at line 927 of file shadow_pssm.h.
void CS::RenderManager::ShadowPSSM< RenderTree, LayerConfigType >::PersistentData::SetConfigPrefix | ( | const char * | configPrefix | ) | [inline] |
Set the prefix for configuration settings.
Definition at line 962 of file shadow_pssm.h.