This is the complete list of members for
CS::RenderManager::ShadowNone< RenderTree, LayerConfigType >, including all inherited members.
FinalHandleLight(iLight *, CachedLightData &) | CS::RenderManager::ShadowNone< RenderTree, LayerConfigType > | [inline] |
GetLightFlagsMask() const | CS::RenderManager::ShadowNone< RenderTree, LayerConfigType > | [inline] |
GetLightLayerSpread() const | CS::RenderManager::ShadowNone< RenderTree, LayerConfigType > | [inline] |
HandleOneLight(typename RenderTree::MeshNode::SingleMesh &singleMesh, iLight *light, _CachedLightData &lightData, csShaderVariableStack *lightStacks, uint lightNum, uint sublight) | CS::RenderManager::ShadowNone< RenderTree, LayerConfigType > | [inline] |
NeedFinalHandleLight() | CS::RenderManager::ShadowNone< RenderTree, LayerConfigType > | [inline, static] |