SDL  2.0
SDL_DirectFB_video.c
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20 */
21 #include "../../SDL_internal.h"
22 
23 #if SDL_VIDEO_DRIVER_DIRECTFB
24 
25 #include "SDL_DirectFB_video.h"
26 
27 #include "SDL_DirectFB_events.h"
28 /*
29  * #include "SDL_DirectFB_keyboard.h"
30  */
31 #include "SDL_DirectFB_modes.h"
32 #include "SDL_DirectFB_mouse.h"
33 #include "SDL_DirectFB_opengl.h"
34 #include "SDL_DirectFB_window.h"
35 #include "SDL_DirectFB_WM.h"
36 
37 
38 /* DirectFB video driver implementation.
39 */
40 
41 #include <fcntl.h>
42 #include <unistd.h>
43 #include <sys/mman.h>
44 
45 #include <directfb.h>
46 #include <directfb_version.h>
47 #include <directfb_strings.h>
48 
49 #include "SDL_video.h"
50 #include "SDL_mouse.h"
51 #include "../SDL_sysvideo.h"
52 #include "../SDL_pixels_c.h"
53 #include "../../events/SDL_events_c.h"
54 #include "SDL_DirectFB_video.h"
55 #include "SDL_DirectFB_events.h"
56 #include "SDL_DirectFB_render.h"
57 #include "SDL_DirectFB_mouse.h"
58 #include "SDL_DirectFB_shape.h"
59 
60 
61 #include "SDL_DirectFB_dyn.h"
62 
63 /* Initialization/Query functions */
64 static int DirectFB_VideoInit(_THIS);
65 static void DirectFB_VideoQuit(_THIS);
66 
67 static int DirectFB_Available(void);
68 static SDL_VideoDevice *DirectFB_CreateDevice(int devindex);
69 
70 VideoBootStrap DirectFB_bootstrap = {
71  "directfb", "DirectFB",
72  DirectFB_Available, DirectFB_CreateDevice
73 };
74 
75 static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
76 static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
77 static const DirectFBAccelerationMaskNames(acceleration_mask);
78 
79 /* DirectFB driver bootstrap functions */
80 
81 static int
82 DirectFB_Available(void)
83 {
85  return 0;
87  return 1;
88 }
89 
90 static void
91 DirectFB_DeleteDevice(SDL_VideoDevice * device)
92 {
94  SDL_DFB_FREE(device->driverdata);
95  SDL_DFB_FREE(device);
96 }
97 
98 static SDL_VideoDevice *
99 DirectFB_CreateDevice(int devindex)
100 {
101  SDL_VideoDevice *device;
102 
103  if (!SDL_DirectFB_LoadLibrary()) {
104  return NULL;
105  }
106 
107  /* Initialize all variables that we clean on shutdown */
108  SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice));
109 
110  /* Set the function pointers */
111 
112  /* Set the function pointers */
113  device->VideoInit = DirectFB_VideoInit;
114  device->VideoQuit = DirectFB_VideoQuit;
134 
135  /* !!! FIXME: implement SetWindowBordered */
136 
137 #if SDL_DIRECTFB_OPENGL
138  device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
139  device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
140  device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;
141 
142  device->GL_CreateContext = DirectFB_GL_CreateContext;
143  device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
144  device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
145  device->GL_SwapWindow = DirectFB_GL_SwapWindow;
146  device->GL_DeleteContext = DirectFB_GL_DeleteContext;
147 
148 #endif
149 
150  /* Shaped window support */
154 
155  device->free = DirectFB_DeleteDevice;
156 
157  return device;
158  error:
159  if (device)
160  SDL_free(device);
161  return (0);
162 }
163 
164 static void
165 DirectFB_DeviceInformation(IDirectFB * dfb)
166 {
167  DFBGraphicsDeviceDescription desc;
168  int n;
169 
170  dfb->GetDeviceDescription(dfb, &desc);
171 
172  SDL_DFB_LOG( "DirectFB Device Information");
173  SDL_DFB_LOG( "===========================");
174  SDL_DFB_LOG( "Name: %s", desc.name);
175  SDL_DFB_LOG( "Vendor: %s", desc.vendor);
176  SDL_DFB_LOG( "Driver Name: %s", desc.driver.name);
177  SDL_DFB_LOG( "Driver Vendor: %s", desc.driver.vendor);
178  SDL_DFB_LOG( "Driver Version: %d.%d", desc.driver.major,
179  desc.driver.minor);
180 
181  SDL_DFB_LOG( "Video memoory: %d", desc.video_memory);
182 
183  SDL_DFB_LOG( "Blitting flags:");
184  for (n = 0; blitting_flags[n].flag; n++) {
185  if (desc.blitting_flags & blitting_flags[n].flag)
186  SDL_DFB_LOG( " %s", blitting_flags[n].name);
187  }
188 
189  SDL_DFB_LOG( "Drawing flags:");
190  for (n = 0; drawing_flags[n].flag; n++) {
191  if (desc.drawing_flags & drawing_flags[n].flag)
192  SDL_DFB_LOG( " %s", drawing_flags[n].name);
193  }
194 
195 
196  SDL_DFB_LOG( "Acceleration flags:");
197  for (n = 0; acceleration_mask[n].mask; n++) {
198  if (desc.acceleration_mask & acceleration_mask[n].mask)
199  SDL_DFB_LOG( " %s", acceleration_mask[n].name);
200  }
201 
202 
203 }
204 
205 static int readBoolEnv(const char *env_name, int def_val)
206 {
207  char *stemp;
208 
209  stemp = SDL_getenv(env_name);
210  if (stemp)
211  return atoi(stemp);
212  else
213  return def_val;
214 }
215 
216 static int
217 DirectFB_VideoInit(_THIS)
218 {
219  IDirectFB *dfb = NULL;
220  DFB_DeviceData *devdata = NULL;
221  DFBResult ret;
222 
223  SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata));
224 
225  SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));
226 
227  /* avoid switching to the framebuffer when we
228  * are running X11 */
229  ret = readBoolEnv(DFBENV_USE_X11_CHECK , 1);
230  if (ret) {
231  if (SDL_getenv("DISPLAY"))
232  DirectFBSetOption("system", "x11");
233  else
234  DirectFBSetOption("disable-module", "x11input");
235  }
236 
237  /* FIXME: Reenable as default once multi kbd/mouse interface is sorted out */
238  devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 0); /* default: on */
239 
240  if (!devdata->use_linux_input)
241  {
242  SDL_DFB_LOG("Disabling linux input\n");
243  DirectFBSetOption("disable-module", "linux_input");
244  }
245 
246  SDL_DFB_CHECKERR(DirectFBCreate(&dfb));
247 
248  DirectFB_DeviceInformation(dfb);
249 
250  devdata->use_yuv_underlays = readBoolEnv(DFBENV_USE_YUV_UNDERLAY, 0); /* default: off */
251  devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0); /* default is off! */
252 
253  /* Create global Eventbuffer for axis events */
254  if (devdata->use_linux_input) {
255  SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
256  DFB_TRUE,
257  &devdata->events));
258  } else {
259  SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
260  /* DICAPS_ALL */ ,
261  DFB_TRUE,
262  &devdata->events));
263  }
264 
265  /* simple window manager support */
266  devdata->has_own_wm = readBoolEnv(DFBENV_USE_WM, 0);
267 
268  devdata->initialized = 1;
269 
270  devdata->dfb = dfb;
271  devdata->firstwin = NULL;
272  devdata->grabbed_window = NULL;
273 
274  _this->driverdata = devdata;
275 
277 
278 #if SDL_DIRECTFB_OPENGL
279  DirectFB_GL_Initialize(_this);
280 #endif
281 
284 
285  return 0;
286 
287 
288  error:
289  SDL_DFB_FREE(devdata);
290  SDL_DFB_RELEASE(dfb);
291  return -1;
292 }
293 
294 static void
295 DirectFB_VideoQuit(_THIS)
296 {
297  DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
298 
302 
303  devdata->events->Reset(devdata->events);
304  SDL_DFB_RELEASE(devdata->events);
305  SDL_DFB_RELEASE(devdata->dfb);
306 
307 #if SDL_DIRECTFB_OPENGL
308  DirectFB_GL_Shutdown(_this);
309 #endif
310 
311  devdata->initialized = 0;
312 }
313 
314 /* DirectFB driver general support functions */
315 
316 static const struct {
317  DFBSurfacePixelFormat dfb;
318  Uint32 sdl;
319 } pixelformat_tab[] =
320 {
321  { DSPF_RGB32, SDL_PIXELFORMAT_RGB888 }, /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
322  { DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
323  { DSPF_RGB16, SDL_PIXELFORMAT_RGB565 }, /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
324  { DSPF_RGB332, SDL_PIXELFORMAT_RGB332 }, /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
325  { DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 }, /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
326  { DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 }, /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
327  { DSPF_RGB24, SDL_PIXELFORMAT_RGB24 }, /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
328  { DSPF_RGB444, SDL_PIXELFORMAT_RGB444 }, /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
329  { DSPF_YV12, SDL_PIXELFORMAT_YV12 }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
330  { DSPF_I420,SDL_PIXELFORMAT_IYUV }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
331  { DSPF_YUY2, SDL_PIXELFORMAT_YUY2 }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
332  { DSPF_UYVY, SDL_PIXELFORMAT_UYVY }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
333  { DSPF_RGB555, SDL_PIXELFORMAT_RGB555 }, /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
334 #if (ENABLE_LUT8)
335  { DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 }, /* 8 bit LUT (8 bit color and alpha lookup from palette) */
336 #endif
337 
338 #if (DFB_VERSION_ATLEAST(1,2,0))
339  { DSPF_BGR555, SDL_PIXELFORMAT_BGR555 }, /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
340 #else
341  { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
342 #endif
343 
344  /* Pfff ... nonmatching formats follow */
345 
346  { DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
347  { DSPF_A8, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
348  { DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
349  { DSPF_A1, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
350  { DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
351  { DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
352  { DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
353  { DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
354  { DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
355  { DSPF_A4, SDL_PIXELFORMAT_UNKNOWN }, /* 4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
356  { DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
357  { DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
358  { DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
359  { DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN }, /* 2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
360 
361 #if (DFB_VERSION_ATLEAST(1,3,0))
362  { DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
363 #endif
364 
365 #if (DFB_VERSION_ATLEAST(1,4,3))
366  { DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
367  { DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
368  { DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
369  { DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
370  { DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0) */
371 #endif
372 
373  { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
374  { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
375  { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
376  { DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
377  { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
378  { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
379  { DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
380  { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR8888 },
381  { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
382  { DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
383  { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
384  { DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
385  { DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
386  { DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU }, /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
387 };
388 
389 Uint32
390 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
391 {
392  int i;
393 
394  for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
395  if (pixelformat_tab[i].dfb == pixelformat)
396  {
397  return pixelformat_tab[i].sdl;
398  }
400 }
401 
402 DFBSurfacePixelFormat
404 {
405  int i;
406 
407  for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
408  if (pixelformat_tab[i].sdl == format)
409  {
410  return pixelformat_tab[i].dfb;
411  }
412  return DSPF_UNKNOWN;
413 }
414 
416 {
417  int i, j;
418 
419  for (i=0, j=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
420  if (pixelformat_tab[i].sdl != SDL_PIXELFORMAT_UNKNOWN)
421  ri->texture_formats[j++] = pixelformat_tab[i].sdl;
422  ri->num_texture_formats = j;
423 }
424 
425 #endif /* SDL_VIDEO_DRIVER_DIRECTFB */
void DirectFB_ShowWindow(_THIS, SDL_Window *window)
GLint GLint GLsizei GLsizei GLsizei GLint GLenum format
Definition: SDL_opengl.h:1565
int DirectFB_CreateWindow(_THIS, SDL_Window *window)
SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
SDL_WindowShaper * DirectFB_CreateShaper(SDL_Window *window)
#define SDL_DFB_LOG(x...)
void(* RestoreWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:220
#define SDL_DFB_FREE(x)
void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo *ri)
GLdouble n
int(* CreateWindowFrom)(_THIS, SDL_Window *window, const void *data)
Definition: SDL_sysvideo.h:204
void(* free)(_THIS)
Definition: SDL_sysvideo.h:358
void SDL_DirectFB_UnLoadLibrary(void)
DFBSurfacePixelFormat DirectFB_SDLToDFBPixelFormat(Uint32 format)
int(* GL_SetSwapInterval)(_THIS, int interval)
Definition: SDL_sysvideo.h:253
void(* ShowWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:215
Uint32 texture_formats[16]
Definition: SDL_render.h:83
void DirectFB_RaiseWindow(_THIS, SDL_Window *window)
void(* SetWindowSize)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:208
void DirectFB_SetWindowGrab(_THIS, SDL_Window *window, SDL_bool grabbed)
#define DFBENV_USE_WM
GLuint const GLchar * name
void(* GL_SwapWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:255
Uint32 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
uint32_t Uint32
An unsigned 32-bit integer type.
Definition: SDL_stdinc.h:159
int(* GL_LoadLibrary)(_THIS, const char *path)
Definition: SDL_sysvideo.h:247
int DirectFB_CreateWindowFrom(_THIS, SDL_Window *window, const void *data)
#define SDL_DFB_RELEASE(x)
int(* SetDisplayMode)(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
Definition: SDL_sysvideo.h:197
void DirectFB_QuitMouse(_THIS)
static SDL_VideoDevice * _this
Definition: SDL_video.c:118
void DirectFB_InitMouse(_THIS)
void(* HideWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:216
#define DFBENV_USE_LINUX_INPUT
void(* RaiseWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:217
int(* SetWindowShape)(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shape_mode)
Definition: SDL_sysvideo.h:59
void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
SDL_bool(* GetWindowWMInfo)(_THIS, SDL_Window *window, struct SDL_SysWMinfo *info)
Definition: SDL_sysvideo.h:240
#define DFBENV_USE_YUV_UNDERLAY
SDL_GLContext(* GL_CreateContext)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:250
#define _THIS
int(* GL_MakeCurrent)(_THIS, SDL_Window *window, SDL_GLContext context)
Definition: SDL_sysvideo.h:251
void SDL_free(void *mem)
void DirectFB_QuitKeyboard(_THIS)
void DirectFB_QuitModes(_THIS)
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int int in j)
Definition: SDL_x11sym.h:50
void DirectFB_InitModes(_THIS)
void DirectFB_InitKeyboard(_THIS)
void(* DestroyWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:227
void(* SetWindowIcon)(_THIS, SDL_Window *window, SDL_Surface *icon)
Definition: SDL_sysvideo.h:206
int DirectFB_SetWindowShape(SDL_WindowShaper *shaper, SDL_Surface *shape, SDL_WindowShapeMode *shapeMode)
#define SDL_getenv
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
Definition: SDL_x11sym.h:50
void DirectFB_PumpEventsWindow(_THIS)
void(* GetDisplayModes)(_THIS, SDL_VideoDisplay *display)
Definition: SDL_sysvideo.h:189
#define DFBENV_USE_YUV_DIRECT
#define NULL
Definition: begin_code.h:143
#define SDL_DFB_ALLOC_CLEAR(r, s)
#define SDL_DFB_CHECKERR(x...)
void(* VideoQuit)(_THIS)
Definition: SDL_sysvideo.h:164
Information on the capabilities of a render driver or context.
Definition: SDL_render.h:78
SDL_WindowShaper *(* CreateShaper)(SDL_Window *window)
Definition: SDL_sysvideo.h:58
int DirectFB_ResizeWindowShape(SDL_Window *window)
int(* ResizeWindowShape)(SDL_Window *window)
Definition: SDL_sysvideo.h:60
int(* SetWindowOpacity)(_THIS, SDL_Window *window, float opacity)
Definition: SDL_sysvideo.h:212
#define DFBENV_USE_X11_CHECK
void(* SetWindowPosition)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:207
int(* CreateWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:203
void DirectFB_SetWindowTitle(_THIS, SDL_Window *window)
void(* MinimizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:219
void DirectFB_MaximizeWindow(_THIS, SDL_Window *window)
Uint32 num_texture_formats
Definition: SDL_render.h:82
SDL_ShapeDriver shape_driver
Definition: SDL_sysvideo.h:237
int(* VideoInit)(_THIS)
Definition: SDL_sysvideo.h:158
void DirectFB_SetWindowSize(_THIS, SDL_Window *window)
void(* GL_DeleteContext)(_THIS, SDL_GLContext context)
Definition: SDL_sysvideo.h:256
void(* SetWindowTitle)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:205
int(* GL_GetSwapInterval)(_THIS)
Definition: SDL_sysvideo.h:254
void(* MaximizeWindow)(_THIS, SDL_Window *window)
Definition: SDL_sysvideo.h:218
void DirectFB_MinimizeWindow(_THIS, SDL_Window *window)
void DirectFB_DestroyWindow(_THIS, SDL_Window *window)
int DirectFB_SetWindowOpacity(_THIS, SDL_Window *window, float opacity)
void DirectFB_SetWindowPosition(_THIS, SDL_Window *window)
void(* SetWindowGrab)(_THIS, SDL_Window *window, SDL_bool grabbed)
Definition: SDL_sysvideo.h:226
void *(* GL_GetProcAddress)(_THIS, const char *proc)
Definition: SDL_sysvideo.h:248
int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
void DirectFB_HideWindow(_THIS, SDL_Window *window)
void DirectFB_RestoreWindow(_THIS, SDL_Window *window)
void DirectFB_SetWindowIcon(_THIS, SDL_Window *window, SDL_Surface *icon)
int SDL_DirectFB_LoadLibrary(void)
void(* PumpEvents)(_THIS)
Definition: SDL_sysvideo.h:262