34 #ifndef SDL_HAPTIC_DISABLED 45 main(
int argc,
char **argv)
58 if ((strcmp(name,
"--help") == 0) || (strcmp(name,
"-h") == 0)) {
60 "If device is a two-digit number it'll use it as an index, otherwise\n" 61 "it'll use it as if it were part of the device's name.\n",
67 if ((i < 3) && isdigit(name[0]) && ((i == 1) || isdigit(name[1]))) {
80 i = (index != -1) ? index : 0;
119 SDL_Log(
"Playing 2 second rumble at 0.5 magnitude.\n");
128 SDL_Log(
"Playing 2 second rumble at 0.3 magnitude.\n");
146 main(
int argc,
char *argv[])
#define SDL_INIT_JOYSTICK
#define SDL_HapticRumbleStop
GLuint const GLchar * name
int main(int argc, char **argv)
The entry point of this force feedback demo.
return Display return Display Bool Bool int int int return Display XEvent Bool(*) XPointer return Display return Display Drawable _Xconst char unsigned int unsigned int return Display Pixmap Pixmap XColor XColor unsigned int unsigned int return Display _Xconst char char int char return Display Visual unsigned int int int char unsigned int unsigned int in i)
#define SDL_LogSetPriority
static SDL_Haptic * haptic
#define SDL_HapticRumbleSupported
#define SDL_HapticRumbleInit
#define SDL_HapticRumblePlay