#include <OgreInstancedGeometry.h>
Public Types | |
typedef vector< GeometryBucket * > ::type | GeometryBucketList |
list of Geometry Buckets that contains the instanced object More... | |
enum | TransformSpace { TS_LOCAL, TS_PARENT, TS_WORLD } |
Public Member Functions | |
InstancedObject (unsigned short index) | |
InstancedObject (unsigned short index, SkeletonInstance *skeleton, AnimationStateSet *animations) | |
~InstancedObject () | |
void | addBucketToList (GeometryBucket *bucket) |
AnimationState * | getAnimationState (const String &name) const |
GeometryBucketList & | getGeometryBucketList (void) |
Matrix3 | getLocalAxes (void) const |
Quaternion & | getOrientation (void) |
const Vector3 & | getPosition (void) const |
const Vector3 & | getScale () const |
SkeletonInstance * | getSkeletonInstance (void) |
void | needUpdate () |
void | operator delete (void *ptr) |
void | operator delete (void *ptr, void *) |
void | operator delete (void *ptr, const char *, int, const char *) |
void | operator delete[] (void *ptr) |
void | operator delete[] (void *ptr, const char *, int, const char *) |
void * | operator new (size_t sz, const char *file, int line, const char *func) |
operator new, with debug line info More... | |
void * | operator new (size_t sz) |
void * | operator new (size_t sz, void *ptr) |
placement operator new More... | |
void * | operator new[] (size_t sz, const char *file, int line, const char *func) |
array operator new, with debug line info More... | |
void * | operator new[] (size_t sz) |
void | pitch (const Radian &angle) |
void | roll (const Radian &angle) |
void | rotate (const Quaternion &q) |
void | setOrientation (const Quaternion &q) |
void | setPosition (Vector3 position) |
void | setPositionAndOrientation (Vector3 p, const Quaternion &q) |
void | setScale (const Vector3 &scale) |
void | translate (const Matrix3 &axes, const Vector3 &move) |
void | translate (const Vector3 &d) |
void | updateAnimation (void) |
void | yaw (const Radian &angle) |
Protected Attributes | |
AnimationStateSet * | mAnimationState |
State of animation for animable meshes. More... | |
Matrix4 * | mBoneMatrices |
Cached bone matrices in skeleton local space. More... | |
Matrix4 * | mBoneWorldMatrices |
Cached bone matrices, including any world transform. More... | |
unsigned long | mFrameAnimationLastUpdated |
Records the last frame in which animation was updated. More... | |
GeometryBucketList | mGeometryBucketList |
unsigned short | mIndex |
unsigned short | mNumBoneMatrices |
Quaternion | mOrientation |
Vector3 | mPosition |
Vector3 | mScale |
SkeletonInstance * | mSkeletonInstance |
Matrix4 | mTransformation |
Friends | |
class | GeometryBucket |
Definition at line 261 of file OgreInstancedGeometry.h.
list of Geometry Buckets that contains the instanced object
Definition at line 275 of file OgreInstancedGeometry.h.
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | unsigned short | index | ) |
Ogre::InstancedGeometry::InstancedObject::InstancedObject | ( | unsigned short | index, |
SkeletonInstance * | skeleton, | ||
AnimationStateSet * | animations | ||
) |
Ogre::InstancedGeometry::InstancedObject::~InstancedObject | ( | ) |
void Ogre::InstancedGeometry::InstancedObject::addBucketToList | ( | GeometryBucket * | bucket | ) |
AnimationState* Ogre::InstancedGeometry::InstancedObject::getAnimationState | ( | const String & | name | ) | const |
GeometryBucketList& Ogre::InstancedGeometry::InstancedObject::getGeometryBucketList | ( | void | ) |
Definition at line 310 of file OgreInstancedGeometry.h.
Matrix3 Ogre::InstancedGeometry::InstancedObject::getLocalAxes | ( | void | ) | const |
Quaternion& Ogre::InstancedGeometry::InstancedObject::getOrientation | ( | void | ) |
const Vector3& Ogre::InstancedGeometry::InstancedObject::getPosition | ( | void | ) | const |
const Vector3& Ogre::InstancedGeometry::InstancedObject::getScale | ( | ) | const |
SkeletonInstance* Ogre::InstancedGeometry::InstancedObject::getSkeletonInstance | ( | void | ) |
Definition at line 316 of file OgreInstancedGeometry.h.
void Ogre::InstancedGeometry::InstancedObject::needUpdate | ( | ) |
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inherited |
Definition at line 96 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 102 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 108 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 113 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 119 of file OgreMemoryAllocatedObject.h.
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inherited |
operator new, with debug line info
Definition at line 68 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 73 of file OgreMemoryAllocatedObject.h.
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inherited |
placement operator new
Definition at line 79 of file OgreMemoryAllocatedObject.h.
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inherited |
array operator new, with debug line info
Definition at line 86 of file OgreMemoryAllocatedObject.h.
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inherited |
Definition at line 91 of file OgreMemoryAllocatedObject.h.
void Ogre::InstancedGeometry::InstancedObject::pitch | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::roll | ( | const Radian & | angle | ) |
void Ogre::InstancedGeometry::InstancedObject::rotate | ( | const Quaternion & | q | ) |
void Ogre::InstancedGeometry::InstancedObject::setOrientation | ( | const Quaternion & | q | ) |
void Ogre::InstancedGeometry::InstancedObject::setPosition | ( | Vector3 | position | ) |
void Ogre::InstancedGeometry::InstancedObject::setPositionAndOrientation | ( | Vector3 | p, |
const Quaternion & | q | ||
) |
void Ogre::InstancedGeometry::InstancedObject::setScale | ( | const Vector3 & | scale | ) |
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Matrix3 & | axes, |
const Vector3 & | move | ||
) |
void Ogre::InstancedGeometry::InstancedObject::translate | ( | const Vector3 & | d | ) |
void Ogre::InstancedGeometry::InstancedObject::updateAnimation | ( | void | ) |
void Ogre::InstancedGeometry::InstancedObject::yaw | ( | const Radian & | angle | ) |
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friend |
Definition at line 263 of file OgreInstancedGeometry.h.
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protected |
State of animation for animable meshes.
Definition at line 289 of file OgreInstancedGeometry.h.
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Cached bone matrices in skeleton local space.
Definition at line 287 of file OgreInstancedGeometry.h.
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protected |
Cached bone matrices, including any world transform.
Definition at line 285 of file OgreInstancedGeometry.h.
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Records the last frame in which animation was updated.
Definition at line 292 of file OgreInstancedGeometry.h.
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Definition at line 277 of file OgreInstancedGeometry.h.
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Definition at line 278 of file OgreInstancedGeometry.h.
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protected |
Definition at line 290 of file OgreInstancedGeometry.h.
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protected |
Definition at line 280 of file OgreInstancedGeometry.h.
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Definition at line 282 of file OgreInstancedGeometry.h.
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protected |
Definition at line 281 of file OgreInstancedGeometry.h.
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Definition at line 283 of file OgreInstancedGeometry.h.
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protected |
Definition at line 279 of file OgreInstancedGeometry.h.
Copyright © 2012 Torus Knot Software Ltd
This work is licensed under a Creative Commons Attribution-ShareAlike 3.0 Unported License.
Last modified Sat Oct 25 2014 14:52:08