_dirtyHash(void) | Ogre::Pass | |
_getBlendFlags(SceneBlendType type, SceneBlendFactor &source, SceneBlendFactor &dest) | Ogre::Pass | protected |
_getTextureUnitWithContentTypeIndex(TextureUnitState::ContentType contentType, unsigned short index) const | Ogre::Pass | |
_load(void) | Ogre::Pass | |
_notifyIndex(unsigned short index) | Ogre::Pass | |
_notifyNeedsRecompile(void) | Ogre::Pass | |
_prepare(void) | Ogre::Pass | |
_recalculateHash(void) | Ogre::Pass | |
_split(unsigned short numUnits) | Ogre::Pass | |
_unload(void) | Ogre::Pass | |
_unprepare(void) | Ogre::Pass | |
_updateAutoParams(const AutoParamDataSource *source, uint16 variabilityMask) const | Ogre::Pass | |
addTextureUnitState(TextureUnitState *state) | Ogre::Pass | |
AllocatedObject() | Ogre::AllocatedObject< Alloc > | explicit |
applyTextureAliases(const AliasTextureNamePairList &aliasList, const bool apply=true) const | Ogre::Pass | |
BuiltinHashFunction enum name | Ogre::Pass | |
calculateSize(void) const | Ogre::Pass | |
clearDirtyHashList(void) | Ogre::Pass | static |
ConstTextureUnitStateIterator typedef | Ogre::Pass | |
ContentTypeLookup typedef | Ogre::Pass | protected |
createTextureUnitState(void) | Ogre::Pass | |
createTextureUnitState(const String &textureName, unsigned short texCoordSet=0) | Ogre::Pass | |
getAlphaRejectFunction(void) const | Ogre::Pass | |
getAlphaRejectValue(void) const | Ogre::Pass | |
getAmbient(void) const | Ogre::Pass | |
getBuiltinHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | static |
getColourWriteEnabled(void) const | Ogre::Pass | |
getComputeProgram(void) const | Ogre::Pass | |
getComputeProgramName(void) const | Ogre::Pass | |
getComputeProgramParameters(void) const | Ogre::Pass | |
getCullingMode(void) const | Ogre::Pass | |
getDepthBiasConstant(void) const | Ogre::Pass | |
getDepthBiasSlopeScale(void) const | Ogre::Pass | |
getDepthCheckEnabled(void) const | Ogre::Pass | |
getDepthFunction(void) const | Ogre::Pass | |
getDepthWriteEnabled(void) const | Ogre::Pass | |
getDestBlendFactor() const | Ogre::Pass | |
getDestBlendFactorAlpha() const | Ogre::Pass | |
getDiffuse(void) const | Ogre::Pass | |
getDirtyHashList(void) | Ogre::Pass | static |
getEmissive(void) const | Ogre::Pass | |
getFogColour(void) const | Ogre::Pass | |
getFogDensity(void) const | Ogre::Pass | |
getFogEnd(void) const | Ogre::Pass | |
getFogMode(void) const | Ogre::Pass | |
getFogOverride(void) const | Ogre::Pass | |
getFogStart(void) const | Ogre::Pass | |
getFragmentProgram(void) const | Ogre::Pass | |
getFragmentProgramName(void) const | Ogre::Pass | |
getFragmentProgramParameters(void) const | Ogre::Pass | |
getGeometryProgram(void) const | Ogre::Pass | |
getGeometryProgramName(void) const | Ogre::Pass | |
getGeometryProgramParameters(void) const | Ogre::Pass | |
getHash(void) const | Ogre::Pass | |
getHashFunction(void) | Ogre::Pass | static |
getIlluminationStage() const | Ogre::Pass | |
getIndex(void) const | Ogre::Pass | |
getIteratePerLight(void) const | Ogre::Pass | |
getIterationDepthBias() const | Ogre::Pass | |
getLightClipPlanesEnabled() const | Ogre::Pass | |
getLightCountPerIteration(void) const | Ogre::Pass | |
getLightingEnabled(void) const | Ogre::Pass | |
getLightMask() const | Ogre::Pass | |
getLightScissoringEnabled() const | Ogre::Pass | |
getManualCullingMode(void) const | Ogre::Pass | |
getMaxSimultaneousLights(void) const | Ogre::Pass | |
getName(void) const | Ogre::Pass | |
getNormaliseNormals(void) const | Ogre::Pass | |
getNumTextureUnitStates(void) const | Ogre::Pass | |
getOnlyLightType() const | Ogre::Pass | |
getParent(void) const | Ogre::Pass | |
getPassGraveyard(void) | Ogre::Pass | static |
getPassIterationCount(void) const | Ogre::Pass | |
getPointAttenuationConstant(void) const | Ogre::Pass | |
getPointAttenuationLinear(void) const | Ogre::Pass | |
getPointAttenuationQuadratic(void) const | Ogre::Pass | |
getPointMaxSize(void) const | Ogre::Pass | |
getPointMinSize(void) const | Ogre::Pass | |
getPointSize(void) const | Ogre::Pass | |
getPointSpritesEnabled(void) const | Ogre::Pass | |
getPolygonMode(void) const | Ogre::Pass | |
getPolygonModeOverrideable(void) const | Ogre::Pass | virtual |
getResourceGroup(void) const | Ogre::Pass | |
getRunOnlyForOneLightType(void) const | Ogre::Pass | |
getSceneBlendingOperation() const | Ogre::Pass | |
getSceneBlendingOperationAlpha() const | Ogre::Pass | |
getSelfIllumination(void) const | Ogre::Pass | |
getShadingMode(void) const | Ogre::Pass | |
getShadowCasterFragmentProgram(void) const | Ogre::Pass | |
getShadowCasterFragmentProgramName(void) const | Ogre::Pass | |
getShadowCasterFragmentProgramParameters(void) const | Ogre::Pass | |
getShadowCasterVertexProgram(void) const | Ogre::Pass | |
getShadowCasterVertexProgramName(void) const | Ogre::Pass | |
getShadowCasterVertexProgramParameters(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgram(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgramName(void) const | Ogre::Pass | |
getShadowReceiverFragmentProgramParameters(void) const | Ogre::Pass | |
getShadowReceiverVertexProgram(void) const | Ogre::Pass | |
getShadowReceiverVertexProgramName(void) const | Ogre::Pass | |
getShadowReceiverVertexProgramParameters(void) const | Ogre::Pass | |
getShininess(void) const | Ogre::Pass | |
getSourceBlendFactor() const | Ogre::Pass | |
getSourceBlendFactorAlpha() const | Ogre::Pass | |
getSpecular(void) const | Ogre::Pass | |
getStartLight(void) const | Ogre::Pass | |
getTesselationDomainProgram(void) const | Ogre::Pass | |
getTesselationDomainProgramName(void) const | Ogre::Pass | |
getTesselationDomainProgramParameters(void) const | Ogre::Pass | |
getTesselationHullProgram(void) const | Ogre::Pass | |
getTesselationHullProgramName(void) const | Ogre::Pass | |
getTesselationHullProgramParameters(void) const | Ogre::Pass | |
getTextureUnitState(unsigned short index) | Ogre::Pass | |
getTextureUnitState(const String &name) | Ogre::Pass | |
getTextureUnitState(unsigned short index) const | Ogre::Pass | |
getTextureUnitState(const String &name) const | Ogre::Pass | |
getTextureUnitStateIndex(const TextureUnitState *state) const | Ogre::Pass | |
getTextureUnitStateIterator(void) | Ogre::Pass | |
getTextureUnitStateIterator(void) const | Ogre::Pass | |
getTransparentSortingEnabled(void) const | Ogre::Pass | |
getTransparentSortingForced(void) const | Ogre::Pass | |
getUserObjectBindings() | Ogre::Pass | |
getUserObjectBindings() const | Ogre::Pass | |
getVertexColourTracking(void) const | Ogre::Pass | |
getVertexProgram(void) const | Ogre::Pass | |
getVertexProgramName(void) const | Ogre::Pass | |
getVertexProgramParameters(void) const | Ogre::Pass | |
hasComputeProgram(void) const | Ogre::Pass | |
hasFragmentProgram(void) const | Ogre::Pass | |
hasGeometryProgram(void) const | Ogre::Pass | |
hasSeparateSceneBlending() const | Ogre::Pass | |
hasSeparateSceneBlendingOperations() const | Ogre::Pass | |
hasShadowCasterFragmentProgram(void) const | Ogre::Pass | |
hasShadowCasterVertexProgram(void) const | Ogre::Pass | |
hasShadowReceiverFragmentProgram(void) const | Ogre::Pass | |
hasShadowReceiverVertexProgram(void) const | Ogre::Pass | |
hasTesselationDomainProgram(void) const | Ogre::Pass | |
hasTesselationHullProgram(void) const | Ogre::Pass | |
hasVertexProgram(void) const | Ogre::Pass | |
isAlphaToCoverageEnabled() const | Ogre::Pass | |
isAmbientOnly(void) const | Ogre::Pass | |
isLoaded(void) const | Ogre::Pass | |
isPointAttenuationEnabled(void) const | Ogre::Pass | |
isProgrammable(void) const | Ogre::Pass | |
isTransparent(void) const | Ogre::Pass | |
mAlphaBlendOperation | Ogre::Pass | protected |
mAlphaRejectFunc | Ogre::Pass | protected |
mAlphaRejectVal | Ogre::Pass | protected |
mAlphaToCoverageEnabled | Ogre::Pass | protected |
mAmbient | Ogre::Pass | protected |
mBlendOperation | Ogre::Pass | protected |
mColourWrite | Ogre::Pass | protected |
mComputeProgramUsage | Ogre::Pass | protected |
mContentTypeLookupBuilt | Ogre::Pass | mutableprotected |
mCullMode | Ogre::Pass | protected |
mDepthBiasConstant | Ogre::Pass | protected |
mDepthBiasPerIteration | Ogre::Pass | protected |
mDepthBiasSlopeScale | Ogre::Pass | protected |
mDepthCheck | Ogre::Pass | protected |
mDepthFunc | Ogre::Pass | protected |
mDepthWrite | Ogre::Pass | protected |
mDestBlendFactor | Ogre::Pass | protected |
mDestBlendFactorAlpha | Ogre::Pass | protected |
mDiffuse | Ogre::Pass | protected |
mEmissive | Ogre::Pass | protected |
mFogColour | Ogre::Pass | protected |
mFogDensity | Ogre::Pass | protected |
mFogEnd | Ogre::Pass | protected |
mFogMode | Ogre::Pass | protected |
mFogOverride | Ogre::Pass | protected |
mFogStart | Ogre::Pass | protected |
mFragmentProgramUsage | Ogre::Pass | protected |
mGeometryProgramUsage | Ogre::Pass | protected |
mHash | Ogre::Pass | protected |
mHashDirtyQueued | Ogre::Pass | protected |
mIlluminationStage | Ogre::Pass | protected |
MIN_GPU_PROGRAM_CHANGE enum value | Ogre::Pass | |
MIN_TEXTURE_CHANGE enum value | Ogre::Pass | |
mIndex | Ogre::Pass | protected |
mIteratePerLight | Ogre::Pass | protected |
mLightClipPlanes | Ogre::Pass | protected |
mLightingEnabled | Ogre::Pass | protected |
mLightMask | Ogre::Pass | protected |
mLightScissoring | Ogre::Pass | protected |
mLightsPerIteration | Ogre::Pass | protected |
mManualCullMode | Ogre::Pass | protected |
mMaxSimultaneousLights | Ogre::Pass | protected |
mName | Ogre::Pass | protected |
mNormaliseNormals | Ogre::Pass | protected |
mOnlyLightType | Ogre::Pass | protected |
mParent | Ogre::Pass | protected |
mPassIterationCount | Ogre::Pass | protected |
mPointAttenuationCoeffs | Ogre::Pass | protected |
mPointAttenuationEnabled | Ogre::Pass | protected |
mPointMaxSize | Ogre::Pass | protected |
mPointMinSize | Ogre::Pass | protected |
mPointSize | Ogre::Pass | protected |
mPointSpritesEnabled | Ogre::Pass | protected |
mPolygonMode | Ogre::Pass | protected |
mPolygonModeOverrideable | Ogre::Pass | protected |
mQueuedForDeletion | Ogre::Pass | protected |
mRunOnlyForOneLightType | Ogre::Pass | protected |
msDirtyHashList | Ogre::Pass | protectedstatic |
mSeparateBlend | Ogre::Pass | protected |
mSeparateBlendOperation | Ogre::Pass | protected |
mShadeOptions | Ogre::Pass | protected |
mShadowCasterFragmentProgramUsage | Ogre::Pass | protected |
mShadowCasterVertexProgramUsage | Ogre::Pass | protected |
mShadowContentTypeLookup | Ogre::Pass | mutableprotected |
mShadowReceiverFragmentProgramUsage | Ogre::Pass | protected |
mShadowReceiverVertexProgramUsage | Ogre::Pass | protected |
msHashFunc | Ogre::Pass | protectedstatic |
mShininess | Ogre::Pass | protected |
mSourceBlendFactor | Ogre::Pass | protected |
mSourceBlendFactorAlpha | Ogre::Pass | protected |
msPassGraveyard | Ogre::Pass | protectedstatic |
mSpecular | Ogre::Pass | protected |
mStartLight | Ogre::Pass | protected |
mTesselationDomainProgramUsage | Ogre::Pass | protected |
mTesselationHullProgramUsage | Ogre::Pass | protected |
mTextureUnitStates | Ogre::Pass | protected |
mTracking | Ogre::Pass | protected |
mTransparentSorting | Ogre::Pass | protected |
mTransparentSortingForced | Ogre::Pass | protected |
mUserObjectBindings | Ogre::Pass | protected |
mVertexProgramUsage | Ogre::Pass | protected |
OGRE_MUTEX(mTexUnitChangeMutex) | Ogre::Pass | |
OGRE_MUTEX(mGpuProgramChangeMutex) | Ogre::Pass | |
OGRE_STATIC_MUTEX(msDirtyHashListMutex) | Ogre::Pass | |
OGRE_STATIC_MUTEX(msPassGraveyardMutex) | Ogre::Pass | |
operator delete(void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, void *) | Ogre::AllocatedObject< Alloc > | |
operator delete(void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator delete[](void *ptr, const char *, int, const char *) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator new(size_t sz, void *ptr) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz, const char *file, int line, const char *func) | Ogre::AllocatedObject< Alloc > | |
operator new[](size_t sz) | Ogre::AllocatedObject< Alloc > | |
operator=(const Pass &oth) | Ogre::Pass | |
Pass(Technique *parent, unsigned short index) | Ogre::Pass | |
Pass(Technique *parent, unsigned short index, const Pass &oth) | Ogre::Pass | |
PassSet typedef | Ogre::Pass | |
processPendingPassUpdates(void) | Ogre::Pass | static |
queueForDeletion(void) | Ogre::Pass | |
removeAllTextureUnitStates(void) | Ogre::Pass | |
removeTextureUnitState(unsigned short index) | Ogre::Pass | |
setAlphaRejectFunction(CompareFunction func) | Ogre::Pass | |
setAlphaRejectSettings(CompareFunction func, unsigned char value, bool alphaToCoverageEnabled=false) | Ogre::Pass | |
setAlphaRejectValue(unsigned char val) | Ogre::Pass | |
setAlphaToCoverageEnabled(bool enabled) | Ogre::Pass | |
setAmbient(Real red, Real green, Real blue) | Ogre::Pass | |
setAmbient(const ColourValue &ambient) | Ogre::Pass | |
setColourWriteEnabled(bool enabled) | Ogre::Pass | |
setComputeProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setComputeProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setCullingMode(CullingMode mode) | Ogre::Pass | |
setDepthBias(float constantBias, float slopeScaleBias=0.0f) | Ogre::Pass | |
setDepthCheckEnabled(bool enabled) | Ogre::Pass | |
setDepthFunction(CompareFunction func) | Ogre::Pass | |
setDepthWriteEnabled(bool enabled) | Ogre::Pass | |
setDiffuse(Real red, Real green, Real blue, Real alpha) | Ogre::Pass | |
setDiffuse(const ColourValue &diffuse) | Ogre::Pass | |
setEmissive(Real red, Real green, Real blue) | Ogre::Pass | |
setEmissive(const ColourValue &emissive) | Ogre::Pass | |
setFog(bool overrideScene, FogMode mode=FOG_NONE, const ColourValue &colour=ColourValue::White, Real expDensity=0.001, Real linearStart=0.0, Real linearEnd=1.0) | Ogre::Pass | |
setFragmentProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setGeometryProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setGeometryProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setHashFunction(BuiltinHashFunction builtin) | Ogre::Pass | static |
setHashFunction(HashFunc *hashFunc) | Ogre::Pass | static |
setIlluminationStage(IlluminationStage is) | Ogre::Pass | |
setIteratePerLight(bool enabled, bool onlyForOneLightType=true, Light::LightTypes lightType=Light::LT_POINT) | Ogre::Pass | |
setIterationDepthBias(float biasPerIteration) | Ogre::Pass | |
setLightClipPlanesEnabled(bool enabled) | Ogre::Pass | |
setLightCountPerIteration(unsigned short c) | Ogre::Pass | |
setLightingEnabled(bool enabled) | Ogre::Pass | |
setLightMask(uint32 mask) | Ogre::Pass | |
setLightScissoringEnabled(bool enabled) | Ogre::Pass | |
setManualCullingMode(ManualCullingMode mode) | Ogre::Pass | |
setMaxSimultaneousLights(unsigned short maxLights) | Ogre::Pass | |
setName(const String &name) | Ogre::Pass | |
setNormaliseNormals(bool normalise) | Ogre::Pass | |
setPassIterationCount(const size_t count) | Ogre::Pass | |
setPointAttenuation(bool enabled, Real constant=0.0f, Real linear=1.0f, Real quadratic=0.0f) | Ogre::Pass | |
setPointMaxSize(Real max) | Ogre::Pass | |
setPointMinSize(Real min) | Ogre::Pass | |
setPointSize(Real ps) | Ogre::Pass | |
setPointSpritesEnabled(bool enabled) | Ogre::Pass | |
setPolygonMode(PolygonMode mode) | Ogre::Pass | |
setPolygonModeOverrideable(bool override) | Ogre::Pass | virtual |
setSceneBlending(const SceneBlendType sbt) | Ogre::Pass | |
setSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor) | Ogre::Pass | |
setSceneBlendingOperation(SceneBlendOperation op) | Ogre::Pass | |
setSelfIllumination(Real red, Real green, Real blue) | Ogre::Pass | |
setSelfIllumination(const ColourValue &selfIllum) | Ogre::Pass | |
setSeparateSceneBlending(const SceneBlendType sbt, const SceneBlendType sbta) | Ogre::Pass | |
setSeparateSceneBlending(const SceneBlendFactor sourceFactor, const SceneBlendFactor destFactor, const SceneBlendFactor sourceFactorAlpha, const SceneBlendFactor destFactorAlpha) | Ogre::Pass | |
setSeparateSceneBlendingOperation(SceneBlendOperation op, SceneBlendOperation alphaOp) | Ogre::Pass | |
setShadingMode(ShadeOptions mode) | Ogre::Pass | |
setShadowCasterFragmentProgram(const String &name) | Ogre::Pass | |
setShadowCasterFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowCasterVertexProgram(const String &name) | Ogre::Pass | |
setShadowCasterVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowReceiverFragmentProgram(const String &name) | Ogre::Pass | |
setShadowReceiverFragmentProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShadowReceiverVertexProgram(const String &name) | Ogre::Pass | |
setShadowReceiverVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setShininess(Real val) | Ogre::Pass | |
setSpecular(Real red, Real green, Real blue, Real alpha) | Ogre::Pass | |
setSpecular(const ColourValue &specular) | Ogre::Pass | |
setStartLight(unsigned short startLight) | Ogre::Pass | |
setTesselationDomainProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setTesselationDomainProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setTesselationHullProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setTesselationHullProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
setTextureAnisotropy(unsigned int maxAniso) | Ogre::Pass | |
setTextureFiltering(TextureFilterOptions filterType) | Ogre::Pass | |
setTransparentSortingEnabled(bool enabled) | Ogre::Pass | |
setTransparentSortingForced(bool enabled) | Ogre::Pass | |
setVertexColourTracking(TrackVertexColourType tracking) | Ogre::Pass | |
setVertexProgram(const String &name, bool resetParams=true) | Ogre::Pass | |
setVertexProgramParameters(GpuProgramParametersSharedPtr params) | Ogre::Pass | |
TextureUnitStateIterator typedef | Ogre::Pass | |
TextureUnitStates typedef | Ogre::Pass | protected |
~AllocatedObject() | Ogre::AllocatedObject< Alloc > | |
~Pass() | Ogre::Pass | virtual |