28 #ifndef __FrameListener_H__ 29 #define __FrameListener_H__ 98 { (void)evt;
return true; }
117 { (void)evt;
return true; }
128 { (void)evt;
return true; }
virtual bool frameStarted(const FrameEvent &evt)
Called when a frame is about to begin rendering.
float Real
Software floating point type.
Real timeSinceLastFrame
Elapsed time in seconds since the last event of the same type, i.e.
virtual bool frameRenderingQueued(const FrameEvent &evt)
Called after all render targets have had their rendering commands issued, but before render windows h...
Struct containing information about a frame event.
virtual bool frameEnded(const FrameEvent &evt)
Called just after a frame has been rendered.
Real timeSinceLastEvent
Elapsed time in seconds since the last event.
A interface class defining a listener which can be used to receive notifications of frame events...