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osg::AnimationPathCallback Class Reference
Inheritance diagram for osg::AnimationPathCallback:
osg::NodeCallback osg::Callback osg::Object osg::Referenced

Public Member Functions

 AnimationPathCallback ()
 
 AnimationPathCallback (const AnimationPathCallback &apc, const CopyOp &copyop)
 
 META_Object (osg, AnimationPathCallback)
 
 AnimationPathCallback (AnimationPath *ap, double timeOffset=0.0, double timeMultiplier=1.0)
 
 AnimationPathCallback (const osg::Vec3d &pivot, const osg::Vec3d &axis, float angularVelocity)
 
void setAnimationPath (AnimationPath *path)
 
AnimationPathgetAnimationPath ()
 
const AnimationPathgetAnimationPath () const
 
void setPivotPoint (const Vec3d &pivot)
 
const Vec3dgetPivotPoint () const
 
void setUseInverseMatrix (bool useInverseMatrix)
 
bool getUseInverseMatrix () const
 
void setTimeOffset (double offset)
 
double getTimeOffset () const
 
void setTimeMultiplier (double multiplier)
 
double getTimeMultiplier () const
 
virtual void reset ()
 
void setPause (bool pause)
 
bool getPause () const
 
virtual double getAnimationTime () const
 
virtual void operator() (Node *node, NodeVisitor *nv)
 
void update (osg::Node &node)
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &copyop)
 
 META_Object (osg, NodeCallback)
 
virtual bool run (osg::Object *object, osg::Object *data)
 
- Public Member Functions inherited from osg::Callback
 Callback ()
 
 Callback (const Callback &cb, const CopyOp &copyop)
 
 META_Object (osg, Callback)
 
bool traverse (osg::Object *object, osg::Object *data)
 
void setNestedCallback (osg::Callback *cb)
 
osg::CallbackgetNestedCallback ()
 
const osg::CallbackgetNestedCallback () const
 
void addNestedCallback (osg::Callback *nc)
 
void removeNestedCallback (osg::Callback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual const char * className () const =0
 
std::string getCompoundClassName () const
 
virtual NodeasNode ()
 
virtual const NodeasNode () const
 
virtual NodeVisitorasNodeVisitor ()
 
virtual const NodeVisitorasNodeVisitor () const
 
virtual StateAttributeasStateAttribute ()
 
virtual const StateAttributeasStateAttribute () const
 
virtual UniformasUniform ()
 
virtual const UniformasUniform () const
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject BoundingBoxdValueObject BoundingSpheredValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 

Public Attributes

ref_ptr< AnimationPath_animationPath
 
osg::Vec3d _pivotPoint
 
bool _useInverseMatrix
 
double _timeOffset
 
double _timeMultiplier
 
double _firstTime
 
double _latestTime
 
bool _pause
 
double _pauseTime
 

Protected Member Functions

 ~AnimationPathCallback ()
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Callback
virtual ~Callback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Additional Inherited Members

- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 
- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Protected Attributes inherited from osg::Callback
ref_ptr< Callback_nestedCallback
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Constructor & Destructor Documentation

osg::AnimationPathCallback::AnimationPathCallback ( )
inline
osg::AnimationPathCallback::AnimationPathCallback ( const AnimationPathCallback apc,
const CopyOp copyop 
)
inline
osg::AnimationPathCallback::AnimationPathCallback ( AnimationPath ap,
double  timeOffset = 0.0,
double  timeMultiplier = 1.0 
)
inline

Construct an AnimationPathCallback with a specified animation path.

osg::AnimationPathCallback::AnimationPathCallback ( const osg::Vec3d pivot,
const osg::Vec3d axis,
float  angularVelocity 
)

Construct an AnimationPathCallback and automatically create an animation path to produce a rotation about a point.

osg::AnimationPathCallback::~AnimationPathCallback ( )
inlineprotected

Member Function Documentation

AnimationPath* osg::AnimationPathCallback::getAnimationPath ( )
inline
const AnimationPath* osg::AnimationPathCallback::getAnimationPath ( ) const
inline
virtual double osg::AnimationPathCallback::getAnimationTime ( ) const
virtual

Get the animation time that is used to specify the position along the AnimationPath. Animation time is computed from the formula: ((_latestTime-_firstTime)-_timeOffset)*_timeMultiplier.

bool osg::AnimationPathCallback::getPause ( ) const
inline
const Vec3d& osg::AnimationPathCallback::getPivotPoint ( ) const
inline
double osg::AnimationPathCallback::getTimeMultiplier ( ) const
inline
double osg::AnimationPathCallback::getTimeOffset ( ) const
inline
bool osg::AnimationPathCallback::getUseInverseMatrix ( ) const
inline
osg::AnimationPathCallback::META_Object ( osg  ,
AnimationPathCallback   
)
virtual void osg::AnimationPathCallback::operator() ( Node node,
NodeVisitor nv 
)
virtual

Implements the callback.

Reimplemented from osg::NodeCallback.

virtual void osg::AnimationPathCallback::reset ( )
virtual
void osg::AnimationPathCallback::setAnimationPath ( AnimationPath path)
inline
void osg::AnimationPathCallback::setPause ( bool  pause)
void osg::AnimationPathCallback::setPivotPoint ( const Vec3d pivot)
inline
void osg::AnimationPathCallback::setTimeMultiplier ( double  multiplier)
inline
void osg::AnimationPathCallback::setTimeOffset ( double  offset)
inline
void osg::AnimationPathCallback::setUseInverseMatrix ( bool  useInverseMatrix)
inline
void osg::AnimationPathCallback::update ( osg::Node node)

Member Data Documentation

ref_ptr<AnimationPath> osg::AnimationPathCallback::_animationPath
double osg::AnimationPathCallback::_firstTime
double osg::AnimationPathCallback::_latestTime
bool osg::AnimationPathCallback::_pause
double osg::AnimationPathCallback::_pauseTime
osg::Vec3d osg::AnimationPathCallback::_pivotPoint
double osg::AnimationPathCallback::_timeMultiplier
double osg::AnimationPathCallback::_timeOffset
bool osg::AnimationPathCallback::_useInverseMatrix

The documentation for this class was generated from the following file: