openscenegraph
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Classes | |
class | Extensions |
Public Member Functions | |
SampleMaski () | |
SampleMaski (const SampleMaski &sampleMaski, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
META_StateAttribute (osg, SampleMaski, SAMPLEMASKI) virtual int compare(const StateAttribute &sa) const | |
void | setMask (unsigned int mask, unsigned int maskNumber=0u) |
unsigned int | getMask (unsigned int maskNumber=0u) const |
virtual void | apply (State &state) const |
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StateAttribute () | |
StateAttribute (const StateAttribute &sa, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual Object * | cloneType () const =0 |
virtual Object * | clone (const CopyOp &) const =0 |
virtual bool | isSameKindAs (const Object *obj) const |
virtual const char * | libraryName () const |
virtual const char * | className () const |
virtual Texture * | asTexture () |
virtual const Texture * | asTexture () const |
virtual Type | getType () const =0 |
virtual unsigned int | getMember () const |
TypeMemberPair | getTypeMemberPair () const |
virtual bool | isTextureAttribute () const |
virtual int | compare (const StateAttribute &sa) const =0 |
bool | operator< (const StateAttribute &rhs) const |
bool | operator== (const StateAttribute &rhs) const |
bool | operator!= (const StateAttribute &rhs) const |
const ParentList & | getParents () const |
StateSet * | getParent (unsigned int i) |
const StateSet * | getParent (unsigned int i) const |
unsigned int | getNumParents () const |
void | setShaderComponent (ShaderComponent *sc) |
ShaderComponent * | getShaderComponent () |
const ShaderComponent * | getShaderComponent () const |
virtual bool | getModeUsage (ModeUsage &) const |
virtual bool | checkValidityOfAssociatedModes (osg::State &) const |
void | setUpdateCallback (StateAttributeCallback *uc) |
StateAttributeCallback * | getUpdateCallback () |
const StateAttributeCallback * | getUpdateCallback () const |
void | setEventCallback (StateAttributeCallback *ec) |
StateAttributeCallback * | getEventCallback () |
const StateAttributeCallback * | getEventCallback () const |
virtual void | compileGLObjects (State &) const |
virtual void | resizeGLObjectBuffers (unsigned int) |
virtual void | releaseGLObjects (State *=0) const |
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Object () | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
virtual void | setName (const std::string &name) |
void | setName (const char *name) |
const std::string & | getName () const |
void | setDataVariance (DataVariance dv) |
DataVariance | getDataVariance () const |
virtual void | computeDataVariance () |
void | setUserDataContainer (osg::UserDataContainer *udc) |
osg::UserDataContainer * | getUserDataContainer () |
const osg::UserDataContainer * | getUserDataContainer () const |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
virtual void | setUserData (Referenced *obj) |
virtual Referenced * | getUserData () |
virtual const Referenced * | getUserData () const |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
OpenThreads::Mutex * | getRefMutex () const |
int | ref () const |
int | unref () const |
int | unref_nodelete () const |
int | referenceCount () const |
ObserverSet * | getObserverSet () const |
ObserverSet * | getOrCreateObserverSet () const |
void | addObserver (Observer *observer) const |
void | removeObserver (Observer *observer) const |
Static Public Member Functions | |
static Extensions * | getExtensions (unsigned int contextID, bool createIfNotInitalized) |
static void | setExtensions (unsigned int contextID, Extensions *extensions) |
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static OpenThreads::Mutex * | getGlobalReferencedMutex () |
static void | setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting) |
static bool | getThreadSafeReferenceCounting () |
static void | setDeleteHandler (DeleteHandler *handler) |
static DeleteHandler * | getDeleteHandler () |
Protected Member Functions | |
virtual | ~SampleMaski () |
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virtual | ~StateAttribute () |
void | addParent (osg::StateSet *object) |
void | removeParent (osg::StateSet *object) |
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virtual | ~Object () |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
Protected Attributes | |
unsigned int | _sampleMask [2] |
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ParentList | _parents |
ref_ptr< ShaderComponent > | _shaderComponent |
ref_ptr< StateAttributeCallback > | _updateCallback |
ref_ptr< StateAttributeCallback > | _eventCallback |
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std::string | _name |
DataVariance | _dataVariance |
osg::UserDataContainer * | _userDataContainer |
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OpenThreads::AtomicPtr | _observerSet |
OpenThreads::Atomic | _refCount |
osg::SampleMaski does nothing if OpenGL 3.2 or ARB_texture_multisample are not available.
osg::SampleMaski::SampleMaski | ( | ) |
osg::SampleMaski::SampleMaski | ( | const SampleMaski & | sampleMaski, |
const CopyOp & | copyop = CopyOp::SHALLOW_COPY |
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Copy constructor using CopyOp to manage deep vs shallow copy.
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apply the OpenGL state attributes. The render info for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.
Reimplemented from osg::StateAttribute.
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osg::SampleMaski::META_StateAttribute | ( | osg | , |
SampleMaski | , | ||
SAMPLEMASKI | |||
) | const |
return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.
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