§ Neighbours
§ TerrainNeighbours() [1/2]
osgTerrain::TerrainNeighbours::TerrainNeighbours |
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§ ~TerrainNeighbours()
osgTerrain::TerrainNeighbours::~TerrainNeighbours |
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§ TerrainNeighbours() [2/2]
§ addNeighbour()
void osgTerrain::TerrainNeighbours::addNeighbour |
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TerrainTile * |
tile | ) |
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§ clear()
void osgTerrain::TerrainNeighbours::clear |
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§ containsNeighbour()
bool osgTerrain::TerrainNeighbours::containsNeighbour |
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TerrainTile * |
tile | ) |
const |
§ operator=()
§ removeNeighbour()
void osgTerrain::TerrainNeighbours::removeNeighbour |
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TerrainTile * |
tile | ) |
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§ _neighbours
Neighbours osgTerrain::TerrainNeighbours::_neighbours |
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protected |
§ _neighboursMutex
The documentation for this class was generated from the following file: