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Public Types | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgGA::CameraViewSwitchManipulator Class Reference
Inheritance diagram for osgGA::CameraViewSwitchManipulator:
osgGA::CameraManipulator osgGA::GUIEventHandler osg::NodeCallback osg::Drawable::EventCallback osg::Object osg::Object osg::Referenced osg::Referenced

Public Types

typedef std::vector< osg::ref_ptr< osg::CameraView > > CameraViewList
 
- Public Types inherited from osg::Object
enum  DataVariance { DYNAMIC, STATIC, UNSPECIFIED }
 

Public Member Functions

 CameraViewSwitchManipulator ()
 
virtual const char * className () const
 
virtual void setByMatrix (const osg::Matrixd &)
 
virtual void setByInverseMatrix (const osg::Matrixd &)
 
virtual osg::Matrixd getMatrix () const
 
virtual osg::Matrixd getInverseMatrix () const
 
virtual void setNode (osg::Node *)
 
virtual const osg::NodegetNode () const
 
virtual osg::NodegetNode ()
 
virtual void init (const GUIEventAdapter &, GUIActionAdapter &)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &us)
 
virtual void getUsage (osg::ApplicationUsage &usage) const
 
- Public Member Functions inherited from osgGA::CameraManipulator
virtual void setCoordinateFrameCallback (CoordinateFrameCallback *cb)
 
CoordinateFrameCallbackgetCoordinateFrameCallback ()
 
const CoordinateFrameCallbackgetCoordinateFrameCallback () const
 
osg::CoordinateFrame getCoordinateFrame (const osg::Vec3d &position) const
 
osg::Vec3d getSideVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getFrontVector (const osg::CoordinateFrame &cf) const
 
osg::Vec3d getUpVector (const osg::CoordinateFrame &cf) const
 
virtual void updateCamera (osg::Camera &camera)
 
virtual osgUtil::SceneView::FusionDistanceMode getFusionDistanceMode () const
 
virtual float getFusionDistanceValue () const
 
void setIntersectTraversalMask (unsigned int mask)
 
unsigned int getIntersectTraversalMask () const
 
virtual void setHomePosition (const osg::Vec3d &eye, const osg::Vec3d &center, const osg::Vec3d &up, bool autoComputeHomePosition=false)
 
virtual void getHomePosition (osg::Vec3d &eye, osg::Vec3d &center, osg::Vec3d &up) const
 
virtual void setAutoComputeHomePosition (bool flag)
 
bool getAutoComputeHomePosition () const
 
virtual void computeHomePosition (const osg::Camera *camera=NULL, bool useBoundingBox=false)
 
virtual void home (const GUIEventAdapter &, GUIActionAdapter &)
 
virtual void home (double)
 
- Public Member Functions inherited from osgGA::GUIEventHandler
 GUIEventHandler ()
 
 GUIEventHandler (const GUIEventHandler &eh, const osg::CopyOp &copyop)
 
 META_Object (osgGA, GUIEventHandler)
 
virtual void operator() (osg::Node *node, osg::NodeVisitor *nv)
 
virtual void event (osg::NodeVisitor *nv, osg::Drawable *drawable)
 
virtual bool handle (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
 
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa, osg::Object *object, osg::NodeVisitor *nv)
 
bool handleWithCheckAgainstIgnoreHandledEventsMask (const GUIEventAdapter &ea, GUIActionAdapter &aa)
 
void setIgnoreHandledEventsMask (unsigned int mask)
 
unsigned int getIgnoreHandledEventsMask () const
 
- Public Member Functions inherited from osg::NodeCallback
 NodeCallback ()
 
 NodeCallback (const NodeCallback &nc, const CopyOp &)
 
 META_Object (osg, NodeCallback)
 
void traverse (Node *node, NodeVisitor *nv)
 
void setNestedCallback (NodeCallback *nc)
 
NodeCallbackgetNestedCallback ()
 
const NodeCallbackgetNestedCallback () const
 
void addNestedCallback (NodeCallback *nc)
 
void removeNestedCallback (NodeCallback *nc)
 
- Public Member Functions inherited from osg::Object
 Object ()
 
 Object (bool threadSafeRefUnref)
 
 Object (const Object &, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 
virtual ObjectcloneType () const =0
 
virtual Objectclone (const CopyOp &) const =0
 
virtual bool isSameKindAs (const Object *) const
 
virtual const char * libraryName () const =0
 
virtual void setThreadSafeRefUnref (bool threadSafe)
 
virtual void setName (const std::string &name)
 
void setName (const char *name)
 
const std::string & getName () const
 
void setDataVariance (DataVariance dv)
 
DataVariance getDataVariance () const
 
virtual void computeDataVariance ()
 
void setUserDataContainer (osg::UserDataContainer *udc)
 
osg::UserDataContainergetUserDataContainer ()
 
const osg::UserDataContainergetUserDataContainer () const
 
osg::UserDataContainergetOrCreateUserDataContainer ()
 
virtual void setUserData (Referenced *obj)
 
virtual ReferencedgetUserData ()
 
virtual const ReferencedgetUserData () const
 
template<typename T >
bool getUserValue (const std::string &name, T &value) const
 
template<typename T >
void setUserValue (const std::string &name, const T &value)
 
virtual void resizeGLObjectBuffers (unsigned int)
 
virtual void releaseGLObjects (osg::State *=0) const
 
template<typename T >
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool getUserValue (const std::string &name, T &value) const
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
bool getThreadSafeRefUnref () const
 
OpenThreads::MutexgetRefMutex () const
 
int ref () const
 
int unref () const
 
int unref_nodelete () const
 
int referenceCount () const
 
ObserverSetgetObserverSet () const
 
ObserverSetgetOrCreateObserverSet () const
 
void addObserver (Observer *observer) const
 
void removeObserver (Observer *observer) const
 
- Public Member Functions inherited from osg::Drawable::EventCallback
 EventCallback ()
 
 EventCallback (const EventCallback &, const CopyOp &)
 
 META_Object (osg, EventCallback)
 

Protected Member Functions

virtual ~CameraViewSwitchManipulator ()
 
- Protected Member Functions inherited from osgGA::CameraManipulator
 CameraManipulator ()
 
 CameraManipulator (const CameraManipulator &mm, const osg::CopyOp &copyOp=osg::CopyOp::SHALLOW_COPY)
 
virtual ~CameraManipulator ()
 
std::string getManipulatorName () const
 
- Protected Member Functions inherited from osg::NodeCallback
virtual ~NodeCallback ()
 
- Protected Member Functions inherited from osg::Object
virtual ~Object ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::ref_ptr< osg::Node_node
 
CameraViewList _cameraViews
 
unsigned int _currentView
 
- Protected Attributes inherited from osgGA::CameraManipulator
unsigned int _intersectTraversalMask
 
bool _autoComputeHomePosition
 
osg::Vec3d _homeEye
 
osg::Vec3d _homeCenter
 
osg::Vec3d _homeUp
 
osg::ref_ptr< CoordinateFrameCallback_coordinateFrameCallback
 
- Protected Attributes inherited from osgGA::GUIEventHandler
unsigned int _ignoreHandledEventsMask
 
- Protected Attributes inherited from osg::Object
std::string _name
 
DataVariance _dataVariance
 
osg::UserDataContainer_userDataContainer
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 
static void setThreadSafeReferenceCounting (bool enableThreadSafeReferenceCounting)
 
static bool getThreadSafeReferenceCounting ()
 
static void setDeleteHandler (DeleteHandler *handler)
 
static DeleteHandlergetDeleteHandler ()
 
- Public Attributes inherited from osg::NodeCallback
ref_ptr< NodeCallback_nestedCallback
 

Member Typedef Documentation

§ CameraViewList

Constructor & Destructor Documentation

§ CameraViewSwitchManipulator()

osgGA::CameraViewSwitchManipulator::CameraViewSwitchManipulator ( )
inline

§ ~CameraViewSwitchManipulator()

virtual osgGA::CameraViewSwitchManipulator::~CameraViewSwitchManipulator ( )
inlineprotectedvirtual

Member Function Documentation

§ className()

virtual const char* osgGA::CameraViewSwitchManipulator::className ( ) const
inlinevirtual

return the name of the object's class type. Must be defined by derived classes.

Reimplemented from osgGA::CameraManipulator.

§ getInverseMatrix()

virtual osg::Matrixd osgGA::CameraViewSwitchManipulator::getInverseMatrix ( ) const
virtual

get the position of the manipulator as a inverse matrix of the manipulator, typically used as a model view matrix.

Implements osgGA::CameraManipulator.

§ getMatrix()

virtual osg::Matrixd osgGA::CameraViewSwitchManipulator::getMatrix ( ) const
virtual

get the position of the manipulator as 4x4 Matrix.

Implements osgGA::CameraManipulator.

§ getNode() [1/2]

virtual const osg::Node* osgGA::CameraViewSwitchManipulator::getNode ( ) const
inlinevirtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

§ getNode() [2/2]

virtual osg::Node* osgGA::CameraViewSwitchManipulator::getNode ( )
inlinevirtual

Return node if attached.

Reimplemented from osgGA::CameraManipulator.

§ getUsage()

virtual void osgGA::CameraViewSwitchManipulator::getUsage ( osg::ApplicationUsage usage) const
virtual

Get the keyboard and mouse usage of this manipulator.

Reimplemented from osgGA::GUIEventHandler.

§ handle()

virtual bool osgGA::CameraViewSwitchManipulator::handle ( const GUIEventAdapter ea,
GUIActionAdapter us 
)
virtual

handle events, return true if handled, false otherwise.

Reimplemented from osgGA::CameraManipulator.

§ init()

virtual void osgGA::CameraViewSwitchManipulator::init ( const GUIEventAdapter ,
GUIActionAdapter  
)
inlinevirtual

Start/restart the manipulator.

Reimplemented from osgGA::CameraManipulator.

§ setByInverseMatrix()

virtual void osgGA::CameraViewSwitchManipulator::setByInverseMatrix ( const osg::Matrixd )
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

§ setByMatrix()

virtual void osgGA::CameraViewSwitchManipulator::setByMatrix ( const osg::Matrixd )
inlinevirtual

set the position of the matrix manipulator using a 4x4 Matrix.

Implements osgGA::CameraManipulator.

§ setNode()

virtual void osgGA::CameraViewSwitchManipulator::setNode ( osg::Node )
virtual

Attach a node to the manipulator. Automatically detaches previously attached node. setNode(NULL) detaches previously nodes. Is ignored by manipulators which do not require a reference model.

Reimplemented from osgGA::CameraManipulator.

Member Data Documentation

§ _cameraViews

CameraViewList osgGA::CameraViewSwitchManipulator::_cameraViews
protected

§ _currentView

unsigned int osgGA::CameraViewSwitchManipulator::_currentView
protected

§ _node

osg::ref_ptr<osg::Node> osgGA::CameraViewSwitchManipulator::_node
protected

The documentation for this class was generated from the following file: