SurgSim::Graphics::OsgLight Member List

This is the complete list of members for SurgSim::Graphics::OsgLight, including all inherited members.

Accessible()SurgSim::Framework::Accessible
addGroupReference(const std::string &name)SurgSim::Graphics::Representationvirtual
addGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
apply(osg::ref_ptr< osg::StateSet > stateSet)SurgSim::Graphics::OsgLightprivate
clearGroupReferences()SurgSim::Graphics::Representation
clearMaterial() overrideSurgSim::Graphics::OsgRepresentationvirtual
Component(const std::string &name)SurgSim::Framework::Componentexplicit
CONSTANT_ATTENUATION enum valueSurgSim::Graphics::OsgLightprivate
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >())SurgSim::Framework::Accessible
DecoderType typedefSurgSim::Framework::Accessible
DefaultGroupNameSurgSim::Graphics::Representationstatic
DefaultHudGroupNameSurgSim::Graphics::Representationstatic
DIFFUSE_COLOR enum valueSurgSim::Graphics::OsgLightprivate
doUpdate(double dt) overrideSurgSim::Graphics::OsgLightprivatevirtual
encode() const SurgSim::Framework::Accessible
EncoderType typedefSurgSim::Framework::Accessible
FactoryType typedefSurgSim::Framework::Component
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty)SurgSim::Framework::Accessible
getClassName() const SurgSim::Framework::Componentvirtual
getConstantAttenuation() overrideSurgSim::Graphics::OsgLightvirtual
getDiffuseColor() overrideSurgSim::Graphics::OsgLightvirtual
getDrawAsWireFrame() const overrideSurgSim::Graphics::OsgRepresentationvirtual
getFactory()SurgSim::Framework::Componentstatic
getGroup() overrideSurgSim::Graphics::OsgLightvirtual
getGroupReferences()SurgSim::Graphics::Representation
getLightGroupReference() overrideSurgSim::Graphics::OsgLightvirtual
getLinearAttenuation() overrideSurgSim::Graphics::OsgLightvirtual
getLocalPose() const SurgSim::Framework::Representationvirtual
getMaterial() const overrideSurgSim::Graphics::OsgRepresentationvirtual
getName() const SurgSim::Framework::Component
getOsgNode() const SurgSim::Graphics::OsgRepresentation
getPose() const SurgSim::Framework::Representationvirtual
getPoseComponent()SurgSim::Framework::Componentprotectedvirtual
getPoseComponent() const SurgSim::Framework::Componentprotectedvirtual
getQuadraticAttenuation() overrideSurgSim::Graphics::OsgLightvirtual
getRuntime() const SurgSim::Framework::Component
getScene()SurgSim::Framework::Component
getSceneElement()SurgSim::Framework::Component
getSceneElement() const SurgSim::Framework::Component
getSharedPtr()SurgSim::Framework::Component
getSpecularColor() overrideSurgSim::Graphics::OsgLightvirtual
GetterType typedefSurgSim::Framework::Accessible
getUuid() const SurgSim::Framework::Component
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
getValue(const std::string &name, T *value) const SurgSim::Framework::Accessible
getValue(const std::string &name) const SurgSim::Framework::Accessible
initialize(const std::weak_ptr< Runtime > &runtime)SurgSim::Framework::Component
isActive() const SurgSim::Framework::Component
isAwake() const SurgSim::Framework::Component
isInitialized() const SurgSim::Framework::Component
isLocalActive() const SurgSim::Framework::Component
isReadable(const std::string &name) const SurgSim::Framework::Accessible
isVisible() const overrideSurgSim::Graphics::OsgRepresentationvirtual
isWriteable(const std::string &name) const SurgSim::Framework::Accessible
Light(const std::string &name)SurgSim::Graphics::Lightinlineexplicit
LINEAR_ATTENUATION enum valueSurgSim::Graphics::OsgLightprivate
m_constantAttenuationSurgSim::Graphics::OsgLightprivate
m_diffuseColorSurgSim::Graphics::OsgLightprivate
m_drawAsWireFrameSurgSim::Graphics::OsgRepresentationprotected
m_groupSurgSim::Graphics::OsgLightprivate
m_groupReferenceSurgSim::Graphics::OsgLightprivate
m_isVisibleSurgSim::Graphics::Representationprotected
m_lightSurgSim::Graphics::OsgLightprivate
m_lightSourceSurgSim::Graphics::OsgLightprivate
m_linearAttenuationSurgSim::Graphics::OsgLightprivate
m_materialSurgSim::Graphics::OsgRepresentationprotected
m_quadraticAttenuationSurgSim::Graphics::OsgLightprivate
m_specularColorSurgSim::Graphics::OsgLightprivate
m_switchSurgSim::Graphics::OsgRepresentationprotected
m_transformSurgSim::Graphics::OsgRepresentationprotected
m_uniformsSurgSim::Graphics::OsgLightprivate
OsgLight(const std::string &name)SurgSim::Graphics::OsgLightexplicit
OsgLightTests classSurgSim::Graphics::OsgLightfriend
OsgRepresentation(const std::string &name)SurgSim::Graphics::OsgRepresentationexplicit
POSITION enum valueSurgSim::Graphics::OsgLightprivate
QUADRATIC_ATTENUATION enum valueSurgSim::Graphics::OsgLightprivate
remove(osg::ref_ptr< osg::StateSet > stateSet)SurgSim::Graphics::OsgLightprivate
removeAccessors(const std::string &name)SurgSim::Framework::Accessible
removeGroupReference(const std::string &group)SurgSim::Graphics::Representation
Representation(const std::string &name)SurgSim::Graphics::Representationexplicit
setAccessors(const std::string &name, GetterType getter, SetterType setter)SurgSim::Framework::Accessible
setConstantAttenuation(double val) overrideSurgSim::Graphics::OsgLightvirtual
setDiffuseColor(const SurgSim::Math::Vector4d &color) overrideSurgSim::Graphics::OsgLightvirtual
setDrawAsWireFrame(bool val) overrideSurgSim::Graphics::OsgRepresentationvirtual
setGetter(const std::string &name, GetterType func)SurgSim::Framework::Accessible
setGroup(std::shared_ptr< SurgSim::Graphics::Group > group) overrideSurgSim::Graphics::OsgLightvirtual
setGroupReference(const std::string &group)SurgSim::Graphics::Representation
setGroupReferences(const std::vector< std::string > &groups)SurgSim::Graphics::Representation
setLightGroupReference(const std::string &name) overrideSurgSim::Graphics::OsgLightvirtual
setLinearAttenuation(double val) overrideSurgSim::Graphics::OsgLightvirtual
setLocalActive(bool val) overrideSurgSim::Graphics::Representationvirtual
setLocalPose(const SurgSim::Math::RigidTransform3d &pose)SurgSim::Framework::Representationvirtual
setMaterial(std::shared_ptr< Material > material) overrideSurgSim::Graphics::OsgRepresentationvirtual
setName(const std::string &name)SurgSim::Framework::Component
setQuadraticAttenuation(double val) overrideSurgSim::Graphics::OsgLightvirtual
setScene(std::weak_ptr< Scene > scene)SurgSim::Framework::Component
setSceneElement(std::weak_ptr< SceneElement > sceneElement)SurgSim::Framework::Component
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder)SurgSim::Framework::Accessible
setSetter(const std::string &name, SetterType func)SurgSim::Framework::Accessible
setSpecularColor(const SurgSim::Math::Vector4d &color) overrideSurgSim::Graphics::OsgLightvirtual
SetterType typedefSurgSim::Framework::Accessible
setValue(const std::string &name, const boost::any &value)SurgSim::Framework::Accessible
setVisible(bool visible) overrideSurgSim::Graphics::OsgRepresentationvirtual
SPECULAR_COLOR enum valueSurgSim::Graphics::OsgLightprivate
UniformType enum nameSurgSim::Graphics::OsgLightprivate
update(double dt) overrideSurgSim::Graphics::OsgRepresentationvirtual
wakeUp()SurgSim::Framework::Component
~Accessible()SurgSim::Framework::Accessible
~Component()SurgSim::Framework::Componentvirtual
~Light()SurgSim::Graphics::Lightinlinevirtual
~OsgLight()SurgSim::Graphics::OsgLightvirtual
~OsgRepresentation()SurgSim::Graphics::OsgRepresentationvirtual
~Representation()SurgSim::Graphics::Representationvirtual