Accessible() | SurgSim::Framework::Accessible | |
decode(const YAML::Node &node, const std::vector< std::string > &ignoredProperties=std::vector< std::string >()) | SurgSim::Framework::Accessible | |
DecoderType typedef | SurgSim::Framework::Accessible | |
encode() const | SurgSim::Framework::Accessible | |
EncoderType typedef | SurgSim::Framework::Accessible | |
FactoryType typedef | SurgSim::Math::Shape | |
forwardProperty(const std::string &name, const Accessible &target, const std::string &targetProperty) | SurgSim::Framework::Accessible | |
getCenter() const =0 | SurgSim::Math::Shape | pure virtual |
getClassName() const | SurgSim::Math::Shape | virtual |
getFactory() | SurgSim::Math::Shape | static |
getSecondMomentOfVolume() const =0 | SurgSim::Math::Shape | pure virtual |
GetterType typedef | SurgSim::Framework::Accessible | |
getType()=0 | SurgSim::Math::Shape | pure virtual |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name, T *value) const | SurgSim::Framework::Accessible | |
getValue(const std::string &name) const | SurgSim::Framework::Accessible | |
getVolume() const =0 | SurgSim::Math::Shape | pure virtual |
isReadable(const std::string &name) const | SurgSim::Framework::Accessible | |
isValid() const =0 | SurgSim::Math::Shape | pure virtual |
isWriteable(const std::string &name) const | SurgSim::Framework::Accessible | |
Matrix33d typedef | SurgSim::Math::Shape | |
removeAccessors(const std::string &name) | SurgSim::Framework::Accessible | |
setAccessors(const std::string &name, GetterType getter, SetterType setter) | SurgSim::Framework::Accessible | |
setGetter(const std::string &name, GetterType func) | SurgSim::Framework::Accessible | |
setSerializable(const std::string &name, EncoderType encoder, DecoderType decoder) | SurgSim::Framework::Accessible | |
setSetter(const std::string &name, SetterType func) | SurgSim::Framework::Accessible | |
SetterType typedef | SurgSim::Framework::Accessible | |
setValue(const std::string &name, const boost::any &value) | SurgSim::Framework::Accessible | |
Vector3d typedef | SurgSim::Math::Shape | |
~Accessible() | SurgSim::Framework::Accessible | |
~Shape() | SurgSim::Math::Shape | virtual |