SphereRepresentation.h
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1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
17 #define SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
18 
20 
21 namespace SurgSim
22 {
23 
24 namespace Graphics
25 {
26 
29 class SphereRepresentation : public virtual Representation
30 {
31 public:
35  explicit SphereRepresentation(const std::string& name) : Representation(name)
36  {
38  }
39 
41  virtual void setRadius(double radius) = 0;
43  virtual double getRadius() const = 0;
44 };
45 
46 }; // namespace Graphics
47 
48 }; // namespace SurgSim
49 
50 #endif // SURGSIM_GRAPHICS_SPHEREREPRESENTATION_H
Definition: DriveElementFromInputBehavior.cpp:27
virtual double getRadius() const =0
Returns the radius of the sphere.
string(TOUPPER ${DEVICE}DEVICE_UPPER_CASE) option(BUILD_DEVICE_ $
Definition: CMakeLists.txt:35
#define SURGSIM_ADD_SERIALIZABLE_PROPERTY(class, type, property, getter, setter)
A macro to register a serializable property, this needs to support reading, writing and all the conve...
Definition: Accessible.h:211
Base graphics representation class, which defines the interface that all graphics representations mus...
Definition: Representation.h:39
virtual void setRadius(double radius)=0
Sets the radius of the sphere.
Base graphics sphere representation class, which defines the basic interface for a sphere that can be...
Definition: SphereRepresentation.h:29
SphereRepresentation(const std::string &name)
Constructor.
Definition: SphereRepresentation.h:35