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#include <list>
#include <memory>
#include <unordered_map>
#include "SurgSim/DataStructures/BufferedValue.h"
#include "SurgSim/Framework/Representation.h"
Go to the source code of this file.
Classes | |
class | SurgSim::Collision::Representation |
Wrapper class to use for the collision operation, handles its enclosed shaped and a possible local to global coordinate system transform, if the physics representation is a nullptr or a has gone out of scope ASSERT's will be triggered. More... | |
Namespaces | |
SurgSim | |
SurgSim::Math | |
SurgSim::Physics | |
SurgSim::Collision | |
Typedefs | |
typedef std::unordered_map< std::shared_ptr< SurgSim::Collision::Representation >, std::list< std::shared_ptr< SurgSim::Collision::Contact > > > | SurgSim::Collision::ContactMapType |