DockRenderer
Object Hierarchy:
Description:
public class DockRenderer :
AnimatedRenderer
Handles all of the drawing for a dock.
Content:
Properties:
Creation methods:
Methods:
- public void initialize ()
Initializes the renderer. Call after the DockWindow is constructed.
- public void reset_buffers ()
Resets all internal buffers and forces a redraw.
- public void draw_dock (Context cr)
Draws the dock onto a context.
- public void animate_items (List<DockElement> elements)
- protected override bool animation_needed (int64 render_time)
Determines if animation should continue.
Inherited Members:
All known members inherited from class Plank.Drawing.AnimatedRenderer
All known members inherited from class GLib.Object
- @new
- newv
- new_valist
- get_type
- get_class
- @ref
- unref
- ref_sink
- weak_ref
- weak_unref
- add_weak_pointer
- remove_weak_pointer
- @get
- @set
- get_property
- set_property
- get_data
- set_data
- set_data_full
- steal_data
- get_qdata
- set_qdata
- set_qdata_full
- steal_qdata
- freeze_notify
- thaw_notify
- dispose
- constructed
- notify_property
- connect
- disconnect
- add_toggle_ref
- remove_toggle_ref
- bind_property
- notify
- ref_count