SUMO - Simulation of Urban MObility
NLEdgeControlBuilder.h
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1 /****************************************************************************/
9 // Interface for building edges
10 /****************************************************************************/
11 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
12 // Copyright (C) 2001-2014 DLR (http://www.dlr.de/) and contributors
13 /****************************************************************************/
14 //
15 // This file is part of SUMO.
16 // SUMO is free software: you can redistribute it and/or modify
17 // it under the terms of the GNU General Public License as published by
18 // the Free Software Foundation, either version 3 of the License, or
19 // (at your option) any later version.
20 //
21 /****************************************************************************/
22 #ifndef NLEdgeControlBuilder_h
23 #define NLEdgeControlBuilder_h
24 
25 
26 // ===========================================================================
27 // included modules
28 // ===========================================================================
29 #ifdef _MSC_VER
30 #include <windows_config.h>
31 #else
32 #include <config.h>
33 #endif
34 
35 #include <string>
36 #include <vector>
37 #include <microsim/MSEdge.h>
39 
40 
41 // ===========================================================================
42 // class declarations
43 // ===========================================================================
44 class MSEdgeControl;
45 class MSLane;
46 class MSNet;
47 class OutputDevice;
48 
49 
50 // ===========================================================================
51 // class definitions
52 // ===========================================================================
65 public:
67  typedef std::vector<MSEdge*> EdgeCont;
68 
69 public:
72 
73 
75  virtual ~NLEdgeControlBuilder();
76 
77 
90  void beginEdgeParsing(const std::string& id, const MSEdge::EdgeBasicFunction function,
91  const std::string& streetName, const std::string& edgeType);
92 
93 
109  virtual MSLane* addLane(const std::string& id, SUMOReal maxSpeed,
110  SUMOReal length, const PositionVector& shape,
111  SUMOReal width, SVCPermissions permissions);
112 
113 
116  virtual MSEdge* closeEdge();
117 
119  MSEdgeControl* build();
120 
121 
131  virtual MSEdge* buildEdge(const std::string& id, const MSEdge::EdgeBasicFunction function, const std::string& streetName = "", const std::string& edgeType = "");
132 
133 
134 protected:
137 
140 
142  EdgeCont myEdges;
143 
146 
148  std::vector<MSLane*>* myLaneStorage;
149 
150 private:
153 
156 
157 };
158 
159 
160 #endif
161 
162 /****************************************************************************/
163 
virtual MSEdge * closeEdge()
Closes the building of an edge; The edge is completely described by now and may not be opened again...
void beginEdgeParsing(const std::string &id, const MSEdge::EdgeBasicFunction function, const std::string &streetName, const std::string &edgeType)
Begins building of an MSEdge.
unsigned int myCurrentNumericalLaneID
A running number for lane numbering.
EdgeBasicFunction
Defines possible edge types.
Definition: MSEdge.h:83
MSEdge * myActiveEdge
pointer to the currently chosen edge
The simulated network and simulation perfomer.
Definition: MSNet.h:91
unsigned int myCurrentNumericalEdgeID
A running number for edge numbering.
A road/street connecting two junctions.
Definition: MSEdge.h:74
std::vector< MSEdge * > EdgeCont
definition of the used storage for edges
NLEdgeControlBuilder & operator=(const NLEdgeControlBuilder &s)
invalidated assignment operator
MSEdgeControl * build()
builds the MSEdgeControl-class which holds all edges
EdgeCont myEdges
Temporary, internal storage for built edges.
A list of positions.
std::vector< MSLane * > * myLaneStorage
pointer to a temporary lane storage
NLEdgeControlBuilder()
Constructor.
Stores edges and lanes, performs moving of vehicle.
Definition: MSEdgeControl.h:73
virtual ~NLEdgeControlBuilder()
Destructor.
virtual MSLane * addLane(const std::string &id, SUMOReal maxSpeed, SUMOReal length, const PositionVector &shape, SUMOReal width, SVCPermissions permissions)
Adds a lane to the current edge;.
virtual MSEdge * buildEdge(const std::string &id, const MSEdge::EdgeBasicFunction function, const std::string &streetName="", const std::string &edgeType="")
Builds an edge instance (MSEdge in this case)
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:71
#define SUMOReal
Definition: config.h:215
Representation of a lane in the micro simulation.
Definition: MSLane.h:77
Interface for building edges.