SUMO - Simulation of Urban MObility
ReferencedItem.h
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1 /****************************************************************************/
7 // Helper base for things that are referenced and have to be saved only once
8 /****************************************************************************/
9 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
10 // Copyright (C) 2001-2014 DLR (http://www.dlr.de/) and contributors
11 /****************************************************************************/
12 //
13 // This file is part of SUMO.
14 // SUMO is free software: you can redistribute it and/or modify
15 // it under the terms of the GNU General Public License as published by
16 // the Free Software Foundation, either version 3 of the License, or
17 // (at your option) any later version.
18 //
19 /****************************************************************************/
20 #ifndef ReferencedItem_h
21 #define ReferencedItem_h
22 
23 
24 // ===========================================================================
25 // included modules
26 // ===========================================================================
27 #ifdef _MSC_VER
28 #include <windows_config.h>
29 #else
30 #include <config.h>
31 #endif
32 
33 
34 // ===========================================================================
35 // class definitions
36 // ===========================================================================
46 public:
48  ReferencedItem() : myWasSaved(false) { }
49 
50 
52  virtual ~ReferencedItem() { }
53 
54 
59  bool isSaved() const {
60  return myWasSaved;
61  }
62 
63 
66  void markSaved() {
67  myWasSaved = true;
68  }
69 
70 
71 private:
73  bool myWasSaved;
74 
75 
76 private:
78  ReferencedItem(const ReferencedItem& src);
79 
82 
83 };
84 
85 
86 #endif
87 
88 /****************************************************************************/
89 
ReferencedItem()
Constructor.
ReferencedItem & operator=(const ReferencedItem &src)
Invalidated assignment operator.
bool isSaved() const
Returns the information whether this item was already saved.
Helper base for things that are referenced and have to be saved only once.
virtual ~ReferencedItem()
Destructor.
void markSaved()
Marks the item as saved.
bool myWasSaved
Information whether the item was already saved.