20 #ifndef GNEAdditional_h 21 #define GNEAdditional_h virtual bool isValid(SumoXMLAttr key, const std::string &value)=0
virtual void openAdditionalDialog()
open Additional Dialog
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
SumoXMLTag
Numbers representing SUMO-XML - element names.
GNEAdditionalSet * getAdditionalSetParent() const
get additionalSet parent, or NULL if don't belongs to an additionalSet
PositionVector getShape() const
Returns additional element's shape.
Stores the information about how to visualize structures.
bool myRotationLefthand
rotation depending of the option "Lefthand"
virtual const std::string & getParentName() const =0
Returns the name of the parent object (if any)
bool isAdditionalSelected() const
Dialog to edit sequences, parameters, etc.. of Additionals.
virtual void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)=0
virtual void drawGL(const GUIVisualizationSettings &s) const =0
Draws the object.
A NBNetBuilder extended by visualisation and editing capabilities.
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
GUIGLObjectPopupMenu * getPopUpMenu(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own popup-menu.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
void setBlocked(bool value)
Block or unblock additional element(i.e. cannot be moved with mouse)
GNEAdditionalDialog * myAdditionalDialog
pointer to additional dialog
An Element wich group additionalSet elements.
A class that stores a 2D geometrical boundary.
virtual std::string getAttribute(SumoXMLAttr key) const =0
GNEViewNet * myViewNet
The GNEViewNet this additional element belongs.
RGBColor myBaseColorSelected
base color selected (Default blue)
GNEViewNet * getViewNet() const
Returns a pointer to GNEViewNet in which additional element is located.
std::vector< SUMOReal > myShapeLengths
The lengths of the shape parts.
virtual GNEEdge * getEdge() const
get edge of additional, or NULL if additional isn't placed over an edge
SUMOReal myBlockIconRotation
The rotation of the block icon.
virtual GNELane * getLane() const
get lane of additional, or NULL if additional isn't placed over a Lane
bool myMovable
boolean to check if additional element is movable (with the mouse). By default true ...
const std::string & getAdditionalID() const
returns the ID of additional
GNEAdditional(const std::string &id, GNEViewNet *viewNet, Position pos, SumoXMLTag tag, GNEAdditionalSet *additionalSetParent=NULL, bool blocked=false)
Constructor.
PositionVector myShape
The shape of the additional element.
A point in 2D or 3D with translation and scaling methods.
void setBlockIconRotation(GNELane *lane=NULL)
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawLockIcon(SUMOReal size=0.5) const
draw lock icon
void setAdditionalID(const std::string &id)
set the ID of additional
~GNEAdditional()
Destructor.
Position myBlockIconOffset
The offSet of the block icon.
GNEAdditional & operator=(const GNEAdditional &)
Invalidated assignment operator.
A road/street connecting two junctions (netedit-version)
bool myBlocked
boolean to check if additional element is blocked (i.e. cannot be moved with mouse) ...
GNEAdditionalSet * myAdditionalSetParent
pointer to additional set parent, if belong to set
virtual void removeLaneReference()
if additional is placed over a lane, remove it reference
An Element which don't belongs to GNENet but has influency in the simulation.
RGBColor myBaseColor
base color (Default green)
std::vector< SUMOReal > myShapeRotations
bool isAdditionalBlocked() const
Check if additional item is currently blocked (i.e. cannot be moved with mouse)
virtual void removeEdgeReference()
if additional is placed over an edge, remove it reference
bool mySelectable
boolean to check if additional element is selectable (With GNESelectorFrame). By default true ...
virtual void writeAdditional(OutputDevice &device, const std::string ¤tDirectory)=0
writte additional element into a xml file
Static storage of an output device and its base (abstract) implementation.
Position myPosition
The position in which this additional element is located.
void setPositionInView(const Position &pos)
set new position in the view
virtual void updateGeometry()=0
update pre-computed geometry information
bool myInspectionable
boolean to check if additional element is inspectionable (With GNEInspectorFrame). By default true
bool isAdditionalSelectable() const
check if additional element is selectable (With GNESelectorFrame)
bool isAdditionalInspectionable() const
check if additional element is inspectionable (With GNEInspectorFrame)
A window containing a gl-object's parameter.
Position myBlockIconPosition
position of the block icon
virtual void moveAdditional(SUMOReal posx, SUMOReal posy, GNEUndoList *undoList)=0
change the position of the additional geometry
bool isAdditionalMovable() const
check if additional element is movable
virtual Position getPositionInView() const =0
Returns position of additional in view.