SUMO - Simulation of Urban MObility
GNEAdditionalSet.h
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9 // SUMO, Simulation of Urban MObility; see http://sumo-sim.org/
10 // Copyright (C) 2001-2013 DLR (http://www.dlr.de/) and contributors
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12 //
13 // This file is part of SUMO.
14 // SUMO is free software; you can redistribute it and/or modify
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17 // (at your option) any later version.
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20 #ifndef GNEAdditionalSet_h
21 #define GNEAdditionalSet_h
22 
23 
24 // ===========================================================================
25 // included modules
26 // ===========================================================================
27 #ifdef _MSC_VER
28 #include <windows_config.h>
29 #else
30 #include <config.h>
31 #endif
32 
33 #include "GNEAdditional.h"
34 
35 // ===========================================================================
36 // class declarations
37 // ===========================================================================
38 
40 class PositionVector;
41 class GNEAdditional;
42 class GNENet;
43 class GNEViewNet;
44 
45 // ===========================================================================
46 // class definitions
47 // ===========================================================================
48 
54 public:
55 
65  GNEAdditionalSet(const std::string& id, GNEViewNet* viewNet, Position pos, SumoXMLTag tag, bool blocked = false,
66  std::vector<GNEAdditional*> additionalChilds = std::vector<GNEAdditional*>(),
67  std::vector<GNEEdge*> edgeChilds = std::vector<GNEEdge*>(),
68  std::vector<GNELane*> laneChilds = std::vector<GNELane*>());
69 
72 
74  // @note: must be called when geometry changes (i.e. lane moved)
75  virtual void updateGeometry() = 0;
76 
80  virtual void writeAdditional(OutputDevice& device, const std::string& currentDirectory) = 0;
81 
86  bool addAdditionalChild(GNEAdditional* additional);
87 
92  bool removeAdditionalChild(GNEAdditional* additional);
93 
99  bool addEdgeChild(GNEEdge* edge);
100 
105  bool removeEdgeChild(GNEEdge* edge);
106 
112  bool addLaneChild(GNELane* lane);
113 
118  bool removeLaneChild(GNELane* lane);
119 
121  int getNumberOfAdditionalChilds() const;
122 
124  int getNumberOfEdgeChilds() const;
125 
127  int getNumberOfLaneChilds() const;
128 
130  std::vector<std::string> getAdditionalChildIds() const;
131 
133  std::vector<std::string> getEdgeChildIds() const;
134 
136  std::vector<std::string> getLaneChildIds() const;
137 
140  void setEdgeChilds(std::vector<GNEEdge*> edges);
141 
144  void setLaneChilds(std::vector<GNELane*> lanes);
145 
150  virtual const std::string& getParentName() const = 0;
151 
156  virtual void drawGL(const GUIVisualizationSettings& s) const = 0;
158 
161  /* @brief method for getting the Attribute of an XML key
162  * @param[in] key The attribute key
163  * @return string with the value associated to key
164  */
165  virtual std::string getAttribute(SumoXMLAttr key) const = 0;
166 
167  /* @brief method for setting the attribute and letting the object perform additionalSet changes
168  * @param[in] key The attribute key
169  * @param[in] value The new value
170  * @param[in] undoList The undoList on which to register changes
171  */
172  virtual void setAttribute(SumoXMLAttr key, const std::string& value, GNEUndoList* undoList) = 0;
173 
174  /* @brief method for checking if the key and their conrrespond attribute are valids
175  * @param[in] key The attribute key
176  * @param[in] value The value asociated to key key
177  * @return true if the value is valid, false in other case
178  */
179  virtual bool isValid(SumoXMLAttr key, const std::string& value) = 0;
181 
182 protected:
184  struct edgeChild {
186  std::vector<Position> positionsOverLanes;
187  std::vector<SUMOReal> rotationsOverLanes;
188  };
189 
191  struct laneChild {
195  };
196 
198  typedef std::vector<GNEAdditional*> childAdditionals;
199  typedef std::vector<edgeChild> childEdges;
200  typedef std::vector<laneChild> childLanes;
201 
203  std::vector<GNEAdditional*> myChildAdditionals;
204 
206  childEdges myChildEdges;
207 
209  childLanes myChildLanes;
210 
212  std::map<GUIGlObject*, Position> myConnectionMiddlePosition;
213 
216  void updateConnections();
217 
220  void drawConnections() const;
221 
226  void writeAdditionalChildrens(OutputDevice& device, const std::string& currentDirectory);
227 
228 private:
230  virtual void setAttribute(SumoXMLAttr key, const std::string& value) = 0;
231 
234 
237 };
238 
239 
240 #endif
bool removeLaneChild(GNELane *lane)
remove lane element to this set
bool addEdgeChild(GNEEdge *edge)
add edge element to this set
SumoXMLTag
Numbers representing SUMO-XML - element names.
void setLaneChilds(std::vector< GNELane * > lanes)
set lane childs
std::vector< GNEAdditional * > childAdditionals
typedef for containers
bool addLaneChild(GNELane *lane)
add lane element to this set
int getNumberOfAdditionalChilds() const
get number of additional childs of this additionalSet
~GNEAdditionalSet()
Destructor.
virtual std::string getAttribute(SumoXMLAttr key) const =0
Stores the information about how to visualize structures.
childEdges myChildEdges
map of child edges and their positions and rotation
childLanes myChildLanes
list of child lanes and their positions and rotation
A NBNetBuilder extended by visualisation and editing capabilities.
Definition: GNENet.h:86
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
Definition: GNELane.h:54
std::vector< SUMOReal > rotationsOverLanes
GNEAdditionalSet(const std::string &id, GNEViewNet *viewNet, Position pos, SumoXMLTag tag, bool blocked=false, std::vector< GNEAdditional * > additionalChilds=std::vector< GNEAdditional * >(), std::vector< GNEEdge * > edgeChilds=std::vector< GNEEdge * >(), std::vector< GNELane * > laneChilds=std::vector< GNELane * >())
Constructor.
SumoXMLAttr
Numbers representing SUMO-XML - attributes.
An Element wich group additionalSet elements.
GNEAdditionalSet & operator=(const GNEAdditionalSet &)
Invalidated assignment operator.
struct for edge childs
bool removeEdgeChild(GNEEdge *edge)
remove edge element to this set
std::map< GUIGlObject *, Position > myConnectionMiddlePosition
map to keep the middle position of connection
void updateConnections()
update connections.
A point in 2D or 3D with translation and scaling methods.
Definition: Position.h:46
A list of positions.
void setEdgeChilds(std::vector< GNEEdge * > edges)
set edge childs
bool addAdditionalChild(GNEAdditional *additional)
add additional element to this set
virtual void drawGL(const GUIVisualizationSettings &s) const =0
Draws the object.
bool removeAdditionalChild(GNEAdditional *additional)
remove additional element to this set
void drawConnections() const
draw connections.
struct for lane childs
A road/street connecting two junctions (netedit-version)
Definition: GNEEdge.h:54
std::vector< GNEAdditional * > myChildAdditionals
list of additional childs (Position and rotations is derived from additional)
int getNumberOfEdgeChilds() const
get number of edge childs of this additionalSet
virtual void writeAdditional(OutputDevice &device, const std::string &currentDirectory)=0
writte additionalSet element into a xml file
std::vector< std::string > getAdditionalChildIds() const
get ids of additional childs
int getNumberOfLaneChilds() const
get number of lane childs of this additionalSet
An Element which don&#39;t belongs to GNENet but has influency in the simulation.
Definition: GNEAdditional.h:63
virtual void updateGeometry()=0
update pre-computed geometry information
The popup menu of a globject.
std::vector< laneChild > childLanes
void writeAdditionalChildrens(OutputDevice &device, const std::string &currentDirectory)
writte children of this additionalSet
std::vector< std::string > getEdgeChildIds() const
get ids of edge childs
Static storage of an output device and its base (abstract) implementation.
Definition: OutputDevice.h:71
#define SUMOReal
Definition: config.h:213
virtual void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)=0
virtual bool isValid(SumoXMLAttr key, const std::string &value)=0
std::vector< std::string > getLaneChildIds() const
get ids of lane childs
std::vector< edgeChild > childEdges
std::vector< Position > positionsOverLanes
virtual const std::string & getParentName() const =0
Returns the name of the parent object (if any)