41 #ifdef CHECK_MEMORY_LEAKS 43 #endif // CHECK_MEMORY_LEAKS 54 myDetector(detector) {
58 for (i = entries.begin(); i != entries.end(); ++i) {
63 for (i = exits.begin(); i != exits.end(); ++i) {
90 ret->
mkItem(
"vehicles within [#]",
true,
92 ret->
mkItem(
"mean speed [m/s]",
true,
94 ret->
mkItem(
"haltings [#]",
true,
108 CrossingDefinitions::const_iterator i;
127 glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
129 glScaled(upscale, upscale, 1);
130 glTranslated(pos.
x(), pos.
y(), 0);
131 glRotated(rot, 0, 0, 1);
137 glVertex2d(-1.7, .5);
138 glVertex2d(-1.7, -.5);
139 glVertex2d(1.7, -.5);
143 glTranslated(1.5, 0, 0);
146 glTranslated(-3, 0, 0);
174 :
MSE3Collector(id, entries, exits, haltingSpeedThreshold, haltingTimeThreshold) {}
SUMOReal getExaggeration(const GUIVisualizationSettings &s, SUMOReal factor=20) const
return the drawing size including exaggeration and constantSize values
The gui-version of the MSE3Collector.
std::vector< SingleCrossingDefinition > CrossingDefinitions
Definition of a list of cross (entry/exit-point) positions.
GUIVisualizationTextSettings addName
A simple description of a position on a lane (crossing of a lane)
const CrossSectionVector & getExits() const
Returns the list of exit points.
Stores the information about how to visualize structures.
SingleCrossingDefinition buildDefinition(const MSCrossSection §ion)
Builds the description about the position of the entry/exit point.
std::vector< MSCrossSection > CrossSectionVector
GUIE3Collector & myDetector
The wrapped detector.
CrossSectionVector::const_iterator CrossSectionVectorConstIt
static void drawBoxLine(const Position &beg, SUMOReal rot, SUMOReal visLength, SUMOReal width, SUMOReal offset=0)
Draws a thick line.
GUIParameterTableWindow * getParameterWindow(GUIMainWindow &app, GUISUMOAbstractView &parent)
Returns an own parameter window.
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
const Position geometryPositionAtOffset(SUMOReal offset, SUMOReal lateralOffset=0) const
SUMOReal x() const
Returns the x-position.
GUIE3Collector(const std::string &id, const CrossSectionVector &entries, const CrossSectionVector &exits, SUMOReal haltingSpeedThreshold, SUMOTime haltingTimeThreshold)
Constructor.
GUIGlID getGlID() const
Returns the numerical id of the object.
static void drawTriangleAtEnd(const Position &p1, const Position &p2, SUMOReal tLength, SUMOReal tWidth)
Draws a triangle at the end of the given line.
A class that stores a 2D geometrical boundary.
SUMOReal scale
information about a lane's width (temporary, used for a single view)
~GUIE3Collector()
Destructor.
GUIVisualizationSizeSettings addSize
GUIGlObjectType getType() const
Returns the type of the object as coded in GUIGlObjectType.
CrossingDefinitions myEntryDefinitions
The list of entry positions.
A point in 2D or 3D with translation and scaling methods.
MyWrapper(GUIE3Collector &detector)
Constructor.
int getVehiclesWithin() const
Returns the number of vehicles within the area.
GUIDetectorWrapper * buildDetectorGUIRepresentation()
Returns the wrapper for this detector.
void drawName(const Position &pos, const SUMOReal scale, const GUIVisualizationTextSettings &settings, const SUMOReal angle=0) const
draw name of item
Boundary getCenteringBoundary() const
Returns the boundary to which the view shall be centered in order to show the object.
SUMOReal myPosition
The position at the lane.
CrossSectionVector myEntries
The detector's entries.
SUMOReal rotationDegreeAtOffset(SUMOReal pos) const
Returns the rotation at the given length.
void add(SUMOReal x, SUMOReal y)
Makes the boundary include the given coordinate.
Boundary & grow(SUMOReal by)
extends the boundary by the given amount
SUMOReal myFGRotation
The rotation.
void drawSingleCrossing(const Position &pos, SUMOReal rot, SUMOReal upscale) const
Draws a single entry/exit point.
CrossingDefinitions myExitDefinitions
The list of exit positions.
SUMOReal y() const
Returns the y-position.
A detector of vehicles passing an area between entry/exit points.
const CrossSectionVector & getEntries() const
Returns the list of entry points.
GUIE3Collector & getDetector()
Returns the detector itself.
const PositionVector & getShape() const
Returns this lane's shape.
MSLane * myLane
The lane to cross.
Representation of a single crossing point.
SUMOReal getCurrentMeanSpeed() const
Returns the mean speed within the area.
int getCurrentHaltingNumber() const
Returns the number of current haltings within the area.
Position myFGPosition
The position.
void mkItem(const char *name, bool dynamic, ValueSource< unsigned > *src)
Adds a row which obtains its value from an unsigned-ValueSource.
Boundary myBoundary
The detector's boundary.
void closeBuilding()
Closes the building of the table.
A window containing a gl-object's parameter.
CrossSectionVector myExits
The detector's exits.