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| vtkBiDimensionalRepresentation2D (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkBiDimensionalRepresentation2D () |
| Instantiate the class. More...
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override void | BuildRepresentation () |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override int | ComputeInteractionState (int X, int Y, int modify) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override IntPtr | GetLabelPosition () |
| Get the position of the widget's label in display coordinates. More...
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override void | GetLabelPosition (IntPtr pos) |
| Get the position of the widget's label in display coordinates. More...
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override string | GetLabelText () |
| Get the text shown in the widget's label. More...
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virtual vtkProperty2D | GetLineProperty () |
| Retrieve the property used to control the appearance of the two orthogonal lines. More...
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virtual vtkProperty2D | GetSelectedLineProperty () |
| Retrieve the property used to control the appearance of the two orthogonal lines. More...
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virtual vtkTextProperty | GetTextProperty () |
| Retrieve the property used to control the appearance of the text labels. More...
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override void | GetWorldLabelPosition (IntPtr pos) |
| Get the position of the widget's label in display coordinates. More...
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override void | Highlight (int highlightOn) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override int | IsA (string type) |
| Standard VTK methods. More...
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new vtkBiDimensionalRepresentation2D | NewInstance () |
| Standard VTK methods. More...
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override void | Point2WidgetInteraction (IntPtr e) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override void | Point3WidgetInteraction (IntPtr e) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override void | ReleaseGraphicsResources (vtkWindow w) |
| Methods required by vtkProp superclass. More...
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override int | RenderOverlay (vtkViewport viewport) |
| Methods required by vtkProp superclass. More...
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override void | StartWidgetDefinition (IntPtr e) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override void | StartWidgetManipulation (IntPtr e) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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override void | WidgetInteraction (IntPtr e) |
| These are methods that satisfy vtkWidgetRepresentation's API. More...
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| vtkBiDimensionalRepresentation (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual long | GetID () |
| Set/get the id to display in the label. More...
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virtual string | GetLabelFormat () |
| Specify the format to use for labelling the distance. Note that an empty string results in no label, or a format string without a "%" character will not print the distance value. More...
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virtual double | GetLength1 () |
| Return the length of the line defined by (Point1,Point2). This is the distance in the world coordinate system. More...
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virtual double | GetLength2 () |
| Return the length of the line defined by (Point3,Point4). This is the distance in the world coordinate system. More...
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virtual int | GetLine1Visibility () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual int | GetLine2Visibility () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | GetPoint1DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual vtkHandleRepresentation | GetPoint1Representation () |
| Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) More...
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virtual void | GetPoint1WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | GetPoint2DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual vtkHandleRepresentation | GetPoint2Representation () |
| Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) More...
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virtual void | GetPoint2WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | GetPoint3DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual vtkHandleRepresentation | GetPoint3Representation () |
| Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) More...
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virtual void | GetPoint3WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | GetPoint4DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual vtkHandleRepresentation | GetPoint4Representation () |
| Set/Get the handle representations used within the vtkBiDimensionalRepresentation2D. (Note: properties can be set by grabbing these representations and setting the properties appropriately.) More...
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virtual void | GetPoint4WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual int | GetShowLabelAboveWidget () |
| Toggle whether to display the label above or below the widget. Defaults to 1. More...
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virtual int | GetTolerance () |
| The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. More...
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virtual int | GetToleranceMaxValue () |
| The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. More...
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virtual int | GetToleranceMinValue () |
| The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. More...
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virtual void | InstantiateHandleRepresentation () |
| This method is used to specify the type of handle representation to use for the four internal vtkHandleRepresentations within vtkBiDimensionalRepresentation. To use this method, create a dummy vtkHandleRepresentation (or subclass), and then invoke this method with this dummy. Then the vtkBiDimensionalRepresentation uses this dummy to clone four vtkHandleRepresentations of the same type. Make sure you set the handle representation before the widget is enabled. (The method InstantiateHandleRepresentation() is invoked by the vtkBiDimensionalWidget for the purposes of cloning.) More...
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virtual void | Line1VisibilityOff () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | Line1VisibilityOn () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | Line2VisibilityOff () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | Line2VisibilityOn () |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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new vtkBiDimensionalRepresentation | NewInstance () |
| Standard VTK methods. More...
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void | SetHandleRepresentation (vtkHandleRepresentation handle) |
| This method is used to specify the type of handle representation to use for the four internal vtkHandleRepresentations within vtkBiDimensionalRepresentation. To use this method, create a dummy vtkHandleRepresentation (or subclass), and then invoke this method with this dummy. Then the vtkBiDimensionalRepresentation uses this dummy to clone four vtkHandleRepresentations of the same type. Make sure you set the handle representation before the widget is enabled. (The method InstantiateHandleRepresentation() is invoked by the vtkBiDimensionalWidget for the purposes of cloning.) More...
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void | SetID (long id) |
| Set/get the id to display in the label. More...
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virtual void | SetLabelFormat (string _arg) |
| Specify the format to use for labelling the distance. Note that an empty string results in no label, or a format string without a "%" character will not print the distance value. More...
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virtual void | SetLine1Visibility (int _arg) |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | SetLine2Visibility (int _arg) |
| Special methods for turning off the lines that define the bi-dimensional measure. Generally these methods are used by the vtkBiDimensionalWidget to control the appearance of the widget. Note: turning off Line1 actually turns off Line1 and Line2. More...
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virtual void | SetPoint1DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint1WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint2DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint2WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint3DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint3WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint4DisplayPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetPoint4WorldPosition (IntPtr pos) |
| Methods to Set/Get the coordinates of the four points defining this representation. Note that methods are available for both display and world coordinates. More...
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virtual void | SetShowLabelAboveWidget (int _arg) |
| Toggle whether to display the label above or below the widget. Defaults to 1. More...
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virtual void | SetTolerance (int _arg) |
| The tolerance representing the distance to the representation (in pixels) in which the cursor is considered near enough to the representation to be active. More...
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virtual void | ShowLabelAboveWidgetOff () |
| Toggle whether to display the label above or below the widget. Defaults to 1. More...
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virtual void | ShowLabelAboveWidgetOn () |
| Toggle whether to display the label above or below the widget. Defaults to 1. More...
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| vtkWidgetRepresentation (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual void | EndWidgetInteraction (IntPtr newEventPos) |
| The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget. More...
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override void | GetActors (vtkPropCollection arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override void | GetActors2D (vtkPropCollection arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override double[] | GetBounds () |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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virtual double | GetHandleSize () |
| Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.) More...
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virtual double | GetHandleSizeMaxValue () |
| Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.) More...
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virtual double | GetHandleSizeMinValue () |
| Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.) More...
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virtual int | GetInteractionState () |
| The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget. More...
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virtual int | GetNeedToRender () |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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virtual int | GetNeedToRenderMaxValue () |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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virtual int | GetNeedToRenderMinValue () |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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virtual double | GetPlaceFactor () |
| Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5. More...
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virtual double | GetPlaceFactorMaxValue () |
| Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5. More...
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virtual double | GetPlaceFactorMinValue () |
| Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5. More...
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virtual vtkRenderer | GetRenderer () |
| Subclasses of vtkWidgetRepresentation must implement these methods. This is considered the minimum API for a widget representation. <pre> SetRenderer() - the renderer in which the widget is to appear must be set. BuildRepresentation() - update the geometry of the widget based on its current state. </pre> WARNING: The renderer is NOT reference counted by the representation, in order to avoid reference loops. Be sure that the representation lifetime does not extend beyond the renderer lifetime. More...
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override void | GetVolumes (vtkPropCollection arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | HasTranslucentPolygonalGeometry () |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | IsA (string type) |
| Standard methods for instances of this class. More...
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virtual void | NeedToRenderOff () |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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virtual void | NeedToRenderOn () |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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new vtkWidgetRepresentation | NewInstance () |
| Standard methods for instances of this class. More...
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virtual void | PlaceWidget (IntPtr arg0) |
| The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget. More...
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override void | ReleaseGraphicsResources (vtkWindow arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | RenderOpaqueGeometry (vtkViewport arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | RenderOverlay (vtkViewport arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | RenderTranslucentPolygonalGeometry (vtkViewport arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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override int | RenderVolumetricGeometry (vtkViewport arg0) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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virtual void | SetHandleSize (double _arg) |
| Set/Get the factor that controls the size of the handles that appear as part of the widget (if any). These handles (like spheres, etc.) are used to manipulate the widget. The HandleSize data member allows you to change the relative size of the handles. Note that while the handle size is typically expressed in pixels, some subclasses may use a relative size with respect to the viewport. (As a corollary, the value of this ivar is often set by subclasses of this class during instance instantiation.) More...
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virtual void | SetNeedToRender (int _arg) |
| Some subclasses use this data member to keep track of whether to render or not (i.e., to minimize the total number of renders). More...
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virtual void | SetPlaceFactor (double _arg) |
| Set/Get a factor representing the scaling of the widget upon placement (via the PlaceWidget() method). Normally the widget is placed so that it just fits within the bounding box defined in PlaceWidget(bounds). The PlaceFactor will make the widget larger (PlaceFactor > 1) or smaller (PlaceFactor < 1). By default, PlaceFactor is set to 0.5. More...
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virtual void | SetRenderer (vtkRenderer ren) |
| Subclasses of vtkWidgetRepresentation must implement these methods. This is considered the minimum API for a widget representation. <pre> SetRenderer() - the renderer in which the widget is to appear must be set. BuildRepresentation() - update the geometry of the widget based on its current state. </pre> WARNING: The renderer is NOT reference counted by the representation, in order to avoid reference loops. Be sure that the representation lifetime does not extend beyond the renderer lifetime. More...
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override void | ShallowCopy (vtkProp prop) |
| Methods to make this class behave as a vtkProp. They are repeated here (from the vtkProp superclass) as a reminder to the widget implementor. Failure to implement these methods properly may result in the representation not appearing in the scene (i.e., not implementing the Render() methods properly) or leaking graphics resources (i.e., not implementing ReleaseGraphicsResources() properly). More...
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virtual void | StartWidgetInteraction (IntPtr eventPos) |
| The following is a suggested API for widget representations. These methods define the communication between the widget and its representation. These methods are only suggestions because widgets take on so many different forms that a universal API is not deemed practical. However, these methods should be implemented when possible to insure that the VTK widget hierarchy remains self-consistent. <pre> PlaceWidget() - given a bounding box (xmin,xmax,ymin,ymax,zmin,zmax), place the widget inside of it. The current orientation of the widget is preserved, only scaling and translation is performed. StartWidgetInteraction() - generally corresponds to a initial event (e.g., mouse down) that starts the interaction process with the widget. WidgetInteraction() - invoked when an event causes the widget to change appearance. EndWidgetInteraction() - generally corresponds to a final event (e.g., mouse up) and completes the interaction sequence. ComputeInteractionState() - given (X,Y) display coordinates in a renderer, with a possible flag that modifies the computation, what is the state of the widget? GetInteractionState() - return the current state of the widget. Note that the value of "0" typically refers to "outside". The interaction state is strictly a function of the representation, and the widget/represent must agree on what they mean. Highlight() - turn on or off any highlights associated with the widget. Highlights are generally turned on when the widget is selected. </pre> Note that subclasses may ignore some of these methods and implement their own depending on the specifics of the widget. More...
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| vtkProp (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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void | AddConsumer (vtkObject c) |
| Tells if the prop has all the required keys. More...
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virtual void | AddEstimatedRenderTime (double t, vtkViewport arg1) |
| Tells if the prop has all the required keys. More...
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virtual void | BuildPaths (vtkAssemblyPaths paths, vtkAssemblyPath path) |
| Tells if the prop has all the required keys. More...
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virtual void | DragableOff () |
| Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
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virtual void | DragableOn () |
| Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
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virtual double | GetAllocatedRenderTime () |
| Tells if the prop has all the required keys. More...
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vtkObject | GetConsumer (int i) |
| Tells if the prop has all the required keys. More...
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virtual int | GetDragable () |
| Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
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virtual double | GetEstimatedRenderTime (vtkViewport arg0) |
| Tells if the prop has all the required keys. More...
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virtual double | GetEstimatedRenderTime () |
| Tells if the prop has all the required keys. More...
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virtual vtkMatrix4x4 | GetMatrix () |
| These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information. More...
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virtual vtkAssemblyPath | GetNextPath () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
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virtual int | GetNumberOfConsumers () |
| Tells if the prop has all the required keys. More...
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virtual int | GetNumberOfPaths () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
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virtual int | GetPickable () |
| Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
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virtual vtkInformation | GetPropertyKeys () |
| Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL. More...
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virtual uint | GetRedrawMTime () |
| Return the mtime of anything that would cause the rendered image to appear differently. Usually this involves checking the mtime of the prop plus anything else it depends on such as properties, textures etc. More...
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virtual double | GetRenderTimeMultiplier () |
| Tells if the prop has all the required keys. More...
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virtual bool | GetSupportsSelection () |
| Tells if the prop has all the required keys. More...
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virtual bool | GetUseBounds () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
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virtual int | GetVisibility () |
| Set/Get visibility of this vtkProp. Initial value is true. More...
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virtual bool | HasKeys (vtkInformation requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual void | InitPathTraversal () |
| vtkProp and its subclasses can be picked by subclasses of vtkAbstractPicker (e.g., vtkPropPicker). The following methods interface with the picking classes and return "pick paths". A pick path is a hierarchical, ordered list of props that form an assembly. Most often, when a vtkProp is picked, its path consists of a single node (i.e., the prop). However, classes like vtkAssembly and vtkPropAssembly can return more than one path, each path being several layers deep. (See vtkAssemblyPath for more information.) To use these methods - first invoke InitPathTraversal() followed by repeated calls to GetNextPath(). GetNextPath() returns a NULL pointer when the list is exhausted. More...
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int | IsConsumer (vtkObject c) |
| Tells if the prop has all the required keys. More...
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new vtkProp | NewInstance () |
| Undocumented Block More...
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virtual void | Pick () |
| Method fires PickEvent if the prop is picked. More...
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virtual void | PickableOff () |
| Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
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virtual void | PickableOn () |
| Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
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virtual void | PokeMatrix (vtkMatrix4x4 arg0) |
| These methods are used by subclasses to place a matrix (if any) in the prop prior to rendering. Generally used only for picking. See vtkProp3D for more information. More...
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void | RemoveConsumer (vtkObject c) |
| Tells if the prop has all the required keys. More...
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virtual bool | RenderFilteredOpaqueGeometry (vtkViewport v, vtkInformation requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual bool | RenderFilteredOverlay (vtkViewport v, vtkInformation requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual bool | RenderFilteredTranslucentPolygonalGeometry (vtkViewport v, vtkInformation requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual bool | RenderFilteredVolumetricGeometry (vtkViewport v, vtkInformation requiredKeys) |
| Tells if the prop has all the required keys. More...
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virtual void | RestoreEstimatedRenderTime () |
| Tells if the prop has all the required keys. More...
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virtual void | SetAllocatedRenderTime (double t, vtkViewport arg1) |
| Tells if the prop has all the required keys. More...
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virtual void | SetDragable (int _arg) |
| Set/Get the value of the dragable instance variable. This determines if an Prop, once picked, can be dragged (translated) through space. This is typically done through an interactive mouse interface. This does not affect methods such as SetPosition, which will continue to work. It is just intended to prevent some vtkProp'ss from being dragged from within a user interface. Initial value is true. More...
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virtual void | SetEstimatedRenderTime (double t) |
| Tells if the prop has all the required keys. More...
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virtual void | SetPickable (int _arg) |
| Set/Get the pickable instance variable. This determines if the vtkProp can be picked (typically using the mouse). Also see dragable. Initial value is true. More...
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virtual void | SetPropertyKeys (vtkInformation keys) |
| Set/Get property keys. Property keys can be digest by some rendering passes. For instance, the user may mark a prop as a shadow caster for a shadow mapping render pass. Keys are documented in render pass classes. Initial value is NULL. More...
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void | SetRenderTimeMultiplier (double t) |
| Tells if the prop has all the required keys. More...
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virtual void | SetUseBounds (bool _arg) |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
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virtual void | SetVisibility (int _arg) |
| Set/Get visibility of this vtkProp. Initial value is true. More...
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virtual void | UseBoundsOff () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
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virtual void | UseBoundsOn () |
| In case the Visibility flag is true, tell if the bounds of this prop should be taken into account or ignored during the computation of other bounding boxes, like in vtkRenderer::ResetCamera(). Initial value is true. More...
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virtual void | VisibilityOff () |
| Set/Get visibility of this vtkProp. Initial value is true. More...
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virtual void | VisibilityOn () |
| Set/Get visibility of this vtkProp. Initial value is true. More...
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| vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObject () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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virtual void | DebugOn () |
| Turn debugging output on. More...
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vtkCommand | GetCommand (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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byte | GetDebug () |
| Get the value of the debug flag. More...
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virtual uint | GetMTime () |
| Return this object's modified time. More...
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int | HasObserver (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | Modified () |
| Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More...
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vtkObject | NewInstance () |
| Undocumented Block More...
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void | RemoveAllObservers () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (vtkCommand arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | SetDebug (byte debugFlag) |
| Set the value of the debug flag. A non-zero value turns debugging on. More...
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override string | ToString () |
| Returns the result of calling vtkObject::Print as a C# string. More...
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delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| Generic signature for all vtkObject events. More...
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void | RemoveAllHandlersForAllEvents () |
| Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More...
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| vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObjectBase () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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virtual void | Register (vtkObjectBase o) |
| Increase the reference count (mark as used by another object). More...
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virtual void | FastDelete () |
| Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More...
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string | GetClassName () |
| Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int arg0) |
| Sets the reference count. (This is very dangerous, use with care.) More...
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