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| vtkImageSlabReslice (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkImageSlabReslice () |
| Undocumented Block More...
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virtual int | GetBlendMode () |
| Set/Get the blend mode. Default is MIP (ie Max) More...
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virtual int | GetNumBlendSamplePoints () |
| Number of sample points used across the slab cross-section. If equal to 1, this ends up being a thin reslice through the data a.k.a. vtkImageReslice More...
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virtual double | GetSlabResolution () |
| Spacing between slabs in world units. (Number of Slices, ie samples to blend is computed from SlabThickness and SlabResolution). More...
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virtual double | GetSlabThickness () |
| SlabThickness of slab in world coords. SlabThickness must be non-zero and positive. More...
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override int | IsA (string type) |
| Undocumented Block More...
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new vtkImageSlabReslice | NewInstance () |
| Undocumented Block More...
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virtual void | SetBlendMode (int _arg) |
| Set/Get the blend mode. Default is MIP (ie Max) More...
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void | SetBlendModeToMax () |
| Set/Get the blend mode. Default is MIP (ie Max) More...
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void | SetBlendModeToMean () |
| Set/Get the blend mode. Default is MIP (ie Max) More...
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void | SetBlendModeToMin () |
| Set/Get the blend mode. Default is MIP (ie Max) More...
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virtual void | SetSlabResolution (double _arg) |
| Spacing between slabs in world units. (Number of Slices, ie samples to blend is computed from SlabThickness and SlabResolution). More...
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virtual void | SetSlabThickness (double _arg) |
| SlabThickness of slab in world coords. SlabThickness must be non-zero and positive. More...
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| vtkImageReslice (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkImageReslice () |
| Undocumented Block More...
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virtual void | AutoCropOutputOff () |
| Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off). More...
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virtual void | AutoCropOutputOn () |
| Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off). More...
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virtual void | BorderOff () |
| Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on. More...
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virtual void | BorderOn () |
| Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on. More...
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virtual void | GenerateStencilOutputOff () |
| Generate an output stencil that defines which pixels were interpolated and which pixels were out-of-bounds of the input. More...
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virtual void | GenerateStencilOutputOn () |
| Generate an output stencil that defines which pixels were interpolated and which pixels were out-of-bounds of the input. More...
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virtual int | GetAutoCropOutput () |
| Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off). More...
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virtual double[] | GetBackgroundColor () |
| Set the background color (for multi-component images). More...
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virtual void | GetBackgroundColor (ref double _arg1, ref double _arg2, ref double _arg3, ref double _arg4) |
| Set the background color (for multi-component images). More...
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virtual void | GetBackgroundColor (IntPtr _arg) |
| Set the background color (for multi-component images). More...
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double | GetBackgroundLevel () |
| Set background grey level (for single-component images). More...
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virtual int | GetBorder () |
| Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on. More...
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virtual int | GetGenerateStencilOutput () |
| Generate an output stencil that defines which pixels were interpolated and which pixels were out-of-bounds of the input. More...
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virtual vtkImageData | GetInformationInput () |
| Set a vtkImageData from which the default Spacing, Origin, and WholeExtent of the output will be copied. The spacing, origin, and extent will be permuted according to the ResliceAxes. Any values set via SetOutputSpacing, SetOutputOrigin, and SetOutputExtent will override these values. By default, the Spacing, Origin, and WholeExtent of the Input are used. More...
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int | GetInterpolate () |
| Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods. More...
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virtual int | GetInterpolationMode () |
| Set interpolation mode (default: nearest neighbor). More...
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virtual string | GetInterpolationModeAsString () |
| Set interpolation mode (default: nearest neighbor). More...
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virtual int | GetInterpolationModeMaxValue () |
| Set interpolation mode (default: nearest neighbor). More...
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virtual int | GetInterpolationModeMinValue () |
| Set interpolation mode (default: nearest neighbor). More...
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virtual vtkAbstractImageInterpolator | GetInterpolator () |
| Set the interpolator to use. The default interpolator supports the Nearest, Linear, and Cubic interpolation modes. More...
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override uint | GetMTime () |
| When determining the modified time of the filter, this check the modified time of the transform and matrix. More...
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virtual int | GetMirror () |
| Turn on mirror-pad feature (default: Off). This will override the wrap-pad. More...
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virtual int | GetOptimization () |
| Turn on and off optimizations (default on, they should only be turned off for testing purposes). More...
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virtual int | GetOutputDimensionality () |
| Force the dimensionality of the output to either 1, 2, 3 or 0 (default: 3). If the dimensionality is 2D, then the Z extent of the output is forced to (0,0) and the Z origin of the output is forced to 0.0 (i.e. the output extent is confined to the xy plane). If the dimensionality is 1D, the output extent is confined to the x axis. For 0D, the output extent consists of a single voxel at (0,0,0). More...
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virtual int[] | GetOutputExtent () |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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virtual void | GetOutputExtent (ref int _arg1, ref int _arg2, ref int _arg3, ref int _arg4, ref int _arg5, ref int _arg6) |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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virtual void | GetOutputExtent (IntPtr _arg) |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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virtual double[] | GetOutputOrigin () |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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virtual void | GetOutputOrigin (ref double _arg1, ref double _arg2, ref double _arg3) |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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virtual void | GetOutputOrigin (IntPtr _arg) |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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virtual double[] | GetOutputSpacing () |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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virtual void | GetOutputSpacing (ref double _arg1, ref double _arg2, ref double _arg3) |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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virtual void | GetOutputSpacing (IntPtr _arg) |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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virtual vtkMatrix4x4 | GetResliceAxes () |
| This method is used to set up the axes for the output voxels. The output Spacing, Origin, and Extent specify the locations of the voxels within the coordinate system defined by the axes. The ResliceAxes are used most often to permute the data, e.g. to extract ZY or XZ slices of a volume as 2D XY images. <p>The first column of the matrix specifies the x-axis vector (the fourth element must be set to zero), the second column specifies the y-axis, and the third column the z-axis. The fourth column is the origin of the axes (the fourth element must be set to one). <p>An alternative to SetResliceAxes() is to use SetResliceAxesDirectionCosines() to set the directions of the axes and SetResliceAxesOrigin() to set the origin of the axes. More...
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void | GetResliceAxesDirectionCosines (IntPtr x, IntPtr y, IntPtr z) |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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void | GetResliceAxesDirectionCosines (IntPtr xyz) |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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double[] | GetResliceAxesDirectionCosines () |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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void | GetResliceAxesOrigin (IntPtr xyz) |
| Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists. More...
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double[] | GetResliceAxesOrigin () |
| Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists. More...
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virtual vtkAbstractTransform | GetResliceTransform () |
| Set a transform to be applied to the resampling grid that has been defined via the ResliceAxes and the output Origin, Spacing and Extent. Note that applying a transform to the resampling grid (which lies in the output coordinate system) is equivalent to applying the inverse of that transform to the input volume. Nonlinear transforms such as vtkGridTransform and vtkThinPlateSplineTransform can be used here. More...
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virtual int | GetSlabMode () |
| Set the slab mode, the default is average. More...
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virtual string | GetSlabModeAsString () |
| Set the slab mode, the default is average. More...
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virtual int | GetSlabModeMaxValue () |
| Set the slab mode, the default is average. More...
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virtual int | GetSlabModeMinValue () |
| Set the slab mode, the default is average. More...
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virtual int | GetSlabNumberOfSlices () |
| Set the number of slices that will be combined to create the slab. More...
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virtual int | GetSlabTrapezoidIntegration () |
| Use trapezoid integration for slab computation. All this does is weigh the first and last slices by half when doing sum and mean. It is off by default. More...
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vtkImageStencilData | GetStencil () |
| Use a stencil to limit the calculations to a specific region of the output. Portions of the output that are 'outside' the stencil will be cleared to the background color. More...
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vtkImageStencilData | GetStencilOutput () |
| Get the output stencil. More...
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vtkAlgorithmOutput | GetStencilOutputPort () |
| Get the output stencil. More...
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virtual int | GetTransformInputSampling () |
| Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On). More...
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virtual int | GetWrap () |
| Turn on wrap-pad feature (default: Off). More...
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void | InterpolateOff () |
| Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods. More...
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void | InterpolateOn () |
| Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods. More...
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virtual void | MirrorOff () |
| Turn on mirror-pad feature (default: Off). This will override the wrap-pad. More...
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virtual void | MirrorOn () |
| Turn on mirror-pad feature (default: Off). This will override the wrap-pad. More...
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new vtkImageReslice | NewInstance () |
| Undocumented Block More...
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virtual void | OptimizationOff () |
| Turn on and off optimizations (default on, they should only be turned off for testing purposes). More...
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virtual void | OptimizationOn () |
| Turn on and off optimizations (default on, they should only be turned off for testing purposes). More...
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virtual void | ReportReferences (vtkGarbageCollector arg0) |
| Report object referenced by instances of this class. More...
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virtual void | SetAutoCropOutput (int _arg) |
| Turn this on if you want to guarantee that the extent of the output will be large enough to ensure that none of the data will be cropped (default: Off). More...
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virtual void | SetBackgroundColor (double _arg1, double _arg2, double _arg3, double _arg4) |
| Set the background color (for multi-component images). More...
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virtual void | SetBackgroundColor (IntPtr _arg) |
| Set the background color (for multi-component images). More...
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void | SetBackgroundLevel (double v) |
| Set background grey level (for single-component images). More...
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virtual void | SetBorder (int _arg) |
| Extend the apparent input border by a half voxel (default: On). This changes how interpolation is handled at the borders of the input image: if the center of an output voxel is beyond the edge of the input image, but is within a half voxel width of the edge (using the input voxel width), then the value of the output voxel is calculated as if the input's edge voxels were duplicated past the edges of the input. This has no effect if Mirror or Wrap are on. More...
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virtual void | SetGenerateStencilOutput (int _arg) |
| Generate an output stencil that defines which pixels were interpolated and which pixels were out-of-bounds of the input. More...
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virtual void | SetInformationInput (vtkImageData arg0) |
| Set a vtkImageData from which the default Spacing, Origin, and WholeExtent of the output will be copied. The spacing, origin, and extent will be permuted according to the ResliceAxes. Any values set via SetOutputSpacing, SetOutputOrigin, and SetOutputExtent will override these values. By default, the Spacing, Origin, and WholeExtent of the Input are used. More...
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void | SetInterpolate (int t) |
| Convenient methods for switching between nearest-neighbor and linear interpolation. InterpolateOn() is equivalent to SetInterpolationModeToLinear() and InterpolateOff() is equivalent to SetInterpolationModeToNearestNeighbor() You should not use these methods if you use the SetInterpolationMode methods. More...
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virtual void | SetInterpolationMode (int _arg) |
| Set interpolation mode (default: nearest neighbor). More...
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void | SetInterpolationModeToCubic () |
| Set interpolation mode (default: nearest neighbor). More...
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void | SetInterpolationModeToLinear () |
| Set interpolation mode (default: nearest neighbor). More...
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void | SetInterpolationModeToNearestNeighbor () |
| Set interpolation mode (default: nearest neighbor). More...
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virtual void | SetInterpolator (vtkAbstractImageInterpolator sampler) |
| Set the interpolator to use. The default interpolator supports the Nearest, Linear, and Cubic interpolation modes. More...
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virtual void | SetMirror (int _arg) |
| Turn on mirror-pad feature (default: Off). This will override the wrap-pad. More...
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virtual void | SetOptimization (int _arg) |
| Turn on and off optimizations (default on, they should only be turned off for testing purposes). More...
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virtual void | SetOutputDimensionality (int _arg) |
| Force the dimensionality of the output to either 1, 2, 3 or 0 (default: 3). If the dimensionality is 2D, then the Z extent of the output is forced to (0,0) and the Z origin of the output is forced to 0.0 (i.e. the output extent is confined to the xy plane). If the dimensionality is 1D, the output extent is confined to the x axis. For 0D, the output extent consists of a single voxel at (0,0,0). More...
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virtual void | SetOutputExtent (int a, int b, int c, int d, int e, int f) |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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virtual void | SetOutputExtent (IntPtr a) |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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void | SetOutputExtentToDefault () |
| Set the extent for the output data. The default output extent is the input extent permuted through the ResliceAxes. More...
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virtual void | SetOutputOrigin (double x, double y, double z) |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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virtual void | SetOutputOrigin (IntPtr a) |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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void | SetOutputOriginToDefault () |
| Set the origin for the output data. The default output origin is the input origin permuted through the ResliceAxes. More...
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virtual void | SetOutputSpacing (double x, double y, double z) |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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virtual void | SetOutputSpacing (IntPtr a) |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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void | SetOutputSpacingToDefault () |
| Set the voxel spacing for the output data. The default output spacing is the input spacing permuted through the ResliceAxes. More...
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virtual void | SetResliceAxes (vtkMatrix4x4 arg0) |
| This method is used to set up the axes for the output voxels. The output Spacing, Origin, and Extent specify the locations of the voxels within the coordinate system defined by the axes. The ResliceAxes are used most often to permute the data, e.g. to extract ZY or XZ slices of a volume as 2D XY images. <p>The first column of the matrix specifies the x-axis vector (the fourth element must be set to zero), the second column specifies the y-axis, and the third column the z-axis. The fourth column is the origin of the axes (the fourth element must be set to one). <p>An alternative to SetResliceAxes() is to use SetResliceAxesDirectionCosines() to set the directions of the axes and SetResliceAxesOrigin() to set the origin of the axes. More...
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void | SetResliceAxesDirectionCosines (double x0, double x1, double x2, double y0, double y1, double y2, double z0, double z1, double z2) |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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void | SetResliceAxesDirectionCosines (IntPtr x, IntPtr y, IntPtr z) |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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void | SetResliceAxesDirectionCosines (IntPtr xyz) |
| Specify the direction cosines for the ResliceAxes (i.e. the first three elements of each of the first three columns of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create a new matrix if none exists. More...
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void | SetResliceAxesOrigin (double x, double y, double z) |
| Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists. More...
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void | SetResliceAxesOrigin (IntPtr xyz) |
| Specify the origin for the ResliceAxes (i.e. the first three elements of the final column of the ResliceAxes matrix). This will modify the current ResliceAxes matrix, or create new matrix if none exists. More...
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virtual void | SetResliceTransform (vtkAbstractTransform arg0) |
| Set a transform to be applied to the resampling grid that has been defined via the ResliceAxes and the output Origin, Spacing and Extent. Note that applying a transform to the resampling grid (which lies in the output coordinate system) is equivalent to applying the inverse of that transform to the input volume. Nonlinear transforms such as vtkGridTransform and vtkThinPlateSplineTransform can be used here. More...
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virtual void | SetSlabMode (int _arg) |
| Set the slab mode, the default is average. More...
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void | SetSlabModeToMax () |
| Set the slab mode, the default is average. More...
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void | SetSlabModeToMean () |
| Set the slab mode, the default is average. More...
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void | SetSlabModeToMin () |
| Set the slab mode, the default is average. More...
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void | SetSlabModeToSum () |
| Set the slab mode, the default is average. More...
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virtual void | SetSlabNumberOfSlices (int _arg) |
| Set the number of slices that will be combined to create the slab. More...
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virtual void | SetSlabTrapezoidIntegration (int _arg) |
| Use trapezoid integration for slab computation. All this does is weigh the first and last slices by half when doing sum and mean. It is off by default. More...
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void | SetStencil (vtkImageStencilData stencil) |
| Use a stencil to limit the calculations to a specific region of the output. Portions of the output that are 'outside' the stencil will be cleared to the background color. More...
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void | SetStencilOutput (vtkImageStencilData stencil) |
| Get the output stencil. More...
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virtual void | SetTransformInputSampling (int _arg) |
| Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On). More...
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virtual void | SetWrap (int _arg) |
| Turn on wrap-pad feature (default: Off). More...
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virtual void | SlabTrapezoidIntegrationOff () |
| Use trapezoid integration for slab computation. All this does is weigh the first and last slices by half when doing sum and mean. It is off by default. More...
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virtual void | SlabTrapezoidIntegrationOn () |
| Use trapezoid integration for slab computation. All this does is weigh the first and last slices by half when doing sum and mean. It is off by default. More...
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virtual void | TransformInputSamplingOff () |
| Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On). More...
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virtual void | TransformInputSamplingOn () |
| Specify whether to transform the spacing, origin and extent of the Input (or the InformationInput) according to the direction cosines and origin of the ResliceAxes before applying them as the default output spacing, origin and extent (default: On). More...
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virtual void | WrapOff () |
| Turn on wrap-pad feature (default: Off). More...
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virtual void | WrapOn () |
| Turn on wrap-pad feature (default: Off). More...
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| vtkThreadedImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual int | GetNumberOfThreads () |
| Get/Set the number of threads to create when rendering More...
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virtual int | GetNumberOfThreadsMaxValue () |
| Get/Set the number of threads to create when rendering More...
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virtual int | GetNumberOfThreadsMinValue () |
| Get/Set the number of threads to create when rendering More...
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override int | IsA (string type) |
| Undocumented Block More...
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new vtkThreadedImageAlgorithm | NewInstance () |
| Undocumented Block More...
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virtual void | SetNumberOfThreads (int _arg) |
| Get/Set the number of threads to create when rendering More...
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virtual int | SplitExtent (IntPtr splitExt, IntPtr startExt, int num, int total) |
| Putting this here until I merge graphics and imaging streaming. More...
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virtual void | ThreadedExecute (vtkImageData inData, vtkImageData outData, IntPtr extent, int threadId) |
| also support the old signature More...
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| vtkImageAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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virtual void | AddInput (vtkDataObject arg0) |
| Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details. More...
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virtual void | AddInput (int arg0, vtkDataObject arg1) |
| Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details. More...
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vtkImageData | GetImageDataInput (int port) |
| this method is not recommended for use, but lots of old style filters use it More...
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vtkDataObject | GetInput (int port) |
| this method is not recommended for use, but lots of old style filters use it More...
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vtkDataObject | GetInput () |
| this method is not recommended for use, but lots of old style filters use it More...
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vtkImageData | GetOutput () |
| Get the output data object for a port on this algorithm. More...
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vtkImageData | GetOutput (int arg0) |
| Get the output data object for a port on this algorithm. More...
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new vtkImageAlgorithm | NewInstance () |
| Undocumented Block More...
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void | SetInput (vtkDataObject arg0) |
| Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port. More...
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void | SetInput (int arg0, vtkDataObject arg1) |
| Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port. More...
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virtual void | SetOutput (vtkDataObject d) |
| Get the output data object for a port on this algorithm. More...
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| vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkAlgorithm () |
| Undocumented Block More...
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override void | Register (vtkObjectBase o) |
| Participate in garbage collection. More...
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virtual void | AbortExecuteOff () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | AbortExecuteOn () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
| Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More...
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virtual void | AddInputConnection (vtkAlgorithmOutput input) |
| Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More...
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virtual double | ComputePriority () |
| Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important. More...
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void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
| Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More...
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virtual int | GetAbortExecute () |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual uint | GetErrorCode () |
| The error code contains a possible error that occured while reading or writing the file. More...
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vtkExecutive | GetExecutive () |
| Get this algorithm's executive. If it has none, a default executive will be created. More...
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virtual vtkInformation | GetInformation () |
| Set/Get the information object associated with this algorithm. More...
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vtkInformation | GetInputArrayInformation (int idx) |
| Get the info object for the specified input array to this algorithm More...
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vtkAlgorithmOutput | GetInputConnection (int port, int index) |
| Get the algorithm output port connected to an input port. More...
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vtkDataObject | GetInputDataObject (int port, int connection) |
| Get the data object that will contain the algorithm input for the given port and given connection. More...
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vtkInformation | GetInputPortInformation (int port) |
| Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input. More...
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int | GetNumberOfInputConnections (int port) |
| Get the number of inputs currently connected to a port. More...
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int | GetNumberOfInputPorts () |
| Get the number of input ports used by the algorithm. More...
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int | GetNumberOfOutputPorts () |
| Get the number of output ports provided by the algorithm. More...
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vtkDataObject | GetOutputDataObject (int port) |
| Get the data object that will contain the algorithm output for the given port. More...
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vtkAlgorithmOutput | GetOutputPort (int index) |
| Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More...
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vtkAlgorithmOutput | GetOutputPort () |
| Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More...
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vtkInformation | GetOutputPortInformation (int port) |
| Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output. More...
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virtual double | GetProgress () |
| Set/Get the execution progress of a process object. More...
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virtual double | GetProgressMaxValue () |
| Set/Get the execution progress of a process object. More...
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virtual double | GetProgressMinValue () |
| Set/Get the execution progress of a process object. More...
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virtual string | GetProgressText () |
| Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More...
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virtual int | GetReleaseDataFlag () |
| Turn release data flag on or off for all output ports. More...
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int | GetTotalNumberOfInputConnections () |
| Get the total number of inputs for this algorithm More...
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int | HasExecutive () |
| Check whether this algorithm has an assigned executive. This will NOT create a default executive. More...
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virtual int | ModifyRequest (vtkInformation request, int when) |
| This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward. More...
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new vtkAlgorithm | NewInstance () |
| Undocumented Block More...
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int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
| Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version. More...
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void | ReleaseDataFlagOff () |
| Turn release data flag on or off for all output ports. More...
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void | ReleaseDataFlagOn () |
| Turn release data flag on or off for all output ports. More...
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void | RemoveAllInputs () |
| Remove all the input data. More...
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virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
| Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is More...
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virtual void | SetAbortExecute (int _arg) |
| Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More...
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virtual void | SetExecutive (vtkExecutive executive) |
| Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive. More...
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virtual void | SetInformation (vtkInformation arg0) |
| Set/Get the information object associated with this algorithm. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
| Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More...
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virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
| String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following: More...
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virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
| Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More...
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virtual void | SetInputConnection (vtkAlgorithmOutput input) |
| Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More...
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virtual void | SetProgress (double _arg) |
| Set/Get the execution progress of a process object. More...
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void | SetProgressText (string ptext) |
| Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More...
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virtual void | SetReleaseDataFlag (int arg0) |
| Turn release data flag on or off for all output ports. More...
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virtual void | Update () |
| Bring this algorithm's outputs up-to-date. More...
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int | UpdateExtentIsEmpty (vtkDataObject output) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More...
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int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
| This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More...
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virtual void | UpdateInformation () |
| Backward compatibility method to invoke UpdateInformation on executive. More...
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void | UpdateProgress (double amount) |
| Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1). More...
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virtual void | UpdateWholeExtent () |
| Bring this algorithm's outputs up-to-date. More...
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| vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObject () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | DebugOff () |
| Turn debugging output off. More...
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virtual void | DebugOn () |
| Turn debugging output on. More...
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vtkCommand | GetCommand (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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byte | GetDebug () |
| Get the value of the debug flag. More...
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int | HasObserver (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | HasObserver (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0, IntPtr callData) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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int | InvokeEvent (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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virtual void | Modified () |
| Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More...
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vtkObject | NewInstance () |
| Undocumented Block More...
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void | RemoveAllObservers () |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (vtkCommand arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObserver (uint tag) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0, vtkCommand arg1) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (uint arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | RemoveObservers (string arg0) |
| This is a global flag that controls whether any debug, warning or error messages are displayed. More...
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void | SetDebug (byte debugFlag) |
| Set the value of the debug flag. A non-zero value turns debugging on. More...
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override string | ToString () |
| Returns the result of calling vtkObject::Print as a C# string. More...
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delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
| Generic signature for all vtkObject events. More...
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void | RemoveAllHandlersForAllEvents () |
| Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More...
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| vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) |
| Automatically generated constructor - called from generated code. DO NOT call directly. More...
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| vtkObjectBase () |
| Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More...
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virtual void | FastDelete () |
| Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More...
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string | GetClassName () |
| Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More...
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int | GetReferenceCount () |
| Return the current reference count of this object. More...
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void | SetReferenceCount (int arg0) |
| Sets the reference count. (This is very dangerous, use with care.) More...
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