ActiViz .NET
5.10.1
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vtkDecimatePro - reduce the number of triangles in a mesh More...
Public Member Functions | |
vtkDecimatePro (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkDecimatePro () | |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off. More... | |
virtual void | AccumulateErrorOff () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. More... | |
virtual void | AccumulateErrorOn () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. More... | |
virtual void | BoundaryVertexDeletionOff () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. More... | |
virtual void | BoundaryVertexDeletionOn () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. More... | |
virtual double | GetAbsoluteError () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1 More... | |
virtual double | GetAbsoluteErrorMaxValue () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1 More... | |
virtual double | GetAbsoluteErrorMinValue () |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1 More... | |
virtual int | GetAccumulateError () |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. More... | |
virtual int | GetBoundaryVertexDeletion () |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. More... | |
virtual int | GetDegree () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) More... | |
virtual int | GetDegreeMaxValue () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) More... | |
virtual int | GetDegreeMinValue () |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) More... | |
virtual int | GetErrorIsAbsolute () |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0. More... | |
virtual double | GetFeatureAngle () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). More... | |
virtual double | GetFeatureAngleMaxValue () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). More... | |
virtual double | GetFeatureAngleMinValue () |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). More... | |
virtual double | GetInflectionPointRatio () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. More... | |
virtual double | GetInflectionPointRatioMaxValue () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. More... | |
virtual double | GetInflectionPointRatioMinValue () |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. More... | |
void | GetInflectionPoints (IntPtr inflectionPoints) |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. More... | |
IntPtr | GetInflectionPoints () |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. This method returns a pointer to a list of inflection points. More... | |
virtual double | GetMaximumError () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. More... | |
virtual double | GetMaximumErrorMaxValue () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. More... | |
virtual double | GetMaximumErrorMinValue () |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. More... | |
long | GetNumberOfInflectionPoints () |
Get the number of inflection points. Only returns a valid value after the filter has executed. The values in the list are mesh reduction values at each inflection point. Note: the first inflection point always occurs right before non-planar triangles are decimated (i.e., as the error becomes non-zero). More... | |
virtual int | GetPreSplitMesh () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. More... | |
virtual int | GetPreserveTopology () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. More... | |
virtual double | GetSplitAngle () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. More... | |
virtual double | GetSplitAngleMaxValue () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. More... | |
virtual double | GetSplitAngleMinValue () |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. More... | |
virtual int | GetSplitting () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. More... | |
virtual double | GetTargetReduction () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). More... | |
virtual double | GetTargetReductionMaxValue () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). More... | |
virtual double | GetTargetReductionMinValue () |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). More... | |
override int | IsA (string type) |
Undocumented Block More... | |
new vtkDecimatePro | NewInstance () |
Undocumented Block More... | |
virtual void | PreSplitMeshOff () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. More... | |
virtual void | PreSplitMeshOn () |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. More... | |
virtual void | PreserveTopologyOff () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. More... | |
virtual void | PreserveTopologyOn () |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. More... | |
virtual void | SetAbsoluteError (double _arg) |
Same as MaximumError, but to be used when ErrorIsAbsolute is 1 More... | |
virtual void | SetAccumulateError (int _arg) |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated. More... | |
virtual void | SetBoundaryVertexDeletion (int _arg) |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved. More... | |
virtual void | SetDegree (int _arg) |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.) More... | |
virtual void | SetErrorIsAbsolute (int _arg) |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0. More... | |
virtual void | SetFeatureAngle (double _arg) |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists). More... | |
virtual void | SetInflectionPointRatio (double _arg) |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio. More... | |
virtual void | SetMaximumError (double _arg) |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box. More... | |
virtual void | SetPreSplitMesh (int _arg) |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible. More... | |
virtual void | SetPreserveTopology (int _arg) |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved. More... | |
virtual void | SetSplitAngle (double _arg) |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle. More... | |
virtual void | SetSplitting (int _arg) |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. More... | |
virtual void | SetTargetReduction (double _arg) |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated). More... | |
virtual void | SplittingOff () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. More... | |
virtual void | SplittingOn () |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction. More... | |
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vtkPolyDataAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkPolyDataAlgorithm () | |
Undocumented Block More... | |
void | AddInput (vtkDataObject arg0) |
Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details. More... | |
void | AddInput (int arg0, vtkDataObject arg1) |
Add an input of this algorithm. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::AddInputConnection(). See SetInput() for details. More... | |
vtkDataObject | GetInput () |
this method is not recommended for use, but lots of old style filters use it More... | |
vtkDataObject | GetInput (int port) |
this method is not recommended for use, but lots of old style filters use it More... | |
vtkPolyData | GetOutput () |
Get the output data object for a port on this algorithm. More... | |
vtkPolyData | GetOutput (int arg0) |
Get the output data object for a port on this algorithm. More... | |
vtkPolyData | GetPolyDataInput (int port) |
this method is not recommended for use, but lots of old style filters use it More... | |
override int | IsA (string type) |
Undocumented Block More... | |
new vtkPolyDataAlgorithm | NewInstance () |
Undocumented Block More... | |
void | SetInput (vtkDataObject arg0) |
Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port. More... | |
void | SetInput (int arg0, vtkDataObject arg1) |
Set an input of this algorithm. You should not override these methods because they are not the only way to connect a pipeline. Note that these methods support old-style pipeline connections. When writing new code you should use the more general vtkAlgorithm::SetInputConnection(). These methods transform the input index to the input port index, not an index of a connection within a single port. More... | |
virtual void | SetOutput (vtkDataObject d) |
Get the output data object for a port on this algorithm. More... | |
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vtkAlgorithm (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkAlgorithm () | |
Undocumented Block More... | |
override void | Register (vtkObjectBase o) |
Participate in garbage collection. More... | |
virtual void | AbortExecuteOff () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | AbortExecuteOn () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | AddInputConnection (int port, vtkAlgorithmOutput input) |
Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More... | |
virtual void | AddInputConnection (vtkAlgorithmOutput input) |
Add a connection to the given input port index. See SetInputConnection() for details on input connections. This method is the complement to RemoveInputConnection() in that it adds only the connection specified without affecting other connections. Typical usage is More... | |
virtual double | ComputePriority () |
Returns the priority of the piece described by the current update extent. The priority is a number between 0.0 and 1.0 with 0 meaning skippable (REQUEST_DATA not needed) and 1.0 meaning important. More... | |
void | ConvertTotalInputToPortConnection (int ind, ref int port, ref int conn) |
Convenience routine to convert from a linear ordering of input connections to a port/connection pair. More... | |
virtual int | GetAbortExecute () |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual uint | GetErrorCode () |
The error code contains a possible error that occured while reading or writing the file. More... | |
vtkExecutive | GetExecutive () |
Get this algorithm's executive. If it has none, a default executive will be created. More... | |
virtual vtkInformation | GetInformation () |
Set/Get the information object associated with this algorithm. More... | |
vtkInformation | GetInputArrayInformation (int idx) |
Get the info object for the specified input array to this algorithm More... | |
vtkAlgorithmOutput | GetInputConnection (int port, int index) |
Get the algorithm output port connected to an input port. More... | |
vtkDataObject | GetInputDataObject (int port, int connection) |
Get the data object that will contain the algorithm input for the given port and given connection. More... | |
vtkInformation | GetInputPortInformation (int port) |
Get the information object associated with an input port. There is one input port per kind of input to the algorithm. Each input port tells executives what kind of data and downstream requests this algorithm can handle for that input. More... | |
int | GetNumberOfInputConnections (int port) |
Get the number of inputs currently connected to a port. More... | |
int | GetNumberOfInputPorts () |
Get the number of input ports used by the algorithm. More... | |
int | GetNumberOfOutputPorts () |
Get the number of output ports provided by the algorithm. More... | |
vtkDataObject | GetOutputDataObject (int port) |
Get the data object that will contain the algorithm output for the given port. More... | |
vtkAlgorithmOutput | GetOutputPort (int index) |
Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More... | |
vtkAlgorithmOutput | GetOutputPort () |
Get a proxy object corresponding to the given output port of this algorithm. The proxy object can be passed to another algorithm's SetInputConnection(), AddInputConnection(), and RemoveInputConnection() methods to modify pipeline connectivity. More... | |
vtkInformation | GetOutputPortInformation (int port) |
Get the information object associated with an output port. There is one output port per output from the algorithm. Each output port tells executives what kind of upstream requests this algorithm can handle for that output. More... | |
virtual double | GetProgress () |
Set/Get the execution progress of a process object. More... | |
virtual double | GetProgressMaxValue () |
Set/Get the execution progress of a process object. More... | |
virtual double | GetProgressMinValue () |
Set/Get the execution progress of a process object. More... | |
virtual string | GetProgressText () |
Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More... | |
virtual int | GetReleaseDataFlag () |
Turn release data flag on or off for all output ports. More... | |
int | GetTotalNumberOfInputConnections () |
Get the total number of inputs for this algorithm More... | |
int | HasExecutive () |
Check whether this algorithm has an assigned executive. This will NOT create a default executive. More... | |
virtual int | ModifyRequest (vtkInformation request, int when) |
This method gives the algorithm a chance to modify the contents of a request before or after (specified in the when argument) it is forwarded. The default implementation is empty. Returns 1 on success, 0 on failure. When can be either vtkExecutive::BeforeForward or vtkExecutive::AfterForward. More... | |
new vtkAlgorithm | NewInstance () |
Undocumented Block More... | |
int | ProcessRequest (vtkInformation request, vtkCollection inInfo, vtkInformationVector outInfo) |
Version of ProcessRequest() that is wrapped. This converts the collection to an array and calls the other version. More... | |
void | ReleaseDataFlagOff () |
Turn release data flag on or off for all output ports. More... | |
void | ReleaseDataFlagOn () |
Turn release data flag on or off for all output ports. More... | |
void | RemoveAllInputs () |
Remove all the input data. More... | |
virtual void | RemoveInputConnection (int port, vtkAlgorithmOutput input) |
Remove a connection from the given input port index. See SetInputConnection() for details on input connection. This method is the complement to AddInputConnection() in that it removes only the connection specified without affecting other connections. Typical usage is More... | |
virtual void | SetAbortExecute (int _arg) |
Set/Get the AbortExecute flag for the process object. Process objects may handle premature termination of execution in different ways. More... | |
virtual void | SetExecutive (vtkExecutive executive) |
Set this algorithm's executive. This algorithm is removed from any executive to which it has previously been assigned and then assigned to the given executive. More... | |
virtual void | SetInformation (vtkInformation arg0) |
Set/Get the information object associated with this algorithm. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, string name) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, int fieldAssociation, int fieldAttributeType) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, vtkInformation info) |
Set the input data arrays that this algorithm will process. Specifically the idx array that this algorithm will process (starting from 0) is the array on port, connection with the specified association and name or attribute type (such as SCALARS). The fieldAssociation refers to which field in the data object the array is stored. See vtkDataObject::FieldAssociations for detail. More... | |
virtual void | SetInputArrayToProcess (int idx, int port, int connection, string fieldAssociation, string attributeTypeorName) |
String based versions of SetInputArrayToProcess(). Because fieldAssociation and fieldAttributeType are enums, they cannot be easily accessed from scripting language. These methods provides an easy and safe way of passing association and attribute type information. Field association is one of the following: More... | |
virtual void | SetInputConnection (int port, vtkAlgorithmOutput input) |
Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More... | |
virtual void | SetInputConnection (vtkAlgorithmOutput input) |
Set the connection for the given input port index. Each input port of a filter has a specific purpose. A port may have zero or more connections and the required number is specified by each filter. Setting the connection with this method removes all other connections from the port. To add more than one connection use AddInputConnection(). More... | |
virtual void | SetProgress (double _arg) |
Set/Get the execution progress of a process object. More... | |
void | SetProgressText (string ptext) |
Set the current text message associated with the progress state. This may be used by a calling process/GUI. Note: Because SetProgressText() is called from inside RequestData() it does not modify the algorithm object. Algorithms are not allowed to modify themselves from inside RequestData(). More... | |
virtual void | SetReleaseDataFlag (int arg0) |
Turn release data flag on or off for all output ports. More... | |
virtual void | Update () |
Bring this algorithm's outputs up-to-date. More... | |
int | UpdateExtentIsEmpty (vtkDataObject output) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More... | |
int | UpdateExtentIsEmpty (vtkInformation pinfo, int extentType) |
This detects when the UpdateExtent will generate no data This condition is satisfied when the UpdateExtent has zero volume (0,-1,...) or the UpdateNumberOfPieces is 0. The source uses this call to determine whether to call Execute. More... | |
virtual void | UpdateInformation () |
Backward compatibility method to invoke UpdateInformation on executive. More... | |
void | UpdateProgress (double amount) |
Update the progress of the process object. If a ProgressMethod exists, executes it. Then set the Progress ivar to amount. The parameter amount should range between (0,1). More... | |
virtual void | UpdateWholeExtent () |
Bring this algorithm's outputs up-to-date. More... | |
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vtkObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkObject () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
uint | AddObserver (uint arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
uint | AddObserver (string arg0, vtkCommand arg1, float priority) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
virtual void | DebugOff () |
Turn debugging output off. More... | |
virtual void | DebugOn () |
Turn debugging output on. More... | |
vtkCommand | GetCommand (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
byte | GetDebug () |
Get the value of the debug flag. More... | |
virtual uint | GetMTime () |
Return this object's modified time. More... | |
int | HasObserver (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | HasObserver (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (uint arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (string arg0, IntPtr callData) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
int | InvokeEvent (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
virtual void | Modified () |
Update the modification time for this object. Many filters rely on the modification time to determine if they need to recompute their data. The modification time is a unique monotonically increasing unsigned long integer. More... | |
vtkObject | NewInstance () |
Undocumented Block More... | |
void | RemoveAllObservers () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObserver (vtkCommand arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObserver (uint tag) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (uint arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (string arg0, vtkCommand arg1) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (uint arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | RemoveObservers (string arg0) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
void | SetDebug (byte debugFlag) |
Set the value of the debug flag. A non-zero value turns debugging on. More... | |
override string | ToString () |
Returns the result of calling vtkObject::Print as a C# string. More... | |
delegate void | vtkObjectEventHandler (vtkObject sender, vtkObjectEventArgs e) |
Generic signature for all vtkObject events. More... | |
void | RemoveAllHandlersForAllEvents () |
Call RemoveAllHandlers on each non-null vtkObjectEventRelay. TODO: This method needs to get called by the generated Dispose. Make that happen... More... | |
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vtkObjectBase (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Automatically generated constructor - called from generated code. DO NOT call directly. More... | |
vtkObjectBase () | |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
virtual void | FastDelete () |
Delete a reference to this object. This version will not invoke garbage collection and can potentially leak the object if it is part of a reference loop. Use this method only when it is known that the object has another reference and would not be collected if a full garbage collection check were done. More... | |
string | GetClassName () |
Return the class name as a string. This method is defined in all subclasses of vtkObjectBase with the vtkTypeMacro found in vtkSetGet.h. More... | |
int | GetReferenceCount () |
Return the current reference count of this object. More... | |
void | SetReferenceCount (int arg0) |
Sets the reference count. (This is very dangerous, use with care.) More... | |
Static Public Member Functions | |
static new vtkDecimatePro | New () |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static new vtkDecimatePro | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
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static new vtkPolyDataAlgorithm | New () |
Undocumented Block More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static new vtkPolyDataAlgorithm | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
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static new vtkAlgorithm | New () |
Undocumented Block More... | |
static vtkInformationInformationVectorKey | INPUT_ARRAYS_TO_PROCESS () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_CONNECTION () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_IS_OPTIONAL () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_IS_REPEATABLE () |
Keys used to specify input port requirements. More... | |
static vtkInformationIntegerKey | INPUT_PORT () |
Keys used to specify input port requirements. More... | |
static vtkInformationStringVectorKey | INPUT_REQUIRED_DATA_TYPE () |
Keys used to specify input port requirements. More... | |
static vtkInformationInformationVectorKey | INPUT_REQUIRED_FIELDS () |
Keys used to specify input port requirements. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static vtkInformationIntegerKey | MANAGES_METAINFORMATION () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_ATTRIBUTES () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_BOUNDS () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_DATASET () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_GEOMETRY () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_RANGES () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static vtkInformationIntegerKey | PRESERVES_TOPOLOGY () |
These are flags that can be set that let the pipeline keep accurate meta-information for ComputePriority. More... | |
static new vtkAlgorithm | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
static void | SetDefaultExecutivePrototype (vtkExecutive proto) |
If the DefaultExecutivePrototype is set, a copy of it is created in CreateDefaultExecutive() using NewInstance(). More... | |
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static new vtkObject | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static void | BreakOnError () |
This method is called when vtkErrorMacro executes. It allows the debugger to break on error. More... | |
static int | GetGlobalWarningDisplay () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOff () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static void | GlobalWarningDisplayOn () |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
static new int | IsTypeOf (string type) |
Undocumented Block More... | |
static vtkObject | SafeDownCast (vtkObjectBase o) |
Undocumented Block More... | |
static void | SetGlobalWarningDisplay (int val) |
This is a global flag that controls whether any debug, warning or error messages are displayed. More... | |
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static vtkObjectBase | New () |
Create an object with Debug turned off, modified time initialized to zero, and reference counting on. More... | |
static int | IsTypeOf (string name) |
Return 1 if this class type is the same type of (or a subclass of) the named class. Returns 0 otherwise. This method works in combination with vtkTypeMacro found in vtkSetGet.h. More... | |
Public Attributes | |
new const string | MRFullTypeName = "Kitware.VTK.vtkDecimatePro" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkPolyDataAlgorithm" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkAlgorithm" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkObject" |
Automatically generated type registration mechanics. More... | |
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new const string | MRFullTypeName = "Kitware.VTK.vtkObjectBase" |
Automatically generated type registration mechanics. More... | |
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const string | vtkChartsEL_dll = "libKitware.VTK.vtkCharts.Unmanaged.so" |
Export layer functions for 'vtkCharts' are exported from the DLL named by the value of this variable. More... | |
const string | vtkCommonEL_dll = "libKitware.VTK.vtkCommon.Unmanaged.so" |
Export layer functions for 'vtkCommon' are exported from the DLL named by the value of this variable. More... | |
const string | vtkFilteringEL_dll = "libKitware.VTK.vtkFiltering.Unmanaged.so" |
Export layer functions for 'vtkFiltering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGenericFilteringEL_dll = "libKitware.VTK.vtkGenericFiltering.Unmanaged.so" |
Export layer functions for 'vtkGenericFiltering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGeovisEL_dll = "libKitware.VTK.vtkGeovis.Unmanaged.so" |
Export layer functions for 'vtkGeovis' are exported from the DLL named by the value of this variable. More... | |
const string | vtkGraphicsEL_dll = "libKitware.VTK.vtkGraphics.Unmanaged.so" |
Export layer functions for 'vtkGraphics' are exported from the DLL named by the value of this variable. More... | |
const string | vtkHybridEL_dll = "libKitware.VTK.vtkHybrid.Unmanaged.so" |
Export layer functions for 'vtkHybrid' are exported from the DLL named by the value of this variable. More... | |
const string | vtkIOEL_dll = "libKitware.VTK.vtkIO.Unmanaged.so" |
Export layer functions for 'vtkIO' are exported from the DLL named by the value of this variable. More... | |
const string | vtkImagingEL_dll = "libKitware.VTK.vtkImaging.Unmanaged.so" |
Export layer functions for 'vtkImaging' are exported from the DLL named by the value of this variable. More... | |
const string | vtkInfovisEL_dll = "libKitware.VTK.vtkInfovis.Unmanaged.so" |
Export layer functions for 'vtkInfovis' are exported from the DLL named by the value of this variable. More... | |
const string | vtkParallelEL_dll = "libKitware.VTK.vtkParallel.Unmanaged.so" |
Export layer functions for 'vtkParallel' are exported from the DLL named by the value of this variable. More... | |
const string | vtkRenderingEL_dll = "libKitware.VTK.vtkRendering.Unmanaged.so" |
Export layer functions for 'vtkRendering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkViewsEL_dll = "libKitware.VTK.vtkViews.Unmanaged.so" |
Export layer functions for 'vtkViews' are exported from the DLL named by the value of this variable. More... | |
const string | vtkVolumeRenderingEL_dll = "libKitware.VTK.vtkVolumeRendering.Unmanaged.so" |
Export layer functions for 'vtkVolumeRendering' are exported from the DLL named by the value of this variable. More... | |
const string | vtkWidgetsEL_dll = "libKitware.VTK.vtkWidgets.Unmanaged.so" |
Export layer functions for 'vtkWidgets' are exported from the DLL named by the value of this variable. More... | |
Static Public Attributes | |
static new readonly string | MRClassNameKey = "14vtkDecimatePro" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "20vtkPolyDataAlgorithm" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "12vtkAlgorithm" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "9vtkObject" |
Automatically generated type registration mechanics. More... | |
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static new readonly string | MRClassNameKey = "13vtkObjectBase" |
Automatically generated type registration mechanics. More... | |
Protected Member Functions | |
override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Participate in garbage collection. More... | |
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override void | Dispose (bool disposing) |
Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly. More... | |
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override void | Dispose (bool disposing) |
Decrease the reference count (release by another object). This has the same effect as invoking Delete() (i.e., it reduces the reference count by 1). More... | |
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WrappedObject (IntPtr rawCppThis, bool callDisposalMethod, bool strong) | |
Constructor expected by the mummy Runtime. More... | |
Static Private Member Functions | |
static | vtkDecimatePro () |
Automatically generated type registration mechanics. More... | |
Additional Inherited Members | |
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Kitware.VTK.vtkObject.vtkObjectEventHandler | AbortCheckEvt |
The AbortCheckEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AbortCheckEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnimationCueTickEvt |
The AnimationCueTickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnimationCueTickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | AnyEvt |
The AnyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.AnyEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CharEvt |
The CharEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CharEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConfigureEvt |
The ConfigureEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConfigureEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionClosedEvt |
The ConnectionClosedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionClosedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ConnectionCreatedEvt |
The ConnectionCreatedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ConnectionCreatedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CreateTimerEvt |
The CreateTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CreateTimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | CursorChangedEvt |
The CursorChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.CursorChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DeleteEvt |
The DeleteEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DeleteEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DestroyTimerEvt |
The DestroyTimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DestroyTimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DisableEvt |
The DisableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DisableEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | DomainModifiedEvt |
The DomainModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.DomainModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnableEvt |
The EnableEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnableEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndAnimationCueEvt |
The EndAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndAnimationCueEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndEvt |
The EndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndInteractionEvt |
The EndInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndInteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndPickEvt |
The EndPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndPickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EndWindowLevelEvt |
The EndWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EndWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | EnterEvt |
The EnterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.EnterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ErrorEvt |
The ErrorEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ErrorEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExecuteInformationEvt |
The ExecuteInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExecuteInformationEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExitEvt |
The ExitEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExitEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ExposeEvt |
The ExposeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ExposeEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | InteractionEvt |
The InteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.InteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyPressEvt |
The KeyPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | KeyReleaseEvt |
The KeyReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.KeyReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeaveEvt |
The LeaveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeaveEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonPressEvt |
The LeftButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | LeftButtonReleaseEvt |
The LeftButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.LeftButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonPressEvt |
The MiddleButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MiddleButtonReleaseEvt |
The MiddleButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MiddleButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ModifiedEvt |
The ModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseMoveEvt |
The MouseMoveEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseMoveEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelBackwardEvt |
The MouseWheelBackwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelBackwardEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | MouseWheelForwardEvt |
The MouseWheelForwardEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.MouseWheelForwardEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PickEvt |
The PickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlacePointEvt |
The PlacePointEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlacePointEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PlaceWidgetEvt |
The PlaceWidgetEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PlaceWidgetEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ProgressEvt |
The ProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | PropertyModifiedEvt |
The PropertyModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.PropertyModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RegisterEvt |
The RegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RegisterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderEvt |
The RenderEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RenderWindowMessageEvt |
The RenderWindowMessageEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RenderWindowMessageEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraClippingRangeEvt |
The ResetCameraClippingRangeEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraClippingRangeEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetCameraEvt |
The ResetCameraEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetCameraEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | ResetWindowLevelEvt |
The ResetWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.ResetWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonPressEvt |
The RightButtonPressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonPressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | RightButtonReleaseEvt |
The RightButtonReleaseEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.RightButtonReleaseEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SelectionChangedEvt |
The SelectionChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SelectionChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | SetOutputEvt |
The SetOutputEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.SetOutputEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartAnimationCueEvt |
The StartAnimationCueEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartAnimationCueEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartEvt |
The StartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartInteractionEvt |
The StartInteractionEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartInteractionEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartPickEvt |
The StartPickEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartPickEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | StartWindowLevelEvt |
The StartWindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.StartWindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | TimerEvt |
The TimerEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.TimerEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UnRegisterEvt |
The UnRegisterEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UnRegisterEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateEvt |
The UpdateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdateInformationEvt |
The UpdateInformationEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdateInformationEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | UpdatePropertyEvt |
The UpdatePropertyEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.UpdatePropertyEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsEndEvt |
The VolumeMapperComputeGradientsEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsEndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsProgressEvt |
The VolumeMapperComputeGradientsProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperComputeGradientsStartEvt |
The VolumeMapperComputeGradientsStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperComputeGradientsStartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderEndEvt |
The VolumeMapperRenderEndEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderEndEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderProgressEvt |
The VolumeMapperRenderProgressEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderProgressEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | VolumeMapperRenderStartEvt |
The VolumeMapperRenderStartEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.VolumeMapperRenderStartEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WarningEvt |
The WarningEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WarningEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetActivateEvt |
The WidgetActivateEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetActivateEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetModifiedEvt |
The WidgetModifiedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetModifiedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WidgetValueChangedEvt |
The WidgetValueChangedEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WidgetValueChangedEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WindowLevelEvt |
The WindowLevelEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WindowLevelEvent as the eventId parameter. More... | |
Kitware.VTK.vtkObject.vtkObjectEventHandler | WrongTagEvt |
The WrongTagEvt event is invoked when the sender's InvokeEvent method is called with vtkCommand.EventIds.WrongTagEvent as the eventId parameter. More... | |
vtkDecimatePro - reduce the number of triangles in a mesh
Description vtkDecimatePro is a filter to reduce the number of triangles in a triangle mesh, forming a good approximation to the original geometry. The input to vtkDecimatePro is a vtkPolyData object, and only triangles are treated. If you desire to decimate polygonal meshes, first triangulate the polygons with vtkTriangleFilter object.
The implementation of vtkDecimatePro is similar to the algorithm originally described in "Decimation of Triangle Meshes", Proc Siggraph `92, with three major differences. First, this algorithm does not necessarily preserve the topology of the mesh. Second, it is guaranteed to give the a mesh reduction factor specified by the user (as long as certain constraints are not set - see Caveats). Third, it is set up generate progressive meshes, that is a stream of operations that can be easily transmitted and incrementally updated (see Hugues Hoppe's Siggraph '96 paper on progressive meshes).
The algorithm proceeds as follows. Each vertex in the mesh is classified and inserted into a priority queue. The priority is based on the error to delete the vertex and retriangulate the hole. Vertices that cannot be deleted or triangulated (at this point in the algorithm) are skipped. Then, each vertex in the priority queue is processed (i.e., deleted followed by hole triangulation using edge collapse). This continues until the priority queue is empty. Next, all remaining vertices are processed, and the mesh is split into separate pieces along sharp edges or at non-manifold attachment points and reinserted into the priority queue. Again, the priority queue is processed until empty. If the desired reduction is still not achieved, the remaining vertices are split as necessary (in a recursive fashion) so that it is possible to eliminate every triangle as necessary.
To use this object, at a minimum you need to specify the ivar TargetReduction. The algorithm is guaranteed to generate a reduced mesh at this level as long as the following four conditions are met: 1) topology modification is allowed (i.e., the ivar PreserveTopology is off); 2) mesh splitting is enabled (i.e., the ivar Splitting is on); 3) the algorithm is allowed to modify the boundary of the mesh (i.e., the ivar BoundaryVertexDeletion is on); and 4) the maximum allowable error (i.e., the ivar MaximumError) is set to VTK_DOUBLE_MAX. Other important parameters to adjust include the FeatureAngle and SplitAngle ivars, since these can impact the quality of the final mesh. Also, you can set the ivar AccumulateError to force incremental error update and distribution to surrounding vertices as each vertex is deleted. The accumulated error is a conservative global error bounds and decimation error, but requires additional memory and time to compute.
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Automatically generated type registration mechanics.
Kitware.VTK.vtkDecimatePro.vtkDecimatePro | ( | IntPtr | rawCppThis, |
bool | callDisposalMethod, | ||
bool | strong | ||
) |
Automatically generated constructor - called from generated code. DO NOT call directly.
Kitware.VTK.vtkDecimatePro.vtkDecimatePro | ( | ) |
Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off.
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The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
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The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
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Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
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Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
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Automatically generated protected Dispose method - called from public Dispose or the C# destructor. DO NOT call directly.
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Same as MaximumError, but to be used when ErrorIsAbsolute is 1
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Same as MaximumError, but to be used when ErrorIsAbsolute is 1
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Same as MaximumError, but to be used when ErrorIsAbsolute is 1
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The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
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Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
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If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
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If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
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If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
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The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0.
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Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
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Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
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Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
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Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
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Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
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Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
void Kitware.VTK.vtkDecimatePro.GetInflectionPoints | ( | IntPtr | inflectionPoints | ) |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written.
IntPtr Kitware.VTK.vtkDecimatePro.GetInflectionPoints | ( | ) |
Get a list of inflection points. These are double values 0 < r <= 1.0 corresponding to reduction level, and there are a total of NumberOfInflectionPoints() values. You must provide an array (of the correct size) into which the inflection points are written. This method returns a pointer to a list of inflection points.
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Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
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Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
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Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
long Kitware.VTK.vtkDecimatePro.GetNumberOfInflectionPoints | ( | ) |
Get the number of inflection points. Only returns a valid value after the filter has executed. The values in the list are mesh reduction values at each inflection point. Note: the first inflection point always occurs right before non-planar triangles are decimated (i.e., as the error becomes non-zero).
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Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
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In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
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Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
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Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
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Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
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Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
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Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
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virtual |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
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virtual |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
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Undocumented Block
Reimplemented from Kitware.VTK.vtkAlgorithm.
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Undocumented Block
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Create object with specified reduction of 90% and feature angle of 15 degrees. Edge splitting is on, defer splitting is on, and the split angle is 75 degrees. Topology preservation is off, delete boundary vertices is on, and the maximum error is set to VTK_DOUBLE_MAX. The inflection point ratio is 10 and the vertex degree is 25. Error accumulation is turned off.
new vtkDecimatePro Kitware.VTK.vtkDecimatePro.NewInstance | ( | ) |
Undocumented Block
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Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
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virtual |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
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virtual |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
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virtual |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
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Undocumented Block
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Same as MaximumError, but to be used when ErrorIsAbsolute is 1
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virtual |
The computed error can either be computed directly from the mesh or the error may be accumulated as the mesh is modified. If the error is accumulated, then it represents a global error bounds, and the ivar MaximumError becomes a global bounds on mesh error. Accumulating the error requires extra memory proportional to the number of vertices in the mesh. If AccumulateError is off, then the error is not accumulated.
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virtual |
Turn on/off the deletion of vertices on the boundary of a mesh. This may limit the maximum reduction that may be achieved.
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virtual |
If the number of triangles connected to a vertex exceeds "Degree", then the vertex will be split. (NOTE: the complexity of the triangulation algorithm is proportional to Degree^2. Setting degree small can improve the performance of the algorithm.)
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virtual |
The MaximumError is normally defined as a fraction of the dataset bounding diagonal. By setting ErrorIsAbsolute to 1, the error is instead defined as that specified by AbsoluteError. By default ErrorIsAbsolute=0.
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virtual |
Specify the mesh feature angle. This angle is used to define what an edge is (i.e., if the surface normal between two adjacent triangles is >= FeatureAngle, an edge exists).
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virtual |
Specify the inflection point ratio. An inflection point occurs when the ratio of reduction error between two iterations is greater than or equal to the InflectionPointRatio.
|
virtual |
Set the largest decimation error that is allowed during the decimation process. This may limit the maximum reduction that may be achieved. The maximum error is specified as a fraction of the maximum length of the input data bounding box.
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virtual |
Turn on/off whether to preserve the topology of the original mesh. If on, mesh splitting and hole elimination will not occur. This may limit the maximum reduction that may be achieved.
|
virtual |
In some cases you may wish to split the mesh prior to algorithm execution. This separates the mesh into semi-planar patches, which are disconnected from each other. This can give superior results in some cases. If the ivar PreSplitMesh ivar is enabled, the mesh is split with the specified SplitAngle. Otherwise mesh splitting is deferred as long as possible.
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virtual |
Specify the mesh split angle. This angle is used to control the splitting of the mesh. A split line exists when the surface normals between two edge connected triangles are >= SplitAngle.
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virtual |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
|
virtual |
Specify the desired reduction in the total number of polygons (e.g., if TargetReduction is set to 0.9, this filter will try to reduce the data set to 10% of its original size). Because of various constraints, this level of reduction may not be realized. If you want to guarantee a particular reduction, you must turn off PreserveTopology, turn on SplitEdges and BoundaryVertexDeletion, and set the MaximumError to VTK_DOUBLE_MAX (these ivars are initialized this way when the object is instantiated).
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virtual |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
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virtual |
Turn on/off the splitting of the mesh at corners, along edges, at non-manifold points, or anywhere else a split is required. Turning splitting off will better preserve the original topology of the mesh, but you may not obtain the requested reduction.
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static |
Automatically generated type registration mechanics.
new const string Kitware.VTK.vtkDecimatePro.MRFullTypeName = "Kitware.VTK.vtkDecimatePro" |
Automatically generated type registration mechanics.