Leap Motion C# API Reference  0.8.0
Data Structures
Here are the data structures with brief descriptions:
[detail level 12]
\NLeap
 oCCircleGestureThe CircleGesture classes represents a circular finger movement
 oCConfigThe Config class provides access to Leap Motion system configuration information
 oCControllerThe Controller class is your main interface to the Leap Motion Controller
 oCDeviceThe Device class represents a physically connected device
 oCDeviceListThe DeviceList class represents a list of Device objects
 oCFingerThe Finger class represents a tracked finger
 oCFingerListThe FingerList class represents a list of Finger objects
 oCFrameThe Frame class represents a set of hand and finger tracking data detected in a single frame
 oCGestureThe Gesture class represents a recognized movement by the user
 oCGestureListThe GestureList class represents a list of Gesture objects
 oCHandThe Hand class reports the physical characteristics of a detected hand
 oCHandListThe HandList class represents a list of Hand objects
 oCInteractionBoxThe InteractionBox class represents a box-shaped region completely within the field of view of the Leap Motion controller
 oCKeyTapGestureThe KeyTapGesture class represents a tapping gesture by a finger or tool
 oCListenerThe Listener class defines a set of callback functions that you can override in a subclass to respond to events dispatched by the Controller object
 oCMatrixThe Matrix struct represents a transformation matrix
 oCPointableThe Pointable class reports the physical characteristics of a detected finger or tool
 oCPointableListThe PointableList class represents a list of Pointable objects
 oCScreenThe Screen class represents a computer monitor screen
 oCScreenListThe ScreenList class represents a list of Screen objects
 oCScreenTapGestureThe ScreenTapGesture class represents a tapping gesture by a finger or tool
 oCSwipeGestureThe SwipeGesture class represents a swiping motion of a finger or tool
 oCToolThe Tool class represents a tracked tool
 oCToolListThe ToolList class represents a list of Tool objects
 \CVectorThe Vector struct represents a three-component mathematical vector or point such as a direction or position in three-dimensional space