Leap Motion C++ API Reference  0.8.0
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12]
\NLeap
 oCCircleGestureThe CircleGesture classes represents a circular finger movement
 oCConfigAccess to Leap Motion system configuration information
 oCControllerYour main interface to the Leap Motion Controller
 oCDevicePhysically connected device
 oCDeviceListList of Device objects
 oCFingerTracked finger
 oCFingerListList of Finger objects
 oCFloatArrayThe FloatArray struct is used to allow the returning of native float arrays without requiring dynamic memory allocation
 oCFrameSet of hand and finger tracking data detected in a single frame
 oCGestureRecognized movement by the user
 oCGestureListList of Gesture objects
 oCHandReports the physical characteristics of a detected hand
 oCHandListList of Hand objects
 oCInteractionBoxBox-shaped region completely within the field of view of the Leap Motion controller
 oCKeyTapGestureTapping gesture by a finger or tool
 oCListenerDefines a set of callback functions that you can override in a subclass to respond to events dispatched by the Controller object
 oCMatrixThe Matrix struct represents a transformation matrix
 oCPointableReports the physical characteristics of a detected finger or tool
 oCPointableListList of Pointable objects
 oCScreenComputer monitor screen
 oCScreenListList of Screen objects
 oCScreenTapGestureTapping gesture by a finger or tool
 oCSwipeGestureSwiping motion of a finger or tool
 oCToolTracked tool
 oCToolListList of Tool objects
 \CVectorThe Vector struct represents a three-component mathematical vector or point such as a direction or position in three-dimensional space