Leap Motion C# API Reference
0.8.0
- a -
AddListener() :
Leap.Controller
AngleTo() :
Leap.Vector
Append() :
Leap.PointableList
,
Leap.HandList
,
Leap.GestureList
,
Leap.FingerList
,
Leap.DeviceList
,
Leap.ToolList
- c -
CircleGesture() :
Leap.CircleGesture
ClassType() :
Leap.KeyTapGesture
,
Leap.ScreenTapGesture
,
Leap.CircleGesture
,
Leap.SwipeGesture
ClosestScreen() :
Leap.ScreenList
ClosestScreenHit() :
Leap.ScreenList
Config() :
Leap.Config
Controller() :
Leap.Controller
Cross() :
Leap.Vector
- d -
DenormalizePoint() :
Leap.InteractionBox
Device() :
Leap.Device
DeviceList() :
Leap.DeviceList
DistanceTo() :
Leap.Vector
DistanceToBoundary() :
Leap.Device
DistanceToPoint() :
Leap.Screen
Dot() :
Leap.Vector
- e -
EnableGesture() :
Leap.Controller
Equals() :
Leap.Screen
,
Leap.Pointable
,
Leap.Matrix
,
Leap.InteractionBox
,
Leap.Hand
,
Leap.Gesture
,
Leap.Frame
,
Leap.Device
,
Leap.Vector
- f -
Finger() :
Leap.Finger
,
Leap.Hand
,
Leap.Frame
FingerList() :
Leap.FingerList
Frame() :
Leap.Frame
,
Leap.Controller
- g -
Gesture() :
Leap.Frame
,
Leap.Gesture
GestureList() :
Leap.GestureList
Gestures() :
Leap.Frame
GetBool() :
Leap.Config
GetFloat() :
Leap.Config
GetInt32() :
Leap.Config
GetString() :
Leap.Config
- h -
Hand() :
Leap.Frame
,
Leap.Hand
HandList() :
Leap.HandList
- i -
Intersect() :
Leap.Screen
IsGestureEnabled() :
Leap.Controller
IsValid() :
Leap.Vector
- k -
KeyTapGesture() :
Leap.KeyTapGesture
- l -
Listener() :
Leap.Listener
- m -
Matrix() :
Leap.Matrix
- n -
Normal() :
Leap.Screen
NormalizePoint() :
Leap.InteractionBox
- o -
OnConnect() :
Leap.Listener
OnDisconnect() :
Leap.Listener
OnExit() :
Leap.Listener
OnFocusGained() :
Leap.Listener
OnFocusLost() :
Leap.Listener
OnFrame() :
Leap.Listener
OnInit() :
Leap.Listener
operator*() :
Leap.Matrix
,
Leap.Vector
operator+() :
Leap.Vector
operator-() :
Leap.Vector
operator/() :
Leap.Vector
- p -
Pointable() :
Leap.Frame
,
Leap.Hand
,
Leap.Pointable
PointableList() :
Leap.PointableList
Project() :
Leap.Screen
- r -
RemoveListener() :
Leap.Controller
RigidInverse() :
Leap.Matrix
RotationAngle() :
Leap.Frame
,
Leap.Hand
,
Leap.Frame
,
Leap.Hand
RotationAxis() :
Leap.Hand
,
Leap.Frame
RotationMatrix() :
Leap.Hand
,
Leap.Frame
RotationProbability() :
Leap.Frame
,
Leap.Hand
- s -
Save() :
Leap.Config
ScaleFactor() :
Leap.Frame
,
Leap.Hand
ScaleProbability() :
Leap.Frame
,
Leap.Hand
Screen() :
Leap.Screen
ScreenList() :
Leap.ScreenList
ScreenTapGesture() :
Leap.ScreenTapGesture
SetBool() :
Leap.Config
SetFloat() :
Leap.Config
SetInt32() :
Leap.Config
SetPolicyFlags() :
Leap.Controller
SetRotation() :
Leap.Matrix
SetString() :
Leap.Config
SwipeGesture() :
Leap.SwipeGesture
- t -
ToArray3x3() :
Leap.Matrix
ToArray4x4() :
Leap.Matrix
ToFloatArray() :
Leap.Vector
Tool() :
Leap.Frame
,
Leap.Hand
,
Leap.Tool
ToolList() :
Leap.ToolList
ToString() :
Leap.Matrix
,
Leap.Screen
,
Leap.Gesture
,
Leap.Hand
,
Leap.Frame
,
Leap.InteractionBox
,
Leap.Tool
,
Leap.Pointable
,
Leap.Vector
,
Leap.Device
,
Leap.Finger
TransformDirection() :
Leap.Matrix
TransformPoint() :
Leap.Matrix
Translation() :
Leap.Hand
,
Leap.Frame
TranslationProbability() :
Leap.Frame
,
Leap.Hand
Type() :
Leap.Config
- v -
Vector() :
Leap.Vector
Generated on Mon Jun 10 2013 10:32:07 for Leap Motion C# API Reference by
1.8.2