25 #include "ui/control.h"
31 const float SCROLL_WIDTH = (15.0f/640.0f);
46 bool SetState(
int state,
bool bState);
47 bool SetState(
int state);
48 bool ClearState(
int state);
50 bool EventProcess(
const Event &event);
53 void SetVisibleValue(
float value);
54 float GetVisibleValue();
56 void SetVisibleRatio(
float value);
57 float GetVisibleRatio();
59 void SetArrowStep(
float step);
2D point
Definition: point.h:46
Event types, structs and event queue.
EventType
Type of event message.
Definition: event.h:35
Event sent by system, interface or game.
Definition: event.h:686