UdpSocket.h
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1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2015 Laurent Gomila (laurent@sfml-dev.org)
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24 
25 #ifndef SFML_UDPSOCKET_H
26 #define SFML_UDPSOCKET_H
27 
29 // Headers
31 #include <SFML/Network/Export.h>
32 #include <SFML/Network/IpAddress.h>
34 #include <SFML/Network/Types.h>
35 #include <stddef.h>
36 
37 
45 
53 
71 
81 
93 CSFML_NETWORK_API unsigned short sfUdpSocket_getLocalPort(const sfUdpSocket* socket);
94 
113 CSFML_NETWORK_API sfSocketStatus sfUdpSocket_bind(sfUdpSocket* socket, unsigned short port, sfIpAddress address);
114 
126 
143 CSFML_NETWORK_API sfSocketStatus sfUdpSocket_send(sfUdpSocket* socket, const void* data, size_t size, sfIpAddress remoteAddress, unsigned short remotePort);
144 
165 CSFML_NETWORK_API sfSocketStatus sfUdpSocket_receive(sfUdpSocket* socket, void* data, size_t size, size_t* received, sfIpAddress* remoteAddress, unsigned short* remotePort);
166 
182 CSFML_NETWORK_API sfSocketStatus sfUdpSocket_sendPacket(sfUdpSocket* socket, sfPacket* packet, sfIpAddress remoteAddress, unsigned short remotePort);
183 
197 CSFML_NETWORK_API sfSocketStatus sfUdpSocket_receivePacket(sfUdpSocket* socket, sfPacket* packet, sfIpAddress* remoteAddress, unsigned short* remotePort);
198 
207 
208 
209 #endif // SFML_UDPSOCKET_H
CSFML_NETWORK_API sfSocketStatus sfUdpSocket_receive(sfUdpSocket *socket, void *data, size_t size, size_t *received, sfIpAddress *remoteAddress, unsigned short *remotePort)
Receive raw data from a remote peer with a UDP socket.
CSFML_NETWORK_API void sfUdpSocket_destroy(sfUdpSocket *socket)
Destroy a UDP socket.
#define CSFML_NETWORK_API
CSFML_NETWORK_API void sfUdpSocket_setBlocking(sfUdpSocket *socket, sfBool blocking)
Set the blocking state of a UDP listener.
CSFML_NETWORK_API sfSocketStatus sfUdpSocket_bind(sfUdpSocket *socket, unsigned short port, sfIpAddress address)
Bind a UDP socket to a specific port.
CSFML_NETWORK_API sfUdpSocket * sfUdpSocket_create(void)
Create a new UDP socket.
struct sfUdpSocket sfUdpSocket
Definition: Network/Types.h:40
Encapsulate an IPv4 network address.
Definition: IpAddress.h:39
int sfBool
Definition: Config.h:153
CSFML_NETWORK_API sfSocketStatus sfUdpSocket_sendPacket(sfUdpSocket *socket, sfPacket *packet, sfIpAddress remoteAddress, unsigned short remotePort)
Send a formatted packet of data to a remote peer with a UDP socket.
struct sfPacket sfPacket
Definition: Network/Types.h:36
CSFML_NETWORK_API sfSocketStatus sfUdpSocket_send(sfUdpSocket *socket, const void *data, size_t size, sfIpAddress remoteAddress, unsigned short remotePort)
Send raw data to a remote peer with a UDP socket.
CSFML_NETWORK_API sfBool sfUdpSocket_isBlocking(const sfUdpSocket *socket)
Tell whether a UDP socket is in blocking or non-blocking mode.
CSFML_NETWORK_API unsigned short sfUdpSocket_getLocalPort(const sfUdpSocket *socket)
Get the port to which a UDP socket is bound locally.
CSFML_NETWORK_API unsigned int sfUdpSocket_maxDatagramSize()
Return the maximum number of bytes that can be sent in a single UDP datagram.
CSFML_NETWORK_API void sfUdpSocket_unbind(sfUdpSocket *socket)
Unbind a UDP socket from the local port to which it is bound.
CSFML_NETWORK_API sfSocketStatus sfUdpSocket_receivePacket(sfUdpSocket *socket, sfPacket *packet, sfIpAddress *remoteAddress, unsigned short *remotePort)
Receive a formatted packet of data from a remote peer with a UDP socket.
sfSocketStatus
Define the status that can be returned by the socket functions.
Definition: SocketStatus.h:33