Data Structures
Here are the data structures with brief descriptions:
 CCSFML_DEPRECATEDMouse wheel events parameters
 CsfBlendModeBlending mode for drawing
 CsfColorUtility class for manpulating RGBA colors
 CsfContextSettingsStructure defining the window's creation settings
 CsfEventSfEvent defines a system event and its parameters
 CsfFloatRectSfFloatRect and sfIntRect are utility classes for manipulating rectangles
 CsfFontInfoSfFontInfo holds various information about a font
 CsfGlslBvec2
 CsfGlslBvec3
 CsfGlslBvec4
 CsfGlslIvec3
 CsfGlslIvec4
 CsfGlslMat3
 CsfGlslMat4
 CsfGlslVec4
 CsfGlyphSfGlyph describes a glyph (a visual character)
 CsfInputStreamSet of callbacks that allow users to define custom file streams
 CsfIntRect
 CsfIpAddressEncapsulate an IPv4 network address
 CsfJoystickButtonEventJoystick buttons events parameters
 CsfJoystickConnectEventJoystick connection/disconnection event parameters
 CsfJoystickIdentificationSfJoystickIdentification holds a joystick's identification
 CsfJoystickMoveEventJoystick axis move event parameters
 CsfKeyEventKeyboard event parameters
 CsfMouseButtonEventMouse buttons events parameters
 CsfMouseMoveEventMouse move event parameters
 CsfMouseWheelScrollEventMouse wheel events parameters
 CsfRenderStatesDefine the states used for drawing to a RenderTarget
 CsfSensorEventSensor event parameters
 CsfSizeEventSize events parameters
 CsfSoundStreamChunkDefines the data to fill by the OnGetData callback
 CsfTextEventText event parameters
 CsfTimeRepresents a time value
 CsfTouchEventTouch events parameters
 CsfTransformEncapsulate a 3x3 transform matrix
 CsfVector2f2-component vector of floats
 CsfVector2i2-component vector of integers
 CsfVector2u2-component vector of unsigned integers
 CsfVector3f3-component vector of floats
 CsfVertexDefine a point with color and texture coordinates
 CsfVideoModeSfVideoMode defines a video mode (width, height, bpp, frequency) and provides functions for getting modes supported by the display device