27 #ifndef _CEGUIIrrlichtRenderer_h_
28 #define _CEGUIIrrlichtRenderer_h_
30 #include "CEGUI/RendererModules/Irrlicht/RendererDef.h"
31 #include "../../Renderer.h"
32 #include "../../Size.h"
33 #include "../../Vector.h"
39 # pragma warning(push)
40 # pragma warning(disable : 4251)
64 class IrrlichtTexture;
65 class IrrlichtGeometryBuffer;
66 class IrrlichtResourceProvider;
67 class IrrlichtEventPusher;
68 class IrrlichtImageCodec;
71 class IRR_GUIRENDERER_API IrrlichtRenderer :
public Renderer
95 static IrrlichtRenderer& bootstrapSystem(irr::IrrlichtDevice& device,
96 const int abi = CEGUI_VERSION_ABI);
114 static void destroySystem();
117 static IrrlichtRenderer& create(irr::IrrlichtDevice& device,
118 const int abi = CEGUI_VERSION_ABI);
121 static void destroy(IrrlichtRenderer& renderer);
124 static IrrlichtResourceProvider&
125 createIrrlichtResourceProvider(irr::io::IFileSystem& fs);
128 static void destroyIrrlichtResourceProvider(IrrlichtResourceProvider& rp);
131 static IrrlichtImageCodec& createIrrlichtImageCodec(
132 irr::video::IVideoDriver& driver);
135 static void destroyIrrlichtImageCodec(IrrlichtImageCodec& ic);
138 bool injectEvent(
const irr::SEvent& event);
150 Sizef getAdjustedTextureSize(
const Sizef& sz)
const;
157 static float getNextPOTSize(
const float f);
160 RenderTarget& getDefaultRenderTarget();
161 GeometryBuffer& createGeometryBuffer();
162 void destroyGeometryBuffer(
const GeometryBuffer& buffer);
163 void destroyAllGeometryBuffers();
164 TextureTarget* createTextureTarget();
165 void destroyTextureTarget(TextureTarget* target);
166 void destroyAllTextureTargets();
167 Texture& createTexture(
const String& name);
168 Texture& createTexture(
const String& name,
169 const String& filename,
170 const String& resourceGroup);
171 Texture& createTexture(
const String& name,
const Sizef& size);
172 void destroyTexture(Texture& texture);
173 void destroyTexture(
const String& name);
174 void destroyAllTextures();
175 Texture& getTexture(
const String& name)
const;
176 bool isTextureDefined(
const String& name)
const;
177 void beginRendering();
179 void setDisplaySize(
const Sizef& sz);
180 const Sizef& getDisplaySize()
const;
181 const Vector2f& getDisplayDPI()
const;
182 uint getMaxTextureSize()
const;
183 const String& getIdentifierString()
const;
184 const IrrlichtEventPusher* getEventPusher()
const;
188 IrrlichtRenderer(irr::IrrlichtDevice& device);
193 void throwIfNameExists(
const String& name)
const;
195 static void logTextureCreation(
const String& name);
197 static void logTextureDestruction(
const String& name);
200 static String d_rendererID;
202 irr::IrrlichtDevice& d_device;
204 irr::video::IVideoDriver* d_driver;
208 Vector2f d_displayDPI;
210 RenderTarget* d_defaultTarget;
214 TextureTargetList d_textureTargets;
218 GeometryBufferList d_geometryBuffers;
225 uint d_maxTextureSize;
229 bool d_supportsNSquareTextures;
231 bool d_supportsNPOTTextures;
236 #if defined(_MSC_VER)
237 # pragma warning(pop)
240 #endif // end of guard _CEGUIIrrlichtRenderer_h_
Functor that can be used as comparator in a std::map with String keys. It's faster than using the def...
Definition: cegui/include/CEGUI/String.h:5579
std::map< String, IrrlichtTexture *, StringFastLessCompare CEGUI_MAP_ALLOC(String, IrrlichtTexture *)> TextureMap
container type used to hold Textures we create.
Definition: debian/tmp/usr/include/cegui-0.8.4/CEGUI/RendererModules/Irrlicht/Renderer.h:221
Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/EventPusher.h:37
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/ImageCodec.h:34
Implementation of the CEGUI::Texture class for the Irrlicht engine.
Definition: cegui/include/CEGUI/RendererModules/Irrlicht/Texture.h:49
std::vector< IrrlichtGeometryBuffer * > GeometryBufferList
container type used to hold GeometryBuffers we create.
Definition: debian/tmp/usr/include/cegui-0.8.4/CEGUI/RendererModules/Irrlicht/Renderer.h:216
std::vector< TextureTarget * > TextureTargetList
container type used to hold TextureTargets we create.
Definition: debian/tmp/usr/include/cegui-0.8.4/CEGUI/RendererModules/Irrlicht/Renderer.h:212
String class used within the GUI system.
Definition: cegui/include/CEGUI/String.h:62