27 #ifndef _InventoryReceiver_h_
28 #define _InventoryReceiver_h_
30 #include "InventoryBase.h"
31 #include <CEGUI/Window.h>
42 static const String WidgetTypeName;
43 static const String EventNamespace;
49 bool itemWillFitAtLocation(
const InventoryItem& item,
int x,
int y);
68 Rectf gridBasePixelRect()
const;
73 #endif // end of guard _InventoryReceiver_h_
void onDragDropItemDropped(DragDropEventArgs &e)
Handler called when a DragContainer is dragged over this window.
Definition: InventoryReceiver.cpp:173
Main namespace for Crazy Eddie's GUI Library.
Definition: cegui/include/CEGUI/Affector.h:42
EventArgs based class used for certain drag/drop notifications.
Definition: cegui/include/CEGUI/InputEvent.h:341
Definition: InventoryBase.h:37
void populateGeometryBuffer()
Update the rendering cache.
Definition: InventoryReceiver.cpp:192
An abstract base class providing common functionality and specifying the required interface for deriv...
Definition: cegui/include/CEGUI/Window.h:149
Definition: InventoryReceiver.h:39
Definition: InventoryItem.h:38
String class used within the GUI system.
Definition: cegui/include/CEGUI/String.h:62