Crazy Eddie's GUI System
${CEGUI_VERSION}
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Implementation of the CEGUI::Texture class for no particular engine. More...
Public Member Functions | |
const String & | getName () const |
Returns the name given to the texture when it was created. More... | |
const Sizef & | getSize () const |
Returns the current pixel size of the texture. More... | |
const Sizef & | getOriginalDataSize () const |
Returns the original pixel size of the data loaded into the texture. More... | |
const Vector2f & | getTexelScaling () const |
Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords. More... | |
void | loadFromFile (const String &filename, const String &resourceGroup) |
Loads the specified image file into the texture. The texture is resized as required to hold the image. More... | |
void | loadFromMemory (const void *buffer, const Sizef &buffer_size, PixelFormat pixel_format) |
Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image. More... | |
void | blitFromMemory (const void *sourceData, const Rectf &area) |
Performs an area memory blit to the texture. More... | |
void | blitToMemory (void *targetData) |
Performs a complete blit from the texture surface to memory. More... | |
bool | isPixelFormatSupported (const PixelFormat fmt) const |
Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation. More... | |
const String & | getName () const |
Returns the name given to the texture when it was created. More... | |
const Sizef & | getSize () const |
Returns the current pixel size of the texture. More... | |
const Sizef & | getOriginalDataSize () const |
Returns the original pixel size of the data loaded into the texture. More... | |
const Vector2f & | getTexelScaling () const |
Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords. More... | |
void | loadFromFile (const String &filename, const String &resourceGroup) |
Loads the specified image file into the texture. The texture is resized as required to hold the image. More... | |
void | loadFromMemory (const void *buffer, const Sizef &buffer_size, PixelFormat pixel_format) |
Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image. More... | |
void | blitFromMemory (const void *sourceData, const Rectf &area) |
Performs an area memory blit to the texture. More... | |
void | blitToMemory (void *targetData) |
Performs a complete blit from the texture surface to memory. More... | |
bool | isPixelFormatSupported (const PixelFormat fmt) const |
Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation. More... | |
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virtual | ~Texture () |
Destructor for Texture base class. | |
virtual | ~Texture () |
Destructor for Texture base class. | |
Protected Member Functions | |
NullTexture (const String &name) | |
standard constructor | |
NullTexture (const String &name, const String &filename, const String &resourceGroup) | |
construct texture via an image file. | |
NullTexture (const String &name, const Sizef &sz) | |
construct texture with a specified initial size. | |
virtual | ~NullTexture () |
destructor. | |
void | updateCachedScaleValues () |
updates cached scale value used to map pixels to texture co-ords. | |
NullTexture (const String &name) | |
standard constructor | |
NullTexture (const String &name, const String &filename, const String &resourceGroup) | |
construct texture via an image file. | |
NullTexture (const String &name, const Sizef &sz) | |
construct texture with a specified initial size. | |
virtual | ~NullTexture () |
destructor. | |
void | updateCachedScaleValues () |
updates cached scale value used to map pixels to texture co-ords. | |
Protected Attributes | |
Sizef | d_size |
Size of the texture. | |
Sizef | d_dataSize |
original pixel of size data loaded into texture | |
Vector2f | d_texelScaling |
cached pixel to texel mapping scale values. | |
const String | d_name |
Name this texture was created with. | |
Static Protected Attributes | |
static uint32 | d_textureNumber = 0 |
Counter used to provide unique texture names. | |
Friends | |
Texture & | NullRenderer::createTexture (const String &) |
Texture & | NullRenderer::createTexture (const String &, const String &, const String &) |
Texture & | NullRenderer::createTexture (const String &, const Sizef &) |
void | NullRenderer::destroyTexture (Texture &) |
void | NullRenderer::destroyTexture (const String &) |
Texture & | NullRenderer::createTexture (const String &) |
Texture & | NullRenderer::createTexture (const String &, const String &, const String &) |
Texture & | NullRenderer::createTexture (const String &, const Sizef &) |
void | NullRenderer::destroyTexture (Texture &) |
void | NullRenderer::destroyTexture (const String &) |
Additional Inherited Members | |
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enum | PixelFormat { PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5, PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5 } |
Enumerated type containing the supported pixel formats that can be passed to loadFromMemory. More... | |
enum | PixelFormat { PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5, PF_RGB, PF_RGBA, PF_RGBA_4444, PF_RGB_565, PF_PVRTC2, PF_PVRTC4, PF_RGB_DXT1, PF_RGBA_DXT1, PF_RGBA_DXT3, PF_RGBA_DXT5 } |
Enumerated type containing the supported pixel formats that can be passed to loadFromMemory. More... | |
Implementation of the CEGUI::Texture class for no particular engine.
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Performs an area memory blit to the texture.
sourceData | input data, the size must match area described by the given Rect |
area | area where the blit will happen |
Implements CEGUI::Texture.
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virtual |
Performs an area memory blit to the texture.
sourceData | input data, the size must match area described by the given Rect |
area | area where the blit will happen |
Implements CEGUI::Texture.
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virtual |
Performs a complete blit from the texture surface to memory.
targetData | the buffer where the target is stored |
Implements CEGUI::Texture.
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virtual |
Performs a complete blit from the texture surface to memory.
targetData | the buffer where the target is stored |
Implements CEGUI::Texture.
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Returns the name given to the texture when it was created.
Implements CEGUI::Texture.
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Returns the name given to the texture when it was created.
Implements CEGUI::Texture.
References d_name.
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Returns the original pixel size of the data loaded into the texture.
Implements CEGUI::Texture.
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virtual |
Returns the original pixel size of the data loaded into the texture.
Implements CEGUI::Texture.
References d_dataSize.
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Returns the current pixel size of the texture.
Implements CEGUI::Texture.
References d_size.
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virtual |
Returns the current pixel size of the texture.
Implements CEGUI::Texture.
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virtual |
Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords.
Implements CEGUI::Texture.
References d_texelScaling.
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virtual |
Returns pixel to texel scale values that should be used for converting pixel values to texture co-ords.
Implements CEGUI::Texture.
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virtual |
Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation.
The result of this call will vary according to the implementaion API and the capabilities of the hardware.
fmt | One of the PixelFormat enumerated values specifying the pixel format that is to be tested. |
Implements CEGUI::Texture.
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virtual |
Return whether the specified pixel format is supported by the system for the CEGUI::Texture implementation.
The result of this call will vary according to the implementaion API and the capabilities of the hardware.
fmt | One of the PixelFormat enumerated values specifying the pixel format that is to be tested. |
Implements CEGUI::Texture.
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virtual |
Loads the specified image file into the texture. The texture is resized as required to hold the image.
filename | The filename of the image file that is to be loaded into the texture |
resourceGroup | Resource group identifier to be passed to the resource provider when loading the image file. |
Implements CEGUI::Texture.
References CEGUI::ImageCodec::getIdentifierString(), CEGUI::System::getImageCodec(), CEGUI::System::getResourceProvider(), CEGUI::System::getSingletonPtr(), CEGUI::ImageCodec::load(), CEGUI::ResourceProvider::loadRawDataContainer(), and CEGUI::ResourceProvider::unloadRawDataContainer().
Referenced by NullTexture().
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virtual |
Loads the specified image file into the texture. The texture is resized as required to hold the image.
filename | The filename of the image file that is to be loaded into the texture |
resourceGroup | Resource group identifier to be passed to the resource provider when loading the image file. |
Implements CEGUI::Texture.
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virtual |
Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image.
buffer | Pointer to the buffer containing the image data. |
buffer_size | Size of the buffer (in pixels as specified by pixelFormat) |
pixel_format | PixelFormat value describing the format contained in buffPtr. |
Implements CEGUI::Texture.
References d_dataSize, and d_size.
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virtual |
Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image.
buffer | Pointer to the buffer containing the image data. |
buffer_size | Size of the buffer (in pixels as specified by pixelFormat) |
pixel_format | PixelFormat value describing the format contained in buffPtr. |
Implements CEGUI::Texture.