Crazy Eddie's GUI System  ${CEGUI_VERSION}
CEGUI::D3DSurfaceBlitter Class Reference

Public Member Functions

 D3DSurfaceBlitter (LPDIRECT3DDEVICE9 d3d_device, LPDIRECT3DTEXTURE9 tex)
 
void blitFromMemory (const uint32 *source, const Rectf &area)
 
void blitToMemory (uint32 *dest)
 
bool isRenderTarget () const