Feel++ 0.91.0
Feel::Iteration< Real > Member List
This is the complete list of members for Feel::Iteration< Real >, including all inherited members.
handleEvents(bool __is_finished, bool verbose) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline, protected, virtual]
initialResidual() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
isConverged(NumericalType r) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
isConverged(VectorX const &x) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
isFinished(NumericalType r, bool verbose=false)Feel::Iteration< Real > [inline]
isFinished(const VectorX &r, bool verbose=false) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
isFirst() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
Iteration(Iteration const &iter) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
Iteration()Feel::Iteration< Real > [inline, protected]
iteration() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
maximumNumberOfIterations() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
New()Feel::Iteration< Real > [inline, static]
numberOfIterations() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
NumericalType typedefFeel::Iteration< Real >
operator++()Feel::Iteration< Real > [inline]
operator=(Iteration< NumericalType > const &iter)Feel::Iteration< Real > [inline]
real_type typedef (defined in Feel::Iteration< Real >)Feel::Iteration< Real >
relativePrecision() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
relaxation() const (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
reset() (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
residual() const Feel::Iteration< Real > [inline]
setInitialResidual(NumericalType ninit)Feel::Iteration< Real > [inline]
setMaximumNumberOfIterations(int m)Feel::Iteration< Real > [inline]
setRelativePrecision(NumericalType p)Feel::Iteration< Real > [inline]
setRelaxation(real_type __w) (defined in Feel::Iteration< Real >)Feel::Iteration< Real > [inline]
value_type typedef (defined in Feel::Iteration< Real >)Feel::Iteration< Real >
~Iteration()Feel::Iteration< Real > [inline, virtual]