Graphics.GL.Core32

Types

type GLbitfield

type GLboolean

type GLbyte

type GLchar

type GLclampd

type GLclampf

type GLdouble

type GLenum

type GLfloat

type GLhalf

type GLint

type GLint64

type GLintptr

type GLshort

type GLsizei

type GLsizeiptr

type GLsync

type GLubyte

type GLuint

type GLuint64

type GLushort

type GLvoid

Enums

Functions

glActiveTexture

glAttachShader

glBeginConditionalRender

glBeginQuery

glBeginTransformFeedback

glBindAttribLocation

glBindBuffer

glBindBufferBase

glBindBufferRange

glBindFragDataLocation

glBindFramebuffer

glBindRenderbuffer

glBindTexture

glBindVertexArray

glBlendColor

glBlendEquation

glBlendEquationSeparate

glBlendFunc

glBlendFuncSeparate

glBlitFramebuffer

glBufferData

glBufferSubData

glCheckFramebufferStatus

glClampColor

glClear

glClearBufferfi

glClearBufferfv

glClearBufferiv

glClearBufferuiv

glClearColor

glClearDepth

glClearStencil

glClientWaitSync

glColorMask

glColorMaski

glCompileShader

glCompressedTexImage1D

glCompressedTexImage2D

glCompressedTexImage3D

glCompressedTexSubImage1D

glCompressedTexSubImage2D

glCompressedTexSubImage3D

glCopyBufferSubData

glCopyTexImage1D

glCopyTexImage2D

glCopyTexSubImage1D

glCopyTexSubImage2D

glCopyTexSubImage3D

glCreateProgram

glCreateShader

glCullFace

glDeleteBuffers

glDeleteFramebuffers

glDeleteProgram

glDeleteQueries

glDeleteRenderbuffers

glDeleteShader

glDeleteSync

glDeleteTextures

glDeleteVertexArrays

glDepthFunc

glDepthMask

glDepthRange

glDetachShader

glDisable

glDisableVertexAttribArray

glDisablei

glDrawArrays

glDrawArraysInstanced

glDrawBuffer

glDrawBuffers

glDrawElements

glDrawElementsBaseVertex

glDrawElementsInstanced

glDrawElementsInstancedBaseVertex

glDrawRangeElements

glDrawRangeElementsBaseVertex

glEnable

glEnableVertexAttribArray

glEnablei

glEndConditionalRender

glEndQuery

glEndTransformFeedback

glFenceSync

glFinish

glFlush

glFlushMappedBufferRange

glFramebufferRenderbuffer

glFramebufferTexture

glFramebufferTexture1D

glFramebufferTexture2D

glFramebufferTexture3D

glFramebufferTextureLayer

glFrontFace

glGenBuffers

glGenFramebuffers

glGenQueries

glGenRenderbuffers

glGenTextures

glGenVertexArrays

glGenerateMipmap

glGetActiveAttrib

glGetActiveUniform

glGetActiveUniformBlockName

glGetActiveUniformBlockiv

glGetActiveUniformName

glGetActiveUniformsiv

glGetAttachedShaders

glGetAttribLocation

glGetBooleani_v

glGetBooleanv

glGetBufferParameteri64v

glGetBufferParameteriv

glGetBufferPointerv

glGetBufferSubData

glGetCompressedTexImage

glGetDoublev

glGetError

glGetFloatv

glGetFragDataLocation

glGetFramebufferAttachmentParameteriv

glGetInteger64i_v

glGetInteger64v

glGetIntegeri_v

glGetIntegerv

glGetMultisamplefv

glGetProgramInfoLog

glGetProgramiv

glGetQueryObjectiv

glGetQueryObjectuiv

glGetQueryiv

glGetRenderbufferParameteriv

glGetShaderInfoLog

glGetShaderSource

glGetShaderiv

glGetString

glGetStringi

glGetSynciv

glGetTexImage

glGetTexLevelParameterfv

glGetTexLevelParameteriv

glGetTexParameterIiv

glGetTexParameterIuiv

glGetTexParameterfv

glGetTexParameteriv

glGetTransformFeedbackVarying

glGetUniformBlockIndex

glGetUniformIndices

glGetUniformLocation

glGetUniformfv

glGetUniformiv

glGetUniformuiv

glGetVertexAttribIiv

glGetVertexAttribIuiv

glGetVertexAttribPointerv

glGetVertexAttribdv

glGetVertexAttribfv

glGetVertexAttribiv

glHint

glIsBuffer

glIsEnabled

glIsEnabledi

glIsFramebuffer

glIsProgram

glIsQuery

glIsRenderbuffer

glIsShader

glIsSync

glIsTexture

glIsVertexArray

glLineWidth

glLinkProgram

glLogicOp

glMapBuffer

glMapBufferRange

glMultiDrawArrays

glMultiDrawElements

glMultiDrawElementsBaseVertex

glPixelStoref

glPixelStorei

glPointParameterf

glPointParameterfv

glPointParameteri

glPointParameteriv

glPointSize

glPolygonMode

glPolygonOffset

glPrimitiveRestartIndex

glProvokingVertex

glReadBuffer

glReadPixels

glRenderbufferStorage

glRenderbufferStorageMultisample

glSampleCoverage

glSampleMaski

glScissor

glShaderSource

glStencilFunc

glStencilFuncSeparate

glStencilMask

glStencilMaskSeparate

glStencilOp

glStencilOpSeparate

glTexBuffer

glTexImage1D

glTexImage2D

glTexImage2DMultisample

glTexImage3D

glTexImage3DMultisample

glTexParameterIiv

glTexParameterIuiv

glTexParameterf

glTexParameterfv

glTexParameteri

glTexParameteriv

glTexSubImage1D

glTexSubImage2D

glTexSubImage3D

glTransformFeedbackVaryings

glUniform1f

glUniform1fv

glUniform1i

glUniform1iv

glUniform1ui

glUniform1uiv

glUniform2f

glUniform2fv

glUniform2i

glUniform2iv

glUniform2ui

glUniform2uiv

glUniform3f

glUniform3fv

glUniform3i

glUniform3iv

glUniform3ui

glUniform3uiv

glUniform4f

glUniform4fv

glUniform4i

glUniform4iv

glUniform4ui

glUniform4uiv

glUniformBlockBinding

glUniformMatrix2fv

glUniformMatrix2x3fv

glUniformMatrix2x4fv

glUniformMatrix3fv

glUniformMatrix3x2fv

glUniformMatrix3x4fv

glUniformMatrix4fv

glUniformMatrix4x2fv

glUniformMatrix4x3fv

glUnmapBuffer

glUseProgram

glValidateProgram

glVertexAttrib1d

glVertexAttrib1dv

glVertexAttrib1f

glVertexAttrib1fv

glVertexAttrib1s

glVertexAttrib1sv

glVertexAttrib2d

glVertexAttrib2dv

glVertexAttrib2f

glVertexAttrib2fv

glVertexAttrib2s

glVertexAttrib2sv

glVertexAttrib3d

glVertexAttrib3dv

glVertexAttrib3f

glVertexAttrib3fv

glVertexAttrib3s

glVertexAttrib3sv

glVertexAttrib4Nbv

glVertexAttrib4Niv

glVertexAttrib4Nsv

glVertexAttrib4Nub

glVertexAttrib4Nubv

glVertexAttrib4Nuiv

glVertexAttrib4Nusv

glVertexAttrib4bv

glVertexAttrib4d

glVertexAttrib4dv

glVertexAttrib4f

glVertexAttrib4fv

glVertexAttrib4iv

glVertexAttrib4s

glVertexAttrib4sv

glVertexAttrib4ubv

glVertexAttrib4uiv

glVertexAttrib4usv

glVertexAttribI1i

glVertexAttribI1iv

glVertexAttribI1ui

glVertexAttribI1uiv

glVertexAttribI2i

glVertexAttribI2iv

glVertexAttribI2ui

glVertexAttribI2uiv

glVertexAttribI3i

glVertexAttribI3iv

glVertexAttribI3ui

glVertexAttribI3uiv

glVertexAttribI4bv

glVertexAttribI4i

glVertexAttribI4iv

glVertexAttribI4sv

glVertexAttribI4ubv

glVertexAttribI4ui

glVertexAttribI4uiv

glVertexAttribI4usv

glVertexAttribIPointer

glVertexAttribPointer

glViewport

glWaitSync