SDL  2.0
SDL_uikitviewcontroller.h
Go to the documentation of this file.
1 /*
2  Simple DirectMedia Layer
3  Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
4 
5  This software is provided 'as-is', without any express or implied
6  warranty. In no event will the authors be held liable for any damages
7  arising from the use of this software.
8 
9  Permission is granted to anyone to use this software for any purpose,
10  including commercial applications, and to alter it and redistribute it
11  freely, subject to the following restrictions:
12 
13  1. The origin of this software must not be misrepresented; you must not
14  claim that you wrote the original software. If you use this software
15  in a product, an acknowledgment in the product documentation would be
16  appreciated but is not required.
17  2. Altered source versions must be plainly marked as such, and must not be
18  misrepresented as being the original software.
19  3. This notice may not be removed or altered from any source distribution.
20  */
21 
22 #import <UIKit/UIKit.h>
23 
24 #include "../SDL_sysvideo.h"
25 
26 #include "SDL_touch.h"
27 
28 #if SDL_IPHONE_KEYBOARD
29 @interface SDL_uikitviewcontroller : UIViewController <UITextFieldDelegate>
30 #else
31 @interface SDL_uikitviewcontroller : UIViewController
32 #endif
33 
34 @property (nonatomic, assign) SDL_Window *window;
35 
36 - (instancetype)initWithSDLWindow:(SDL_Window *)_window;
37 
38 - (void)setAnimationCallback:(int)interval
39  callback:(void (*)(void*))callback
40  callbackParam:(void*)callbackParam;
41 
44 
45 - (void)doLoop:(CADisplayLink*)sender;
46 
47 - (void)loadView;
49 - (NSUInteger)supportedInterfaceOrientations;
51 
52 #if SDL_IPHONE_KEYBOARD
53 - (void)showKeyboard;
54 - (void)hideKeyboard;
55 - (void)initKeyboard;
56 - (void)deinitKeyboard;
57 
58 - (void)keyboardWillShow:(NSNotification *)notification;
59 - (void)keyboardWillHide:(NSNotification *)notification;
60 
61 - (void)updateKeyboard;
62 
63 @property (nonatomic, assign, getter=isKeyboardVisible) BOOL keyboardVisible;
64 @property (nonatomic, assign) SDL_Rect textInputRect;
65 @property (nonatomic, assign) int keyboardHeight;
66 #endif
67 
68 @end
69 
70 #if SDL_IPHONE_KEYBOARD
71 SDL_bool UIKit_HasScreenKeyboardSupport(_THIS);
72 void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window);
73 void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window);
74 SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window);
75 void UIKit_SetTextInputRect(_THIS, SDL_Rect *rect);
76 #endif
SDL_Rect rect
Definition: testrelative.c:27
SDL_bool
Definition: SDL_stdinc.h:126
#define _THIS
static Uint32 callback(Uint32 interval, void *param)
Definition: testtimer.c:34
SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char int SDL_PRINTF_FORMAT_STRING const char const char SDL_SCANF_FORMAT_STRING const char return SDL_ThreadFunction const char void return Uint32 return Uint32 void
The type used to identify a window.
Definition: SDL_sysvideo.h:71
A rectangle, with the origin at the upper left.
Definition: SDL_rect.h:64
NSUInteger supportedInterfaceOrientations()