28 #ifndef _SDL_platform_h 29 #define _SDL_platform_h 35 #if defined(__HAIKU__) 39 #if defined(bsdi) || defined(__bsdi) || defined(__bsdi__) 43 #if defined(_arch_dreamcast) 45 #define __DREAMCAST__ 1 47 #if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) || defined(__DragonFly__) 51 #if defined(hpux) || defined(__hpux) || defined(__hpux__) 55 #if defined(sgi) || defined(__sgi) || defined(__sgi__) || defined(_SGI_SOURCE) 59 #if (defined(linux) || defined(__linux) || defined(__linux__)) 63 #if defined(ANDROID) || defined(__ANDROID__) 69 #if defined(__APPLE__) 71 #include "AvailabilityMacros.h" 72 #include "TargetConditionals.h" 76 #define __IPHONEOS__ 1 82 #if MAC_OS_X_VERSION_MIN_REQUIRED < 1050 83 # error SDL for Mac OS X only supports deploying on 10.5 and above. 88 #if defined(__NetBSD__) 92 #if defined(__OpenBSD__) 100 #if defined(osf) || defined(__osf) || defined(__osf__) || defined(_OSF_SOURCE) 104 #if defined(__QNXNTO__) 108 #if defined(riscos) || defined(__riscos) || defined(__riscos__) 112 #if defined(__sun) && defined(__SVR4) 114 #define __SOLARIS__ 1 117 #if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__) 120 #if (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) 121 #include <winapifamily.h> 122 #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) 124 #define __WINDOWS__ 1 126 #elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP) 132 #define __WINDOWS__ 1 136 #if defined(__WINDOWS__) 148 #if defined(__native_client__) 153 #if defined(__pnacl__) 158 #define __SDL_NOGETPROCADDR__