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SDL_gesture_c.h
Go to the documentation of this file.
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../SDL_internal.h"
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#ifndef _SDL_gesture_c_h
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#define _SDL_gesture_c_h
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extern
int
SDL_GestureAddTouch
(
SDL_TouchID
touchId);
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extern
void
SDL_GestureProcessEvent
(
SDL_Event
*
event
);
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extern
int
SDL_RecordGesture
(
SDL_TouchID
touchId);
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#endif
/* _SDL_gesture_c_h */
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/* vi: set ts=4 sw=4 expandtab: */
SDL_RecordGesture
int SDL_RecordGesture(SDL_TouchID touchId)
Begin Recording a gesture on the specified touch, or all touches (-1)
Definition:
SDL_gesture.c:90
SDL_GestureProcessEvent
void SDL_GestureProcessEvent(SDL_Event *event)
Definition:
SDL_gesture.c:510
event
struct _cl_event * event
Definition:
SDL_opengl_glext.h:2649
SDL_TouchID
Sint64 SDL_TouchID
Definition:
SDL_touch.h:41
SDL_GestureAddTouch
int SDL_GestureAddTouch(SDL_TouchID touchId)
Definition:
SDL_gesture.c:442
SDL_Event
General event structure.
Definition:
SDL_events.h:521
src
events
SDL_gesture_c.h
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