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- u -
u1 :
SDL_opengl_glext.h
u2 :
SDL_opengl_glext.h
u_int32_t :
math_private.h
uchar :
edid.h
Uint16 :
SDL_stdinc.h
uint16_t :
SDL_config_windows.h
,
SDL_config_winrt.h
Uint32 :
SDL_stdinc.h
uint32_t :
SDL_config_windows.h
,
SDL_config_winrt.h
Uint64 :
SDL_stdinc.h
uint64_t :
SDL_config_windows.h
,
SDL_config_winrt.h
,
SDL_opengl_glext.h
Uint8 :
SDL_stdinc.h
uint8_t :
SDL_config_windows.h
,
SDL_config_winrt.h
uintptr_t :
SDL_config_winrt.h
,
SDL_config_windows.h
uniformBlockBinding :
SDL_opengl_glext.h
uniformBlockIndex :
SDL_opengl_glext.h
uniformBlockName :
SDL_opengl_glext.h
uniformCount :
SDL_opengl_glext.h
uniformIndex :
SDL_opengl_glext.h
uniformIndices :
SDL_opengl_glext.h
uniformName :
SDL_opengl_glext.h
uniformNames :
SDL_opengl_glext.h
units :
SDL_opengl_glext.h
uorder :
SDL_opengl_glext.h
usage :
SDL_opengl_glext.h
userParam :
SDL_opengles2_gl2ext.h
,
SDL_opengl_glext.h
ustride :
SDL_opengl_glext.h
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