SimGrid
3.14.159
Versatile Simulation of Distributed Systems
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This is the complete list of members for simgrid::s4u::Actor, including all inherited members.
Actor(Actor const &)=delete | simgrid::s4u::Actor | |
createActor(const char *name, s4u::Host *host, double killTime, std::function< void()> code) | simgrid::s4u::Actor | static |
createActor(const char *name, s4u::Host *host, std::function< void()> code) | simgrid::s4u::Actor | inlinestatic |
createActor(const char *name, s4u::Host *host, F code, Args... args) | simgrid::s4u::Actor | inlinestatic |
createActor(const char *name, s4u::Host *host, double killTime, const char *function, std::vector< std::string > args) | simgrid::s4u::Actor | static |
createActor(const char *name, s4u::Host *host, const char *function, std::vector< std::string > args) | simgrid::s4u::Actor | inlinestatic |
forPid(int pid) | simgrid::s4u::Actor | static |
getHost() | simgrid::s4u::Actor | |
getImpl() | simgrid::s4u::Actor | protected |
getKillTime() | simgrid::s4u::Actor | |
getName() | simgrid::s4u::Actor | |
getPid() | simgrid::s4u::Actor | |
getPpid() | simgrid::s4u::Actor | |
intrusive_ptr_add_ref(Actor *actor) | simgrid::s4u::Actor | friend |
intrusive_ptr_release(Actor *actor) | simgrid::s4u::Actor | friend |
join() | simgrid::s4u::Actor | |
kill() | simgrid::s4u::Actor | |
kill(int pid) | simgrid::s4u::Actor | static |
killAll() | simgrid::s4u::Actor | static |
operator=(Actor const &)=delete | simgrid::s4u::Actor | |
self() | simgrid::s4u::Actor | static |
setAutoRestart(bool autorestart) | simgrid::s4u::Actor | |
setKillTime(double time) | simgrid::s4u::Actor |