VTK
vtkWin32OpenGLRenderWindow Member List

This is the complete list of members for vtkWin32OpenGLRenderWindow, including all inherited members.

AAFramesvtkRenderWindowprotected
AbortCheckTimevtkRenderWindowprotected
AbortRendervtkRenderWindowprotected
AccumulationBuffervtkRenderWindowprotected
AccumulationBufferSizevtkRenderWindowprotected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(const char *event, vtkCommand *, float priority=0.0f)vtkObject
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f)vtkObjectinline
AddRenderer(vtkRenderer *)vtkRenderWindowvirtual
AlphaBitPlanesvtkRenderWindowprotected
AlphaBitPlanesOff()vtkRenderWindowvirtual
AlphaBitPlanesOn()vtkRenderWindowvirtual
AnaglyphColorMaskvtkRenderWindowprotected
AnaglyphColorSaturationvtkRenderWindowprotected
ApplicationInstancevtkWin32OpenGLRenderWindowprotected
BackBuffervtkOpenGLRenderWindowprotected
BackLeftBuffervtkOpenGLRenderWindowprotected
BackRightBuffervtkOpenGLRenderWindowprotected
BordersvtkRenderWindowprotected
BordersOff()vtkRenderWindowvirtual
BordersOn()vtkRenderWindowvirtual
BreakOnError()vtkObjectstatic
CapabilitiesvtkWin32OpenGLRenderWindowprotected
CaptureGL2PSSpecialProps(vtkCollection *specialProps)vtkRenderWindow
CapturingGL2PSSpecialPropsvtkRenderWindowprotected
CheckAbortStatus()vtkRenderWindowvirtual
CheckGraphicError()vtkOpenGLRenderWindowvirtual
CheckInRenderStatus()vtkRenderWindowinlinevirtual
Clean()vtkWin32OpenGLRenderWindow
CleanUpOffScreenRendering(void)vtkWin32OpenGLRenderWindowprotected
CleanUpRenderers()vtkWin32OpenGLRenderWindowprotected
ClearInRenderStatus()vtkRenderWindowinlinevirtual
CollectRevisions(ostream &)vtkObjectBaseinlineprotectedvirtual
ConstantFDOffsetsvtkRenderWindowprotected
ContextCreationTimevtkOpenGLRenderWindowprotected
ContextIdvtkWin32OpenGLRenderWindowprotected
CopyResultFrame()vtkRenderWindowvirtual
CreateAWindow()vtkWin32OpenGLRenderWindowprotectedvirtual
CreateHardwareOffScreenWindow(int width, int height)vtkOpenGLRenderWindowprotected
CreateOffScreenDC(int xsize, int ysize, HDC aHdc)vtkWin32OpenGLRenderWindowprotected
CreateOffScreenDC(HBITMAP hbmp, HDC aHdc)vtkWin32OpenGLRenderWindowprotected
CreateOffScreenWindow(int width, int height)vtkWin32OpenGLRenderWindowprotected
CreatingOffScreenWindowvtkWin32OpenGLRenderWindowprotected
CurrentCursorvtkRenderWindowprotected
CurrentSubFramevtkRenderWindowprotected
CursorHiddenvtkWin32OpenGLRenderWindowprotected
DebugvtkObjectprotected
DebugOff()vtkObjectvirtual
DebugOn()vtkObjectvirtual
Delete()vtkObjectBasevirtual
DepthRenderBufferObjectvtkOpenGLRenderWindowprotected
DesiredUpdateRatevtkRenderWindowprotected
DestroyHardwareOffScreenWindow()vtkOpenGLRenderWindowprotected
DestroyWindow()vtkWin32OpenGLRenderWindowprotectedvirtual
DeviceContextvtkWin32OpenGLRenderWindowprotected
DoAARender()vtkRenderWindowprotectedvirtual
DoFDRender()vtkRenderWindowprotectedvirtual
DoStereoRender()vtkRenderWindowprotectedvirtual
DoubleBuffervtkWindowprotected
DoubleBufferOff()vtkWindowvirtual
DoubleBufferOn()vtkWindowvirtual
DPIvtkWindowprotected
ErasevtkWindowprotected
EraseOff()vtkWindowvirtual
EraseOn()vtkWindowvirtual
FastDelete()vtkObjectBasevirtual
FDFramesvtkRenderWindowprotected
Finalize(void)vtkWin32OpenGLRenderWindowvirtual
ForceMakeCurrentvtkWin32OpenGLRenderWindowprotected
Frame(void)vtkWin32OpenGLRenderWindowvirtual
FrameBufferObjectvtkOpenGLRenderWindowprotected
FrontBuffervtkOpenGLRenderWindowprotected
FrontLeftBuffervtkOpenGLRenderWindowprotected
FrontRightBuffervtkOpenGLRenderWindowprotected
FullScreenvtkRenderWindowprotected
FullScreenOff()vtkRenderWindowvirtual
FullScreenOn()vtkRenderWindowvirtual
GetAAFrames()vtkRenderWindowvirtual
GetAbortRender()vtkRenderWindowvirtual
GetActualSize()vtkWindow
GetAlphaBitPlanes()vtkRenderWindowvirtual
GetAnaglyphColorMask()vtkRenderWindowvirtual
GetAnaglyphColorMask(int data[2])vtkRenderWindowvirtual
GetAnaglyphColorSaturation()vtkRenderWindowvirtual
GetBackBuffer()vtkOpenGLRenderWindow
GetBackLeftBuffer()vtkOpenGLRenderWindow
GetBackRightBuffer()vtkOpenGLRenderWindow
GetBorders()vtkRenderWindowvirtual
GetCapturingGL2PSSpecialProps()vtkRenderWindowvirtual
GetClassName() const vtkObjectBase
GetColorBufferSizes(int *rgba)vtkOpenGLRenderWindowvirtual
GetCommand(unsigned long tag)vtkObject
GetContextCreationTime()vtkOpenGLRenderWindowvirtual
GetCurrentCursor()vtkRenderWindowvirtual
GetDebug()vtkObject
GetDepthBufferSize()vtkOpenGLRenderWindowvirtual
GetDesiredUpdateRate()vtkRenderWindowvirtual
GetDoubleBuffer()vtkWindowvirtual
GetDPI()vtkWindowvirtual
GetErase()vtkWindowvirtual
GetEventPending()vtkWin32OpenGLRenderWindowvirtual
GetExtensionManager()vtkOpenGLRenderWindow
GetFDFrames()vtkRenderWindowvirtual
GetFrontBuffer()vtkOpenGLRenderWindow
GetFrontLeftBuffer()vtkOpenGLRenderWindow
GetFrontRightBuffer()vtkOpenGLRenderWindow
GetFullScreen()vtkRenderWindowvirtual
GetGenericContext()vtkWin32OpenGLRenderWindowinlinevirtual
GetGenericDisplayId()vtkWin32OpenGLRenderWindowinlinevirtual
GetGenericDrawable()vtkWin32OpenGLRenderWindowinlinevirtual
GetGenericParentId()vtkWin32OpenGLRenderWindowinlinevirtual
GetGenericWindowId()vtkWin32OpenGLRenderWindowinlinevirtual
GetGlobalMaximumNumberOfMultiSamples()vtkOpenGLRenderWindowstatic
GetGlobalWarningDisplay()vtkObjectstatic
GetHardwareSupport()vtkOpenGLRenderWindow
GetInAbortCheck()vtkRenderWindowvirtual
GetInteractor()vtkRenderWindowvirtual
GetIsPicking()vtkRenderWindowvirtual
GetLastGraphicErrorString()vtkOpenGLRenderWindowvirtual
GetLineSmoothing()vtkRenderWindowvirtual
GetMapped()vtkWindowvirtual
GetMemoryData()vtkWin32OpenGLRenderWindowinline
GetMemoryDC()vtkWin32OpenGLRenderWindow
GetMTime()vtkObjectvirtual
GetMultiSamples()vtkRenderWindowvirtual
GetNeverRendered()vtkRenderWindowvirtual
GetNumberOfLayers()vtkRenderWindowvirtual
GetOffScreenRendering()vtkWindowvirtual
GetPainterDeviceAdapter()vtkRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetPointSmoothing()vtkRenderWindowvirtual
GetPolygonSmoothing()vtkRenderWindowvirtual
GetPosition()vtkWin32OpenGLRenderWindowvirtual
GetReferenceCount()vtkObjectBaseinline
GetRenderers()vtkRenderWindowinline
GetRenderLibrary()vtkRenderWindowstatic
GetReportGraphicErrors()vtkRenderWindow
GetRGBACharPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, vtkUnsignedCharArray *data)vtkOpenGLRenderWindowvirtual
GetRGBACharPixelData(int x, int y, int x2, int y2, int front, unsigned char *data)vtkOpenGLRenderWindowprotected
GetRGBAPixelData(int x, int y, int x2, int y2, int front)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, vtkFloatArray *data)vtkOpenGLRenderWindowvirtual
GetRGBAPixelData(int x, int y, int x2, int y2, int front, float *data)vtkOpenGLRenderWindowprotected
GetScreenSize()vtkWin32OpenGLRenderWindowvirtual
GetSize()vtkWin32OpenGLRenderWindowvirtual
GetStencilCapable()vtkRenderWindowvirtual
GetStereoCapableWindow()vtkRenderWindowvirtual
GetStereoRender()vtkRenderWindowvirtual
GetStereoType()vtkRenderWindowvirtual
GetStereoTypeAsString()vtkRenderWindow
GetSubFrames()vtkRenderWindowvirtual
GetSwapBuffers()vtkRenderWindowvirtual
GetTextureUnitManager()vtkOpenGLRenderWindow
GetTileScale()vtkWindowvirtual
GetTileScale(int &, int &)vtkWindowvirtual
GetTileScale(int[2])vtkWindowvirtual
GetTileViewport()vtkWindowvirtual
GetTileViewport(double &, double &, double &, double &)vtkWindowvirtual
GetTileViewport(double[4])vtkWindowvirtual
GetUseConstantFDOffsets()vtkRenderWindowvirtual
GetWindowId()vtkWin32OpenGLRenderWindowvirtual
GetWindowName()vtkWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, float *z)vtkOpenGLRenderWindowvirtual
GetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *z)vtkOpenGLRenderWindowvirtual
GetZbufferDataAtPoint(int x, int y)vtkRenderWindowinline
GlobalWarningDisplayOff()vtkObjectinlinestatic
GlobalWarningDisplayOn()vtkObjectinlinestatic
HasGraphicError()vtkOpenGLRenderWindowvirtual
HasObserver(unsigned long event, vtkCommand *)vtkObject
HasObserver(const char *event, vtkCommand *)vtkObject
HasObserver(unsigned long event)vtkObject
HasObserver(const char *event)vtkObject
HasRenderer(vtkRenderer *)vtkRenderWindow
HideCursor()vtkWin32OpenGLRenderWindowvirtual
InAbortCheckvtkRenderWindowprotected
Initialize(void)vtkWin32OpenGLRenderWindowvirtual
InitializeApplication()vtkWin32OpenGLRenderWindowprotected
InitializeFromCurrentContext()vtkWin32OpenGLRenderWindowvirtual
InRendervtkRenderWindowprotected
InteractorvtkRenderWindowprotected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=NULL)vtkObjectprotected
InternalReleaseFocus()vtkObjectprotected
InvokeEvent(unsigned long event, void *callData)vtkObject
InvokeEvent(const char *event, void *callData)vtkObject
InvokeEvent(unsigned long event)vtkObjectinline
InvokeEvent(const char *event)vtkObjectinline
IsA(const char *type)vtkWin32OpenGLRenderWindowvirtual
IsCurrent()vtkWin32OpenGLRenderWindowvirtual
IsDirect()vtkWin32OpenGLRenderWindowvirtual
IsDrawable()vtkRenderWindowinlinevirtual
IsPickingvtkRenderWindowprotected
IsPickingOff()vtkRenderWindowvirtual
IsPickingOn()vtkRenderWindowvirtual
IsTypeOf(const char *type)vtkWin32OpenGLRenderWindowstatic
LastGraphicErrorvtkOpenGLRenderWindowprotected
LineSmoothingvtkRenderWindowprotected
LineSmoothingOff()vtkRenderWindowvirtual
LineSmoothingOn()vtkRenderWindowvirtual
MakeCurrent()vtkWin32OpenGLRenderWindowvirtual
MakeRenderWindowInteractor()vtkRenderWindowvirtual
MappedvtkWindowprotected
MappedOff()vtkWindowvirtual
MappedOn()vtkWindowvirtual
MemoryBuffervtkWin32OpenGLRenderWindowprotected
MemoryDatavtkWin32OpenGLRenderWindowprotected
MemoryDataHeadervtkWin32OpenGLRenderWindowprotected
MemoryHdcvtkWin32OpenGLRenderWindowprotected
MessageProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindowprotectedvirtual
MFChandledWindowvtkWin32OpenGLRenderWindowprotected
Modified()vtkObjectvirtual
MTimevtkObjectprotected
MultiSamplesvtkRenderWindowprotected
NeverRenderedvtkRenderWindowprotected
New()vtkWin32OpenGLRenderWindowstatic
NewInstance() const vtkWin32OpenGLRenderWindow
NewInstanceInternal() const vtkWin32OpenGLRenderWindowprotectedvirtual
NextWindowIdvtkWin32OpenGLRenderWindowprotected
NumberOfFrameBuffersvtkOpenGLRenderWindowprotected
NumberOfLayersvtkRenderWindowprotected
OffScreenRenderingvtkWindowprotected
OffScreenRenderingOff()vtkWindowvirtual
OffScreenRenderingOn()vtkWindowvirtual
OffScreenUseFrameBuffervtkOpenGLRenderWindowprotected
OldMonitorSettingvtkOpenGLRenderWindowprotected
OldPalettevtkWin32OpenGLRenderWindowprotected
OldScreenvtkRenderWindowprotected
OpenGLInit()vtkOpenGLRenderWindowvirtual
OpenGLInitContext()vtkOpenGLRenderWindowvirtual
OpenGLInitState()vtkOpenGLRenderWindowvirtual
vtkObjectBase::operator=(const vtkObjectBase &)vtkObjectBaseinlineprotected
OwnContextvtkOpenGLRenderWindowprotected
OwnWindowvtkWin32OpenGLRenderWindowprotected
PainterDeviceAdaptervtkRenderWindowprotected
PalettevtkWin32OpenGLRenderWindowprotected
ParentIdvtkWin32OpenGLRenderWindowprotected
PointSmoothingvtkRenderWindowprotected
PointSmoothingOff()vtkRenderWindowvirtual
PointSmoothingOn()vtkRenderWindowvirtual
PolygonSmoothingvtkRenderWindowprotected
PolygonSmoothingOff()vtkRenderWindowvirtual
PolygonSmoothingOn()vtkRenderWindowvirtual
PositionvtkWindowprotected
PrefFullScreen(void)vtkWin32OpenGLRenderWindowvirtual
Print(ostream &os)vtkObjectBase
PrintHeader(ostream &os, vtkIndent indent)vtkObjectBasevirtual
PrintRevisions(ostream &)vtkObjectBaseinline
PrintSelf(ostream &os, vtkIndent indent)vtkWin32OpenGLRenderWindowvirtual
PrintTrailer(ostream &os, vtkIndent indent)vtkObjectBasevirtual
ReferenceCountvtkObjectBaseprotected
Register(vtkObjectBase *o)vtkObjectBasevirtual
RegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
RegisterTextureResource(GLuint id)vtkOpenGLRenderWindow
ReleaseRGBAPixelData(float *data)vtkOpenGLRenderWindowvirtual
RemoveAllObservers()vtkObject
RemoveObserver(vtkCommand *)vtkObject
RemoveObserver(unsigned long tag)vtkObject
RemoveObservers(unsigned long event, vtkCommand *)vtkObject
RemoveObservers(const char *event, vtkCommand *)vtkObject
RemoveObservers(unsigned long event)vtkObject
RemoveObservers(const char *event)vtkObject
RemoveRenderer(vtkRenderer *)vtkRenderWindow
Render()vtkRenderWindowvirtual
RenderersvtkRenderWindowprotected
ReportCapabilities()vtkWin32OpenGLRenderWindowvirtual
ReportGraphicErrorsvtkRenderWindowprotected
ReportReferences(vtkGarbageCollector *)vtkObjectBaseprotectedvirtual
ResizeWhileOffscreen(int xsize, int ysize)vtkWin32OpenGLRenderWindowprotected
ResultFramevtkRenderWindowprotected
ResumeScreenRendering(void)vtkWin32OpenGLRenderWindow
SafeDownCast(vtkObjectBase *o)vtkWin32OpenGLRenderWindowstatic
SaveScreenRendering()vtkWin32OpenGLRenderWindowprotected
ScreenContextIdvtkWin32OpenGLRenderWindowprotected
ScreenDeviceContextvtkWin32OpenGLRenderWindowprotected
ScreenDoubleBuffervtkWin32OpenGLRenderWindowprotected
ScreenMappedvtkWin32OpenGLRenderWindowprotected
ScreenSizevtkWin32OpenGLRenderWindowprotected
ScreenWindowSizevtkWin32OpenGLRenderWindowprotected
SetAAFrames(int)vtkRenderWindowvirtual
SetAbortRender(int)vtkRenderWindowvirtual
SetAlphaBitPlanes(int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int, int)vtkRenderWindowvirtual
SetAnaglyphColorMask(int[2])vtkRenderWindow
SetAnaglyphColorSaturation(float)vtkRenderWindowvirtual
SetBorders(int)vtkRenderWindowvirtual
SetContextId(HGLRC)vtkWin32OpenGLRenderWindow
SetCurrentCursor(int)vtkWin32OpenGLRenderWindowvirtual
SetCursorPosition(int x, int y)vtkWin32OpenGLRenderWindowvirtual
SetDebug(unsigned char debugFlag)vtkObject
SetDesiredUpdateRate(double)vtkRenderWindowvirtual
SetDeviceContext(HDC)vtkWin32OpenGLRenderWindow
SetDisplayId(void *)vtkWin32OpenGLRenderWindowvirtual
SetDoubleBuffer(int)vtkWindowvirtual
SetDPI(int)vtkWindowvirtual
SetErase(int)vtkWindowvirtual
SetFDFrames(int fdFrames)vtkRenderWindowvirtual
SetForceMakeCurrent()vtkRenderWindowinlinevirtual
SetFullScreen(int)vtkWin32OpenGLRenderWindowvirtual
SetGlobalMaximumNumberOfMultiSamples(int val)vtkOpenGLRenderWindowstatic
SetGlobalWarningDisplay(int val)vtkObjectstatic
SetInAbortCheck(int)vtkRenderWindowvirtual
SetInteractor(vtkRenderWindowInteractor *)vtkRenderWindow
SetIsPicking(int)vtkRenderWindowvirtual
SetLineSmoothing(int)vtkRenderWindowvirtual
SetMapped(int)vtkWindowvirtual
SetMultiSamples(int)vtkRenderWindowvirtual
SetNextWindowId(HWND)vtkWin32OpenGLRenderWindowvirtual
SetNextWindowId(void *arg)vtkWin32OpenGLRenderWindowvirtual
SetNextWindowInfo(char *)vtkWin32OpenGLRenderWindowvirtual
SetNumberOfLayers(int)vtkRenderWindowvirtual
SetOffScreenRendering(int offscreen)vtkWin32OpenGLRenderWindowvirtual
SetParentId(HWND)vtkWin32OpenGLRenderWindowvirtual
SetParentId(void *foo)vtkWin32OpenGLRenderWindowinlinevirtual
SetParentInfo(char *)vtkWin32OpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, unsigned char *data, int front)vtkOpenGLRenderWindowvirtual
SetPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front)vtkOpenGLRenderWindowvirtual
SetPointSmoothing(int)vtkRenderWindowvirtual
SetPolygonSmoothing(int)vtkRenderWindowvirtual
SetPosition(int, int)vtkWin32OpenGLRenderWindowvirtual
SetPosition(int a[2])vtkWin32OpenGLRenderWindowinlinevirtual
SetReferenceCount(int)vtkObjectBase
SetReportGraphicErrors(int val)vtkRenderWindow
SetReportGraphicErrorsOff()vtkRenderWindow
SetReportGraphicErrorsOn()vtkRenderWindow
SetRGBACharPixelData(int x, int y, int x2, int y2, unsigned char *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBACharPixelData(int x, int y, int x2, int y2, vtkUnsignedCharArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, float *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetRGBAPixelData(int x, int y, int x2, int y2, vtkFloatArray *data, int front, int blend=0)vtkOpenGLRenderWindowvirtual
SetSize(int, int)vtkWin32OpenGLRenderWindowvirtual
SetSize(int a[2])vtkWin32OpenGLRenderWindowinlinevirtual
SetStencilCapable(int)vtkRenderWindowvirtual
SetStereoCapableWindow(int capable)vtkWin32OpenGLRenderWindowvirtual
SetStereoRender(int stereo)vtkRenderWindow
SetStereoType(int)vtkRenderWindowvirtual
SetStereoTypeToAnaglyph()vtkRenderWindowinline
SetStereoTypeToCheckerboard()vtkRenderWindowinline
SetStereoTypeToCrystalEyes()vtkRenderWindowinline
SetStereoTypeToDresden()vtkRenderWindowinline
SetStereoTypeToInterlaced()vtkRenderWindowinline
SetStereoTypeToLeft()vtkRenderWindowinline
SetStereoTypeToRedBlue()vtkRenderWindowinline
SetStereoTypeToRight()vtkRenderWindowinline
SetStereoTypeToSplitViewportHorizontal()vtkRenderWindowinline
SetSubFrames(int subFrames)vtkRenderWindowvirtual
SetSwapBuffers(int)vtkRenderWindowvirtual
SetTextureUnitManager(vtkTextureUnitManager *textureUnitManager)vtkOpenGLRenderWindowprotected
SetTileScale(int, int)vtkWindowvirtual
SetTileScale(int[2])vtkWindow
SetTileScale(int s)vtkWindowinline
SetTileViewport(double, double, double, double)vtkWindowvirtual
SetTileViewport(double[4])vtkWindowvirtual
SetupMemoryRendering(int x, int y, HDC prn)vtkWin32OpenGLRenderWindow
SetupMemoryRendering(HBITMAP hbmp)vtkWin32OpenGLRenderWindow
SetupPalette(HDC hDC)vtkWin32OpenGLRenderWindowvirtual
SetupPixelFormat(HDC hDC, DWORD dwFlags, int debug, int bpp=16, int zbpp=16)vtkWin32OpenGLRenderWindowvirtual
SetUseConstantFDOffsets(int)vtkRenderWindowvirtual
SetWindowId(HWND)vtkWin32OpenGLRenderWindowvirtual
SetWindowId(void *foo)vtkWin32OpenGLRenderWindowinlinevirtual
SetWindowInfo(char *)vtkWin32OpenGLRenderWindowvirtual
SetWindowName(const char *)vtkWin32OpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, float *buffer)vtkOpenGLRenderWindowvirtual
SetZbufferData(int x1, int y1, int x2, int y2, vtkFloatArray *buffer)vtkOpenGLRenderWindowvirtual
ShowCursor()vtkWin32OpenGLRenderWindowvirtual
SizevtkWindowprotected
Start(void)vtkWin32OpenGLRenderWindowvirtual
StencilCapablevtkRenderWindowprotected
StencilCapableOff()vtkRenderWindowvirtual
StencilCapableOn()vtkRenderWindowvirtual
StereoBuffervtkRenderWindowprotected
StereoCapableWindowvtkRenderWindowprotected
StereoCapableWindowOff()vtkRenderWindowvirtual
StereoCapableWindowOn()vtkRenderWindowvirtual
StereoMidpoint()vtkRenderWindowvirtual
StereoRendervtkRenderWindowprotected
StereoRenderComplete()vtkRenderWindowvirtual
StereoRenderOff()vtkRenderWindowvirtual
StereoRenderOn()vtkRenderWindowvirtual
StereoStatusvtkRenderWindowprotected
StereoTypevtkRenderWindowprotected
StereoUpdate()vtkOpenGLRenderWindowvirtual
SubFramesvtkRenderWindowprotected
SubjectHelpervtkObjectprotected
Superclass typedefvtkWin32OpenGLRenderWindow
SupportsOpenGL()vtkWin32OpenGLRenderWindowvirtual
SwapBuffersvtkRenderWindowprotected
SwapBuffersOff()vtkRenderWindowvirtual
SwapBuffersOn()vtkRenderWindowvirtual
TextureObjectsvtkOpenGLRenderWindowprotected
TextureResourceIdsvtkOpenGLRenderWindowprotected
TextureUnitManagervtkOpenGLRenderWindowprotected
TileScalevtkWindowprotected
TileSizevtkWindowprotected
TileViewportvtkWindowprotected
UnRegister(vtkObjectBase *o)vtkRenderWindowvirtual
UnRegisterInternal(vtkObjectBase *, int check)vtkObjectprotectedvirtual
UseConstantFDOffsetsvtkRenderWindowprotected
vtkObject()vtkObjectprotected
vtkObjectBase()vtkObjectBaseprotected
vtkObjectBase(const vtkObjectBase &)vtkObjectBaseinlineprotected
vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
vtkRenderWindow()vtkRenderWindowprotected
vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindowprotected
vtkWindow()vtkWindowprotected
WaitForCompletion()vtkOpenGLRenderWindowvirtual
WeakPointersvtkObjectBaseprotected
WindowIdvtkWin32OpenGLRenderWindowprotected
WindowIdReferenceCountvtkWin32OpenGLRenderWindowprotected
WindowInitialize(void)vtkWin32OpenGLRenderWindowvirtual
WindowNamevtkWindowprotected
WindowRemap(void)vtkWin32OpenGLRenderWindowvirtual
WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)vtkWin32OpenGLRenderWindowprotectedstatic
~vtkObject()vtkObjectprotectedvirtual
~vtkObjectBase()vtkObjectBaseprotectedvirtual
~vtkOpenGLRenderWindow()vtkOpenGLRenderWindowprotected
~vtkRenderWindow()vtkRenderWindowprotected
~vtkWin32OpenGLRenderWindow()vtkWin32OpenGLRenderWindowprotected
~vtkWindow()vtkWindowprotected