openshot-audio  0.1.2
Public Types | Public Member Functions | Public Attributes | List of all members
juce::AudioData::Float32 Class Reference

#include <juce_audio_basics.h>

Public Types

enum  { bytesPerSample = 4, maxValue = 0x7fffffff, resolution = (1 << 8), isFloat = 1 }
 

Public Member Functions

 Float32 (void *d) noexcept
 
void advance () noexcept
 
void skip (int numSamples) noexcept
 
float getAsFloatLE () const noexcept
 
void setAsFloatLE (float newValue) noexcept
 
float getAsFloatBE () const noexcept
 
void setAsFloatBE (float newValue) noexcept
 
int32 getAsInt32LE () const noexcept
 
int32 getAsInt32BE () const noexcept
 
void setAsInt32LE (int32 newValue) noexcept
 
void setAsInt32BE (int32 newValue) noexcept
 
void clear () noexcept
 
void clearMultiple (int num) noexcept
 
template<class SourceType >
void copyFromLE (SourceType &source) noexcept
 
template<class SourceType >
void copyFromBE (SourceType &source) noexcept
 
void copyFromSameType (Float32 &source) noexcept
 

Public Attributes

float * data
 

Member Enumeration Documentation

◆ anonymous enum

anonymous enum
Enumerator
bytesPerSample 
maxValue 
resolution 
isFloat 

Constructor & Destructor Documentation

◆ Float32()

juce::AudioData::Float32::Float32 ( void *  d)
inlinenoexcept

Member Function Documentation

◆ advance()

void juce::AudioData::Float32::advance ( )
inlinenoexcept

◆ clear()

void juce::AudioData::Float32::clear ( )
inlinenoexcept

◆ clearMultiple()

void juce::AudioData::Float32::clearMultiple ( int  num)
inlinenoexcept

◆ copyFromBE()

template<class SourceType >
void juce::AudioData::Float32::copyFromBE ( SourceType &  source)
inlinenoexcept

◆ copyFromLE()

template<class SourceType >
void juce::AudioData::Float32::copyFromLE ( SourceType &  source)
inlinenoexcept

◆ copyFromSameType()

void juce::AudioData::Float32::copyFromSameType ( Float32 source)
inlinenoexcept

◆ getAsFloatBE()

float juce::AudioData::Float32::getAsFloatBE ( ) const
inlinenoexcept

◆ getAsFloatLE()

float juce::AudioData::Float32::getAsFloatLE ( ) const
inlinenoexcept

◆ getAsInt32BE()

int32 juce::AudioData::Float32::getAsInt32BE ( ) const
inlinenoexcept

◆ getAsInt32LE()

int32 juce::AudioData::Float32::getAsInt32LE ( ) const
inlinenoexcept

◆ setAsFloatBE()

void juce::AudioData::Float32::setAsFloatBE ( float  newValue)
inlinenoexcept

◆ setAsFloatLE()

void juce::AudioData::Float32::setAsFloatLE ( float  newValue)
inlinenoexcept

◆ setAsInt32BE()

void juce::AudioData::Float32::setAsInt32BE ( int32  newValue)
inlinenoexcept

◆ setAsInt32LE()

void juce::AudioData::Float32::setAsInt32LE ( int32  newValue)
inlinenoexcept

◆ skip()

void juce::AudioData::Float32::skip ( int  numSamples)
inlinenoexcept

Member Data Documentation

◆ data

float* juce::AudioData::Float32::data

The documentation for this class was generated from the following file: