#include <vtkOpenGLState.h>
Definition at line 55 of file vtkOpenGLState.h.
§ Update()
void vtkOpenGLLightState::Update |
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§ Ambient
GLfloat vtkOpenGLLightState::Ambient[4] |
§ Diffuse
GLfloat vtkOpenGLLightState::Diffuse[4] |
§ Specular
GLfloat vtkOpenGLLightState::Specular[4] |
§ Position
GLfloat vtkOpenGLLightState::Position[4] |
§ ConstantAttenuation
GLfloat vtkOpenGLLightState::ConstantAttenuation |
§ LinearAttenuation
GLfloat vtkOpenGLLightState::LinearAttenuation |
§ QuadraticAttenuation
GLfloat vtkOpenGLLightState::QuadraticAttenuation |
§ SpotDirection
GLfloat vtkOpenGLLightState::SpotDirection[4] |
§ SpotExponent
GLfloat vtkOpenGLLightState::SpotExponent |
§ SpotCutoff
GLfloat vtkOpenGLLightState::SpotCutoff |
The documentation for this class was generated from the following file: